123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616 |
- #ifndef VISUAL_SCRIPT_NODES_H
- #define VISUAL_SCRIPT_NODES_H
- #include "visual_script.h"
- class VisualScriptFunction : public VisualScriptNode {
- OBJ_TYPE(VisualScriptFunction,VisualScriptNode)
- struct Argument {
- String name;
- Variant::Type type;
- };
- Vector<Argument> arguments;
- bool stack_less;
- int stack_size;
- protected:
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
- void add_argument(Variant::Type p_type,const String& p_name,int p_index=-1);
- void set_argument_type(int p_argidx,Variant::Type p_type);
- Variant::Type get_argument_type(int p_argidx) const;
- void set_argument_name(int p_argidx,const String& p_name);
- String get_argument_name(int p_argidx) const;
- void remove_argument(int p_argidx);
- int get_argument_count() const;
- void set_stack_less(bool p_enable);
- bool is_stack_less() const;
- void set_stack_size(int p_size);
- int get_stack_size() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptFunction();
- };
- class VisualScriptOperator : public VisualScriptNode {
- OBJ_TYPE(VisualScriptOperator,VisualScriptNode)
- Variant::Operator op;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
- void set_operator(Variant::Operator p_op);
- Variant::Operator get_operator() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptOperator();
- };
- class VisualScriptVariableGet : public VisualScriptNode {
- OBJ_TYPE(VisualScriptVariableGet,VisualScriptNode)
- StringName variable;
- protected:
- virtual void _validate_property(PropertyInfo& property) const;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_variable(StringName p_var);
- StringName get_variable() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptVariableGet();
- };
- class VisualScriptVariableSet : public VisualScriptNode {
- OBJ_TYPE(VisualScriptVariableSet,VisualScriptNode)
- StringName variable;
- protected:
- virtual void _validate_property(PropertyInfo& property) const;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_variable(StringName p_var);
- StringName get_variable() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptVariableSet();
- };
- class VisualScriptConstant : public VisualScriptNode {
- OBJ_TYPE(VisualScriptConstant,VisualScriptNode)
- Variant::Type type;
- Variant value;
- protected:
- virtual void _validate_property(PropertyInfo& property) const;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_constant_type(Variant::Type p_type);
- Variant::Type get_constant_type() const;
- void set_constant_value(Variant p_value);
- Variant get_constant_value() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptConstant();
- };
- class VisualScriptIndexGet : public VisualScriptNode {
- OBJ_TYPE(VisualScriptIndexGet,VisualScriptNode)
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptIndexGet();
- };
- class VisualScriptIndexSet : public VisualScriptNode {
- OBJ_TYPE(VisualScriptIndexSet,VisualScriptNode)
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptIndexSet();
- };
- class VisualScriptGlobalConstant : public VisualScriptNode {
- OBJ_TYPE(VisualScriptGlobalConstant,VisualScriptNode)
- int index;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_global_constant(int p_which);
- int get_global_constant();
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptGlobalConstant();
- };
- class VisualScriptMathConstant : public VisualScriptNode {
- OBJ_TYPE(VisualScriptMathConstant,VisualScriptNode)
- public:
- enum MathConstant {
- MATH_CONSTANT_ONE,
- MATH_CONSTANT_PI,
- MATH_CONSTANT_2PI,
- MATH_CONSTANT_HALF_PI,
- MATH_CONSTANT_E,
- MATH_CONSTANT_SQRT2,
- MATH_CONSTANT_MAX,
- };
- private:
- static const char* const_name[MATH_CONSTANT_MAX];
- static double const_value[MATH_CONSTANT_MAX];
- MathConstant constant;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_math_constant(MathConstant p_which);
- MathConstant get_math_constant();
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptMathConstant();
- };
- VARIANT_ENUM_CAST( VisualScriptMathConstant::MathConstant )
- class VisualScriptEngineSingleton : public VisualScriptNode {
- OBJ_TYPE(VisualScriptEngineSingleton,VisualScriptNode)
- String singleton;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_singleton(const String &p_string);
- String get_singleton();
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptEngineSingleton();
- };
- class VisualScriptSceneNode : public VisualScriptNode {
- OBJ_TYPE(VisualScriptSceneNode,VisualScriptNode)
- NodePath path;
- protected:
- virtual void _validate_property(PropertyInfo& property) const;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_node_path(const NodePath &p_path);
- NodePath get_node_path();
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptSceneNode();
- };
- class VisualScriptSceneTree : public VisualScriptNode {
- OBJ_TYPE(VisualScriptSceneTree,VisualScriptNode)
- protected:
- virtual void _validate_property(PropertyInfo& property) const;
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptSceneTree();
- };
- class VisualScriptResourcePath : public VisualScriptNode {
- OBJ_TYPE(VisualScriptResourcePath,VisualScriptNode)
- String path;
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- void set_resource_path(const String &p_path);
- String get_resource_path();
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptResourcePath();
- };
- class VisualScriptSelf : public VisualScriptNode {
- OBJ_TYPE(VisualScriptSelf,VisualScriptNode)
- protected:
- static void _bind_methods();
- public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "data"; }
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptSelf();
- };
- class VisualScriptCustomNode: public VisualScriptNode {
- OBJ_TYPE(VisualScriptCustomNode,VisualScriptNode)
- protected:
- virtual bool _use_builtin_script() const { return true; }
- static void _bind_methods();
- public:
- enum StartMode { //replicated for step
- START_MODE_BEGIN_SEQUENCE,
- START_MODE_CONTINUE_SEQUENCE,
- START_MODE_RESUME_YIELD
- };
- enum { //replicated for step
- STEP_SHIFT=1<<24,
- STEP_MASK=STEP_SHIFT-1,
- STEP_PUSH_STACK_BIT=STEP_SHIFT, //push bit to stack
- STEP_GO_BACK_BIT=STEP_SHIFT<<1, //go back to previous node
- STEP_NO_ADVANCE_BIT=STEP_SHIFT<<2, //do not advance past this node
- STEP_EXIT_FUNCTION_BIT=STEP_SHIFT<<3, //return from function
- STEP_YIELD_BIT=STEP_SHIFT<<4, //yield (will find VisualScriptFunctionState state in first working memory)
- };
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
- virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
- VisualScriptCustomNode();
- };
- void register_visual_script_nodes();
- #endif // VISUAL_SCRIPT_NODES_H
|