video_stream_player.cpp 17 KB

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  1. /**************************************************************************/
  2. /* video_stream_player.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "video_stream_player.h"
  31. #include "core/os/os.h"
  32. #include "servers/audio_server.h"
  33. int VideoStreamPlayer::sp_get_channel_count() const {
  34. if (playback.is_null()) {
  35. return 0;
  36. }
  37. return playback->get_channels();
  38. }
  39. bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
  40. // Check the amount resampler can really handle.
  41. // If it cannot, wait "wait_resampler_phase_limit" times.
  42. // This mechanism contributes to smoother pause/unpause operation.
  43. if (p_frames <= resampler.get_num_of_ready_frames() ||
  44. wait_resampler_limit <= wait_resampler) {
  45. wait_resampler = 0;
  46. return resampler.mix(p_buffer, p_frames);
  47. }
  48. wait_resampler++;
  49. return false;
  50. }
  51. // Called from main thread (e.g. VideoStreamPlaybackTheora::update).
  52. int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
  53. ERR_FAIL_NULL_V(p_udata, 0);
  54. ERR_FAIL_NULL_V(p_data, 0);
  55. VideoStreamPlayer *vp = static_cast<VideoStreamPlayer *>(p_udata);
  56. int todo = MIN(vp->resampler.get_writer_space(), p_frames);
  57. float *wb = vp->resampler.get_write_buffer();
  58. int c = vp->resampler.get_channel_count();
  59. for (int i = 0; i < todo * c; i++) {
  60. wb[i] = p_data[i];
  61. }
  62. vp->resampler.write(todo);
  63. return todo;
  64. }
  65. void VideoStreamPlayer::_mix_audios(void *p_self) {
  66. ERR_FAIL_NULL(p_self);
  67. static_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
  68. }
  69. // Called from audio thread
  70. void VideoStreamPlayer::_mix_audio() {
  71. if (stream.is_null()) {
  72. return;
  73. }
  74. if (playback.is_null() || !playback->is_playing() || playback->is_paused()) {
  75. return;
  76. }
  77. AudioFrame *buffer = mix_buffer.ptrw();
  78. int buffer_size = mix_buffer.size();
  79. // Resample
  80. if (!mix(buffer, buffer_size)) {
  81. return;
  82. }
  83. AudioFrame vol = AudioFrame(volume, volume);
  84. int cc = AudioServer::get_singleton()->get_channel_count();
  85. if (cc == 1) {
  86. AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
  87. ERR_FAIL_NULL(target);
  88. for (int j = 0; j < buffer_size; j++) {
  89. target[j] += buffer[j] * vol;
  90. }
  91. } else {
  92. AudioFrame *targets[4];
  93. for (int k = 0; k < cc; k++) {
  94. targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
  95. ERR_FAIL_NULL(targets[k]);
  96. }
  97. for (int j = 0; j < buffer_size; j++) {
  98. AudioFrame frame = buffer[j] * vol;
  99. for (int k = 0; k < cc; k++) {
  100. targets[k][j] += frame;
  101. }
  102. }
  103. }
  104. }
  105. void VideoStreamPlayer::_notification(int p_notification) {
  106. switch (p_notification) {
  107. case NOTIFICATION_ACCESSIBILITY_UPDATE: {
  108. RID ae = get_accessibility_element();
  109. ERR_FAIL_COND(ae.is_null());
  110. DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_VIDEO);
  111. } break;
  112. case NOTIFICATION_ENTER_TREE: {
  113. AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
  114. if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
  115. play();
  116. }
  117. } break;
  118. case NOTIFICATION_EXIT_TREE: {
  119. stop();
  120. AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this);
  121. } break;
  122. case NOTIFICATION_INTERNAL_PROCESS: {
  123. bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
  124. if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
  125. return;
  126. }
  127. double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
  128. double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
  129. last_audio_time = audio_time;
  130. if (delta == 0) {
  131. return;
  132. }
  133. playback->update(delta); // playback->is_playing() returns false in the last video frame
  134. if (!playback->is_playing()) {
  135. resampler.flush();
  136. if (loop) {
  137. play();
  138. return;
  139. }
  140. emit_signal(SceneStringName(finished));
  141. }
  142. } break;
  143. case NOTIFICATION_DRAW: {
  144. if (texture.is_null()) {
