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- /**************************************************************************/
- /* android_editor_gradle_runner.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifdef ANDROID_ENABLED
- #include "android_editor_gradle_runner.h"
- #include "editor/editor_interface.h"
- #include "editor/settings/editor_settings.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/rich_text_label.h"
- #include "../java_godot_wrapper.h"
- #include "../os_android.h"
- void AndroidEditorGradleRunner::run_gradle(const String &p_project_path, const String &p_build_path, const String &p_output_path, const List<String> &p_gradle_build_args, const List<String> &p_gradle_copy_args) {
- project_path = p_project_path;
- build_path = p_build_path;
- output_path = p_output_path;
- gradle_build_args = p_gradle_build_args;
- gradle_copy_args = p_gradle_copy_args;
- if (output_dialog == nullptr) {
- output_label = memnew(RichTextLabel);
- output_label->set_selection_enabled(true);
- output_label->set_context_menu_enabled(true);
- output_label->set_scroll_follow(true);
- output_dialog = memnew(ConfirmationDialog);
- output_dialog->set_unparent_when_invisible(true);
- output_dialog->set_title(TTR("Building Android Project (gradle)"));
- output_dialog->add_child(output_label);
- output_dialog->connect("canceled", callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_cancel));
- }
- output_label->clear();
- output_dialog->get_ok_button()->set_disabled(true);
- EditorInterface::get_singleton()->popup_dialog_centered_ratio(output_dialog);
- state = STATE_BUILDING;
- _android_gradle_build_connect();
- }
- void AndroidEditorGradleRunner::_android_gradle_build_connect() {
- _android_gradle_build_output(0, TTR("> Connecting to Gradle Build Environment..."));
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- if (!godot_java->build_env_connect(callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_build))) {
- _android_gradle_build_failed(TTR("Unable to connect to Gradle Build Environment service"));
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_disconnect() {
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- godot_java->build_env_disconnect();
- }
- void AndroidEditorGradleRunner::_android_gradle_build_output(int p_type, const String &p_line) {
- if (p_type == 0) {
- print_line(p_line);
- output_label->append_text("[color=green]" + p_line + "[/color]\n");
- } else if (p_type == 1) {
- print_line(p_line);
- output_label->add_text(p_line + "\n");
- } else {
- print_error(p_line);
- output_label->append_text("[color=red]" + p_line + "[/color]\n");
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_build() {
- _android_gradle_build_output(0, TTR("> Starting Gradle build..."));
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- job_id = godot_java->build_env_execute(
- "gradle",
- gradle_build_args,
- project_path,
- build_path,
- callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_output),
- callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_build_callback));
- if (job_id < 0) {
- _android_gradle_build_failed(TTR("Failed to execute Gradle command"));
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_build_callback(int p_exit_code) {
- job_id = -1;
- if (p_exit_code != 0) {
- _android_gradle_build_failed();
- return;
- }
- _android_gradle_build_copy();
- }
- void AndroidEditorGradleRunner::_android_gradle_build_copy() {
- _android_gradle_build_output(0, TTR("> Copying Gradle artifacts..."));
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- job_id = godot_java->build_env_execute(
- "gradle",
- gradle_copy_args,
- project_path,
- build_path,
- callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_output),
- callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_copy_callback));
- if (job_id < 0) {
- _android_gradle_build_failed(TTR("Failed to execute Gradle command"));
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_copy_callback(int p_exit_code) {
- job_id = -1;
- if (p_exit_code != 0) {
- _android_gradle_build_failed();
- } else {
- _android_gradle_build_clean_project(true);
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_clean_project(bool p_was_successful) {
- if (state != STATE_CLEANING) {
- state = STATE_CLEANING;
- if (p_was_successful) {
- output_dialog->hide();
- bool prompt_apk_install = EDITOR_GET("export/android/install_exported_apk");
- if (prompt_apk_install) {
- OS_Android::get_singleton()->shell_open(output_path);
- }
- } else {
- output_dialog->get_ok_button()->set_disabled(false);
- }
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- godot_java->build_env_clean_project(
- project_path,
- build_path,
- callable_mp(this, &AndroidEditorGradleRunner::_android_gradle_build_clean_project_callback));
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_clean_project_callback() {
- // Ensure we haven't switched back to STATE_BUILDING in the meantime.
- if (state == STATE_CLEANING) {
- _android_gradle_build_disconnect();
- state = STATE_IDLE;
- }
- }
- void AndroidEditorGradleRunner::_android_gradle_build_failed(const String &p_msg) {
- job_id = -1;
- if (p_msg != "") {
- _android_gradle_build_output(1, p_msg);
- }
- _android_gradle_build_clean_project(false);
- }
- void AndroidEditorGradleRunner::_android_gradle_build_cancel() {
- if (job_id > 0) {
- GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
- godot_java->build_env_cancel(job_id);
- _android_gradle_build_clean_project(false);
- }
- }
- #endif // ANDROID_ENABLED
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