methods.py 42 KB

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  1. import os
  2. import re
  3. import sys
  4. import glob
  5. import subprocess
  6. from collections import OrderedDict
  7. from collections.abc import Mapping
  8. from typing import Iterator
  9. # We need to define our own `Action` method to control the verbosity of output
  10. # and whenever we need to run those commands in a subprocess on some platforms.
  11. from SCons import Node
  12. from SCons.Script import Action
  13. from SCons.Script import ARGUMENTS
  14. from SCons.Script import Glob
  15. from SCons.Variables.BoolVariable import _text2bool
  16. from platform_methods import run_in_subprocess
  17. def add_source_files(self, sources, files):
  18. # Convert string to list of absolute paths (including expanding wildcard)
  19. if isinstance(files, (str, bytes)):
  20. # Keep SCons project-absolute path as they are (no wildcard support)
  21. if files.startswith("#"):
  22. if "*" in files:
  23. print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
  24. return
  25. files = [files]
  26. else:
  27. # Exclude .gen.cpp files from globbing, to avoid including obsolete ones.
  28. # They should instead be added manually.
  29. skip_gen_cpp = "*" in files
  30. dir_path = self.Dir(".").abspath
  31. files = sorted(glob.glob(dir_path + "/" + files))
  32. if skip_gen_cpp:
  33. files = [f for f in files if not f.endswith(".gen.cpp")]
  34. # Add each path as compiled Object following environment (self) configuration
  35. for path in files:
  36. obj = self.Object(path)
  37. if obj in sources:
  38. print('WARNING: Object "{}" already included in environment sources.'.format(obj))
  39. continue
  40. sources.append(obj)
  41. def disable_warnings(self):
  42. # 'self' is the environment
  43. if self.msvc:
  44. # We have to remove existing warning level defines before appending /w,
  45. # otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
  46. warn_flags = ["/Wall", "/W4", "/W3", "/W2", "/W1", "/WX"]
  47. self.Append(CCFLAGS=["/w"])
  48. self.Append(CFLAGS=["/w"])
  49. self.Append(CXXFLAGS=["/w"])
  50. self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x in warn_flags]
  51. self["CFLAGS"] = [x for x in self["CFLAGS"] if not x in warn_flags]
  52. self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x in warn_flags]
  53. else:
  54. self.Append(CCFLAGS=["-w"])
  55. self.Append(CFLAGS=["-w"])
  56. self.Append(CXXFLAGS=["-w"])
  57. def force_optimization_on_debug(self):
  58. # 'self' is the environment
  59. if self["target"] != "debug":
  60. return
  61. if self.msvc:
  62. self.Append(CCFLAGS=["/O2"])
  63. else:
  64. self.Append(CCFLAGS=["-O3"])
  65. def add_module_version_string(self, s):
  66. self.module_version_string += "." + s
  67. def update_version(module_version_string=""):
  68. build_name = "custom_build"
  69. if os.getenv("BUILD_NAME") != None:
  70. build_name = str(os.getenv("BUILD_NAME"))
  71. print("Using custom build name: " + build_name)
  72. import version
  73. # NOTE: It is safe to generate this file here, since this is still executed serially
  74. f = open("core/version_generated.gen.h", "w")
  75. f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
  76. f.write("#ifndef VERSION_GENERATED_GEN_H\n")
  77. f.write("#define VERSION_GENERATED_GEN_H\n")
  78. f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
  79. f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
  80. f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
  81. f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
  82. f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
  83. # For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
  84. # so this define provides a way to override it without having to modify the source.
  85. godot_status = str(version.status)
  86. if os.getenv("GODOT_VERSION_STATUS") != None:
  87. godot_status = str(os.getenv("GODOT_VERSION_STATUS"))
  88. print("Using version status '{}', overriding the original '{}'.".format(godot_status, str(version.status)))
  89. f.write('#define VERSION_STATUS "' + godot_status + '"\n')
  90. f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
  91. f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
  92. f.write("#define VERSION_YEAR " + str(version.year) + "\n")
  93. f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
  94. f.write('#define VERSION_DOCS_BRANCH "' + str(version.docs) + '"\n')
  95. f.write('#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH\n')
  96. f.write("#endif // VERSION_GENERATED_GEN_H\n")
  97. f.close()
  98. # NOTE: It is safe to generate this file here, since this is still executed serially
  99. fhash = open("core/version_hash.gen.cpp", "w")
  100. fhash.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
  101. fhash.write('#include "core/version.h"\n')
  102. githash = ""
  103. gitfolder = ".git"
  104. if os.path.isfile(".git"):
  105. module_folder = open(".git", "r").readline().strip()
  106. if module_folder.startswith("gitdir: "):
  107. gitfolder = module_folder[8:]
  108. if os.path.isfile(os.path.join(gitfolder, "HEAD")):
  109. head = open(os.path.join(gitfolder, "HEAD"), "r", encoding="utf8").readline().strip()
  110. if head.startswith("ref: "):
  111. ref = head[5:]
  112. head = os.path.join(gitfolder, ref)
  113. packedrefs = os.path.join(gitfolder, "packed-refs")
  114. if os.path.isfile(head):
  115. githash = open(head, "r").readline().strip()
  116. elif os.path.isfile(packedrefs):
  117. # Git may pack refs into a single file. This code searches .git/packed-refs file for the current ref's hash.
