spatial_sound_server_sw.cpp 29 KB

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  1. /*************************************************/
  2. /* spatial_sound_server_sw.cpp */
  3. /*************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /*************************************************/
  7. /* Source code within this file is: */
  8. /* (c) 2007-2010 Juan Linietsky, Ariel Manzur */
  9. /* All Rights Reserved. */
  10. /*************************************************/
  11. #include "spatial_sound_server_sw.h"
  12. #include "os/os.h"
  13. #include "servers/audio/audio_filter_sw.h"
  14. int SpatialSoundServerSW::InternalAudioStream::get_channel_count() const {
  15. return AudioServer::get_singleton()->get_default_channel_count();
  16. }
  17. void SpatialSoundServerSW::InternalAudioStream::set_mix_rate(int p_rate) {
  18. }
  19. void SpatialSoundServerSW::InternalAudioStream::update() {
  20. owner->_update_sources();
  21. }
  22. bool SpatialSoundServerSW::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
  23. return owner->internal_buffer_mix(p_buffer,p_frames);
  24. }
  25. void SpatialSoundServerSW::_update_sources() {
  26. _THREAD_SAFE_METHOD_
  27. for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
  28. Source *s=E->get();
  29. ERR_CONTINUE(!s->stream);
  30. s->stream->update();
  31. }
  32. }
  33. SpatialSoundServerSW::Room::Room() {
  34. // params[ROOM_PARAM_SPEED_OF_SOUND]=343.0;
  35. params[ROOM_PARAM_SPEED_OF_SOUND_SCALE]=1;
  36. params[ROOM_PARAM_DOPPLER_FACTOR]=1.0;
  37. params[ROOM_PARAM_PITCH_SCALE]=1.0;
  38. params[ROOM_PARAM_VOLUME_SCALE_DB]=0;
  39. params[ROOM_PARAM_REVERB_SEND]=0;
  40. params[ROOM_PARAM_CHORUS_SEND]=0;
  41. params[ROOM_PARAM_ATTENUATION_SCALE]=1.0;
  42. params[ROOM_PARAM_ATTENUATION_HF_CUTOFF]=5000;
  43. params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
  44. params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
  45. params[ROOM_PARAM_ATTENUATION_REVERB_SCALE]=0.0;
  46. override_other_sources=false;
  47. reverb=ROOM_REVERB_HALL;
  48. octree_id=0;
  49. level=-1;
  50. }
  51. SpatialSoundServerSW::Source::Source() {
  52. params[SOURCE_PARAM_VOLUME_DB]=0.0;
  53. params[SOURCE_PARAM_PITCH_SCALE]=1.0;
  54. params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]=1;
  55. params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]=100;
  56. params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
  57. params[SOURCE_PARAM_EMISSION_CONE_DEGREES]=180.0; //cone disabled
  58. params[SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB]=-6.0; //minus 6 db attenuation
  59. stream=NULL;
  60. voices.resize(1);
  61. last_voice=0;
  62. }
  63. SpatialSoundServerSW::Source::Voice::Voice() {
  64. active=false;
  65. restart=false;
  66. pitch_scale=1.0;
  67. volume_scale=0.0;
  68. voice_rid=AudioServer::get_singleton()->voice_create();
  69. }
  70. SpatialSoundServerSW::Source::Voice::~Voice() {
  71. AudioServer::get_singleton()->free(voice_rid);
  72. }
  73. SpatialSoundServerSW::Listener::Listener() {
  74. params[LISTENER_PARAM_VOLUME_SCALE_DB]=0.0;
  75. params[LISTENER_PARAM_PITCH_SCALE]=1.0;
  76. params[LISTENER_PARAM_ATTENUATION_SCALE]=1.0;
  77. params[LISTENER_PARAM_RECEPTION_CONE_DEGREES]=60.0;
  78. params[LISTENER_PARAM_RECEPTION_CONE_ATTENUATION_DB]=-6; // minus six decibels
  79. }
  80. /* SPACE */
  81. RID SpatialSoundServerSW::space_create() {
  82. Space* space = memnew( Space );
  83. RID space_rid = space_owner.make_rid(space);
  84. space->default_room=room_create();
  85. room_set_space(space->default_room,space_rid);
  86. return space_rid;
  87. }
  88. /* ROOM */
  89. RID SpatialSoundServerSW::room_create() {
  90. Room *room = memnew( Room );
  91. return room_owner.make_rid(room);
  92. }
  93. void SpatialSoundServerSW::room_set_space(RID p_room,RID p_space) {
