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- /*************************************************************************/
- /* hash_map.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef HASH_MAP_H
- #define HASH_MAP_H
- #include "hashfuncs.h"
- #include "error_macros.h"
- #include "ustring.h"
- #include "os/memory.h"
- #include "list.h"
- class HashMapHahserDefault {
- public:
-
- static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
- static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
- static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) {
- uint64_t v=p_int;
- v = (~v) + (v << 18); // v = (v << 18) - v - 1;
- v = v ^ (v >> 31);
- v = v * 21; // v = (v + (v << 2)) + (v << 4);
- v = v ^ (v >> 11);
- v = v + (v << 6);
- v = v ^ (v >> 22);
- return (int) v;
- }
- static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
- static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
- // static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
- };
- /**
- * @class HashMap
- * @author Juan Linietsky <[email protected]>
- *
- * Implementation of a standard Hashing HashMap, for quick lookups of Data associated with a Key.
- * The implementation provides hashers for the default types, if you need a special kind of hasher, provide
- * your own.
- * @param TKey Key, search is based on it, needs to be hasheable. It is unique in this container.
- * @param TData Data, data associated with the key
- * @param Hasher Hasher object, needs to provide a valid static hash function for TKey
- * @param MIN_HASH_TABLE_POWER Miminum size of the hash table, as a power of two. You rarely need to change this parameter.
- * @param RELATIONSHIP Relationship at which the hash table is resized. if amount of elements is RELATIONSHIP
- * times bigger than the hash table, table is resized to solve this condition. if RELATIONSHIP is zero, table is always MIN_HASH_TABLE_POWER.
- *
- */
- template<class TKey, class TData, class Hasher=HashMapHahserDefault,uint8_t MIN_HASH_TABLE_POWER=3,uint8_t RELATIONSHIP=8>
- class HashMap {
- public:
-
- struct Pair {
-
- TKey key;
- TData data;
-
- Pair() {}
- Pair(const TKey& p_key, const TData& p_data) { key=p_key; data=p_data; }
- };
-
-
- private:
- struct Entry {
-
- uint32_t hash;
- Entry *next;
- Pair pair;
-
- Entry() { next=0; }
- };
-
- Entry **hash_table;
- uint8_t hash_table_power;
- uint32_t elements;
-
- void make_hash_table() {
-
- ERR_FAIL_COND( hash_table );
-
-
- hash_table = memnew_arr( Entry*, (1<<MIN_HASH_TABLE_POWER) );
-
- hash_table_power = MIN_HASH_TABLE_POWER;
- elements=0;
- for (int i=0;i<(1<<MIN_HASH_TABLE_POWER);i++)
- hash_table[i]=0;
- }
-
- void erase_hash_table() {
-
- ERR_FAIL_COND(elements);
-
- memdelete_arr( hash_table );
- hash_table=0;
- hash_table_power=0;
- elements=0;
- }
-
- void check_hash_table() {
- int new_hash_table_power=-1;
-
- if ((int)elements > ( (1<<hash_table_power) * RELATIONSHIP ) ) {
- /* rehash up */
- new_hash_table_power=hash_table_power+1;
-
- while( (int)elements > ( (1<<new_hash_table_power) * RELATIONSHIP ) ) {
-
- new_hash_table_power++;
- }
-
- } else if ( (hash_table_power>(int)MIN_HASH_TABLE_POWER) && ((int)elements < ( (1<<(hash_table_power-1)) * RELATIONSHIP ) ) ) {
-
- /* rehash down */
- new_hash_table_power=hash_table_power-1;
-
- while( (int)elements < ( (1<<(new_hash_table_power-1)) * RELATIONSHIP ) ) {
-
- new_hash_table_power--;
- }
-
- if (new_hash_table_power<(int)MIN_HASH_TABLE_POWER)
- new_hash_table_power=MIN_HASH_TABLE_POWER;
- }
-
-
- if (new_hash_table_power==-1)
- return;
-
- Entry ** new_hash_table = memnew_arr( Entry*, (1<<new_hash_table_power) );
- if (!new_hash_table) {
-
- ERR_PRINT("Out of Memory");
- return;
- }
-
