script_language.cpp 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586
  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. #include "core/core_string_names.h"
  32. #include "core/debugger/engine_debugger.h"
  33. #include "core/debugger/script_debugger.h"
  34. #include "core/project_settings.h"
  35. #include <stdint.h>
  36. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  37. int ScriptServer::_language_count = 0;
  38. bool ScriptServer::scripting_enabled = true;
  39. bool ScriptServer::reload_scripts_on_save = false;
  40. bool ScriptServer::languages_finished = false;
  41. ScriptEditRequestFunction ScriptServer::edit_request_func = NULL;
  42. void Script::_notification(int p_what) {
  43. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  44. if (EngineDebugger::is_active())
  45. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  46. }
  47. }
  48. Variant Script::_get_property_default_value(const StringName &p_property) {
  49. Variant ret;
  50. get_property_default_value(p_property, ret);
  51. return ret;
  52. }
  53. Array Script::_get_script_property_list() {
  54. Array ret;
  55. List<PropertyInfo> list;
  56. get_script_property_list(&list);
  57. for (List<PropertyInfo>::Element *E = list.front(); E; E = E->next()) {
  58. ret.append(E->get().operator Dictionary());
  59. }
  60. return ret;
  61. }
  62. Array Script::_get_script_method_list() {
  63. Array ret;
  64. List<MethodInfo> list;
  65. get_script_method_list(&list);
  66. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  67. ret.append(E->get().operator Dictionary());
  68. }
  69. return ret;
  70. }
  71. Array Script::_get_script_signal_list() {
  72. Array ret;
  73. List<MethodInfo> list;
  74. get_script_signal_list(&list);
  75. for (List<MethodInfo>::Element *E = list.front(); E; E = E->next()) {
  76. ret.append(E->get().operator Dictionary());
  77. }
  78. return ret;
  79. }
  80. Dictionary Script::_get_script_constant_map() {
  81. Dictionary ret;
  82. Map<StringName, Variant> map;
  83. get_constants(&map);
  84. for (Map<StringName, Variant>::Element *E = map.front(); E; E = E->next()) {
  85. ret[E->key()] = E->value();
  86. }
  87. return ret;
  88. }
  89. void Script::_bind_methods() {
  90. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  91. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  92. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  93. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  94. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  95. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  96. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  97. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  98. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  99. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  100. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  101. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  102. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  103. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  104. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  105. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  106. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", 0), "set_source_code", "get_source_code");
  107. }
  108. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  109. scripting_enabled = p_enabled;
  110. }
  111. bool ScriptServer::is_scripting_enabled() {
  112. return scripting_enabled;
  113. }
  114. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  115. ERR_FAIL_INDEX_V(p_idx, _language_count, NULL);
  116. return _languages[p_idx];
  117. }
  118. void ScriptServer::register_language(ScriptLanguage *p_language) {
  119. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  120. _languages[_language_count++] = p_language;
  121. }
  122. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  123. for (int i = 0; i < _language_count; i++) {
  124. if (_languages[i] == p_language) {
  125. _language_count--;
  126. if (i < _language_count) {
  127. SWAP(_languages[i], _languages[_language_count]);
  128. }
  129. return;
  130. }
  131. }
  132. }
  133. void ScriptServer::init_languages() {
  134. { //load global classes
  135. global_classes_clear();
  136. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  137. Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
  138. for (int i = 0; i < script_classes.size(); i++) {
  139. Dictionary c = script_classes[i];
  140. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base"))
  141. continue;
  142. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  143. }
  144. }
  145. }
  146. for (int i = 0; i < _language_count; i++) {
  147. _languages[i]->init();
  148. }
  149. }
  150. void ScriptServer::finish_languages() {
  151. for (int i = 0; i < _language_count; i++) {
  152. _languages[i]->finish();
  153. }
  154. global_classes_clear();
  155. languages_finished = true;
  156. }
  157. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  158. reload_scripts_on_save = p_enable;
  159. }