  118. # https://mirrors.edge.kernel.org/pub/software/scm/git/docs/git-pack-refs.html
  119. for line in open(packedrefs, "r").read().splitlines():
  120. if line.startswith("#"):
  121. continue
  122. (line_hash, line_ref) = line.split(" ")
  123. if ref == line_ref:
  124. githash = line_hash
  125. break
  126. else:
  127. githash = head
  128. fhash.write('const char *const VERSION_HASH = "' + githash + '";\n')
  129. fhash.close()
  130. def parse_cg_file(fname, uniforms, sizes, conditionals):
  131. fs = open(fname, "r")
  132. line = fs.readline()
  133. while line:
  134. if re.match(r"^\s*uniform", line):
  135. res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
  136. type = res.groups(1)
  137. name = res.groups(2)
  138. uniforms.append(name)
  139. if type.find("texobj") != -1:
  140. sizes.append(1)
  141. else:
  142. t = re.match(r"float(\d)x(\d)", type)
  143. if t:
  144. sizes.append(int(t.groups(1)) * int(t.groups(2)))
  145. else:
  146. t = re.match(r"float(\d)", type)
  147. sizes.append(int(t.groups(1)))
  148. if line.find("[branch]") != -1:
  149. conditionals.append(name)
  150. line = fs.readline()
  151. fs.close()
  152. def get_cmdline_bool(option, default):
  153. """We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
  154. and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
  155. """
  156. cmdline_val = ARGUMENTS.get(option)
  157. if cmdline_val is not None:
  158. return _text2bool(cmdline_val)
  159. else:
  160. return default
  161. def detect_modules(search_path, recursive=False):
  162. """Detects and collects a list of C++ modules at specified path
  163. `search_path` - a directory path containing modules. The path may point to
  164. a single module, which may have other nested modules. A module must have
  165. "register_types.h", "SCsub", "config.py" files created to be detected.
  166. `recursive` - if `True`, then all subdirectories are searched for modules as
  167. specified by the `search_path`, otherwise collects all modules under the
  168. `search_path` directory. If the `search_path` is a module, it is collected
  169. in all cases.
  170. Returns an `OrderedDict` with module names as keys, and directory paths as
  171. values. If a path is relative, then it is a built-in module. If a path is
  172. absolute, then it is a custom module collected outside of the engine source.
  173. """
  174. modules = OrderedDict()
  175. def add_module(path):
  176. module_name = os.path.basename(path)
  177. module_path = path.replace("\\", "/") # win32
  178. modules[module_name] = module_path
  179. def is_engine(path):
  180. # Prevent recursively detecting modules in self and other
  181. # Godot sources when using `custom_modules` build option.
  182. version_path = os.path.join(path, "version.py")
  183. if os.path.exists(version_path):
  184. with open(version_path) as f:
  185. if 'short_name = "godot"' in f.read():
  186. return True
  187. return False
  188. def get_files(path):
  189. files = glob.glob(os.path.join(path, "*"))
  190. # Sort so that `register_module_types` does not change that often,
  191. # and plugins are registered in alphabetic order as well.
