main_loop.cpp 3.3 KB

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  1. /*************************************************************************/
  2. /* main_loop.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "main_loop.h"
  30. #include "script_language.h"
  31. void MainLoop::_bind_methods() {
  32. ObjectTypeDB::bind_method("input_event",&MainLoop::input_event);
  33. BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN);
  34. BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT);
  35. BIND_CONSTANT(NOTIFICATION_WM_QUIT_REQUEST);
  36. BIND_CONSTANT(NOTIFICATION_WM_UNFOCUS_REQUEST);
  37. };
  38. void MainLoop::set_init_script(const Ref<Script>& p_init_script) {
  39. init_script=p_init_script;
  40. }
  41. MainLoop::MainLoop() {
  42. }
  43. MainLoop::~MainLoop()
  44. {
  45. }
  46. void MainLoop::input_text( const String& p_text ) {
  47. }
  48. void MainLoop::input_event( const InputEvent& p_event ) {
  49. if (get_script_instance())
  50. get_script_instance()->call("input_event",p_event);
  51. }
  52. void MainLoop::init() {
  53. if (init_script.is_valid())
  54. set_script(init_script.get_ref_ptr());
  55. if (get_script_instance())
  56. get_script_instance()->call("init");
  57. }
  58. bool MainLoop::iteration(float p_time) {
  59. if (get_script_instance())
  60. return get_script_instance()->call("iteration",p_time);
  61. return false;
  62. }
  63. bool MainLoop::idle(float p_time) {
  64. if (get_script_instance())
  65. return get_script_instance()->call("idle",p_time);
  66. return false;
  67. }
  68. void MainLoop::finish() {
  69. if (get_script_instance()) {
  70. get_script_instance()->call("finish");
  71. set_script(RefPtr()); //clear script
  72. }
  73. }