os_server.cpp 7.5 KB

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  1. /*************************************************************************/
  2. /* os_server.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_server.h"
  31. #include "core/print_string.h"
  32. #include "drivers/dummy/rasterizer_dummy.h"
  33. #include "drivers/dummy/texture_loader_dummy.h"
  34. #include "servers/visual/visual_server_raster.h"
  35. #include "main/main.h"
  36. #include <stdio.h>
  37. #include <stdlib.h>
  38. #include <unistd.h>
  39. int OS_Server::get_video_driver_count() const {
  40. return 1;
  41. }
  42. const char *OS_Server::get_video_driver_name(int p_driver) const {
  43. return "Dummy";
  44. }
  45. int OS_Server::get_audio_driver_count() const {
  46. return 1;
  47. }
  48. const char *OS_Server::get_audio_driver_name(int p_driver) const {
  49. return "Dummy";
  50. }
  51. int OS_Server::get_current_video_driver() const {
  52. return video_driver_index;
  53. }
  54. void OS_Server::initialize_core() {
  55. crash_handler.initialize();
  56. OS_Unix::initialize_core();
  57. #ifdef __APPLE__
  58. SemaphoreOSX::make_default();
  59. #endif
  60. }
  61. Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  62. args = OS::get_singleton()->get_cmdline_args();
  63. current_videomode = p_desired;
  64. main_loop = NULL;
  65. RasterizerDummy::make_current();
  66. video_driver_index = p_video_driver; // unused in server platform, but should still be initialized
  67. visual_server = memnew(VisualServerRaster);
  68. visual_server->init();
  69. AudioDriverManager::initialize(p_audio_driver);
  70. input = memnew(InputDefault);
  71. #ifdef __APPLE__
  72. power_manager = memnew(PowerOSX);
  73. #else
  74. power_manager = memnew(PowerX11);
  75. #endif
  76. resource_loader_dummy.instance();
  77. ResourceLoader::add_resource_format_loader(resource_loader_dummy);
  78. return OK;
  79. }
  80. void OS_Server::finalize() {
  81. if (main_loop)
  82. memdelete(main_loop);
  83. main_loop = NULL;
  84. visual_server->finish();
  85. memdelete(visual_server);
  86. memdelete(input);
  87. memdelete(power_manager);
  88. ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
  89. resource_loader_dummy.unref();
  90. args.clear();
  91. }
  92. void OS_Server::set_mouse_show(bool p_show) {
  93. }
  94. void OS_Server::set_mouse_grab(bool p_grab) {
  95. grab = p_grab;
  96. }
  97. bool OS_Server::is_mouse_grab_enabled() const {
  98. return grab;
  99. }
  100. int OS_Server::get_mouse_button_state() const {
  101. return 0;
  102. }
  103. Point2 OS_Server::get_mouse_position() const {
  104. return Point2();
  105. }
  106. void OS_Server::set_window_title(const String &p_title) {
  107. }
  108. void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  109. }
  110. OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
  111. return current_videomode;
  112. }
  113. Size2 OS_Server::get_window_size() const {
  114. return Vector2(current_videomode.width, current_videomode.height);
  115. }
  116. void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  117. }
  118. MainLoop *OS_Server::get_main_loop() const {
  119. return main_loop;
  120. }
  121. void OS_Server::delete_main_loop() {
  122. if (main_loop)
  123. memdelete(main_loop);
  124. main_loop = NULL;
  125. }
  126. void OS_Server::set_main_loop(MainLoop *p_main_loop) {
  127. main_loop = p_main_loop;
  128. input->set_main_loop(p_main_loop);
  129. }
  130. bool OS_Server::can_draw() const {
  131. return false; //can never draw
  132. };
  133. String OS_Server::get_name() const {
  134. return "Server";
  135. }
  136. void OS_Server::move_window_to_foreground() {
  137. }
  138. OS::PowerState OS_Server::get_power_state() {
  139. return power_manager->get_power_state();
  140. }
  141. int OS_Server::get_power_seconds_left() {
  142. return power_manager->get_power_seconds_left();
  143. }
  144. int OS_Server::get_power_percent_left() {
  145. return power_manager->get_power_percent_left();
  146. }
  147. bool OS_Server::_check_internal_feature_support(const String &p_feature) {
  148. return p_feature == "pc";
  149. }
  150. void OS_Server::run() {
  151. force_quit = false;
  152. if (!main_loop)
  153. return;
  154. main_loop->init();
  155. while (!force_quit) {
  156. if (Main::iteration())
  157. break;
  158. };
  159. main_loop->finish();
  160. }
  161. String OS_Server::get_config_path() const {
  162. if (has_environment("XDG_CONFIG_HOME")) {
  163. return get_environment("XDG_CONFIG_HOME");
  164. } else if (has_environment("HOME")) {
  165. return get_environment("HOME").plus_file(".config");
  166. } else {
  167. return ".";
  168. }
  169. }
  170. String OS_Server::get_data_path() const {
  171. if (has_environment("XDG_DATA_HOME")) {
  172. return get_environment("XDG_DATA_HOME");
  173. } else if (has_environment("HOME")) {
  174. return get_environment("HOME").plus_file(".local/share");
  175. } else {
  176. return get_config_path();
  177. }
  178. }
  179. String OS_Server::get_cache_path() const {
  180. if (has_environment("XDG_CACHE_HOME")) {
  181. return get_environment("XDG_CACHE_HOME");
  182. } else if (has_environment("HOME")) {
  183. return get_environment("HOME").plus_file(".cache");
  184. } else {
  185. return get_config_path();
  186. }
  187. }
  188. String OS_Server::get_system_dir(SystemDir p_dir) const {
  189. String xdgparam;
  190. switch (p_dir) {
  191. case SYSTEM_DIR_DESKTOP: {
  192. xdgparam = "DESKTOP";
  193. } break;
  194. case SYSTEM_DIR_DCIM: {
  195. xdgparam = "PICTURES";
  196. } break;
  197. case SYSTEM_DIR_DOCUMENTS: {
  198. xdgparam = "DOCUMENTS";
  199. } break;
  200. case SYSTEM_DIR_DOWNLOADS: {
  201. xdgparam = "DOWNLOAD";
  202. } break;
  203. case SYSTEM_DIR_MOVIES: {
  204. xdgparam = "VIDEOS";
  205. } break;
  206. case SYSTEM_DIR_MUSIC: {
  207. xdgparam = "MUSIC";
  208. } break;
  209. case SYSTEM_DIR_PICTURES: {
  210. xdgparam = "PICTURES";
  211. } break;
  212. case SYSTEM_DIR_RINGTONES: {
  213. xdgparam = "MUSIC";
  214. } break;
  215. }
  216. String pipe;
  217. List<String> arg;
  218. arg.push_back(xdgparam);
  219. Error err = const_cast<OS_Server *>(this)->execute("xdg-user-dir", arg, true, NULL, &pipe);
  220. if (err != OK)
  221. return ".";
  222. return pipe.strip_edges();
  223. }
  224. void OS_Server::disable_crash_handler() {
  225. crash_handler.disable();
  226. }
  227. bool OS_Server::is_disable_crash_handler() const {
  228. return crash_handler.is_disabled();
  229. }
  230. OS_Server::OS_Server() {
  231. //adriver here
  232. grab = false;
  233. };