  145. return;
  146. }
  147. if (texture->get_width() == 0) {
  148. return;
  149. }
  150. Size2 s = expand ? get_size() : texture_size;
  151. draw_texture_rect(texture, Rect2(Point2(), s), false);
  152. } break;
  153. case NOTIFICATION_SUSPENDED:
  154. case NOTIFICATION_PAUSED: {
  155. if (is_playing() && !is_paused()) {
  156. paused_from_tree = true;
  157. if (playback.is_valid()) {
  158. playback->set_paused(true);
  159. set_process_internal(false);
  160. }
  161. last_audio_time = 0;
  162. }
  163. } break;
  164. case NOTIFICATION_UNSUSPENDED: {
  165. if (get_tree()->is_paused()) {
  166. break;
  167. }
  168. [[fallthrough]];
  169. }
  170. case NOTIFICATION_UNPAUSED: {
  171. if (paused_from_tree) {
  172. paused_from_tree = false;
  173. if (playback.is_valid()) {
  174. playback->set_paused(false);
  175. set_process_internal(true);
  176. }
  177. last_audio_time = 0;
  178. }
  179. } break;
  180. }
  181. }
  182. void VideoStreamPlayer::texture_changed(const Ref<Texture2D> &p_texture) {
  183. const Size2 new_texture_size = p_texture.is_valid() ? p_texture->get_size() : Size2();
  184. if (new_texture_size == texture_size) {
  185. return;
  186. }
  187. texture_size = new_texture_size;
  188. queue_redraw();
  189. if (!expand) {
  190. update_minimum_size();
  191. }
  192. }
  193. Size2 VideoStreamPlayer::get_minimum_size() const {
  194. if (!expand && texture.is_valid()) {
  195. return texture_size;
  196. } else {
  197. return Size2();
  198. }
  199. }
  200. void VideoStreamPlayer::set_expand(bool p_expand) {
  201. if (expand == p_expand) {
  202. return;
  203. }
  204. expand = p_expand;
  205. queue_redraw();
  206. update_minimum_size();
  207. }
  208. bool VideoStreamPlayer::has_expand() const {
  209. return expand;
  210. }
  211. void VideoStreamPlayer::set_loop(bool p_loop) {
  212. loop = p_loop;
  213. }
  214. bool VideoStreamPlayer::has_loop() const {
  215. return loop;
  216. }
  217. void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
  218. stop();
  219. // Make sure to handle stream changes seamlessly, e.g. when done via
  220. // translation remapping.
  221. if (stream.is_valid()) {
  222. stream->disconnect_changed(callable_mp(this, &VideoStreamPlayer::set_stream));
  223. }
  224. AudioServer::get_singleton()->lock();
  225. mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
  226. stream = p_stream;
  227. if (stream.is_valid()) {
  228. stream->set_audio_track(audio_track);
  229. playback = stream->instantiate_playback();
  230. } else {
  231. playback = Ref<VideoStreamPlayback>();
  232. }
  233. AudioServer::get_singleton()->unlock();
  234. if (stream.is_valid()) {
  235. stream->connect_changed(callable_mp(this, &VideoStreamPlayer::set_stream).bind(stream));
  236. }
  237. if (texture.is_valid()) {
  238. texture->disconnect_changed(callable_mp(this, &VideoStreamPlayer::texture_changed));
  239. }
  240. if (playback.is_valid()) {
  241. playback->set_paused(paused);
  242. texture = playback->get_texture();
  243. if (texture.is_valid()) {
  244. texture_size = texture->get_size();
  245. texture->connect_changed(callable_mp(this, &VideoStreamPlayer::texture_changed).bind(texture));
  246. }
  247. const int channels = playback->get_channels();
  248. AudioServer::get_singleton()->lock();
  249. if (channels > 0) {
  250. resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
  251. } else {
  252. resampler.clear();
  253. }
  254. AudioServer::get_singleton()->unlock();
  255. if (channels > 0) {
  256. playback->set_mix_callback(_audio_mix_callback, this);
  257. }
  258. } else {
  259. texture.unref();
  260. AudioServer::get_singleton()->lock();
  261. resampler.clear();
  262. AudioServer::get_singleton()->unlock();
  263. }
  264. queue_redraw();
  265. if (!expand) {
  266. update_minimum_size();
  267. }
  268. }
  269. Ref<VideoStream> VideoStreamPlayer::get_stream() const {
  270. return stream;
  271. }
  272. void VideoStreamPlayer::play() {
  273. ERR_FAIL_COND(!is_inside_tree());
  274. if (playback.is_null()) {
  275. return;
  276. }
  277. playback->play();
  278. set_process_internal(true);
  279. last_audio_time = 0;
  280. // We update the playback to render the first frame immediately.