  192. files.sort()
  193. return files
  194. if not recursive:
  195. if is_module(search_path):
  196. add_module(search_path)
  197. for path in get_files(search_path):
  198. if is_engine(path):
  199. continue
  200. if is_module(path):
  201. add_module(path)
  202. else:
  203. to_search = [search_path]
  204. while to_search:
  205. path = to_search.pop()
  206. if is_module(path):
  207. add_module(path)
  208. for child in get_files(path):
  209. if not os.path.isdir(child):
  210. continue
  211. if is_engine(child):
  212. continue
  213. to_search.insert(0, child)
  214. return modules
  215. def is_module(path):
  216. if not os.path.isdir(path):
  217. return False
  218. must_exist = ["register_types.h", "SCsub", "config.py"]
  219. for f in must_exist:
  220. if not os.path.exists(os.path.join(path, f)):
  221. return False
  222. return True
  223. def write_disabled_classes(class_list):
  224. f = open("core/disabled_classes.gen.h", "w")
  225. f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
  226. f.write("#ifndef DISABLED_CLASSES_GEN_H\n")
  227. f.write("#define DISABLED_CLASSES_GEN_H\n\n")
  228. for c in class_list:
  229. cs = c.strip()
  230. if cs != "":
  231. f.write("#define ClassDB_Disable_" + cs + " 1\n")
  232. f.write("\n#endif\n")
  233. def write_modules(modules):
  234. includes_cpp = ""
  235. initialize_cpp = ""
  236. uninitialize_cpp = ""
  237. for name, path in modules.items():
  238. try:
  239. with open(os.path.join(path, "register_types.h")):
  240. includes_cpp += '#include "' + path + '/register_types.h"\n'
  241. initialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
  242. initialize_cpp += "\tinitialize_" + name + "_module(p_level);\n"
  243. initialize_cpp += "#endif\n"
  244. uninitialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
  245. uninitialize_cpp += "\tuninitialize_" + name + "_module(p_level);\n"
  246. uninitialize_cpp += "#endif\n"
  247. except OSError:
  248. pass
  249. modules_cpp = """// register_module_types.gen.cpp
  250. /* THIS FILE IS GENERATED DO NOT EDIT */
  251. #include "register_module_types.h"
  252. #include "modules/modules_enabled.gen.h"
  253. %s
  254. void initialize_modules(ModuleInitializationLevel p_level) {
  255. %s
  256. }
  257. void uninitialize_modules(ModuleInitializationLevel p_level) {
  258. %s
  259. }
  260. """ % (
  261. includes_cpp,
  262. initialize_cpp,
  263. uninitialize_cpp,
  264. )
  265. # NOTE: It is safe to generate this file here, since this is still executed serially
  266. with open("modules/register_module_types.gen.cpp", "w") as f:
  267. f.write(modules_cpp)
  268. def convert_custom_modules_path(path):
  269. if not path:
  270. return path
  271. path = os.path.realpath(os.path.expanduser(os.path.expandvars(path)))
  272. err_msg = "Build option 'custom_modules' must %s"
  273. if not os.path.isdir(path):
  274. raise ValueError(err_msg % "point to an existing directory.")
  275. if path == os.path.realpath("modules"):
  276. raise ValueError(err_msg % "be a directory other than built-in `modules` directory.")
  277. return path
  278. def disable_module(self):
  279. self.disabled_modules.append(self.current_module)
  280. def module_add_dependencies(self, module, dependencies, optional=False):
  281. """
  282. Adds dependencies for a given module.
  283. Meant to be used in module `can_build` methods.
  284. """
  285. if module not in self.module_dependencies:
  286. self.module_dependencies[module] = [[], []]
  287. if optional:
  288. self.module_dependencies[module][1].extend(dependencies)
  289. else:
  290. self.module_dependencies[module][0].extend(dependencies)
  291. def module_check_dependencies(self, module):
  292. """
  293. Checks if module dependencies are enabled for a given module,
  294. and prints a warning if they aren't.
  295. Meant to be used in module `can_build` methods.
  296. Returns a boolean (True if dependencies are satisfied).
  297. """
  298. missing_deps = []
  299. required_deps = self.module_dependencies[module][0] if module in self.module_dependencies else []
  300. for dep in required_deps:
  301. opt = "module_{}_enabled".format(dep)
  302. if not opt in self or not self[opt]:
  303. missing_deps.append(dep)
  304. if missing_deps != []:
  305. print(
  306. "Disabling '{}' module as the following dependencies are not satisfied: {}".format(
  307. module, ", ".join(missing_deps)
  308. )
  309. )
  310. return False
  311. else:
  312. return True
  313. def sort_module_list(env):
  314. out = OrderedDict()
  315. deps = {k: v[0] + list(filter(lambda x: x in env.module_list, v[1])) for k, v in env.module_dependencies.items()}
  316. frontier = list(env.module_list.keys())
  317. explored = []
  318. while len(frontier):
  319. cur = frontier.pop()
  320. deps_list = deps[cur] if cur in deps else []
  321. if len(deps_list) and any([d not in explored for d in deps_list]):
  322. # Will explore later, after its dependencies
  323. frontier.insert(0, cur)
  324. continue
  325. explored.append(cur)
  326. for k in explored:
  327. env.module_list.move_to_end(k)
  328. def use_windows_spawn_fix(self, platform=None):
  329. if os.name != "nt":
  330. return # not needed, only for windows
  331. # On Windows, due to the limited command line length, when creating a static library
  332. # from a very high number of objects SCons will invoke "ar" once per object file;
  333. # that makes object files with same names to be overwritten so the last wins and
  334. # the library loses symbols defined by overwritten objects.
  335. # By enabling quick append instead of the default mode (replacing), libraries will
  336. # got built correctly regardless the invocation strategy.
  337. # Furthermore, since SCons will rebuild the library from scratch when an object file
  338. # changes, no multiple versions of the same object file will be present.
