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- /*************************************************************************/
- /* os_osx.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OS_OSX_H
- #define OS_OSX_H
- #include "os/input.h"
- #include "drivers/unix/os_unix.h"
- #include "servers/visual_server.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include "servers/visual/rasterizer.h"
- #include "servers/physics_server.h"
- #include "servers/audio/audio_server_sw.h"
- #include "servers/audio/sample_manager_sw.h"
- #include "servers/spatial_sound/spatial_sound_server_sw.h"
- #include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
- #include "drivers/rtaudio/audio_driver_rtaudio.h"
- #include "drivers/alsa/audio_driver_alsa.h"
- #include "servers/physics_2d/physics_2d_server_sw.h"
- #include "platform/osx/audio_driver_osx.h"
- #include <ApplicationServices/ApplicationServices.h>
- //bitch
- #undef CursorShape
- /**
- @author Juan Linietsky <[email protected]>
- */
- class OS_OSX : public OS_Unix {
- public:
- bool force_quit;
- Rasterizer *rasterizer;
- VisualServer *visual_server;
- VideoMode current_videomode;
- List<String> args;
- MainLoop *main_loop;
- unsigned int event_id;
- PhysicsServer *physics_server;
- Physics2DServer *physics_2d_server;
- IP_Unix *ip_unix;
- AudioDriverOSX audio_driver_osx;
- AudioServerSW *audio_server;
- SampleManagerMallocSW *sample_manager;
- SpatialSoundServerSW *spatial_sound_server;
- SpatialSound2DServerSW *spatial_sound_2d_server;
- InputDefault *input;
- /* objc */
- CGEventSourceRef eventSource;
- void process_events();
- void* framework;
- // pthread_key_t current;
- bool mouse_grab;
- Point2 mouse_pos;
- uint32_t last_id;
- id delegate;
- id window_delegate;
- id window_object;
- id window_view;
- id autoreleasePool;
- id cursor;
- id pixelFormat;
- id context;
- CursorShape cursor_shape;
- protected:
- virtual int get_video_driver_count() const;
- virtual const char * get_video_driver_name(int p_driver) const;
- virtual VideoMode get_default_video_mode() const;
- virtual void initialize_core();
- virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
- virtual void finalize();
- virtual void set_main_loop( MainLoop * p_main_loop );
- virtual void delete_main_loop();
- public:
- static OS_OSX* singleton;
- virtual String get_name();
- virtual void set_cursor_shape(CursorShape p_shape);
- virtual void set_mouse_show(bool p_show);
- virtual void set_mouse_grab(bool p_grab);
- virtual bool is_mouse_grab_enabled() const;
- virtual Point2 get_mouse_pos() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String& p_title);
- virtual void set_icon(const Image& p_icon);
- virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
- virtual void set_clipboard(const String& p_text);
- virtual String get_clipboard() const;
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
- Error shell_open(String p_uri);
- void push_input(const InputEvent& p_event);
- virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
- virtual VideoMode get_video_mode(int p_screen=0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
- virtual String get_executable_path() const;
- virtual void move_window_to_foreground();
- void run();
- OS_OSX();
- };
- #endif
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