file_access_pack.h 8.4 KB

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  1. /**************************************************************************/
  2. /* file_access_pack.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef FILE_ACCESS_PACK_H
  31. #define FILE_ACCESS_PACK_H
  32. #include "core/io/dir_access.h"
  33. #include "core/io/file_access.h"
  34. #include "core/string/print_string.h"
  35. #include "core/templates/hash_set.h"
  36. #include "core/templates/list.h"
  37. #include "core/templates/rb_map.h"
  38. // Godot's packed file magic header ("GDPC" in ASCII).
  39. #define PACK_HEADER_MAGIC 0x43504447
  40. // The current packed file format version number.
  41. #define PACK_FORMAT_VERSION 2
  42. enum PackFlags {
  43. PACK_DIR_ENCRYPTED = 1 << 0
  44. };
  45. enum PackFileFlags {
  46. PACK_FILE_ENCRYPTED = 1 << 0
  47. };
  48. class PackSource;
  49. class PackedData {
  50. friend class FileAccessPack;
  51. friend class DirAccessPack;
  52. friend class PackSource;
  53. public:
  54. struct PackedFile {
  55. String pack;
  56. uint64_t offset; //if offset is ZERO, the file was ERASED
  57. uint64_t size;
  58. uint8_t md5[16];
  59. PackSource *src = nullptr;
  60. bool encrypted;
  61. };
  62. private:
  63. struct PackedDir {
  64. PackedDir *parent = nullptr;
  65. String name;
  66. HashMap<String, PackedDir *> subdirs;
  67. HashSet<String> files;
  68. };
  69. struct PathMD5 {
  70. uint64_t a = 0;
  71. uint64_t b = 0;
  72. bool operator==(const PathMD5 &p_val) const {
  73. return (a == p_val.a) && (b == p_val.b);
  74. }
  75. static uint32_t hash(const PathMD5 &p_val) {
  76. uint32_t h = hash_murmur3_one_32(p_val.a);
  77. return hash_fmix32(hash_murmur3_one_32(p_val.b, h));
  78. }
  79. PathMD5() {}
  80. explicit PathMD5(const Vector<uint8_t> &p_buf) {
  81. a = *((uint64_t *)&p_buf[0]);
  82. b = *((uint64_t *)&p_buf[8]);
  83. }
  84. };
  85. HashMap<PathMD5, PackedFile, PathMD5> files;
  86. Vector<PackSource *> sources;
  87. PackedDir *root = nullptr;
  88. static PackedData *singleton;
  89. bool disabled = false;
  90. void _free_packed_dirs(PackedDir *p_dir);
  91. public:
  92. void add_pack_source(PackSource *p_source);
  93. void add_path(const String &p_pkg_path, const String &p_path, uint64_t p_ofs, uint64_t p_size, const uint8_t *p_md5, PackSource *p_src, bool p_replace_files, bool p_encrypted = false); // for PackSource
  94. void set_disabled(bool p_disabled) { disabled = p_disabled; }
  95. _FORCE_INLINE_ bool is_disabled() const { return disabled; }
  96. static PackedData *get_singleton() { return singleton; }
  97. Error add_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
  98. _FORCE_INLINE_ Ref<FileAccess> try_open_path(const String &p_path);
  99. _FORCE_INLINE_ bool has_path(const String &p_path);
  100. _FORCE_INLINE_ Ref<DirAccess> try_open_directory(const String &p_path);
  101. _FORCE_INLINE_ bool has_directory(const String &p_path);
  102. PackedData();
  103. ~PackedData();
  104. };
  105. class PackSource {
  106. public:
  107. virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) = 0;
  108. virtual Ref<FileAccess> get_file(const String &p_path, PackedData::PackedFile *p_file) = 0;
  109. virtual ~PackSource() {}
  110. };
  111. class PackedSourcePCK : public PackSource {
  112. public:
  113. virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset) override;
  114. virtual Ref<FileAccess> get_file(const String &p_path, PackedData::PackedFile *p_file) override;
  115. };
  116. class FileAccessPack : public FileAccess {
  117. PackedData::PackedFile pf;
  118. mutable uint64_t pos;
  119. mutable bool eof;