  160. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  161. return reload_scripts_on_save;
  162. }
  163. void ScriptServer::thread_enter() {
  164. for (int i = 0; i < _language_count; i++) {
  165. _languages[i]->thread_enter();
  166. }
  167. }
  168. void ScriptServer::thread_exit() {
  169. for (int i = 0; i < _language_count; i++) {
  170. _languages[i]->thread_exit();
  171. }
  172. }
  173. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  174. void ScriptServer::global_classes_clear() {
  175. global_classes.clear();
  176. }
  177. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  178. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  179. GlobalScriptClass g;
  180. g.language = p_language;
  181. g.path = p_path;
  182. g.base = p_base;
  183. global_classes[p_class] = g;
  184. }
  185. void ScriptServer::remove_global_class(const StringName &p_class) {
  186. global_classes.erase(p_class);
  187. }
  188. bool ScriptServer::is_global_class(const StringName &p_class) {
  189. return global_classes.has(p_class);
  190. }
  191. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  192. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  193. return global_classes[p_class].language;
  194. }
  195. String ScriptServer::get_global_class_path(const String &p_class) {
  196. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  197. return global_classes[p_class].path;
  198. }
  199. StringName ScriptServer::get_global_class_base(const String &p_class) {
  200. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  201. return global_classes[p_class].base;
  202. }
  203. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  204. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  205. String base = global_classes[p_class].base;
  206. while (global_classes.has(base)) {
  207. base = global_classes[base].base;
  208. }
  209. return base;
  210. }
  211. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  212. const StringName *K = NULL;
  213. List<StringName> classes;
  214. while ((K = global_classes.next(K))) {
  215. classes.push_back(*K);
  216. }
  217. classes.sort_custom<StringName::AlphCompare>();
  218. for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
  219. r_global_classes->push_back(E->get());
  220. }
  221. }
  222. void ScriptServer::save_global_classes() {
  223. List<StringName> gc;
  224. get_global_class_list(&gc);
  225. Array gcarr;
  226. for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
  227. Dictionary d;
  228. d["class"] = E->get();
  229. d["language"] = global_classes[E->get()].language;
  230. d["path"] = global_classes[E->get()].path;
  231. d["base"] = global_classes[E->get()].base;
  232. gcarr.push_back(d);
  233. }
  234. ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
  235. ProjectSettings::get_singleton()->save();
  236. }
  237. ////////////////////
  238. void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
  239. List<PropertyInfo> pinfo;
  240. get_property_list(&pinfo);
  241. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  242. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  243. Pair<StringName, Variant> p;
  244. p.first = E->get().name;
  245. if (get(p.first, p.second))
  246. state.push_back(p);
  247. }
  248. }
  249. }
  250. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  251. VARIANT_ARGPTRS;
  252. int argc = 0;
  253. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  254. if (argptr[i]->get_type() == Variant::NIL)
  255. break;
  256. argc++;
  257. }
  258. Callable::CallError error;
  259. return call(p_method, argptr, argc, error);
  260. }
  261. void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
  262. Callable::CallError ce;
  263. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  264. }
  265. void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
  266. Callable::CallError ce;
  267. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  268. }
  269. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  270. if (r_valid)
  271. *r_valid = false;
  272. }
  273. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  274. if (r_valid)
  275. *r_valid = false;
  276. return Variant();
  277. }
  278. void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
  279. VARIANT_ARGPTRS;
  280. int argc = 0;
  281. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  282. if (argptr[i]->get_type() == Variant::NIL)
  283. break;
  284. argc++;
  285. }
  286. call_multilevel(p_method, argptr, argc);
  287. }
  288. ScriptInstance::~ScriptInstance() {
  289. }
  290. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL;
  291. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  292. singleton = this;
  293. }
  294. void ScriptLanguage::frame() {
  295. }
  296. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  297. if (script->is_placeholder_fallback_enabled())
  298. return false;
  299. if (values.has(p_name)) {
  300. Variant defval;
  301. if (script->get_property_default_value(p_name, defval)) {
  302. if (defval == p_value) {
  303. values.erase(p_name);
  304. return true;