- for (int i=0;i<(1<<new_hash_table_power);i++) {
-
- new_hash_table[i]=0;
- }
-
- for (int i=0;i<(1<<hash_table_power);i++) {
-
- while( hash_table[i] ) {
-
- Entry *se=hash_table[i];
- hash_table[i]=se->next;
- int new_pos = se->hash & ((1<<new_hash_table_power)-1);
- se->next=new_hash_table[new_pos];
- new_hash_table[new_pos]=se;
- }
-
- }
-
- if (hash_table)
- memdelete_arr( hash_table );
- hash_table=new_hash_table;
- hash_table_power=new_hash_table_power;
- }
- /* I want to have only one function.. */
- _FORCE_INLINE_ const Entry * get_entry( const TKey& p_key ) const {
-
- uint32_t hash = Hasher::hash( p_key );
- uint32_t index = hash&((1<<hash_table_power)-1);
-
- Entry *e = hash_table[index];
-
- while (e) {
-
- /* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_key ) {
-
- /* the pair exists in this hashtable, so just update data */
- return e;
- }
-
- e=e->next;
- }
-
- return NULL;
- }
-
- Entry * create_entry(const TKey& p_key) {
-
- /* if entry doesn't exist, create it */
- Entry *e = memnew( Entry );
- ERR_FAIL_COND_V(!e,NULL); /* out of memory */
- uint32_t hash = Hasher::hash( p_key );
- uint32_t index = hash&((1<<hash_table_power)-1);
- e->next = hash_table[index];
- e->hash = hash;
- e->pair.key=p_key;
-
- hash_table[index]=e;
- elements++;
-
- return e;
- }
-
-
- void copy_from(const HashMap& p_t) {
-
- if (&p_t==this)
- return; /* much less bother with that */
-
- clear();
-
- if (!p_t.hash_table || p_t.hash_table_power==0)
- return; /* not copying from empty table */
-
- hash_table = memnew_arr(Entry*,1<<p_t.hash_table_power);
- hash_table_power=p_t.hash_table_power;
- elements=p_t.elements;
-
- for (int i=0;i<( 1<<p_t.hash_table_power );i++) {
-
- hash_table[i]=NULL;
- /* elements will be in the reverse order, but it doesn't matter */
-
- const Entry *e = p_t.hash_table[i];
-
- while(e) {
-
- Entry *le = memnew( Entry ); /* local entry */
-
- *le=*e; /* copy data */
-
- /* add to list and reassign pointers */
- le->next=hash_table[i];
- hash_table[i]=le;
-
- e=e->next;
- }
-
-
- }
-
-
- }
- public:
-
-
- void set( const TKey& p_key, const TData& p_data ) {
-
- set( Pair( p_key, p_data ) );
-
- }
-
- void set( const Pair& p_pair ) {
-
- if (!hash_table)
- make_hash_table(); // if no table, make one
- else
- check_hash_table(); // perform mantenience routine
-
- /* As said, i want to have only one get_entry */
- Entry *e = const_cast<Entry*>( get_entry(p_pair.key) );
-
- /* if we made it up to here, the pair doesn't exist, create and assign */
-
- if (!e) {
-
- e=create_entry(p_pair.key);
- if (!e)
- return;
- }
-
- e->pair.data = p_pair.data;
-
- }
-
-
- bool has( const TKey& p_key ) const {
-
- return getptr(p_key)!=NULL;
- }
-
- /**
- * Get a key from data, return a const reference.
- * WARNING: this doesn't check errors, use either getptr and check NULL, or check
- * first with has(key)
- */
-
- const TData& get( const TKey& p_key ) const {
-
- const TData* res = getptr(p_key);
- ERR_FAIL_COND_V(!res,*res);
- return *res;
- }
-
- TData& get( const TKey& p_key ) {
-
- TData* res = getptr(p_key);
- ERR_FAIL_COND_V(!res,*res);
- return *res;
- }
-
- /**
- * Same as get, except it can return NULL when item was not found.
- * This is mainly used for speed purposes.
- */
-
- _FORCE_INLINE_ TData* getptr( const TKey& p_key ) {
-
- if (!hash_table)
- return NULL;
-
- Entry *e=const_cast<Entry*>(get_entry(p_key ));
-
- if (e)
- return &e->pair.data;
-
- return NULL;
- }
- _FORCE_INLINE_ const TData* getptr( const TKey& p_key ) const {
- if (!hash_table)
- return NULL;
- const Entry *e=const_cast<Entry*>(get_entry(p_key ));
- if (e)
- return &e->pair.data;
- return NULL;
- }
- /**
- * Same as get, except it can return NULL when item was not found.