  281. playback->update(0);
  282. if (!can_process()) {
  283. _notification(NOTIFICATION_PAUSED);
  284. }
  285. }
  286. void VideoStreamPlayer::stop() {
  287. if (!is_inside_tree()) {
  288. return;
  289. }
  290. if (playback.is_null()) {
  291. return;
  292. }
  293. playback->stop();
  294. resampler.flush();
  295. set_process_internal(false);
  296. last_audio_time = 0;
  297. }
  298. bool VideoStreamPlayer::is_playing() const {
  299. if (playback.is_null()) {
  300. return false;
  301. }
  302. return playback->is_playing();
  303. }
  304. void VideoStreamPlayer::set_paused(bool p_paused) {
  305. if (paused == p_paused) {
  306. return;
  307. }
  308. paused = p_paused;
  309. if (!p_paused && !can_process()) {
  310. paused_from_tree = true;
  311. return;
  312. } else if (p_paused && paused_from_tree) {
  313. paused_from_tree = false;
  314. return;
  315. }
  316. if (playback.is_valid()) {
  317. playback->set_paused(p_paused);
  318. set_process_internal(!p_paused);
  319. }
  320. last_audio_time = 0;
  321. }
  322. bool VideoStreamPlayer::is_paused() const {
  323. return paused;
  324. }
  325. void VideoStreamPlayer::set_buffering_msec(int p_msec) {
  326. buffering_ms = p_msec;
  327. }
  328. int VideoStreamPlayer::get_buffering_msec() const {
  329. return buffering_ms;
  330. }
  331. void VideoStreamPlayer::set_audio_track(int p_track) {
  332. audio_track = p_track;
  333. if (stream.is_valid()) {
  334. stream->set_audio_track(audio_track);
  335. }
  336. if (playback.is_valid()) {
  337. playback->set_audio_track(audio_track);
  338. }
  339. }
  340. int VideoStreamPlayer::get_audio_track() const {
  341. return audio_track;
  342. }
  343. void VideoStreamPlayer::set_volume(float p_vol) {
  344. volume = p_vol;
  345. }
  346. float VideoStreamPlayer::get_volume() const {
  347. return volume;
  348. }
  349. void VideoStreamPlayer::set_volume_db(float p_db) {
  350. if (p_db < -79) {
  351. set_volume(0);
  352. } else {
  353. set_volume(Math::db_to_linear(p_db));
  354. }
  355. }
  356. float VideoStreamPlayer::get_volume_db() const {
  357. if (volume == 0) {
  358. return -80;
  359. } else {
  360. return Math::linear_to_db(volume);
  361. }
  362. }
  363. String VideoStreamPlayer::get_stream_name() const {
  364. if (stream.is_null()) {
  365. return "<No Stream>";
  366. }
  367. return stream->get_name();
  368. }
  369. double VideoStreamPlayer::get_stream_length() const {
  370. if (playback.is_null()) {
  371. return 0;
  372. }
  373. return playback->get_length();
  374. }
  375. double VideoStreamPlayer::get_stream_position() const {
  376. if (playback.is_null()) {
  377. return 0;
  378. }
  379. return playback->get_playback_position();
  380. }
  381. void VideoStreamPlayer::set_stream_position(double p_position) {
  382. if (playback.is_valid()) {
  383. resampler.flush();
  384. playback->seek(p_position);
  385. last_audio_time = 0;
  386. }
  387. }
  388. Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
  389. if (playback.is_valid()) {
  390. return playback->get_texture();
  391. }
  392. return Ref<Texture2D>();
  393. }
  394. void VideoStreamPlayer::set_autoplay(bool p_enable) {
  395. autoplay = p_enable;
  396. }
  397. bool VideoStreamPlayer::has_autoplay() const {
  398. return autoplay;
  399. }
  400. void VideoStreamPlayer::set_bus(const StringName &p_bus) {
  401. // If audio is active, must lock this.
  402. AudioServer::get_singleton()->lock();
  403. bus = p_bus;
  404. AudioServer::get_singleton()->unlock();
  405. }
  406. StringName VideoStreamPlayer::get_bus() const {
  407. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  408. if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
  409. return bus;
  410. }
  411. }
  412. return SceneStringName(Master);
  413. }
  414. void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
  415. if (p_property.name == "bus") {
  416. String options;
  417. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  418. if (i > 0) {
  419. options += ",";
  420. }
  421. String name = AudioServer::get_singleton()->get_bus_name(i);
  422. options += name;
  423. }
  424. p_property.hint_string = options;
  425. }
  426. }
  427. void VideoStreamPlayer::_bind_methods() {
  428. ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
  429. ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
  430. ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
  431. ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
  432. ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
  433. ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
  434. ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
  435. ClassDB::bind_method(D_METHOD("set_loop", "loop"), &VideoStreamPlayer::set_loop);
  436. ClassDB::bind_method(D_METHOD("has_loop"), &VideoStreamPlayer::has_loop);
  437. ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
  438. ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
  439. ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
  440. ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
  441. ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
  442. ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
  443. ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
  444. ClassDB::bind_method(D_METHOD("get_stream_length"), &VideoStreamPlayer::get_stream_length);
  445. ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
  446. ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
  447. ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
  448. ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
  449. ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
  450. ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
  451. ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
  452. ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
  453. ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
  454. ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
  455. ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
  456. ADD_SIGNAL(MethodInfo("finished"));
  457. ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
  458. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
  459. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_volume_db", "get_volume_db");
  460. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
  461. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
  462. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
  463. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
  464. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
  465. ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000,suffix:ms"), "set_buffering_msec", "get_buffering_msec");
  466. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", PROPERTY_USAGE_NONE), "set_stream_position", "get_stream_position");
  467. ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
  468. }
  469. VideoStreamPlayer::~VideoStreamPlayer() {
  470. resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
  471. }