  305. }
  306. }
  307. values[p_name] = p_value;
  308. return true;
  309. } else {
  310. Variant defval;
  311. if (script->get_property_default_value(p_name, defval)) {
  312. if (defval != p_value) {
  313. values[p_name] = p_value;
  314. }
  315. return true;
  316. }
  317. }
  318. return false;
  319. }
  320. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  321. if (values.has(p_name)) {
  322. r_ret = values[p_name];
  323. return true;
  324. }
  325. if (constants.has(p_name)) {
  326. r_ret = constants[p_name];
  327. return true;
  328. }
  329. if (!script->is_placeholder_fallback_enabled()) {
  330. Variant defval;
  331. if (script->get_property_default_value(p_name, defval)) {
  332. r_ret = defval;
  333. return true;
  334. }
  335. }
  336. return false;
  337. }
  338. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  339. if (script->is_placeholder_fallback_enabled()) {
  340. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  341. p_properties->push_back(E->get());
  342. }
  343. } else {
  344. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  345. PropertyInfo pinfo = E->get();
  346. if (!values.has(pinfo.name)) {
  347. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  348. }
  349. p_properties->push_back(E->get());
  350. }
  351. }
  352. }
  353. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  354. if (values.has(p_name)) {
  355. if (r_is_valid)
  356. *r_is_valid = true;
  357. return values[p_name].get_type();
  358. }
  359. if (constants.has(p_name)) {
  360. if (r_is_valid)
  361. *r_is_valid = true;
  362. return constants[p_name].get_type();
  363. }
  364. if (r_is_valid)
  365. *r_is_valid = false;
  366. return Variant::NIL;
  367. }
  368. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  369. if (script->is_placeholder_fallback_enabled())
  370. return;
  371. if (script.is_valid()) {
  372. script->get_script_method_list(p_list);
  373. }
  374. }
  375. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  376. if (script->is_placeholder_fallback_enabled())
  377. return false;
  378. if (script.is_valid()) {
  379. return script->has_method(p_method);
  380. }
  381. return false;
  382. }
  383. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  384. Set<StringName> new_values;
  385. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  386. StringName n = E->get().name;
  387. new_values.insert(n);
  388. if (!values.has(n) || values[n].get_type() != E->get().type) {
  389. if (p_values.has(n))
  390. values[n] = p_values[n];
  391. }
  392. }
  393. properties = p_properties;
  394. List<StringName> to_remove;
  395. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  396. if (!new_values.has(E->key()))
  397. to_remove.push_back(E->key());
  398. Variant defval;
  399. if (script->get_property_default_value(E->key(), defval)) {
  400. //remove because it's the same as the default value
  401. if (defval == E->get()) {
  402. to_remove.push_back(E->key());
  403. }
  404. }
  405. }
  406. while (to_remove.size()) {
  407. values.erase(to_remove.front()->get());
  408. to_remove.pop_front();
  409. }
  410. if (owner && owner->get_script_instance() == this) {
  411. owner->_change_notify();
  412. }
  413. //change notify
  414. constants.clear();
  415. script->get_constants(&constants);
  416. }
  417. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  418. if (script->is_placeholder_fallback_enabled()) {
  419. Map<StringName, Variant>::Element *E = values.find(p_name);
  420. if (E) {
  421. E->value() = p_value;
  422. } else {
  423. values.insert(p_name, p_value);
  424. }
  425. bool found = false;
  426. for (const List<PropertyInfo>::Element *F = properties.front(); F; F = F->next()) {
  427. if (F->get().name == p_name) {
  428. found = true;
  429. break;
  430. }
  431. }
  432. if (!found) {
  433. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  434. }
  435. }
  436. if (r_valid)
  437. *r_valid = false; // Cannot change the value in either case
  438. }
  439. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  440. if (script->is_placeholder_fallback_enabled()) {
  441. const Map<StringName, Variant>::Element *E = values.find(p_name);
  442. if (E) {
  443. if (r_valid)
  444. *r_valid = true;
  445. return E->value();
  446. }
  447. E = constants.find(p_name);
  448. if (E) {
  449. if (r_valid)
  450. *r_valid = true;
  451. return E->value();
  452. }
  453. }
  454. if (r_valid)
  455. *r_valid = false;
  456. return Variant();
  457. }
  458. uint16_t PlaceHolderScriptInstance::get_rpc_method_id(const StringName &p_method) const {
  459. return UINT16_MAX;
  460. }
  461. uint16_t PlaceHolderScriptInstance::get_rset_property_id(const StringName &p_method) const {
  462. return UINT16_MAX;
  463. }
  464. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  465. owner(p_owner),
  466. language(p_language),
  467. script(p_script) {
  468. }
  469. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  470. if (script.is_valid()) {
  471. script->_placeholder_erased(this);
  472. }
  473. }