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- /**************************************************************************/
- /* error_macros.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "error_macros.h"
- #include "core/io/logger.h"
- #include "core/object/object_id.h"
- #include "core/object/script_language.h"
- #include "core/os/os.h"
- #include "core/string/ustring.h"
- // Optional physics interpolation warnings try to include the path to the relevant node.
- #if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
- #include "core/config/project_settings.h"
- #include "scene/main/node.h"
- #endif
- static ErrorHandlerList *error_handler_list = nullptr;
- void add_error_handler(ErrorHandlerList *p_handler) {
- // If p_handler is already in error_handler_list
- // we'd better remove it first then we can add it.
- // This prevent cyclic redundancy.
- remove_error_handler(p_handler);
- _global_lock();
- p_handler->next = error_handler_list;
- error_handler_list = p_handler;
- _global_unlock();
- }
- void remove_error_handler(const ErrorHandlerList *p_handler) {
- _global_lock();
- ErrorHandlerList *prev = nullptr;
- ErrorHandlerList *l = error_handler_list;
- while (l) {
- if (l == p_handler) {
- if (prev) {
- prev->next = l->next;
- } else {
- error_handler_list = l->next;
- }
- break;
- }
- prev = l;
- l = l->next;
- }
- _global_unlock();
- }
- // Errors without messages.
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, bool p_editor_notify, ErrorHandlerType p_type) {
- _err_print_error(p_function, p_file, p_line, p_error, "", p_editor_notify, p_type);
- }
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, bool p_editor_notify, ErrorHandlerType p_type) {
- _err_print_error(p_function, p_file, p_line, p_error.utf8().get_data(), "", p_editor_notify, p_type);
- }
- // Main error printing function.
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_message, bool p_editor_notify, ErrorHandlerType p_type) {
- if (OS::get_singleton()) {
- Vector<Ref<ScriptBacktrace>> script_backtraces;
- // If script languages aren't initialized, we could be in the process of shutting down, in which case we don't want to allocate any objects, as we could be
- // logging ObjectDB leaks, where ObjectDB would be locked, thus causing a deadlock.
- if (ScriptServer::are_languages_initialized()) {
- script_backtraces = ScriptServer::capture_script_backtraces(false);
- }
- OS::get_singleton()->print_error(p_function, p_file, p_line, p_error, p_message, p_editor_notify, (Logger::ErrorType)p_type, script_backtraces);
- } else {
- // Fallback if errors happen before OS init or after it's destroyed.
- const char *err_details = (p_message && *p_message) ? p_message : p_error;
- fprintf(stderr, "ERROR: %s\n at: %s (%s:%i)\n", err_details, p_function, p_file, p_line);
- }
- _global_lock();
- ErrorHandlerList *l = error_handler_list;
- while (l) {
- l->errfunc(l->userdata, p_function, p_file, p_line, p_error, p_message, p_editor_notify, p_type);
- l = l->next;
- }
- _global_unlock();
- }
- // For printing errors when we may crash at any point, so we must flush ASAP a lot of lines
- // but we don't want to make it noisy by printing lots of file & line info (because it's already
- // been printing by a preceding _err_print_error).
- void _err_print_error_asap(const String &p_error, ErrorHandlerType p_type) {
- if (OS::get_singleton()) {
- OS::get_singleton()->printerr("ERROR: %s\n", p_error.utf8().get_data());
- } else {
- // Fallback if errors happen before OS init or after it's destroyed.
- const char *err_details = p_error.utf8().get_data();
- fprintf(stderr, "ERROR: %s\n", err_details);
- }
- _global_lock();
- ErrorHandlerList *l = error_handler_list;
- while (l) {
- l->errfunc(l->userdata, "", "", 0, p_error.utf8().get_data(), "", false, p_type);
- l = l->next;
- }
- _global_unlock();
- }
- // Errors with message. (All combinations of p_error and p_message as String or char*.)
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const char *p_message, bool p_editor_notify, ErrorHandlerType p_type) {
- _err_print_error(p_function, p_file, p_line, p_error.utf8().get_data(), p_message, p_editor_notify, p_type);
- }
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const char *p_error, const String &p_message, bool p_editor_notify, ErrorHandlerType p_type) {
- _err_print_error(p_function, p_file, p_line, p_error, p_message.utf8().get_data(), p_editor_notify, p_type);
- }
- void _err_print_error(const char *p_function, const char *p_file, int p_line, const String &p_error, const String &p_message, bool p_editor_notify, ErrorHandlerType p_type) {
- _err_print_error(p_function, p_file, p_line, p_error.utf8().get_data(), p_message.utf8().get_data(), p_editor_notify, p_type);
- }
- // Index errors. (All combinations of p_message as String or char*.)
- void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const char *p_message, bool p_editor_notify, bool p_fatal) {
- String fstr(p_fatal ? "FATAL: " : "");
- String err(fstr + "Index " + p_index_str + " = " + itos(p_index) + " is out of bounds (" + p_size_str + " = " + itos(p_size) + ").");
- _err_print_error(p_function, p_file, p_line, err.utf8().get_data(), p_message, p_editor_notify, ERR_HANDLER_ERROR);
- }
- void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, const String &p_message, bool p_editor_notify, bool p_fatal) {
- _err_print_index_error(p_function, p_file, p_line, p_index, p_size, p_index_str, p_size_str, p_message.utf8().get_data(), p_editor_notify, p_fatal);
- }
- void _err_flush_stdout() {
- fflush(stdout);
- }
- // Prevent error spam by limiting the warnings to a certain frequency.
- void _physics_interpolation_warning(const char *p_function, const char *p_file, int p_line, ObjectID p_id, const char *p_warn_string) {
- #if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED)
- const uint32_t warn_max = 2048;
- const uint32_t warn_timeout_seconds = 15;
- static uint32_t warn_count = warn_max;
- static uint32_t warn_timeout = warn_timeout_seconds;
- uint32_t time_now = UINT32_MAX;
- if (warn_count) {
- warn_count--;
- }
- if (!warn_count) {
- time_now = OS::get_singleton()->get_ticks_msec() / 1000;
- }
- if ((warn_count == 0) && (time_now >= warn_timeout)) {
- warn_count = warn_max;
- warn_timeout = time_now + warn_timeout_seconds;
- if (GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) {
- // UINT64_MAX means unused.
- if (p_id.operator uint64_t() == UINT64_MAX) {
- _err_print_error(p_function, p_file, p_line, "[Physics interpolation] " + String(p_warn_string) + " (possibly benign).", false, ERR_HANDLER_WARNING);
- } else {
- String node_name;
- if (p_id.is_valid()) {
- Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_id));
- if (node && node->is_inside_tree()) {
- node_name = "\"" + String(node->get_path()) + "\"";
- } else {
- node_name = "\"unknown\"";
- }
- }
- _err_print_error(p_function, p_file, p_line, "[Physics interpolation] " + String(p_warn_string) + ": " + node_name + " (possibly benign).", false, ERR_HANDLER_WARNING);
- }
- }
- }
- #endif
- }
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