slider.cpp 16 KB

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  1. /**************************************************************************/
  2. /* slider.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "slider.h"
  31. #include "scene/theme/theme_db.h"
  32. Size2 Slider::get_minimum_size() const {
  33. Size2i ss = theme_cache.slider_style->get_minimum_size();
  34. Size2i rs = theme_cache.grabber_icon->get_size();
  35. if (orientation == HORIZONTAL) {
  36. return Size2i(ss.width, MAX(ss.height, rs.height));
  37. } else {
  38. return Size2i(MAX(ss.width, rs.width), ss.height);
  39. }
  40. }
  41. void Slider::gui_input(const Ref<InputEvent> &p_event) {
  42. ERR_FAIL_COND(p_event.is_null());
  43. if (!editable) {
  44. return;
  45. }
  46. Ref<InputEventMouseButton> mb = p_event;
  47. if (mb.is_valid()) {
  48. if (mb->get_button_index() == MouseButton::LEFT) {
  49. if (mb->is_pressed()) {
  50. Ref<Texture2D> grabber;
  51. if (mouse_inside || has_focus()) {
  52. grabber = theme_cache.grabber_hl_icon;
  53. } else {
  54. grabber = theme_cache.grabber_icon;
  55. }
  56. grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
  57. grab.value_before_dragging = get_as_ratio();
  58. emit_signal(SNAME("drag_started"));
  59. double grab_width = theme_cache.center_grabber ? 0.0 : (double)grabber->get_width();
  60. double grab_height = theme_cache.center_grabber ? 0.0 : (double)grabber->get_height();
  61. double max = orientation == VERTICAL ? get_size().height - grab_height : get_size().width - grab_width;
  62. set_block_signals(true);
  63. if (orientation == VERTICAL) {
  64. set_as_ratio(1 - (((double)grab.pos - (grab_height / 2.0)) / max));
  65. } else {
  66. double v = ((double)grab.pos - (grab_width / 2.0)) / max;
  67. set_as_ratio(is_layout_rtl() ? 1 - v : v);
  68. }
  69. set_block_signals(false);
  70. grab.active = true;
  71. grab.uvalue = get_as_ratio();
  72. _notify_shared_value_changed();
  73. } else {
  74. grab.active = false;
  75. const bool value_changed = !Math::is_equal_approx((double)grab.value_before_dragging, get_as_ratio());
  76. emit_signal(SNAME("drag_ended"), value_changed);
  77. }
  78. } else if (scrollable) {
  79. if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
  80. if (get_focus_mode_with_override() != FOCUS_NONE) {
  81. grab_focus();
  82. }
  83. set_value(get_value() + get_step());
  84. } else if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
  85. if (get_focus_mode_with_override() != FOCUS_NONE) {
  86. grab_focus();
  87. }
  88. set_value(get_value() - get_step());
  89. }
  90. }
  91. }
  92. Ref<InputEventMouseMotion> mm = p_event;
  93. if (mm.is_valid()) {
  94. if (grab.active) {
  95. Size2i size = get_size();
  96. Ref<Texture2D> grabber = theme_cache.grabber_hl_icon;
  97. double grab_width = theme_cache.center_grabber ? 0.0 : (double)grabber->get_width();
  98. double grab_height = theme_cache.center_grabber ? 0.0 : (double)grabber->get_height();
  99. double motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
  100. if (orientation == VERTICAL) {
  101. motion = -motion;
  102. } else if (is_layout_rtl()) {
  103. motion = -motion;
  104. }
  105. double areasize = orientation == VERTICAL ? size.height - grab_height : size.width - grab_width;
  106. if (areasize <= 0) {
  107. return;
  108. }
  109. double umotion = motion / double(areasize);
  110. set_as_ratio(grab.uvalue + umotion);
  111. }
  112. }
  113. Input *input = Input::get_singleton();
  114. Ref<InputEventJoypadMotion> joypadmotion_event = p_event;
  115. Ref<InputEventJoypadButton> joypadbutton_event = p_event;
  116. bool is_joypad_event = (joypadmotion_event.is_valid() || joypadbutton_event.is_valid());
  117. if (mm.is_null() && mb.is_null()) {
  118. if (p_event->is_action_pressed("ui_left", true)) {
  119. if (orientation != HORIZONTAL) {
  120. return;
  121. }
  122. if (is_joypad_event) {
  123. if (!input->is_action_just_pressed("ui_left", true)) {
  124. return;
  125. }
  126. set_process_internal(true);
  127. }
  128. if (is_layout_rtl()) {
  129. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  130. } else {
  131. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  132. }
  133. accept_event();
  134. } else if (p_event->is_action_pressed("ui_right", true)) {
  135. if (orientation != HORIZONTAL) {
  136. return;
  137. }
  138. if (is_joypad_event) {
  139. if (!input->is_action_just_pressed("ui_right", true)) {
  140. return;
  141. }
  142. set_process_internal(true);
  143. }
  144. if (is_layout_rtl()) {
  145. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  146. } else {
  147. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  148. }
  149. accept_event();
  150. } else if (p_event->is_action_pressed("ui_up", true)) {
  151. if (orientation != VERTICAL) {
  152. return;
  153. }
