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- /*************************************************************************/
- /* rasterizer_opengl.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef RASTERIZER_OPENGL_H
- #define RASTERIZER_OPENGL_H
- #include "drivers/opengl/rasterizer_platforms.h"
- #ifdef OPENGL_BACKEND_ENABLED
- #include "rasterizer_canvas_opengl.h"
- #include "rasterizer_scene_opengl.h"
- #include "rasterizer_storage_opengl.h"
- #include "servers/rendering/renderer_compositor.h"
- class RasterizerOpenGL : public RendererCompositor {
- private:
- uint64_t frame = 1;
- float delta = 0;
- double time_total = 0.0;
- double time_scale = 1.0;
- protected:
- RasterizerCanvasOpenGL canvas;
- RasterizerStorageOpenGL storage;
- RasterizerSceneOpenGL scene;
- void _blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect);
- public:
- RendererStorage *get_storage() { return &storage; }
- RendererCanvasRender *get_canvas() { return &canvas; }
- RendererSceneRender *get_scene() { return &scene; }
- void set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter = true);
- void initialize();
- void begin_frame(double frame_step);
- void prepare_for_blitting_render_targets();
- void blit_render_targets_to_screen(DisplayServer::WindowID p_screen, const BlitToScreen *p_render_targets, int p_amount);
- void end_frame(bool p_swap_buffers);
- void finalize() {}
- static RendererCompositor *_create_current() {
- return memnew(RasterizerOpenGL);
- }
- static void make_current() {
- _create_func = _create_current;
- }
- virtual bool is_low_end() const { return true; }
- uint64_t get_frame_number() const { return frame; }
- double get_frame_delta_time() const { return delta; }
- RasterizerOpenGL();
- ~RasterizerOpenGL() {}
- };
- #endif // OPENGL_BACKEND_ENABLED
- #endif
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