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- Import('env')
- common_x11=[\
- "context_gl_x11.cpp",\
- "os_x11.cpp",\
- "key_mapping_x11.cpp",\
- ]
- if env["target"]=="release":
- env.Program('#bin/godot_rel',['godot_x11.cpp']+common_x11)
- else:
- env.Program('#bin/godot',['godot_x11.cpp']+common_x11)
|