- * This version is custom, will take a hash and a custom key (that should support operator==()
- */
- template<class C>
- _FORCE_INLINE_ TData* custom_getptr( C p_custom_key,uint32_t p_custom_hash ) {
- if (!hash_table)
- return NULL;
- uint32_t hash = p_custom_hash;
- uint32_t index = hash&((1<<hash_table_power)-1);
- Entry *e = hash_table[index];
- while (e) {
- /* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_custom_key ) {
- /* the pair exists in this hashtable, so just update data */
- return &e->pair.data;
- }
- e=e->next;
- }
- return NULL;
- }
- template<class C>
- _FORCE_INLINE_ const TData* custom_getptr( C p_custom_key,uint32_t p_custom_hash ) const {
- if (!hash_table)
- return NULL;
- uint32_t hash = p_custom_hash;
- uint32_t index = hash&((1<<hash_table_power)-1);
- const Entry *e = hash_table[index];
- while (e) {
- /* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_custom_key ) {
- /* the pair exists in this hashtable, so just update data */
- return &e->pair.data;
- }
- e=e->next;
- }
- return NULL;
- }
- /**
- * Erase an item, return true if erasing was succesful
- */
-
- bool erase( const TKey& p_key ) {
-
- if (!hash_table)
- return false;
-
- uint32_t hash = Hasher::hash( p_key );
- uint32_t index = hash&((1<<hash_table_power)-1);
-
-
- Entry *e = hash_table[index];
- Entry *p=NULL;
- while (e) {
-
- /* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_key ) {
-
- if (p) {
-
- p->next=e->next;
- } else {
- //begin of list
- hash_table[index]=e->next;
- }
-
- memdelete(e);
- elements--;
-
- if (elements==0)
- erase_hash_table();
- else
- check_hash_table();
- return true;
- }
-
- p=e;
- e=e->next;
- }
-
-
- return false;
-
- }
-
- inline const TData& operator[](const TKey& p_key) const { //constref
-
- return get(p_key);
- }
- inline TData& operator[](const TKey& p_key ) { //assignment
-
- if (!hash_table)
- make_hash_table(); // if no table, make one
- else
- check_hash_table(); // perform mantenience routine
-
- Entry *e = const_cast<Entry*>( get_entry(p_key) );
-
- /* if we made it up to here, the pair doesn't exist, create */
- if (!e) {
-
- e=create_entry(p_key);
- if (!e)
- return *(TData*)NULL; /* panic! */
- }
-
- return e->pair.data;
-
- }
-
- /**
- * Get the next key to p_key, and the first key if p_key is null.
- * Returns a pointer to the next key if found, NULL otherwise.
- * Adding/Removing elements while iterating will, of course, have unexpected results, don't do it.
- *
- * Example:
- *
- * const TKey *k=NULL;
- *
- * while( (k=table.next(k)) ) {
- *
- * print( *k );
- * }
- *
- */
- const TKey* next(const TKey* p_key) const {
-
- if (!hash_table) return NULL;
-
- if (!p_key) { /* get the first key */
-
- for (int i=0;i<(1<<hash_table_power);i++) {
-
- if (hash_table[i]) {
- return &hash_table[i]->pair.key;
- }
- }
- } else { /* get the next key */
-
- const Entry *e = get_entry( *p_key );
- ERR_FAIL_COND_V( !e, NULL ); /* invalid key supplied */
-
- if (e->next) {
- /* if there is a "next" in the list, return that */
- return &e->next->pair.key;
- } else {
- /* go to next entries */
- uint32_t index = e->hash&((1<<hash_table_power)-1);
- index++;
- for (int i=index;i<(1<<hash_table_power);i++) {
-
- if (hash_table[i]) {
- return &hash_table[i]->pair.key;
- }
- }
- }
-
- /* nothing found, was at end */
-
- }
-
-
- return NULL; /* nothing found */
- }
-
- inline unsigned int size() const {
-
- return elements;
- }
-
- inline bool empty() const {
-
- return elements==0;
- }
-
- void clear() {
-
- /* clean up */
- if (hash_table) {
- for (int i=0;i<(1<<hash_table_power);i++) {
-
- while (hash_table[i]) {
-
- Entry *e=hash_table[i];
- hash_table[i]=e->next;
- memdelete( e );
- }
- }
-
- memdelete_arr( hash_table );
- }
-
- hash_table=0;
- hash_table_power=0;
- elements=0;
- }
-
-
- void operator=(const HashMap& p_table) {
-
- copy_from(p_table);
- }
-
- HashMap() {
- hash_table=NULL;
- elements=0;
- hash_table_power=0;
- }
- void get_key_list(List<TKey> *p_keys) const {
- if (!hash_table)
- return;
- for(int i=0;i<(1<<hash_table_power);i++) {
- Entry *e=hash_table[i];
- while(e) {
- p_keys->push_back(e->pair.key);
- e=e->next;
- }
- }
- }
- HashMap(const HashMap& p_table) {
-
- hash_table=NULL;
- elements=0;
- hash_table_power=0;
-
- copy_from(p_table);
-
- }
-
- ~HashMap() {
-
- clear();
- }
- };
- #endif
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