  154. if (is_joypad_event) {
  155. if (!input->is_action_just_pressed("ui_up", true)) {
  156. return;
  157. }
  158. set_process_internal(true);
  159. }
  160. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  161. accept_event();
  162. } else if (p_event->is_action_pressed("ui_down", true)) {
  163. if (orientation != VERTICAL) {
  164. return;
  165. }
  166. if (is_joypad_event) {
  167. if (!input->is_action_just_pressed("ui_down", true)) {
  168. return;
  169. }
  170. set_process_internal(true);
  171. }
  172. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  173. accept_event();
  174. } else if (p_event->is_action("ui_home", true) && p_event->is_pressed()) {
  175. set_value(get_min());
  176. accept_event();
  177. } else if (p_event->is_action("ui_end", true) && p_event->is_pressed()) {
  178. set_value(get_max());
  179. accept_event();
  180. }
  181. }
  182. }
  183. void Slider::_notification(int p_what) {
  184. switch (p_what) {
  185. case NOTIFICATION_INTERNAL_PROCESS: {
  186. Input *input = Input::get_singleton();
  187. if (input->is_action_just_released("ui_left") || input->is_action_just_released("ui_right") || input->is_action_just_released("ui_up") || input->is_action_just_released("ui_down")) {
  188. gamepad_event_delay_ms = DEFAULT_GAMEPAD_EVENT_DELAY_MS;
  189. set_process_internal(false);
  190. return;
  191. }
  192. gamepad_event_delay_ms -= get_process_delta_time();
  193. if (gamepad_event_delay_ms <= 0) {
  194. gamepad_event_delay_ms = GAMEPAD_EVENT_REPEAT_RATE_MS + gamepad_event_delay_ms;
  195. if (orientation == HORIZONTAL) {
  196. if (input->is_action_pressed("ui_left")) {
  197. if (is_layout_rtl()) {
  198. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  199. } else {
  200. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  201. }
  202. }
  203. if (input->is_action_pressed("ui_right")) {
  204. if (is_layout_rtl()) {
  205. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  206. } else {
  207. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  208. }
  209. }
  210. } else if (orientation == VERTICAL) {
  211. if (input->is_action_pressed("ui_down")) {
  212. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  213. }
  214. if (input->is_action_pressed("ui_up")) {
  215. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  216. }
  217. }
  218. }
  219. } break;
  220. case NOTIFICATION_ACCESSIBILITY_UPDATE: {
  221. RID ae = get_accessibility_element();
  222. ERR_FAIL_COND(ae.is_null());
  223. DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_SLIDER);
  224. } break;
  225. case NOTIFICATION_THEME_CHANGED: {
  226. update_minimum_size();
  227. queue_redraw();
  228. } break;
  229. case NOTIFICATION_MOUSE_ENTER: {
  230. mouse_inside = true;
  231. queue_redraw();
  232. } break;
  233. case NOTIFICATION_MOUSE_EXIT: {
  234. mouse_inside = false;
  235. queue_redraw();
  236. } break;
  237. case NOTIFICATION_VISIBILITY_CHANGED:
  238. case NOTIFICATION_EXIT_TREE: {
  239. mouse_inside = false;
  240. grab.active = false;
  241. } break;
  242. case NOTIFICATION_DRAW: {
  243. RID ci = get_canvas_item();
  244. Size2i size = get_size();
  245. double ratio = Math::is_nan(get_as_ratio()) ? 0 : get_as_ratio();
  246. Ref<StyleBox> style = theme_cache.slider_style;
  247. Ref<Texture2D> tick = theme_cache.tick_icon;
  248. bool highlighted = editable && (mouse_inside || has_focus());
  249. Ref<Texture2D> grabber;
  250. if (editable) {
  251. if (highlighted) {
  252. grabber = theme_cache.grabber_hl_icon;
  253. } else {
  254. grabber = theme_cache.grabber_icon;
  255. }
  256. } else {
  257. grabber = theme_cache.grabber_disabled_icon;
  258. }
  259. Ref<StyleBox> grabber_area;
  260. if (highlighted) {
  261. grabber_area = theme_cache.grabber_area_hl_style;
  262. } else {
  263. grabber_area = theme_cache.grabber_area_style;
  264. }
  265. if (orientation == VERTICAL) {
  266. int widget_width = style->get_minimum_size().width;
  267. double areasize = size.height - (theme_cache.center_grabber ? 0 : grabber->get_height());
  268. int grabber_shift = theme_cache.center_grabber ? grabber->get_height() / 2 : 0;
  269. style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
  270. grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, Math::round(size.height - areasize * ratio - grabber->get_height() / 2 + grabber_shift)), Size2i(widget_width, Math::round(areasize * ratio + grabber->get_height() / 2 - grabber_shift))));
  271. if (ticks > 1) {
  272. int grabber_offset = (grabber->get_height() / 2 - tick->get_height() / 2);
  273. for (int i = 0; i < ticks; i++) {
  274. if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) {
  275. continue;
  276. }
  277. int ofs = (i * areasize / (ticks - 1)) + grabber_offset - grabber_shift;
  278. tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs));
  279. }