  339. self.Replace(ARFLAGS="q")
  340. def mySubProcess(cmdline, env):
  341. startupinfo = subprocess.STARTUPINFO()
  342. startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
  343. proc = subprocess.Popen(
  344. cmdline,
  345. stdin=subprocess.PIPE,
  346. stdout=subprocess.PIPE,
  347. stderr=subprocess.PIPE,
  348. startupinfo=startupinfo,
  349. shell=False,
  350. env=env,
  351. text=True,
  352. )
  353. _, err = proc.communicate()
  354. rv = proc.wait()
  355. if rv:
  356. print("=====")
  357. print(err)
  358. print("=====")
  359. return rv
  360. def mySpawn(sh, escape, cmd, args, env):
  361. newargs = " ".join(args[1:])
  362. cmdline = cmd + " " + newargs
  363. rv = 0
  364. env = {str(key): str(value) for key, value in iter(env.items())}
  365. if len(cmdline) > 32000 and cmd.endswith("ar"):
  366. cmdline = cmd + " " + args[1] + " " + args[2] + " "
  367. for i in range(3, len(args)):
  368. rv = mySubProcess(cmdline + args[i], env)
  369. if rv:
  370. break
  371. else:
  372. rv = mySubProcess(cmdline, env)
  373. return rv
  374. self["SPAWN"] = mySpawn
  375. def save_active_platforms(apnames, ap):
  376. for x in ap:
  377. names = ["logo"]
  378. if os.path.isfile(x + "/run_icon.png"):
  379. names.append("run_icon")
  380. for name in names:
  381. pngf = open(x + "/" + name + ".png", "rb")
  382. b = pngf.read(1)
  383. str = " /* AUTOGENERATED FILE, DO NOT EDIT */ \n"
  384. str += " static const unsigned char _" + x[9:] + "_" + name + "[]={"
  385. while len(b) == 1:
  386. str += hex(ord(b))
  387. b = pngf.read(1)
  388. if len(b) == 1:
  389. str += ","
  390. str += "};\n"
  391. pngf.close()
  392. # NOTE: It is safe to generate this file here, since this is still executed serially
  393. wf = x + "/" + name + ".gen.h"
  394. with open(wf, "w") as pngw:
  395. pngw.write(str)
  396. def no_verbose(sys, env):
  397. colors = {}
  398. # Colors are disabled in non-TTY environments such as pipes. This means
  399. # that if output is redirected to a file, it will not contain color codes
  400. if sys.stdout.isatty():
  401. colors["blue"] = "\033[0;94m"
  402. colors["bold_blue"] = "\033[1;94m"
  403. colors["reset"] = "\033[0m"
  404. else:
  405. colors["blue"] = ""
  406. colors["bold_blue"] = ""
  407. colors["reset"] = ""
  408. # There is a space before "..." to ensure that source file names can be
  409. # Ctrl + clicked in the VS Code terminal.
  410. compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
  411. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  412. )
  413. java_compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
  414. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  415. )
  416. compile_shared_source_message = "{}Compiling shared {}$SOURCE{} ...{}".format(
  417. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  418. )
  419. link_program_message = "{}Linking Program {}$TARGET{} ...{}".format(
  420. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  421. )
  422. link_library_message = "{}Linking Static Library {}$TARGET{} ...{}".format(
  423. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  424. )
  425. ranlib_library_message = "{}Ranlib Library {}$TARGET{} ...{}".format(
  426. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  427. )
  428. link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(
  429. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  430. )
  431. java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(
  432. colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
  433. )
  434. env.Append(CXXCOMSTR=[compile_source_message])
  435. env.Append(CCCOMSTR=[compile_source_message])
  436. env.Append(SHCCCOMSTR=[compile_shared_source_message])
  437. env.Append(SHCXXCOMSTR=[compile_shared_source_message])
  438. env.Append(ARCOMSTR=[link_library_message])
  439. env.Append(RANLIBCOMSTR=[ranlib_library_message])
  440. env.Append(SHLINKCOMSTR=[link_shared_library_message])
  441. env.Append(LINKCOMSTR=[link_program_message])
  442. env.Append(JARCOMSTR=[java_library_message])
  443. env.Append(JAVACCOMSTR=[java_compile_source_message])
  444. def detect_visual_c_compiler_version(tools_env):
  445. # tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
  446. # (see the SCons documentation for more information on what it does)...
  447. # in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
  448. # and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
  449. # the proper vc version that will be called
  450. # There is no flag to give to visual c compilers to set the architecture, i.e. scons arch argument (x86_32, x86_64, arm64, etc.).