  94. Room *room = room_owner.get(p_room);
  95. ERR_FAIL_COND(!room);
  96. if (room->space.is_valid()) {
  97. Space *space = space_owner.get(room->space);
  98. space->rooms.erase(p_room);
  99. space->octree.erase(room->octree_id);
  100. //room->octree_id=0;
  101. }
  102. room->space=RID();
  103. if (p_space.is_valid()) {
  104. Space *space = space_owner.get(p_space);
  105. ERR_FAIL_COND(!space);
  106. space->rooms.insert(p_room);
  107. room->octree_id=space->octree.create(room,AABB());
  108. //set bounds
  109. AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
  110. space->octree.move(room->octree_id,room->transform.xform(aabb));
  111. room->space=p_space;
  112. }
  113. }
  114. RID SpatialSoundServerSW::room_get_space(RID p_room) const {
  115. Room *room = room_owner.get(p_room);
  116. ERR_FAIL_COND_V(!room,RID());
  117. return room->space;
  118. }
  119. void SpatialSoundServerSW::room_set_bounds(RID p_room, const BSP_Tree& p_bounds) {
  120. Room *room = room_owner.get(p_room);
  121. ERR_FAIL_COND(!room);
  122. room->bounds=p_bounds;
  123. if (!room->space.is_valid())
  124. return;
  125. AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
  126. Space* space = space_owner.get(room->space);
  127. ERR_FAIL_COND(!space);
  128. space->octree.move(room->octree_id,room->transform.xform(aabb));
  129. }
  130. BSP_Tree SpatialSoundServerSW::room_get_bounds(RID p_room) const {
  131. Room *room = room_owner.get(p_room);
  132. ERR_FAIL_COND_V(!room,BSP_Tree());
  133. return room->bounds;
  134. }
  135. void SpatialSoundServerSW::room_set_transform(RID p_room, const Transform& p_transform) {
  136. if (space_owner.owns(p_room))
  137. p_room=space_owner.get(p_room)->default_room;
  138. Room *room = room_owner.get(p_room);
  139. ERR_FAIL_COND(!room);
  140. room->transform=p_transform;
  141. room->inverse_transform=p_transform.affine_inverse(); // needs to be done to unscale BSP properly
  142. if (!room->space.is_valid())
  143. return;
  144. if (!room->bounds.is_empty()) {
  145. Space* space = space_owner.get(room->space);
  146. ERR_FAIL_COND(!space);
  147. space->octree.move(room->octree_id,room->transform.xform(room->bounds.get_aabb()));
  148. }
  149. }
  150. Transform SpatialSoundServerSW::room_get_transform(RID p_room) const {
  151. if (space_owner.owns(p_room))
  152. p_room=space_owner.get(p_room)->default_room;
  153. Room *room = room_owner.get(p_room);
  154. ERR_FAIL_COND_V(!room,Transform());
  155. return room->transform;
  156. }
  157. void SpatialSoundServerSW::room_set_param(RID p_room, RoomParam p_param, float p_value) {
  158. if (space_owner.owns(p_room))
  159. p_room=space_owner.get(p_room)->default_room;
  160. ERR_FAIL_INDEX(p_param,ROOM_PARAM_MAX);
  161. Room *room = room_owner.get(p_room);
  162. ERR_FAIL_COND(!room);
  163. room->params[p_param]=p_value;
  164. }
  165. float SpatialSoundServerSW::room_get_param(RID p_room, RoomParam p_param) const {
  166. if (space_owner.owns(p_room))
  167. p_room=space_owner.get(p_room)->default_room;
  168. ERR_FAIL_INDEX_V(p_param,ROOM_PARAM_MAX,0);
  169. Room *room = room_owner.get(p_room);
  170. ERR_FAIL_COND_V(!room,0);
  171. return room->params[p_param];
  172. }
  173. void SpatialSoundServerSW::room_set_level(RID p_room, int p_level) {
  174. Room *room = room_owner.get(p_room);
  175. ERR_FAIL_COND(!room);
  176. room->level =p_level;
  177. }
  178. int SpatialSoundServerSW::room_get_level(RID p_room) const {
  179. Room *room = room_owner.get(p_room);
  180. ERR_FAIL_COND_V(!room,0);
  181. return room->level;
  182. }
  183. void SpatialSoundServerSW::room_set_reverb(RID p_room, RoomReverb p_reverb) {
  184. if (space_owner.owns(p_room))
  185. p_room=space_owner.get(p_room)->default_room;
  186. Room *room = room_owner.get(p_room);
  187. ERR_FAIL_COND(!room);
