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- /**************************************************************************/
- /* file_access_encrypted.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef FILE_ACCESS_ENCRYPTED_H
- #define FILE_ACCESS_ENCRYPTED_H
- #include "core/io/file_access.h"
- #define ENCRYPTED_HEADER_MAGIC 0x43454447
- class FileAccessEncrypted : public FileAccess {
- public:
- enum Mode {
- MODE_READ,
- MODE_WRITE_AES256,
- MODE_MAX
- };
- private:
- Vector<uint8_t> key;
- bool writing = false;
- Ref<FileAccess> file;
- uint64_t base = 0;
- uint64_t length = 0;
- Vector<uint8_t> data;
- mutable uint64_t pos = 0;
- mutable bool eofed = false;
- bool use_magic = true;
- void _close();
- public:
- Error open_and_parse(Ref<FileAccess> p_base, const Vector<uint8_t> &p_key, Mode p_mode, bool p_with_magic = true);
- Error open_and_parse_password(Ref<FileAccess> p_base, const String &p_key, Mode p_mode);
- virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
- virtual bool is_open() const override; ///< true when file is open
- virtual String get_path() const override; /// returns the path for the current open file
- virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
- virtual void seek(uint64_t p_position) override; ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
- virtual uint64_t get_position() const override; ///< get position in the file
- virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const override; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const override; ///< get last error
- virtual void flush() override;
- virtual void store_8(uint8_t p_dest) override; ///< store a byte
- virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
- virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) override;
- virtual uint32_t _get_unix_permissions(const String &p_file) override;
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
- FileAccessEncrypted() {}
- ~FileAccessEncrypted();
- };
- #endif // FILE_ACCESS_ENCRYPTED_H
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