  451. # There are many different cl.exe files that are run, and each one compiles & links to a different architecture
  452. # As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
  453. # is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
  454. # the following string values:
  455. # "" Compiler not detected
  456. # "amd64" Native 64 bit compiler
  457. # "amd64_x86" 64 bit Cross Compiler for 32 bit
  458. # "x86" Native 32 bit compiler
  459. # "x86_amd64" 32 bit Cross Compiler for 64 bit
  460. # There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
  461. # and similar architectures/compilers
  462. # Set chosen compiler to "not detected"
  463. vc_chosen_compiler_index = -1
  464. vc_chosen_compiler_str = ""
  465. # Start with Pre VS 2017 checks which uses VCINSTALLDIR:
  466. if "VCINSTALLDIR" in tools_env:
  467. # print("Checking VCINSTALLDIR")
  468. # find() works with -1 so big ifs below are needed... the simplest solution, in fact
  469. # First test if amd64 and amd64_x86 compilers are present in the path
  470. vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
  471. if vc_amd64_compiler_detection_index > -1:
  472. vc_chosen_compiler_index = vc_amd64_compiler_detection_index
  473. vc_chosen_compiler_str = "amd64"
  474. vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
  475. if vc_amd64_x86_compiler_detection_index > -1 and (
  476. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
  477. ):
  478. vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
  479. vc_chosen_compiler_str = "amd64_x86"
  480. # Now check the 32 bit compilers
  481. vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
  482. if vc_x86_compiler_detection_index > -1 and (
  483. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
  484. ):
  485. vc_chosen_compiler_index = vc_x86_compiler_detection_index
  486. vc_chosen_compiler_str = "x86"
  487. vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
  488. if vc_x86_amd64_compiler_detection_index > -1 and (
  489. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
  490. ):
  491. vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
  492. vc_chosen_compiler_str = "x86_amd64"
  493. # and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
  494. if "VCTOOLSINSTALLDIR" in tools_env:
  495. # Newer versions have a different path available
  496. vc_amd64_compiler_detection_index = (
  497. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
  498. )
  499. if vc_amd64_compiler_detection_index > -1:
  500. vc_chosen_compiler_index = vc_amd64_compiler_detection_index
  501. vc_chosen_compiler_str = "amd64"
  502. vc_amd64_x86_compiler_detection_index = (
  503. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
  504. )
  505. if vc_amd64_x86_compiler_detection_index > -1 and (
  506. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
  507. ):
  508. vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
  509. vc_chosen_compiler_str = "amd64_x86"
  510. vc_x86_compiler_detection_index = (
  511. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
  512. )
  513. if vc_x86_compiler_detection_index > -1 and (
  514. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
  515. ):
  516. vc_chosen_compiler_index = vc_x86_compiler_detection_index
  517. vc_chosen_compiler_str = "x86"
  518. vc_x86_amd64_compiler_detection_index = (
  519. tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
  520. )
  521. if vc_x86_amd64_compiler_detection_index > -1 and (
  522. vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
  523. ):
  524. vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
  525. vc_chosen_compiler_str = "x86_amd64"
  526. return vc_chosen_compiler_str
  527. def find_visual_c_batch_file(env):
  528. from SCons.Tool.MSCommon.vc import (
  529. get_default_version,
  530. get_host_target,
  531. find_batch_file,
  532. )
  533. # Syntax changed in SCons 4.4.0.
  534. from SCons import __version__ as scons_raw_version
  535. scons_ver = env._get_major_minor_revision(scons_raw_version)
  536. version = get_default_version(env)
  537. if scons_ver >= (4, 4, 0):
  538. (host_platform, target_platform, _) = get_host_target(env, version)
  539. else:
  540. (host_platform, target_platform, _) = get_host_target(env)
  541. return find_batch_file(env, version, host_platform, target_platform)[0]
  542. def generate_cpp_hint_file(filename):
  543. if os.path.isfile(filename):
  544. # Don't overwrite an existing hint file since the user may have customized it.
  545. pass
  546. else:
  547. try:
  548. with open(filename, "w") as fd:
  549. fd.write("#define GDCLASS(m_class, m_inherits)\n")
  550. except OSError:
  551. print("Could not write cpp.hint file.")
  552. def glob_recursive(pattern, node="."):
  553. results = []
  554. for f in Glob(str(node) + "/*", source=True):
  555. if type(f) is Node.FS.Dir:
  556. results += glob_recursive(pattern, f)
  557. results += Glob(str(node) + "/" + pattern, source=True)
  558. return results
  559. def add_to_vs_project(env, sources):
  560. for x in sources:
  561. if type(x) == type(""):
  562. fname = env.File(x).path
  563. else:
  564. fname = env.File(x)[0].path
  565. pieces = fname.split(".")