  188. room->reverb=p_reverb;
  189. }
  190. SpatialSoundServerSW::RoomReverb SpatialSoundServerSW::room_get_reverb(RID p_room) const {
  191. if (space_owner.owns(p_room))
  192. p_room=space_owner.get(p_room)->default_room;
  193. Room *room = room_owner.get(p_room);
  194. ERR_FAIL_COND_V(!room,ROOM_REVERB_SMALL);
  195. return room->reverb;
  196. }
  197. //useful for underwater or rooms with very strange conditions
  198. void SpatialSoundServerSW::room_set_force_params_to_all_sources(RID p_room, bool p_force) {
  199. if (space_owner.owns(p_room))
  200. p_room=space_owner.get(p_room)->default_room;
  201. Room *room = room_owner.get(p_room);
  202. ERR_FAIL_COND(!room);
  203. room->override_other_sources=p_force;
  204. }
  205. bool SpatialSoundServerSW::room_is_forcing_params_to_all_sources(RID p_room) const {
  206. if (space_owner.owns(p_room))
  207. p_room=space_owner.get(p_room)->default_room;
  208. Room *room = room_owner.get(p_room);
  209. ERR_FAIL_COND_V(!room,false);
  210. return room->override_other_sources;
  211. }
  212. /* SOURCE */
  213. RID SpatialSoundServerSW::source_create(RID p_space) {
  214. Space *space = space_owner.get(p_space);
  215. ERR_FAIL_COND_V(!space,RID());
  216. Source *source = memnew( Source );
  217. source->space=p_space;
  218. RID source_rid = source_owner.make_rid(source);
  219. space->sources.insert(source_rid);
  220. return source_rid;
  221. }
  222. void SpatialSoundServerSW::source_set_polyphony(RID p_source,int p_voice_count) {
  223. ERR_FAIL_COND(p_voice_count<=0); // more than 32 is too much, change this if you really need more
  224. if (p_voice_count>32) {
  225. ERR_PRINT("Voices will be clipped to 32");
  226. p_voice_count=32;
  227. }
  228. Source *source = source_owner.get(p_source);
  229. ERR_FAIL_COND(!source);
  230. if (p_voice_count<source->voices.size()) {
  231. for(int i=p_voice_count;i<source->voices.size();i++) {
  232. active_voices.erase(ActiveVoice(source,i)); //erase from active voices
  233. }
  234. }
  235. source->voices.resize(p_voice_count);
  236. }
  237. int SpatialSoundServerSW::source_get_polyphony(RID p_source) const {
  238. Source *source = source_owner.get(p_source);
  239. ERR_FAIL_COND_V(!source,-1);
  240. return source->voices.size();
  241. }
  242. void SpatialSoundServerSW::source_set_transform(RID p_source, const Transform& p_transform) {
  243. Source *source = source_owner.get(p_source);
  244. ERR_FAIL_COND(!source);
  245. source->transform=p_transform;
  246. source->transform.orthonormalize();
  247. }
  248. Transform SpatialSoundServerSW::source_get_transform(RID p_source) const {
  249. Source *source = source_owner.get(p_source);
  250. ERR_FAIL_COND_V(!source,Transform());
  251. return source->transform;
  252. }
  253. void SpatialSoundServerSW::source_set_param(RID p_source, SourceParam p_param, float p_value) {
  254. ERR_FAIL_INDEX(p_param,SOURCE_PARAM_MAX);
  255. Source *source = source_owner.get(p_source);
  256. ERR_FAIL_COND(!source);
  257. source->params[p_param]=p_value;
  258. }
  259. float SpatialSoundServerSW::source_get_param(RID p_source, SourceParam p_param) const {
  260. ERR_FAIL_INDEX_V(p_param,SOURCE_PARAM_MAX,0);
  261. Source *source = source_owner.get(p_source);
  262. ERR_FAIL_COND_V(!source,0);
  263. return source->params[p_param];
  264. }
  265. void SpatialSoundServerSW::source_set_audio_stream(RID p_source, AudioServer::AudioStream *p_stream) {
  266. Source *source = source_owner.get(p_source);
  267. ERR_FAIL_COND(!source);
  268. AudioServer::get_singleton()->lock();
  269. source->stream=p_stream;
  270. _THREAD_SAFE_METHOD_
  271. if (!p_stream) {
  272. streaming_sources.erase(source);
  273. active_voices.erase(ActiveVoice(source,VOICE_IS_STREAM));
  274. } else {
  275. streaming_sources.insert(source);
