display_server_wayland.h 12 KB

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  1. /**************************************************************************/
  2. /* display_server_wayland.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DISPLAY_SERVER_WAYLAND_H
  31. #define DISPLAY_SERVER_WAYLAND_H
  32. #ifdef WAYLAND_ENABLED
  33. #include "wayland/wayland_thread.h"
  34. #ifdef RD_ENABLED
  35. #include "servers/rendering/rendering_device.h"
  36. #ifdef VULKAN_ENABLED
  37. #include "wayland/vulkan_context_wayland.h"
  38. #endif
  39. #endif //RD_ENABLED
  40. #ifdef GLES3_ENABLED
  41. #include "wayland/egl_manager_wayland.h"
  42. #endif
  43. #if defined(SPEECHD_ENABLED)
  44. #include "tts_linux.h"
  45. #endif
  46. #ifdef DBUS_ENABLED
  47. #include "freedesktop_portal_desktop.h"
  48. #include "freedesktop_screensaver.h"
  49. #endif
  50. #include "core/config/project_settings.h"
  51. #include "core/input/input.h"
  52. #include "scene/resources/atlas_texture.h"
  53. #include "scene/resources/texture.h"
  54. #include "servers/display_server.h"
  55. #include <limits.h>
  56. #include <stdio.h>
  57. #undef CursorShape
  58. class DisplayServerWayland : public DisplayServer {
  59. // No need to register with GDCLASS, it's platform-specific and nothing is added.
  60. struct WindowData {
  61. WindowID id;
  62. Rect2i rect;
  63. Size2i max_size;
  64. Size2i min_size;
  65. Rect2i safe_rect;
  66. #ifdef GLES3_ENABLED
  67. struct wl_egl_window *wl_egl_window = nullptr;
  68. #endif
  69. // Flags whether we have allocated a buffer through the video drivers.
  70. bool visible = false;
  71. DisplayServer::VSyncMode vsync_mode = VSYNC_ENABLED;
  72. uint32_t flags = 0;
  73. DisplayServer::WindowMode mode = WINDOW_MODE_WINDOWED;
  74. Callable rect_changed_callback;
  75. Callable window_event_callback;
  76. Callable input_event_callback;
  77. Callable drop_files_callback;
  78. Callable input_text_callback;
  79. String title;
  80. ObjectID instance_id;
  81. };
  82. struct CustomCursor {
  83. RID rid;
  84. Point2i hotspot;
  85. };
  86. CursorShape cursor_shape = CURSOR_ARROW;
  87. DisplayServer::MouseMode mouse_mode = DisplayServer::MOUSE_MODE_VISIBLE;
  88. HashMap<CursorShape, CustomCursor> custom_cursors;
  89. WindowData main_window;
  90. WaylandThread wayland_thread;
  91. Context context;
  92. bool frame = false;
  93. bool emulate_vsync = false;
  94. String rendering_driver;
  95. #ifdef RD_ENABLED
  96. ApiContextRD *context_rd = nullptr;
  97. RenderingDevice *rendering_device = nullptr;
  98. #endif
  99. #ifdef GLES3_ENABLED
  100. EGLManagerWayland *egl_manager = nullptr;
  101. #endif
  102. #ifdef SPEECHD_ENABLED
  103. TTS_Linux *tts = nullptr;
  104. #endif
  105. #if DBUS_ENABLED
  106. FreeDesktopPortalDesktop *portal_desktop = nullptr;
  107. FreeDesktopScreenSaver *screensaver = nullptr;
  108. bool screensaver_inhibited = false;
  109. #endif
  110. static String _get_app_id_from_context(Context p_context);
  111. void _send_window_event(WindowEvent p_event);
  112. static void dispatch_input_events(const Ref<InputEvent> &p_event);
  113. void _dispatch_input_event(const Ref<InputEvent> &p_event);
  114. void _resize_window(const Size2i &p_size);
  115. virtual void _show_window();
  116. public:
  117. virtual bool has_feature(Feature p_feature) const override;
  118. virtual String get_name() const override;
  119. #ifdef SPEECHD_ENABLED
  120. virtual bool tts_is_speaking() const override;
  121. virtual bool tts_is_paused() const override;
  122. virtual TypedArray<Dictionary> tts_get_voices() const override;
  123. virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
  124. virtual void tts_pause() override;
  125. virtual void tts_resume() override;
  126. virtual void tts_stop() override;
  127. #endif
  128. #ifdef DBUS_ENABLED
  129. virtual bool is_dark_mode_supported() const override;
  130. virtual bool is_dark_mode() const override;
  131. #endif
  132. virtual void mouse_set_mode(MouseMode p_mode) override;
  133. virtual MouseMode mouse_get_mode() const override;
  134. virtual void warp_mouse(const Point2i &p_to) override;
  135. virtual Point2i mouse_get_position() const override;
  136. virtual BitField<MouseButtonMask> mouse_get_button_state() const override;
  137. virtual void clipboard_set(const String &p_text) override;
  138. virtual String clipboard_get() const override;
  139. virtual Ref<Image> clipboard_get_image() const override;
  140. virtual void clipboard_set_primary(const String &p_text) override;
  141. virtual String clipboard_get_primary() const override;
  142. virtual int get_screen_count() const override;
  143. virtual int get_primary_screen() const override;
  144. virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  145. virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  146. virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  147. virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  148. virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  149. virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