  566. if len(pieces) > 0:
  567. basename = pieces[0]
  568. basename = basename.replace("\\\\", "/")
  569. if os.path.isfile(basename + ".h"):
  570. env.vs_incs += [basename + ".h"]
  571. elif os.path.isfile(basename + ".hpp"):
  572. env.vs_incs += [basename + ".hpp"]
  573. if os.path.isfile(basename + ".c"):
  574. env.vs_srcs += [basename + ".c"]
  575. elif os.path.isfile(basename + ".cpp"):
  576. env.vs_srcs += [basename + ".cpp"]
  577. def generate_vs_project(env, num_jobs):
  578. batch_file = find_visual_c_batch_file(env)
  579. if batch_file:
  580. class ModuleConfigs(Mapping):
  581. # This version information (Win32, x64, Debug, Release, Release_Debug seems to be
  582. # required for Visual Studio to understand that it needs to generate an NMAKE
  583. # project. Do not modify without knowing what you are doing.
  584. PLATFORMS = ["Win32", "x64"]
  585. PLATFORM_IDS = ["x86_32", "x86_64"]
  586. CONFIGURATIONS = ["debug", "release", "release_debug"]
  587. CONFIGURATION_IDS = ["tools", "opt", "opt.tools"]
  588. @staticmethod
  589. def for_every_variant(value):
  590. return [value for _ in range(len(ModuleConfigs.CONFIGURATIONS) * len(ModuleConfigs.PLATFORMS))]
  591. def __init__(self):
  592. shared_targets_array = []
  593. self.names = []
  594. self.arg_dict = {
  595. "variant": [],
  596. "runfile": shared_targets_array,
  597. "buildtarget": shared_targets_array,
  598. "cpppaths": [],
  599. "cppdefines": [],
  600. "cmdargs": [],
  601. }
  602. self.add_mode() # default
  603. def add_mode(
  604. self,
  605. name: str = "",
  606. includes: str = "",
  607. cli_args: str = "",
  608. defines=None,
  609. ):
  610. if defines is None:
  611. defines = []
  612. self.names.append(name)
  613. self.arg_dict["variant"] += [
  614. f'{config}{f"_[{name}]" if name else ""}|{platform}'
  615. for config in ModuleConfigs.CONFIGURATIONS
  616. for platform in ModuleConfigs.PLATFORMS
  617. ]
  618. self.arg_dict["runfile"] += [
  619. f'bin\\godot.windows.{config_id}.{plat_id}{f".{name}" if name else ""}.exe'
  620. for config_id in ModuleConfigs.CONFIGURATION_IDS
  621. for plat_id in ModuleConfigs.PLATFORM_IDS
  622. ]
  623. self.arg_dict["cpppaths"] += ModuleConfigs.for_every_variant(env["CPPPATH"] + [includes])
  624. self.arg_dict["cppdefines"] += ModuleConfigs.for_every_variant(env["CPPDEFINES"] + defines)
  625. self.arg_dict["cmdargs"] += ModuleConfigs.for_every_variant(cli_args)
  626. def build_commandline(self, commands):
  627. configuration_getter = (
  628. "$(Configuration"
  629. + "".join([f'.Replace("{name}", "")' for name in self.names[1:]])
  630. + '.Replace("_[]", "")'
  631. + ")"
  632. )
  633. common_build_prefix = [
  634. 'cmd /V /C set "plat=$(PlatformTarget)"',
  635. '(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
  636. 'set "tools=%s"' % env["tools"],
  637. f'(if "{configuration_getter}"=="release" (set "tools=no"))',
  638. 'call "' + batch_file + '" !plat!',
  639. ]
  640. # Windows allows us to have spaces in paths, so we need
  641. # to double quote off the directory. However, the path ends
  642. # in a backslash, so we need to remove this, lest it escape the
  643. # last double quote off, confusing MSBuild
  644. common_build_postfix = [
  645. "--directory=\"$(ProjectDir.TrimEnd('\\'))\"",
  646. "platform=windows",
  647. f"target={configuration_getter}",
  648. "progress=no",
  649. "tools=!tools!",
  650. "-j%s" % num_jobs,
  651. ]
  652. if env["tests"]:
  653. common_build_postfix.append("tests=yes")
  654. if env["custom_modules"]:
  655. common_build_postfix.append("custom_modules=%s" % env["custom_modules"])
  656. result = " ^& ".join(common_build_prefix + [" ".join([commands] + common_build_postfix)])
  657. return result
  658. # Mappings interface definitions
  659. def __iter__(self) -> Iterator[str]:
  660. for x in self.arg_dict:
  661. yield x
  662. def __len__(self) -> int:
  663. return len(self.names)
  664. def __getitem__(self, k: str):
  665. return self.arg_dict[k]
  666. add_to_vs_project(env, env.core_sources)
  667. add_to_vs_project(env, env.drivers_sources)
  668. add_to_vs_project(env, env.main_sources)
  669. add_to_vs_project(env, env.modules_sources)
  670. add_to_vs_project(env, env.scene_sources)
  671. add_to_vs_project(env, env.servers_sources)
  672. if env["tests"]:
  673. add_to_vs_project(env, env.tests_sources)
  674. add_to_vs_project(env, env.editor_sources)
  675. for header in glob_recursive("**/*.h"):
  676. env.vs_incs.append(str(header))
  677. module_configs = ModuleConfigs()
  678. if env.get("module_mono_enabled"):
  679. import modules.mono.build_scripts.mono_configure as mono_configure
  680. app_host_dir = mono_configure.find_dotnet_app_host_dir(env)
  681. if app_host_dir and os.path.isdir(app_host_dir):
  682. mono_defines = [("NETHOST_USE_AS_STATIC",)]
  683. if env["tools"]:
  684. mono_defines += [("GD_MONO_HOT_RELOAD",)]
  685. module_configs.add_mode(
  686. "mono",
  687. includes=app_host_dir,
  688. cli_args="module_mono_enabled=yes",
  689. defines=mono_defines,
  690. )
  691. else:
  692. print(".NET App Host directory not found. Generated project will not have build variants for .NET.")