  276. active_voices.insert(ActiveVoice(source,VOICE_IS_STREAM));
  277. zeromem(source->stream_data.filter_state,sizeof(Source::StreamData::FilterState)*4); //reset filter for safetyness
  278. p_stream->set_mix_rate(AudioServer::get_singleton()->get_default_mix_rate());
  279. }
  280. AudioServer::get_singleton()->unlock();
  281. } //null to unset
  282. SpatialSoundServer::SourceVoiceID SpatialSoundServerSW::source_play_sample(RID p_source, RID p_sample, int p_mix_rate, int p_voice) {
  283. Source *source = source_owner.get(p_source);
  284. ERR_FAIL_COND_V(!source,SOURCE_INVALID_VOICE);
  285. int to_play=0;
  286. if (p_voice==SOURCE_NEXT_VOICE) {
  287. to_play=source->last_voice+1;
  288. if (to_play>=source->voices.size())
  289. to_play=0;
  290. } else
  291. to_play=p_voice;
  292. ERR_FAIL_INDEX_V(to_play,source->voices.size(),SOURCE_INVALID_VOICE);
  293. source->voices[to_play].restart=true;
  294. source->voices[to_play].sample_rid=p_sample;
  295. source->voices[to_play].sample_mix_rate=p_mix_rate;
  296. source->voices[to_play].pitch_scale=1;
  297. source->voices[to_play].volume_scale=0;
  298. source->last_voice=to_play;
  299. active_voices.insert(ActiveVoice(source,to_play));
  300. return to_play;
  301. }
  302. /* VOICES */
  303. void SpatialSoundServerSW::source_voice_set_pitch_scale(RID p_source, SourceVoiceID p_voice, float p_pitch_scale) {
  304. Source *source = source_owner.get(p_source);
  305. ERR_FAIL_COND(!source);
  306. ERR_FAIL_INDEX(p_voice,source->voices.size());
  307. source->voices[p_voice].pitch_scale=p_pitch_scale;
  308. }
  309. void SpatialSoundServerSW::source_voice_set_volume_scale_db(RID p_source, SourceVoiceID p_voice, float p_db) {
  310. Source *source = source_owner.get(p_source);
  311. ERR_FAIL_COND(!source);
  312. ERR_FAIL_INDEX(p_voice,source->voices.size());
  313. source->voices[p_voice].volume_scale=p_db;
  314. }
  315. bool SpatialSoundServerSW::source_is_voice_active(RID p_source, SourceVoiceID p_voice) const {
  316. Source *source = source_owner.get(p_source);
  317. ERR_FAIL_COND_V(!source,false);
  318. ERR_FAIL_INDEX_V(p_voice,source->voices.size(),false);
  319. return source->voices[p_voice].active || source->voices[p_voice].restart;
  320. }
  321. void SpatialSoundServerSW::source_stop_voice(RID p_source, SourceVoiceID p_voice) {
  322. Source *source = source_owner.get(p_source);
  323. ERR_FAIL_COND(!source);
  324. ERR_FAIL_INDEX(p_voice,source->voices.size());
  325. if (source->voices[p_voice].active) {
  326. AudioServer::get_singleton()->voice_stop(source->voices[p_voice].voice_rid);
  327. }
  328. source->voices[p_voice].active=false;
  329. source->voices[p_voice].restart=false;
  330. active_voices.erase(ActiveVoice(source,p_voice));
  331. }
  332. /* LISTENER */
  333. RID SpatialSoundServerSW::listener_create() {
  334. Listener *listener = memnew( Listener );
  335. RID listener_rid = listener_owner.make_rid(listener);
  336. return listener_rid;
  337. }
  338. void SpatialSoundServerSW::listener_set_space(RID p_listener,RID p_space) {
  339. Listener *listener = listener_owner.get(p_listener);
  340. ERR_FAIL_COND(!listener);
  341. if (listener->space.is_valid()) {
  342. Space *lspace = space_owner.get(listener->space);
  343. ERR_FAIL_COND(!lspace);
  344. lspace->listeners.erase(p_listener);
  345. }
  346. listener->space=RID();
  347. if (p_space.is_valid()) {
  348. Space *space = space_owner.get(p_space);
  349. ERR_FAIL_COND(!space);
  350. listener->space=p_space;
  351. space->listeners.insert(p_listener);
  352. }
  353. }
  354. void SpatialSoundServerSW::listener_set_transform(RID p_listener, const Transform& p_transform) {
  355. Listener *listener = listener_owner.get(p_listener);
  356. ERR_FAIL_COND(!listener);
  357. listener->transform=p_transform;
  358. listener->transform.orthonormalize(); //must be done..
