project_settings.h 9.0 KB

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  1. /**************************************************************************/
  2. /* project_settings.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef PROJECT_SETTINGS_H
  31. #define PROJECT_SETTINGS_H
  32. #include "core/object/class_db.h"
  33. #include "core/os/thread_safe.h"
  34. #include "core/templates/hash_map.h"
  35. #include "core/templates/rb_set.h"
  36. class ProjectSettings : public Object {
  37. GDCLASS(ProjectSettings, Object);
  38. _THREAD_SAFE_CLASS_
  39. public:
  40. typedef HashMap<String, Variant> CustomMap;
  41. static const String PROJECT_DATA_DIR_NAME_SUFFIX;
  42. enum {
  43. // Properties that are not for built in values begin from this value, so builtin ones are displayed first.
  44. NO_BUILTIN_ORDER_BASE = 1 << 16
  45. };
  46. #ifdef TOOLS_ENABLED
  47. const static PackedStringArray get_required_features();
  48. const static PackedStringArray get_unsupported_features(const PackedStringArray &p_project_features);
  49. #endif // TOOLS_ENABLED
  50. struct AutoloadInfo {
  51. StringName name;
  52. String path;
  53. bool is_singleton = false;
  54. };
  55. protected:
  56. struct VariantContainer {
  57. int order = 0;
  58. bool persist = false;
  59. bool basic = false;
  60. bool internal = false;
  61. Variant variant;
  62. Variant initial;
  63. bool hide_from_editor = false;
  64. bool overridden = false;
  65. bool restart_if_changed = false;
  66. #ifdef DEBUG_METHODS_ENABLED
  67. bool ignore_value_in_docs = false;
  68. #endif
  69. VariantContainer() {}
  70. VariantContainer(const Variant &p_variant, int p_order, bool p_persist = false) :
  71. order(p_order),
  72. persist(p_persist),
  73. variant(p_variant) {
  74. }
  75. };
  76. int last_order = NO_BUILTIN_ORDER_BASE;
  77. int last_builtin_order = 0;
  78. uint64_t last_save_time = 0;
  79. RBMap<StringName, VariantContainer> props; // NOTE: Key order is used e.g. in the save_custom method.
  80. String resource_path;
  81. HashMap<StringName, PropertyInfo> custom_prop_info;
  82. bool disable_feature_overrides = false;
  83. bool using_datapack = false;
  84. List<String> input_presets;
  85. HashSet<String> custom_features;
  86. HashMap<StringName, StringName> feature_overrides;
  87. HashMap<StringName, AutoloadInfo> autoloads;
  88. String project_data_dir_name;
  89. bool _set(const StringName &p_name, const Variant &p_value);
  90. bool _get(const StringName &p_name, Variant &r_ret) const;
  91. void _get_property_list(List<PropertyInfo> *p_list) const;
  92. bool _property_can_revert(const StringName &p_name) const;
  93. bool _property_get_revert(const StringName &p_name, Variant &r_property) const;
  94. static ProjectSettings *singleton;
  95. Error _load_settings_text(const String &p_path);
  96. Error _load_settings_binary(const String &p_path);
  97. Error _load_settings_text_or_binary(const String &p_text_path, const String &p_bin_path);
  98. Error _save_settings_text(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
  99. Error _save_settings_binary(const String &p_file, const RBMap<String, List<String>> &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
  100. Error _save_custom_bnd(const String &p_file);
  101. #ifdef TOOLS_ENABLED
  102. const static PackedStringArray _get_supported_features();
  103. const static PackedStringArray _trim_to_supported_features(const PackedStringArray &p_project_features);
  104. #endif // TOOLS_ENABLED
  105. void _convert_to_last_version(int p_from_version);
  106. bool _load_resource_pack(const String &p_pack, bool p_replace_files = true, int p_offset = 0);
  107. void _add_property_info_bind(const Dictionary &p_info);
  108. Error _setup(const String &p_path, const String &p_main_pack, bool p_upwards = false, bool p_ignore_override = false);
  109. void _add_builtin_input_map();
  110. protected:
  111. static void _bind_methods();
  112. public:
  113. static const int CONFIG_VERSION = 5;
  114. void set_setting(const String &p_setting, const Variant &p_value);
  115. Variant get_setting(const String &p_setting, const Variant &p_default_value = Variant()) const;
  116. bool has_setting(String p_var) const;
  117. String localize_path(const String &p_path) const;
  118. String globalize_path(const String &p_path) const;
  119. void set_initial_value(const String &p_name, const Variant &p_value);
  120. void set_as_basic(const String &p_name, bool p_basic);
  121. void set_as_internal(const String &p_name, bool p_internal);
  122. void set_restart_if_changed(const String &p_name, bool p_restart);
  123. void set_ignore_value_in_docs(const String &p_name, bool p_ignore);
  124. bool get_ignore_value_in_docs(const String &p_name) const;
  125. String get_project_data_dir_name() const;
  126. String get_project_data_path() const;
  127. String get_resource_path() const;
  128. String get_safe_project_name() const;
  129. String get_imported_files_path() const;
  130. static ProjectSettings *get_singleton();
  131. void clear(const String &p_name);
  132. int get_order(const String &p_name) const;
  133. void set_order(const String &p_name, int p_order);
  134. void set_builtin_order(const String &p_name);
  135. bool is_builtin_setting(const String &p_name) const;
  136. Error setup(const String &p_path, const String &p_main_pack, bool p_upwards = false, bool p_ignore_override = false);
  137. Error load_custom(const String &p_path);
  138. Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
  139. Error save();
  140. void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
  141. const HashMap<StringName, PropertyInfo> &get_custom_property_info() const;
  142. uint64_t get_last_saved_time() { return last_save_time; }
  143. Vector<String> get_optimizer_presets() const;
  144. List<String> get_input_presets() const { return input_presets; }
  145. void set_disable_feature_overrides(bool p_disable);
  146. bool is_using_datapack() const;
  147. bool has_custom_feature(const String &p_feature) const;
  148. const HashMap<StringName, AutoloadInfo> &get_autoload_list() const;
  149. void add_autoload(const AutoloadInfo &p_autoload);
  150. void remove_autoload(const StringName &p_autoload);
  151. bool has_autoload(const StringName &p_autoload) const;
  152. AutoloadInfo get_autoload(const StringName &p_name) const;
  153. ProjectSettings();
  154. ~ProjectSettings();
  155. };
  156. // Not a macro any longer.
  157. Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default, bool p_restart_if_changed = false, bool p_ignore_value_in_docs = false, bool p_basic = false, bool p_internal = false);
  158. #define GLOBAL_DEF(m_var, m_value) _GLOBAL_DEF(m_var, m_value)
  159. #define GLOBAL_DEF_RST(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true)
  160. #define GLOBAL_DEF_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, true)
  161. #define GLOBAL_DEF_RST_NOVAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, true)
  162. #define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var)
  163. #define GLOBAL_DEF_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, false, true)
  164. #define GLOBAL_DEF_RST_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, false, true)
  165. #define GLOBAL_DEF_NOVAL_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, true, true)
  166. #define GLOBAL_DEF_RST_NOVAL_BASIC(m_var, m_value) _GLOBAL_DEF(m_var, m_value, true, true, true)
  167. #define GLOBAL_DEF_INTERNAL(m_var, m_value) _GLOBAL_DEF(m_var, m_value, false, false, false, true)
  168. #endif // PROJECT_SETTINGS_H