  693. env["MSVSBUILDCOM"] = module_configs.build_commandline("scons")
  694. env["MSVSREBUILDCOM"] = module_configs.build_commandline("scons vsproj=yes")
  695. env["MSVSCLEANCOM"] = module_configs.build_commandline("scons --clean")
  696. if not env.get("MSVS"):
  697. env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
  698. env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
  699. env.MSVSProject(
  700. target=["#godot" + env["MSVSPROJECTSUFFIX"]],
  701. incs=env.vs_incs,
  702. srcs=env.vs_srcs,
  703. auto_build_solution=1,
  704. **module_configs,
  705. )
  706. else:
  707. print("Could not locate Visual Studio batch file to set up the build environment. Not generating VS project.")
  708. def precious_program(env, program, sources, **args):
  709. program = env.ProgramOriginal(program, sources, **args)
  710. env.Precious(program)
  711. return program
  712. def add_shared_library(env, name, sources, **args):
  713. library = env.SharedLibrary(name, sources, **args)
  714. env.NoCache(library)
  715. return library
  716. def add_library(env, name, sources, **args):
  717. library = env.Library(name, sources, **args)
  718. env.NoCache(library)
  719. return library
  720. def add_program(env, name, sources, **args):
  721. program = env.Program(name, sources, **args)
  722. env.NoCache(program)
  723. return program
  724. def CommandNoCache(env, target, sources, command, **args):
  725. result = env.Command(target, sources, command, **args)
  726. env.NoCache(result)
  727. return result
  728. def Run(env, function, short_message, subprocess=True):
  729. output_print = short_message if not env["verbose"] else ""
  730. if not subprocess:
  731. return Action(function, output_print)
  732. else:
  733. return Action(run_in_subprocess(function), output_print)
  734. def detect_darwin_sdk_path(platform, env):
  735. sdk_name = ""
  736. if platform == "macos":
  737. sdk_name = "macosx"
  738. var_name = "MACOS_SDK_PATH"
  739. elif platform == "ios":
  740. sdk_name = "iphoneos"
  741. var_name = "IOS_SDK_PATH"
  742. elif platform == "iossimulator":
  743. sdk_name = "iphonesimulator"
  744. var_name = "IOS_SDK_PATH"
  745. else:
  746. raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
  747. if not env[var_name]:
  748. try:
  749. sdk_path = subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip().decode("utf-8")
  750. if sdk_path:
  751. env[var_name] = sdk_path
  752. except (subprocess.CalledProcessError, OSError):
  753. print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
  754. raise
  755. def is_vanilla_clang(env):
  756. if not using_clang(env):
  757. return False
  758. try:
  759. version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
  760. except (subprocess.CalledProcessError, OSError):
  761. print("Couldn't parse CXX environment variable to infer compiler version.")
  762. return False
  763. return not version.startswith("Apple")
  764. def get_compiler_version(env):
  765. """
  766. Returns an array of version numbers as ints: [major, minor, patch].
  767. The return array should have at least two values (major, minor).
  768. """
  769. if not env.msvc:
  770. # Not using -dumpversion as some GCC distros only return major, and
  771. # Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
  772. try:
  773. version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
  774. except (subprocess.CalledProcessError, OSError):
  775. print("Couldn't parse CXX environment variable to infer compiler version.")
  776. return None
  777. else: # TODO: Implement for MSVC
  778. return None
  779. match = re.search(
  780. "(?:(?<=version )|(?<=\) )|(?<=^))"
  781. "(?P<major>\d+)"
  782. "(?:\.(?P<minor>\d*))?"
  783. "(?:\.(?P<patch>\d*))?"
  784. "(?:-(?P<metadata1>[0-9a-zA-Z-]*))?"
  785. "(?:\+(?P<metadata2>[0-9a-zA-Z-]*))?"