  359. }
  360. Transform SpatialSoundServerSW::listener_get_transform(RID p_listener) const {
  361. Listener *listener = listener_owner.get(p_listener);
  362. ERR_FAIL_COND_V(!listener,Transform());
  363. return listener->transform;
  364. }
  365. void SpatialSoundServerSW::listener_set_param(RID p_listener, ListenerParam p_param, float p_value) {
  366. ERR_FAIL_INDEX(p_param,LISTENER_PARAM_MAX);
  367. Listener *listener = listener_owner.get(p_listener);
  368. ERR_FAIL_COND(!listener);
  369. listener->params[p_param]=p_value;
  370. }
  371. float SpatialSoundServerSW::listener_get_param(RID p_listener, ListenerParam p_param) const {
  372. ERR_FAIL_INDEX_V(p_param,LISTENER_PARAM_MAX,0);
  373. Listener *listener = listener_owner.get(p_listener);
  374. ERR_FAIL_COND_V(!listener,0);
  375. return listener->params[p_param];
  376. }
  377. /* MISC */
  378. void SpatialSoundServerSW::free(RID p_id) {
  379. if (space_owner.owns(p_id)) {
  380. Space *space = space_owner.get(p_id);
  381. free(space->default_room);
  382. while(space->listeners.size()) {
  383. listener_set_space(space->listeners.front()->get(),RID());
  384. }
  385. while(space->sources.size()) {
  386. free(space->sources.front()->get());
  387. }
  388. while(space->rooms.size()) {
  389. room_set_space(space->rooms.front()->get(),RID());
  390. }
  391. space_owner.free(p_id);
  392. memdelete(space);
  393. } else if (source_owner.owns(p_id)) {
  394. Source *source = source_owner.get(p_id);
  395. if (source->stream)
  396. source_set_audio_stream(p_id,NULL);
  397. Space *space = space_owner.get(source->space);
  398. ERR_FAIL_COND(!space);
  399. space->sources.erase(p_id);
  400. for(int i=0;i<source->voices.size();i++) {
  401. active_voices.erase(ActiveVoice(source,i));
  402. }
  403. source_owner.free(p_id);
  404. memdelete(source);
  405. } else if (listener_owner.owns(p_id)) {
  406. Listener *listener = listener_owner.get(p_id);
  407. if (listener->space.is_valid()) {
  408. Space *space = space_owner.get(listener->space);
  409. ERR_FAIL_COND(!space);
  410. space->listeners.erase(p_id);
  411. }
  412. listener_owner.free(p_id);
  413. memdelete(listener);
  414. } else if (room_owner.owns(p_id)) {
  415. Room *room = room_owner.get(p_id);
  416. if (room->space.is_valid()) {
  417. Space *space = space_owner.get(room->space);
  418. ERR_FAIL_COND(!space);
  419. space->octree.erase(room->octree_id);
  420. space->rooms.erase(p_id);
  421. }
  422. room_owner.free(p_id);
  423. memdelete(room);
  424. } else {
  425. ERR_PRINT("Attempt to free invalid ID") ;
  426. }
  427. }
  428. void SpatialSoundServerSW::_clean_up_owner(RID_OwnerBase *p_owner, const char *p_area) {
  429. List<RID> rids;
  430. p_owner->get_owned_list(&rids);
  431. for(List<RID>::Element *I=rids.front();I;I=I->next()) {
  432. if (OS::get_singleton()->is_stdout_verbose()) {
  433. print_line("Leaked RID ("+itos(I->get().get_id())+") of type "+String(p_area));
  434. }
  435. free(I->get());
  436. }
  437. }
  438. void SpatialSoundServerSW::init() {
  439. internal_buffer = memnew_arr(int32_t, INTERNAL_BUFFER_SIZE*INTERNAL_BUFFER_MAX_CHANNELS);
  440. internal_buffer_channels=AudioServer::get_singleton()->get_default_channel_count();
  441. internal_audio_stream = memnew( InternalAudioStream );
  442. internal_audio_stream->owner=this;
  443. internal_audio_stream_rid = AudioServer::get_singleton()->audio_stream_create(internal_audio_stream);
  444. AudioServer::get_singleton()->stream_set_active(internal_audio_stream_rid,true);
  445. }
  446. static float _get_attenuation(float cosine, float angle, float attenuation) {
  447. float listener_ang = Math::rad2deg(Math::acos(cosine))-angle;
  448. if (listener_ang>0 && angle<180.0) {
  449. listener_ang/=(180.0-angle);
  450. return Math::db2linear(Math::sin(listener_ang*(Math_PI/2.0))*attenuation);
  451. }
  452. return 1.0;
  453. }
  454. bool SpatialSoundServerSW::internal_buffer_mix(int32_t *p_buffer,int p_frames) {
  455. if (streaming_sources.size()==0)
  456. return false; //nothing to mix
  457. for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
  458. Source *s=E->get();
  459. ERR_CONTINUE(!s->stream);
  460. int channels = s->stream->get_channel_count();
  461. Source::StreamData &sd=s->stream_data;
  462. int todo=p_frames;
  463. AudioFilterSW filter;
  464. filter.set_sampling_rate(AudioServer::get_singleton()->get_default_mix_rate());
  465. filter.set_cutoff(sd.filter_cutoff);
  466. filter.set_gain(sd.filter_gain);
  467. filter.set_resonance(1);
  468. filter.set_mode(AudioFilterSW::HIGHSHELF);
  469. filter.set_stages(1);
  470. AudioFilterSW::Coeffs coefs;
  471. filter.prepare_coefficients(&coefs);
