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- /**************************************************************************/
- /* file_access_network.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef FILE_ACCESS_NETWORK_H
- #define FILE_ACCESS_NETWORK_H
- #include "core/io/file_access.h"
- #include "core/io/stream_peer_tcp.h"
- #include "core/os/semaphore.h"
- #include "core/os/thread.h"
- class FileAccessNetwork;
- class FileAccessNetworkClient {
- struct BlockRequest {
- int32_t id;
- uint64_t offset;
- int32_t size;
- };
- List<BlockRequest> block_requests;
- Semaphore sem;
- Thread thread;
- bool quit = false;
- Mutex mutex;
- Mutex blockrequest_mutex;
- HashMap<int, FileAccessNetwork *> accesses;
- Ref<StreamPeerTCP> client;
- int32_t last_id = 0;
- int32_t lockcount = 0;
- Vector<uint8_t> block;
- void _thread_func();
- static void _thread_func(void *s);
- void put_32(int32_t p_32);
- void put_64(int64_t p_64);
- int32_t get_32();
- int64_t get_64();
- void lock_mutex();
- void unlock_mutex();
- friend class FileAccessNetwork;
- static FileAccessNetworkClient *singleton;
- public:
- static FileAccessNetworkClient *get_singleton() { return singleton; }
- Error connect(const String &p_host, int p_port, const String &p_password = "");
- FileAccessNetworkClient();
- ~FileAccessNetworkClient();
- };
- class FileAccessNetwork : public FileAccess {
- Semaphore sem;
- Semaphore page_sem;
- Mutex buffer_mutex;
- bool opened = false;
- uint64_t total_size = 0;
- mutable uint64_t pos = 0;
- int32_t id = -1;
- mutable bool eof_flag = false;
- mutable int32_t last_page = -1;
- mutable uint8_t *last_page_buff = nullptr;
- int32_t page_size = 0;
- int32_t read_ahead = 0;
- mutable int waiting_on_page = -1;
- struct Page {
- int activity = 0;
- bool queued = false;
- Vector<uint8_t> buffer;
- };
- mutable Vector<Page> pages;
- mutable Error response;
- uint64_t exists_modtime = 0;
- friend class FileAccessNetworkClient;
- void _queue_page(int32_t p_page) const;
- void _respond(uint64_t p_len, Error p_status);
- void _set_block(uint64_t p_offset, const Vector<uint8_t> &p_block);
- void _close();
- public:
- enum Command {
- COMMAND_OPEN_FILE,
- COMMAND_READ_BLOCK,
- COMMAND_CLOSE,
- COMMAND_FILE_EXISTS,
- COMMAND_GET_MODTIME,
- };
- enum Response {
- RESPONSE_OPEN,
- RESPONSE_DATA,
- RESPONSE_FILE_EXISTS,
- RESPONSE_GET_MODTIME,
- };
- virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
- virtual bool is_open() const override; ///< true when file is open
- virtual void seek(uint64_t p_position) override; ///< seek to a given position
- virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
- virtual uint64_t get_position() const override; ///< get position in the file
- virtual uint64_t get_length() const override; ///< get size of the file
- virtual bool eof_reached() const override; ///< reading passed EOF
- virtual uint8_t get_8() const override; ///< get a byte
- virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
- virtual Error get_error() const override; ///< get last error
- virtual void flush() override;
- virtual void store_8(uint8_t p_dest) override; ///< store a byte
- virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
- virtual uint64_t _get_modified_time(const String &p_file) override;
- virtual uint32_t _get_unix_permissions(const String &p_file) override;
- virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
- static void configure();
- FileAccessNetwork();
- ~FileAccessNetwork();
- };
- #endif // FILE_ACCESS_NETWORK_H
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