  280. }
  281. grabber->draw(ci, Point2i(size.width / 2 - grabber->get_width() / 2 + theme_cache.grabber_offset, size.height - ratio * areasize - grabber->get_height() + grabber_shift));
  282. } else {
  283. int widget_height = style->get_minimum_size().height;
  284. double areasize = size.width - (theme_cache.center_grabber ? 0 : grabber->get_size().width);
  285. int grabber_shift = theme_cache.center_grabber ? -grabber->get_width() / 2 : 0;
  286. bool rtl = is_layout_rtl();
  287. style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
  288. int p = areasize * (rtl ? 1 - ratio : ratio) + grabber->get_width() / 2 + grabber_shift;
  289. if (rtl) {
  290. grabber_area->draw(ci, Rect2i(Point2i(p, (size.height - widget_height) / 2), Size2i(size.width - p, widget_height)));
  291. } else {
  292. grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(p, widget_height)));
  293. }
  294. if (ticks > 1) {
  295. int grabber_offset = (grabber->get_width() / 2 - tick->get_width() / 2);
  296. for (int i = 0; i < ticks; i++) {
  297. if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) {
  298. continue;
  299. }
  300. int ofs = (i * areasize / (ticks - 1)) + grabber_offset + grabber_shift;
  301. tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2));
  302. }
  303. }
  304. grabber->draw(ci, Point2i((rtl ? 1 - ratio : ratio) * areasize + grabber_shift, size.height / 2 - grabber->get_height() / 2 + theme_cache.grabber_offset));
  305. }
  306. } break;
  307. }
  308. }
  309. void Slider::set_custom_step(double p_custom_step) {
  310. custom_step = p_custom_step;
  311. }
  312. double Slider::get_custom_step() const {
  313. return custom_step;
  314. }
  315. void Slider::set_ticks(int p_count) {
  316. if (ticks == p_count) {
  317. return;
  318. }
  319. ticks = p_count;
  320. queue_redraw();
  321. }
  322. int Slider::get_ticks() const {
  323. return ticks;
  324. }
  325. bool Slider::get_ticks_on_borders() const {
  326. return ticks_on_borders;
  327. }
  328. void Slider::set_ticks_on_borders(bool _tob) {
  329. if (ticks_on_borders == _tob) {
  330. return;
  331. }
  332. ticks_on_borders = _tob;
  333. queue_redraw();
  334. }
  335. void Slider::set_editable(bool p_editable) {
  336. if (editable == p_editable) {
  337. return;
  338. }
  339. grab.active = false;
  340. editable = p_editable;
  341. queue_redraw();
  342. }
  343. bool Slider::is_editable() const {
  344. return editable;
  345. }
  346. void Slider::set_scrollable(bool p_scrollable) {
  347. scrollable = p_scrollable;
  348. }
  349. bool Slider::is_scrollable() const {
  350. return scrollable;
  351. }
  352. void Slider::_bind_methods() {
  353. ClassDB::bind_method(D_METHOD("set_ticks", "count"), &Slider::set_ticks);
  354. ClassDB::bind_method(D_METHOD("get_ticks"), &Slider::get_ticks);
  355. ClassDB::bind_method(D_METHOD("get_ticks_on_borders"), &Slider::get_ticks_on_borders);
  356. ClassDB::bind_method(D_METHOD("set_ticks_on_borders", "ticks_on_border"), &Slider::set_ticks_on_borders);
  357. ClassDB::bind_method(D_METHOD("set_editable", "editable"), &Slider::set_editable);
  358. ClassDB::bind_method(D_METHOD("is_editable"), &Slider::is_editable);
  359. ClassDB::bind_method(D_METHOD("set_scrollable", "scrollable"), &Slider::set_scrollable);
  360. ClassDB::bind_method(D_METHOD("is_scrollable"), &Slider::is_scrollable);
  361. ADD_SIGNAL(MethodInfo("drag_started"));
  362. ADD_SIGNAL(MethodInfo("drag_ended", PropertyInfo(Variant::BOOL, "value_changed")));
  363. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
  364. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrollable"), "set_scrollable", "is_scrollable");
  365. ADD_PROPERTY(PropertyInfo(Variant::INT, "tick_count", PROPERTY_HINT_RANGE, "0,4096,1"), "set_ticks", "get_ticks");
  366. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ticks_on_borders"), "set_ticks_on_borders", "get_ticks_on_borders");
  367. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, slider_style, "slider");
  368. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, grabber_area_style, "grabber_area");
  369. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, grabber_area_hl_style, "grabber_area_highlight");
  370. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_icon, "grabber");
  371. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_hl_icon, "grabber_highlight");
  372. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_disabled_icon, "grabber_disabled");
  373. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, tick_icon, "tick");
  374. BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Slider, center_grabber);
  375. BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Slider, grabber_offset);
  376. }
  377. Slider::Slider(Orientation p_orientation) {
  378. orientation = p_orientation;
  379. set_focus_mode(FOCUS_ALL);
  380. }