  472. int32_t in[4];
  473. #ifndef SPATIAL_SOUND_SERVER_NO_FILTER
  474. #define DO_FILTER(m_c)\
  475. {\
  476. float val = in[m_c];\
  477. float pre=val;\
  478. val = val*coefs.b0 + sd.filter_state[m_c].hb[0]*coefs.b1 + sd.filter_state[m_c].hb[1]*coefs.b2 + sd.filter_state[m_c].ha[0]*coefs.a1 + sd.filter_state[m_c].ha[1]*coefs.a2;\
  479. sd.filter_state[m_c].ha[1]=sd.filter_state[m_c].ha[0];\
  480. sd.filter_state[m_c].hb[1]=sd.filter_state[m_c].hb[0]; \
  481. sd.filter_state[m_c].hb[0]=pre;\
  482. sd.filter_state[m_c].ha[0]=val;\
  483. in[m_c]=Math::fast_ftoi(val);\
  484. }
  485. #else
  486. #define DO_FILTER(m_c)
  487. #endif
  488. while(todo) {
  489. int to_mix=MIN(todo,INTERNAL_BUFFER_SIZE);
  490. s->stream->mix(internal_buffer,to_mix);
  491. switch(internal_buffer_channels) {
  492. case 2: {
  493. float p = sd.panning.x*0.5+0.5;
  494. float panf[2]={ (1.0-p),p };
  495. panf[0]*=sd.volume;
  496. panf[1]*=sd.volume;
  497. int32_t pan[2]={Math::fast_ftoi(panf[0]*(1<<16)),Math::fast_ftoi(panf[1]*(1<<16))};
  498. switch(channels) {
  499. case 1: {
  500. for(int i=0;i<to_mix;i++) {
  501. in[0]=internal_buffer[i];
  502. in[1]=internal_buffer[i];
  503. DO_FILTER(0);
  504. DO_FILTER(1);
  505. p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
  506. p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
  507. }
  508. } break;
  509. case 2: {
  510. for(int i=0;i<to_mix;i++) {
  511. in[0]=internal_buffer[(i<<1)+0];
  512. in[1]=internal_buffer[(i<<1)+1];
  513. DO_FILTER(0);
  514. DO_FILTER(1);
  515. p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
  516. p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
  517. }
  518. } break;
  519. case 4: {
  520. for(int i=0;i<to_mix;i++) {
  521. in[0]=(internal_buffer[(i<<2)+0]+internal_buffer[(i<<2)+2])>>1;
  522. in[1]=(internal_buffer[(i<<2)+1]+internal_buffer[(i<<2)+3])>>1;
  523. DO_FILTER(0);
  524. DO_FILTER(1);
  525. p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
  526. p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
  527. }
  528. } break;
  529. } break;
  530. } break;
  531. case 4: {
  532. float xp = sd.panning.x*0.5+0.5;
  533. float yp = sd.panning.y*0.5+0.5;
  534. float panf[4]={ (1.0-xp)*(1.0-yp),(xp)*(1.0-yp),(1.0-xp)*(yp),(xp)*(yp) };
  535. panf[0]*=sd.volume;
  536. panf[1]*=sd.volume;
  537. panf[2]*=sd.volume;
  538. panf[3]*=sd.volume;
  539. int32_t pan[4]={
  540. Math::fast_ftoi(panf[0]*(1<<16)),
  541. Math::fast_ftoi(panf[1]*(1<<16)),
  542. Math::fast_ftoi(panf[2]*(1<<16)),
  543. Math::fast_ftoi(panf[3]*(1<<16))};
  544. switch(channels) {
  545. case 1: {
  546. for(int i=0;i<to_mix;i++) {
  547. in[0]=internal_buffer[i];
  548. in[1]=internal_buffer[i];
  549. in[2]=internal_buffer[i];
  550. in[3]=internal_buffer[i];
  551. DO_FILTER(0);
  552. DO_FILTER(1);
  553. DO_FILTER(2);
  554. DO_FILTER(3);
  555. p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
  556. p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
  557. p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
  558. p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
  559. }
  560. } break;
  561. case 2: {
  562. for(int i=0;i<to_mix;i++) {
  563. in[0]=internal_buffer[(i<<1)+0];
  564. in[1]=internal_buffer[(i<<1)+1];
  565. in[2]=internal_buffer[(i<<1)+0];
  566. in[3]=internal_buffer[(i<<1)+1];
  567. DO_FILTER(0);
  568. DO_FILTER(1);
  569. DO_FILTER(2);
  570. DO_FILTER(3);
  571. p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
  572. p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
  573. p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
  574. p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
  575. }
  576. } break;
  577. case 4: {
  578. for(int i=0;i<to_mix;i++) {
  579. in[0]=internal_buffer[(i<<2)+0];
  580. in[1]=internal_buffer[(i<<2)+1];
  581. in[2]=internal_buffer[(i<<2)+2];
  582. in[3]=internal_buffer[(i<<2)+3];
  583. DO_FILTER(0);
  584. DO_FILTER(1);
  585. DO_FILTER(2);
  586. DO_FILTER(3);
  587. p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
  588. p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
  589. p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
  590. p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
  591. }
  592. } break;
  593. } break;
  594. } break;
  595. case 6: {
  596. } break;
  597. }
  598. p_buffer+=to_mix*internal_buffer_channels;
  599. todo-=to_mix;
  600. }
  601. }
  602. return true;
  603. }
  604. void SpatialSoundServerSW::update(float p_delta) {
  605. List<ActiveVoice> to_disable;
  606. for(Set<ActiveVoice>::Element *E=active_voices.front();E;E=E->next()) {
  607. Source *source = E->get().source;
  608. int voice = E->get().voice;