  120. uint64_t off;
  121. Ref<FileAccess> f;
  122. virtual Error open_internal(const String &p_path, int p_mode_flags) override;
  123. virtual uint64_t _get_modified_time(const String &p_file) override { return 0; }
  124. virtual uint32_t _get_unix_permissions(const String &p_file) override { return 0; }
  125. virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override { return FAILED; }
  126. public:
  127. virtual bool is_open() const override;
  128. virtual void seek(uint64_t p_position) override;
  129. virtual void seek_end(int64_t p_position = 0) override;
  130. virtual uint64_t get_position() const override;
  131. virtual uint64_t get_length() const override;
  132. virtual bool eof_reached() const override;
  133. virtual uint8_t get_8() const override;
  134. virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
  135. virtual void set_big_endian(bool p_big_endian) override;
  136. virtual Error get_error() const override;
  137. virtual void flush() override;
  138. virtual void store_8(uint8_t p_dest) override;
  139. virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override;
  140. virtual bool file_exists(const String &p_name) override;
  141. FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file);
  142. };
  143. Ref<FileAccess> PackedData::try_open_path(const String &p_path) {
  144. PathMD5 pmd5(p_path.md5_buffer());
  145. HashMap<PathMD5, PackedFile, PathMD5>::Iterator E = files.find(pmd5);
  146. if (!E) {
  147. return nullptr; //not found
  148. }
  149. if (E->value.offset == 0) {
  150. return nullptr; //was erased
  151. }
  152. return E->value.src->get_file(p_path, &E->value);
  153. }
  154. bool PackedData::has_path(const String &p_path) {
  155. return files.has(PathMD5(p_path.md5_buffer()));
  156. }
  157. bool PackedData::has_directory(const String &p_path) {
  158. Ref<DirAccess> da = try_open_directory(p_path);
  159. if (da.is_valid()) {
  160. return true;
  161. } else {
  162. return false;
  163. }
  164. }
  165. class DirAccessPack : public DirAccess {
  166. PackedData::PackedDir *current;
  167. List<String> list_dirs;
  168. List<String> list_files;
  169. bool cdir = false;
  170. PackedData::PackedDir *_find_dir(String p_dir);
  171. public:
  172. virtual Error list_dir_begin() override;
  173. virtual String get_next() override;
  174. virtual bool current_is_dir() const override;
  175. virtual bool current_is_hidden() const override;
  176. virtual void list_dir_end() override;
  177. virtual int get_drive_count() override;
  178. virtual String get_drive(int p_drive) override;
  179. virtual Error change_dir(String p_dir) override;
  180. virtual String get_current_dir(bool p_include_drive = true) const override;
  181. virtual bool file_exists(String p_file) override;
  182. virtual bool dir_exists(String p_dir) override;
  183. virtual Error make_dir(String p_dir) override;
  184. virtual Error rename(String p_from, String p_to) override;
  185. virtual Error remove(String p_name) override;
  186. uint64_t get_space_left() override;
  187. virtual bool is_link(String p_file) override { return false; }
  188. virtual String read_link(String p_file) override { return p_file; }
  189. virtual Error create_link(String p_source, String p_target) override { return FAILED; }
  190. virtual String get_filesystem_type() const override;
  191. DirAccessPack();
  192. };
  193. Ref<DirAccess> PackedData::try_open_directory(const String &p_path) {
  194. Ref<DirAccess> da = memnew(DirAccessPack());
  195. if (da->change_dir(p_path) != OK) {
  196. da = Ref<DirAccess>();
  197. }
  198. return da;
  199. }
  200. #endif // FILE_ACCESS_PACK_H