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- /*************************************************************************/
- /* context_gl_osx.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "context_gl_osx.h"
- #ifdef OSX_ENABLED
- #if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
- #include <stdio.h>
- #include <unistd.h>
- #include <stdlib.h>
- #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
- #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
- void ContextGL_OSX::release_current() {
- aglSetCurrentContext( context );
- }
- void ContextGL_OSX::make_current() {
- aglSetCurrentContext( NULL );
- }
- void ContextGL_OSX::swap_buffers() {
- aglSwapBuffers( context );
- }
- Error ContextGL_OSX::initialize() {
- if ( (Ptr) kUnresolvedCFragSymbolAddress == (Ptr) aglChoosePixelFormat )
- return FAILED;
- GLint attributes[] = { AGL_RGBA,
- AGL_DOUBLEBUFFER,
- AGL_DEPTH_SIZE, 32,
- AGL_NO_RECOVERY,
- AGL_NONE,
- AGL_NONE };
- AGLPixelFormat format = NULL;
- format = aglChoosePixelFormat( NULL, 0, attributes );
- if ( !format )
- return FAILED;
- context = aglCreateContext( format, 0 );
- if ( !context )
- return FAILED;
- aglDestroyPixelFormat( format );
- aglSetWindowRef( context, window );
- GLint swapInterval = 1;
- aglSetInteger( context, AGL_SWAP_INTERVAL, &swapInterval );
- aglSetCurrentContext( context );
- return OK;
- }
- ContextGL_OSX::ContextGL_OSX(WindowRef p_window) {
- window = p_window;
- }
- ContextGL_OSX::~ContextGL_OSX() {
- if (context)
- aglDestroyContext(context);
- }
- #endif
- #endif
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