  609. if (voice!=VOICE_IS_STREAM) {
  610. Source::Voice &v=source->voices[voice];
  611. ERR_CONTINUE(!v.active && !v.restart); // likely a bug...
  612. }
  613. //this could be optimized at some point... am not sure
  614. Space *space=space_owner.get(source->space);
  615. Room *room=room_owner.get(space->default_room);
  616. int max_level=-0x80000000;
  617. int rooms_culled = space->octree.cull_point(source->transform.origin,cull_rooms,MAX_CULL_ROOMS);
  618. for(int i=0;i<rooms_culled;i++) {
  619. Room *r=cull_rooms[i];
  620. ERR_CONTINUE( r->bounds.is_empty() ); // how did this happen??
  621. if (r->level<=max_level) //ignore optimization (level too low)
  622. continue;
  623. Vector3 local_point = r->inverse_transform.xform(source->transform.origin);
  624. if (!r->bounds.point_is_inside(local_point))
  625. continue;
  626. room=r;
  627. max_level=r->level;
  628. }
  629. //compute mixing weights (support for multiple listeners in the same output)
  630. float total_distance=0;
  631. for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
  632. Listener *listener=listener_owner.get(L->get());
  633. total_distance+=listener->transform.origin.distance_to(source->transform.origin);
  634. }
  635. //compute spatialization variables, weighted according to distance
  636. float volume_attenuation = 0.0;
  637. float air_absorption_hf_cutoff = 0.0;
  638. float air_absorption = 0.0;
  639. float pitch_scale=0.0;
  640. Vector3 panning;
  641. for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
  642. Listener *listener=listener_owner.get(L->get());
  643. Vector3 rel_vector = listener->transform.xform_inv(source->transform.origin);
  644. Vector3 source_rel_vector = source->transform.xform_inv(listener->transform.origin).normalized();
  645. float distance=rel_vector.length();
  646. float weight = distance/total_distance;
  647. float pscale=1.0;
  648. float distance_scale=listener->params[LISTENER_PARAM_ATTENUATION_SCALE]*room->params[ROOM_PARAM_ATTENUATION_SCALE];
  649. float distance_min=source->params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]*distance_scale;
  650. float distance_max=source->params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]*distance_scale;
  651. float attenuation_exp=source->params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP];
  652. float attenuation=1;
  653. if (distance_max>0) {
  654. distance = CLAMP(distance,distance_min,distance_max);
  655. attenuation = Math::pow(1.0 - ((distance - distance_min)/distance_max),CLAMP(attenuation_exp,0.001,16));
  656. }
  657. float hf_attenuation_cutoff = room->params[ROOM_PARAM_ATTENUATION_HF_CUTOFF];
  658. float hf_attenuation_exp = room->params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP];
  659. float hf_attenuation_floor = room->params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB];
  660. float absorption=Math::db2linear(Math::lerp(hf_attenuation_floor,0,Math::pow(attenuation,hf_attenuation_exp)));
  661. // source emission cone
  662. float emission_deg=source->params[SOURCE_PARAM_EMISSION_CONE_DEGREES];
  663. float emission_attdb=source->params[SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB];
  664. absorption*=_get_attenuation(source_rel_vector.dot(Vector3(0,0,-1)),emission_deg,emission_attdb);
  665. Vector3 vpanning=rel_vector.normalized();
  666. //listener stuff
  667. {
  668. // head cone
  669. float reception_deg=listener->params[LISTENER_PARAM_RECEPTION_CONE_DEGREES];
  670. float reception_attdb=listener->params[LISTENER_PARAM_RECEPTION_CONE_ATTENUATION_DB];
  671. absorption*=_get_attenuation(vpanning.dot(Vector3(0,0,-1)),reception_deg,reception_attdb);
  672. // scale
  673. attenuation*=Math::db2linear(listener->params[LISTENER_PARAM_VOLUME_SCALE_DB]);
  674. pscale*=Math::db2linear(listener->params[LISTENER_PARAM_PITCH_SCALE]);
  675. }
  676. //add values
  677. volume_attenuation+=weight*attenuation; // plus other stuff i guess
  678. air_absorption+=weight*absorption;
  679. air_absorption_hf_cutoff+=weight*hf_attenuation_cutoff;
  680. panning+=vpanning*weight;
  681. pitch_scale+=pscale*weight;
  682. }
  683. RoomReverb reverb_room;
  684. float reverb_send;
  685. /* APPLY ROOM SETTINGS */
  686. {
  687. pitch_scale*=room->params[ROOM_PARAM_PITCH_SCALE];
  688. volume_attenuation*=Math::db2linear(room->params[ROOM_PARAM_VOLUME_SCALE_DB]);
  689. reverb_room=room->reverb;
  690. reverb_send=Math::lerp(1.0,volume_attenuation,room->params[ROOM_PARAM_ATTENUATION_REVERB_SCALE])*room->params[ROOM_PARAM_REVERB_SEND];
  691. }
  692. /* UPDATE VOICE & STREAM */
  693. if (voice==VOICE_IS_STREAM) {
  694. //update voice!!
