java_godot_io_wrapper.cpp 10 KB

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  1. /**************************************************************************/
  2. /* java_godot_io_wrapper.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "java_godot_io_wrapper.h"
  31. #include "core/error/error_list.h"
  32. #include "core/math/rect2.h"
  33. #include "core/variant/variant.h"
  34. // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
  35. // we can't cache it.
  36. // For GodotIO we call all access methods from our thread and we thus get a valid JNIEnv
  37. // from get_jni_env().
  38. GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instance) {
  39. godot_io_instance = p_env->NewGlobalRef(p_godot_io_instance);
  40. if (godot_io_instance) {
  41. cls = p_env->GetObjectClass(godot_io_instance);
  42. if (cls) {
  43. cls = (jclass)p_env->NewGlobalRef(cls);
  44. } else {
  45. // this is a pretty serious fail.. bail... pointers will stay 0
  46. return;
  47. }
  48. _open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
  49. _get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;");
  50. _get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
  51. _get_display_cutouts = p_env->GetMethodID(cls, "getDisplayCutouts", "()[I"),
  52. _get_display_safe_area = p_env->GetMethodID(cls, "getDisplaySafeArea", "()[I"),
  53. _get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
  54. _get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
  55. _get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
  56. _get_scaled_density = p_env->GetMethodID(cls, "getScaledDensity", "()F");
  57. _get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
  58. _get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
  59. _show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;IIII)V");
  60. _hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
  61. _set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
  62. _get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
  63. _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
  64. }
  65. }
  66. GodotIOJavaWrapper::~GodotIOJavaWrapper() {
  67. JNIEnv *env = get_jni_env();
  68. ERR_FAIL_NULL(env);
  69. env->DeleteGlobalRef(cls);
  70. env->DeleteGlobalRef(godot_io_instance);
  71. }
  72. jobject GodotIOJavaWrapper::get_instance() {
  73. return godot_io_instance;
  74. }
  75. Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
  76. if (_open_URI) {
  77. JNIEnv *env = get_jni_env();
  78. ERR_FAIL_NULL_V(env, ERR_UNAVAILABLE);
  79. jstring jStr = env->NewStringUTF(p_uri.utf8().get_data());
  80. Error result = env->CallIntMethod(godot_io_instance, _open_URI, jStr) ? ERR_CANT_OPEN : OK;
  81. env->DeleteLocalRef(jStr);
  82. return result;
  83. } else {
  84. return ERR_UNAVAILABLE;
  85. }
  86. }
  87. String GodotIOJavaWrapper::get_cache_dir() {
  88. if (_get_cache_dir) {
  89. JNIEnv *env = get_jni_env();
  90. ERR_FAIL_NULL_V(env, String());
  91. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_cache_dir);
  92. return jstring_to_string(s, env);
  93. } else {
  94. return String();
  95. }
  96. }
  97. String GodotIOJavaWrapper::get_user_data_dir() {
  98. if (_get_data_dir) {
  99. JNIEnv *env = get_jni_env();
  100. ERR_FAIL_NULL_V(env, String());
  101. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
  102. return jstring_to_string(s, env);
  103. } else {
  104. return String();
  105. }
  106. }
  107. String GodotIOJavaWrapper::get_locale() {
  108. if (_get_locale) {
  109. JNIEnv *env = get_jni_env();
  110. ERR_FAIL_NULL_V(env, String());
  111. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_locale);
  112. return jstring_to_string(s, env);
  113. } else {
  114. return String();
  115. }
  116. }
  117. String GodotIOJavaWrapper::get_model() {
  118. if (_get_model) {
  119. JNIEnv *env = get_jni_env();
  120. ERR_FAIL_NULL_V(env, String());
  121. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_model);
  122. return jstring_to_string(s, env);
  123. } else {
  124. return String();
  125. }
  126. }
  127. int GodotIOJavaWrapper::get_screen_dpi() {
  128. if (_get_screen_DPI) {
  129. JNIEnv *env = get_jni_env();
  130. ERR_FAIL_NULL_V(env, 160);
  131. return env->CallIntMethod(godot_io_instance, _get_screen_DPI);
  132. } else {
  133. return 160;
  134. }
  135. }
  136. float GodotIOJavaWrapper::get_scaled_density() {
  137. if (_get_scaled_density) {
  138. JNIEnv *env = get_jni_env();