  786. "(?: (?P<date>[0-9]{8}|[0-9]{6})(?![0-9a-zA-Z]))?",
  787. version,
  788. )
  789. if match is not None:
  790. return match.groupdict()
  791. else:
  792. return None
  793. def using_gcc(env):
  794. return "gcc" in os.path.basename(env["CC"])
  795. def using_clang(env):
  796. return "clang" in os.path.basename(env["CC"])
  797. def using_emcc(env):
  798. return "emcc" in os.path.basename(env["CC"])
  799. def show_progress(env):
  800. import sys
  801. from SCons.Script import Progress, Command, AlwaysBuild
  802. screen = sys.stdout
  803. # Progress reporting is not available in non-TTY environments since it
  804. # messes with the output (for example, when writing to a file)
  805. show_progress = env["progress"] and sys.stdout.isatty()
  806. node_count = 0
  807. node_count_max = 0
  808. node_count_interval = 1
  809. node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
  810. import time, math
  811. class cache_progress:
  812. # The default is 1 GB cache and 12 hours half life
  813. def __init__(self, path=None, limit=1073741824, half_life=43200):
  814. self.path = path
  815. self.limit = limit
  816. self.exponent_scale = math.log(2) / half_life
  817. if env["verbose"] and path != None:
  818. screen.write(
  819. "Current cache limit is {} (used: {})\n".format(
  820. self.convert_size(limit), self.convert_size(self.get_size(path))
  821. )
  822. )
  823. self.delete(self.file_list())
  824. def __call__(self, node, *args, **kw):
  825. nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
  826. if show_progress:
  827. # Print the progress percentage
  828. node_count += node_count_interval
  829. if node_count_max > 0 and node_count <= node_count_max:
  830. screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
  831. screen.flush()
  832. elif node_count_max > 0 and node_count > node_count_max:
  833. screen.write("\r[100%] ")
  834. screen.flush()
  835. else:
  836. screen.write("\r[Initial build] ")
  837. screen.flush()
  838. def delete(self, files):
  839. if len(files) == 0:
  840. return
  841. if env["verbose"]:
  842. # Utter something
  843. screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
  844. [os.remove(f) for f in files]
  845. def file_list(self):
  846. if self.path is None:
  847. # Nothing to do
  848. return []
  849. # Gather a list of (filename, (size, atime)) within the
  850. # cache directory
  851. file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
  852. if file_stat == []:
  853. # Nothing to do
  854. return []
  855. # Weight the cache files by size (assumed to be roughly
  856. # proportional to the recompilation time) times an exponential
  857. # decay since the ctime, and return a list with the entries
  858. # (filename, size, weight).
  859. current_time = time.time()
  860. file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
  861. # Sort by the most recently accessed files (most sensible to keep) first
  862. file_stat.sort(key=lambda x: x[2])
  863. # Search for the first entry where the storage limit is
  864. # reached
  865. sum, mark = 0, None
  866. for i, x in enumerate(file_stat):
  867. sum += x[1]
  868. if sum > self.limit:
  869. mark = i
  870. break
  871. if mark is None:
  872. return []
  873. else:
  874. return [x[0] for x in file_stat[mark:]]
  875. def convert_size(self, size_bytes):
  876. if size_bytes == 0:
  877. return "0 bytes"
  878. size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
  879. i = int(math.floor(math.log(size_bytes, 1024)))
  880. p = math.pow(1024, i)
  881. s = round(size_bytes / p, 2)
  882. return "%s %s" % (int(s) if i == 0 else s, size_name[i])
  883. def get_size(self, start_path="."):
  884. total_size = 0
  885. for dirpath, dirnames, filenames in os.walk(start_path):
  886. for f in filenames:
  887. fp = os.path.join(dirpath, f)
  888. total_size += os.path.getsize(fp)
  889. return total_size
  890. def progress_finish(target, source, env):
  891. nonlocal node_count, progressor
  892. try:
  893. with open(node_count_fname, "w") as f:
  894. f.write("%d\n" % node_count)
  895. progressor.delete(progressor.file_list())
  896. except Exception:
  897. pass
  898. try:
  899. with open(node_count_fname) as f:
  900. node_count_max = int(f.readline())
  901. except Exception:
  902. pass
  903. cache_directory = os.environ.get("SCONS_CACHE")
  904. # Simple cache pruning, attached to SCons' progress callback. Trim the
  905. # cache directory to a size not larger than cache_limit.
  906. cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
  907. progressor = cache_progress(cache_directory, cache_limit)
  908. Progress(progressor, interval=node_count_interval)
  909. progress_finish_command = Command("progress_finish", [], progress_finish)
  910. AlwaysBuild(progress_finish_command)
  911. def dump(env):
  912. # Dumps latest build information for debugging purposes and external tools.
  913. from json import dump
  914. def non_serializable(obj):
  915. return "<<non-serializable: %s>>" % (type(obj).__qualname__)
  916. with open(".scons_env.json", "w") as f:
  917. dump(env.Dictionary(), f, indent=4, default=non_serializable)