  695. source->stream_data.panning=panning;
  696. source->stream_data.volume=volume_attenuation*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
  697. source->stream_data.reverb=reverb_room;
  698. source->stream_data.reverb_send=reverb_send;
  699. source->stream_data.filter_gain=air_absorption;
  700. source->stream_data.filter_cutoff=air_absorption_hf_cutoff;
  701. if (!source->stream) //stream is gone bye bye
  702. to_disable.push_back(ActiveVoice(source,voice)); // oh well..
  703. } else if (voice>=0) {
  704. //update stream!!
  705. Source::Voice &v=source->voices[voice];
  706. if (v.restart)
  707. AudioServer::get_singleton()->voice_play(v.voice_rid,v.sample_rid);
  708. float volume_scale = Math::db2linear(v.volume_scale)*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
  709. float volume = volume_attenuation*volume_scale;
  710. reverb_send*=volume_scale;
  711. int mix_rate = v.sample_mix_rate*v.pitch_scale*pitch_scale*source->params[SOURCE_PARAM_PITCH_SCALE];
  712. if (mix_rate<=0) {
  713. ERR_PRINT("Invalid mix rate for voice (0) check for invalid pitch_scale param.");
  714. to_disable.push_back(ActiveVoice(source,voice)); // oh well..
  715. continue; //invalid mix rate, disabling
  716. }
  717. if (v.restart || v.last_volume!=volume)
  718. AudioServer::get_singleton()->voice_set_volume(v.voice_rid,volume);
  719. if (v.restart || v.last_mix_rate!=mix_rate)
  720. AudioServer::get_singleton()->voice_set_mix_rate(v.voice_rid,mix_rate);
  721. if (v.restart || v.last_filter_gain!=air_absorption || v.last_filter_cutoff!=air_absorption_hf_cutoff)
  722. AudioServer::get_singleton()->voice_set_filter(v.voice_rid,AudioServer::FILTER_HIGH_SHELF,air_absorption_hf_cutoff,1.0,air_absorption);
  723. if (v.restart || v.last_panning!=panning)
  724. AudioServer::get_singleton()->voice_set_pan(v.voice_rid,panning.x,panning.y,panning.z);
  725. if (v.restart || v.last_reverb_room!=reverb_room || v.last_reverb_send!=reverb_send)
  726. AudioServer::get_singleton()->voice_set_reverb(v.voice_rid,AudioServer::ReverbRoomType(reverb_room),reverb_send);
  727. v.last_volume=volume;
  728. v.last_mix_rate=mix_rate;
  729. v.last_filter_gain=air_absorption;
  730. v.last_filter_cutoff=air_absorption_hf_cutoff;
  731. v.last_panning=panning;
  732. v.restart=false;
  733. v.active=true;
  734. if (!AudioServer::get_singleton()->voice_is_active(v.voice_rid))
  735. to_disable.push_back(ActiveVoice(source,voice)); // oh well..
  736. }
  737. }
  738. while(to_disable.size()) {
  739. ActiveVoice av = to_disable.front()->get();
  740. av.source->voices[av.voice].active=false;
  741. av.source->voices[av.voice].restart=false;
  742. active_voices.erase(av);
  743. to_disable.pop_front();
  744. }
  745. }
  746. void SpatialSoundServerSW::finish() {
  747. AudioServer::get_singleton()->free(internal_audio_stream_rid);
  748. memdelete(internal_audio_stream);
  749. _clean_up_owner(&source_owner,"Source");
  750. _clean_up_owner(&listener_owner,"Listener");
  751. _clean_up_owner(&room_owner,"Room");
  752. _clean_up_owner(&space_owner,"Space");
  753. memdelete_arr(internal_buffer);
  754. }
  755. SpatialSoundServerSW::SpatialSoundServerSW() {
  756. }