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Juan Linietsky d7d65fa2f2 -improved physics ccd 11 年之前
bin d7d65fa2f2 -improved physics ccd 11 年之前
core d7d65fa2f2 -improved physics ccd 11 年之前
demos d7d65fa2f2 -improved physics ccd 11 年之前
doc d7d65fa2f2 -improved physics ccd 11 年之前
drivers d7d65fa2f2 -improved physics ccd 11 年之前
main d7d65fa2f2 -improved physics ccd 11 年之前
modules 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前
platform d7d65fa2f2 -improved physics ccd 11 年之前
plugins 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前
scene d7d65fa2f2 -improved physics ccd 11 年之前
script 8c1731b679 -project settings are saved when changed 11 年之前
servers d7d65fa2f2 -improved physics ccd 11 年之前
tools d7d65fa2f2 -improved physics ccd 11 年之前
.gitignore 6afd1fd2cb Add .gitignore to ignore autogenerated files in source repository 11 年之前
README.md c85146e112 Create README.md 11 年之前
SConstruct 8b3fecb43d Fix CCFLAGS handling 11 年之前
logo.png 03fd40149f logo.png 11 年之前
methods.py 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前
version.py 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Binary Downloads, Documentation, Community, etc.

Binary downloads, documentation, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://www.godotengine.org/wiki/doku.php?id=advanced