  139. ERR_FAIL_NULL_V(env, 1.0f);
  140. return env->CallFloatMethod(godot_io_instance, _get_scaled_density);
  141. } else {
  142. return 1.0f;
  143. }
  144. }
  145. float GodotIOJavaWrapper::get_screen_refresh_rate(float fallback) {
  146. if (_get_screen_refresh_rate) {
  147. JNIEnv *env = get_jni_env();
  148. if (env == nullptr) {
  149. ERR_PRINT("An error occurred while trying to get screen refresh rate.");
  150. return fallback;
  151. }
  152. return (float)env->CallDoubleMethod(godot_io_instance, _get_screen_refresh_rate, (double)fallback);
  153. }
  154. ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
  155. return fallback;
  156. }
  157. TypedArray<Rect2> GodotIOJavaWrapper::get_display_cutouts() {
  158. TypedArray<Rect2> result;
  159. ERR_FAIL_NULL_V(_get_display_cutouts, result);
  160. JNIEnv *env = get_jni_env();
  161. ERR_FAIL_NULL_V(env, result);
  162. jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_cutouts);
  163. jint arrayLength = env->GetArrayLength(returnArray);
  164. jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
  165. int cutouts = arrayLength / 4;
  166. for (int i = 0; i < cutouts; i++) {
  167. int x = arrayBody[i * 4];
  168. int y = arrayBody[i * 4 + 1];
  169. int width = arrayBody[i * 4 + 2];
  170. int height = arrayBody[i * 4 + 3];
  171. Rect2 cutout(x, y, width, height);
  172. result.append(cutout);
  173. }
  174. env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
  175. return result;
  176. }
  177. Rect2i GodotIOJavaWrapper::get_display_safe_area() {
  178. Rect2i result;
  179. ERR_FAIL_NULL_V(_get_display_safe_area, result);
  180. JNIEnv *env = get_jni_env();
  181. ERR_FAIL_NULL_V(env, result);
  182. jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_display_safe_area);
  183. ERR_FAIL_COND_V(env->GetArrayLength(returnArray) != 4, result);
  184. jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
  185. result = Rect2i(arrayBody[0], arrayBody[1], arrayBody[2], arrayBody[3]);
  186. env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
  187. return result;
  188. }
  189. String GodotIOJavaWrapper::get_unique_id() {
  190. if (_get_unique_id) {
  191. JNIEnv *env = get_jni_env();
  192. ERR_FAIL_NULL_V(env, String());
  193. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
  194. return jstring_to_string(s, env);
  195. } else {
  196. return String();
  197. }
  198. }
  199. bool GodotIOJavaWrapper::has_vk() {
  200. return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr);
  201. }
  202. void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  203. if (_show_keyboard) {
  204. JNIEnv *env = get_jni_env();
  205. ERR_FAIL_NULL(env);
  206. jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
  207. env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_type, p_max_input_length, p_cursor_start, p_cursor_end);
  208. env->DeleteLocalRef(jStr);
  209. }
  210. }
  211. void GodotIOJavaWrapper::hide_vk() {
  212. if (_hide_keyboard) {
  213. JNIEnv *env = get_jni_env();
  214. ERR_FAIL_NULL(env);
  215. env->CallVoidMethod(godot_io_instance, _hide_keyboard);
  216. }
  217. }
  218. void GodotIOJavaWrapper::set_screen_orientation(int p_orient) {
  219. if (_set_screen_orientation) {
  220. JNIEnv *env = get_jni_env();
  221. ERR_FAIL_NULL(env);
  222. env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient);
  223. }
  224. }
  225. int GodotIOJavaWrapper::get_screen_orientation() {
  226. if (_get_screen_orientation) {
  227. JNIEnv *env = get_jni_env();
  228. ERR_FAIL_NULL_V(env, 0);
  229. return env->CallIntMethod(godot_io_instance, _get_screen_orientation);
  230. } else {
  231. return 0;
  232. }
  233. }
  234. String GodotIOJavaWrapper::get_system_dir(int p_dir, bool p_shared_storage) {
  235. if (_get_system_dir) {
  236. JNIEnv *env = get_jni_env();
  237. ERR_FAIL_NULL_V(env, String("."));
  238. jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir, p_shared_storage);
  239. return jstring_to_string(s, env);
  240. } else {
  241. return String(".");
  242. }
  243. }
  244. // SafeNumeric because it can be changed from non-main thread and we need to
  245. // ensure the change is immediately visible to other threads.
  246. static SafeNumeric<int> virtual_keyboard_height;
  247. int GodotIOJavaWrapper::get_vk_height() {
  248. return virtual_keyboard_height.get();
  249. }
  250. void GodotIOJavaWrapper::set_vk_height(int p_height) {
  251. virtual_keyboard_height.set(p_height);
  252. }