  150. virtual void screen_set_keep_on(bool p_enable) override;
  151. virtual bool screen_is_kept_on() const override;
  152. virtual Vector<DisplayServer::WindowID> get_window_list() const override;
  153. virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
  154. virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
  155. virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window_id = MAIN_WINDOW_ID) override;
  156. virtual ObjectID window_get_attached_instance_id(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  157. virtual void window_set_title(const String &p_title, WindowID p_window_id = MAIN_WINDOW_ID) override;
  158. virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window_id = MAIN_WINDOW_ID) override;
  159. virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
  160. virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
  161. virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
  162. virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
  163. virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override;
  164. virtual int window_get_current_screen(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  165. virtual void window_set_current_screen(int p_screen, WindowID p_window_id = MAIN_WINDOW_ID) override;
  166. virtual Point2i window_get_position(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  167. virtual Point2i window_get_position_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  168. virtual void window_set_position(const Point2i &p_position, WindowID p_window_id = MAIN_WINDOW_ID) override;
  169. virtual void window_set_max_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
  170. virtual Size2i window_get_max_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  171. virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
  172. virtual void window_set_transient(WindowID p_window_id, WindowID p_parent) override;
  173. virtual void window_set_min_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
  174. virtual Size2i window_get_min_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  175. virtual void window_set_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override;
  176. virtual Size2i window_get_size(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  177. virtual Size2i window_get_size_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  178. virtual void window_set_mode(WindowMode p_mode, WindowID p_window_id = MAIN_WINDOW_ID) override;
  179. virtual WindowMode window_get_mode(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  180. virtual bool window_is_maximize_allowed(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  181. virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window_id = MAIN_WINDOW_ID) override;
  182. virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window_id = MAIN_WINDOW_ID) const override;
  183. virtual void window_request_attention(WindowID p_window_id = MAIN_WINDOW_ID) override;
  184. virtual void window_move_to_foreground(WindowID p_window_id = MAIN_WINDOW_ID) override;
  185. virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override;
  186. virtual bool window_can_draw(WindowID p_window_id = MAIN_WINDOW_ID) const override;
  187. virtual bool can_any_window_draw() const override;
  188. virtual void window_set_ime_active(const bool p_active, WindowID p_window_id = MAIN_WINDOW_ID) override;
  189. virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window_id = MAIN_WINDOW_ID) override;
  190. virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window_id = MAIN_WINDOW_ID) override;
  191. virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_window_id) const override;
  192. virtual void cursor_set_shape(CursorShape p_shape) override;
  193. virtual CursorShape cursor_get_shape() const override;
  194. virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override;
  195. virtual int keyboard_get_layout_count() const override;
  196. virtual int keyboard_get_current_layout() const override;
  197. virtual void keyboard_set_current_layout(int p_index) override;
  198. virtual String keyboard_get_layout_language(int p_index) const override;
  199. virtual String keyboard_get_layout_name(int p_index) const override;
  200. virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
  201. virtual void process_events() override;
  202. virtual void release_rendering_thread() override;
  203. virtual void make_rendering_thread() override;
  204. virtual void swap_buffers() override;
  205. virtual void set_context(Context p_context) override;
  206. static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Error &r_error);
  207. static Vector<String> get_rendering_drivers_func();
  208. static void register_wayland_driver();
  209. DisplayServerWayland(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
  210. ~DisplayServerWayland();
  211. };
  212. #endif // WAYLAND_ENABLED
  213. #endif // DISPLAY_SERVER_WAYLAND_H