visual_server_canvas.cpp 45 KB

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  1. /*************************************************************************/
  2. /* visual_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_server_canvas.h"
  31. #include "visual_server_globals.h"
  32. #include "visual_server_raster.h"
  33. #include "visual_server_viewport.h"
  34. void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  35. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  36. RasterizerCanvas::Item *z_list[z_range];
  37. RasterizerCanvas::Item *z_last_list[z_range];
  38. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  39. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  40. _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  41. for (int i = 0; i < z_range; i++) {
  42. if (!z_list[i])
  43. continue;
  44. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights, p_transform);
  45. }
  46. }
  47. void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2D p_transform, VisualServerCanvas::Item *p_material_owner, VisualServerCanvas::Item **r_items, int &r_index) {
  48. int child_item_count = p_canvas_item->child_items.size();
  49. VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
  50. for (int i = 0; i < child_item_count; i++) {
  51. if (child_items[i]->visible) {
  52. if (r_items) {
  53. r_items[r_index] = child_items[i];
  54. child_items[i]->ysort_xform = p_transform;
  55. child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
  56. child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : NULL;
  57. }
  58. r_index++;
  59. if (child_items[i]->sort_y)
  60. _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index);
  61. }
  62. }
  63. }
  64. void _mark_ysort_dirty(VisualServerCanvas::Item *ysort_owner, RID_Owner<VisualServerCanvas::Item> &canvas_item_owner) {
  65. while (ysort_owner && ysort_owner->sort_y) {
  66. ysort_owner->ysort_children_count = -1;
  67. ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : NULL;
  68. }
  69. }
  70. void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  71. Item *ci = p_canvas_item;
  72. if (!ci->visible)
  73. return;
  74. if (ci->children_order_dirty) {
  75. ci->child_items.sort_custom<ItemIndexSort>();
  76. ci->children_order_dirty = false;
  77. }
  78. Rect2 rect = ci->get_rect();
  79. Transform2D xform = p_transform * ci->xform;
  80. Rect2 global_rect = xform.xform(rect);
  81. global_rect.position += p_clip_rect.position;
  82. if (ci->use_parent_material && p_material_owner)
  83. ci->material_owner = p_material_owner;
  84. else {
  85. p_material_owner = ci;
  86. ci->material_owner = NULL;
  87. }
  88. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  89. if (modulate.a < 0.007)
  90. return;
  91. int child_item_count = ci->child_items.size();
  92. Item **child_items = ci->child_items.ptrw();
  93. if (ci->clip) {
  94. if (p_canvas_clip != NULL) {
  95. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  96. } else {
  97. ci->final_clip_rect = global_rect;
  98. }
  99. ci->final_clip_owner = ci;
  100. } else {
  101. ci->final_clip_owner = p_canvas_clip;
  102. }
  103. if (ci->sort_y) {
  104. if (ci->ysort_children_count == -1) {
  105. ci->ysort_children_count = 0;
  106. _collect_ysort_children(ci, Transform2D(), p_material_owner, NULL, ci->ysort_children_count);
  107. }
  108. child_item_count = ci->ysort_children_count;
  109. child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  110. int i = 0;
  111. _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i);
  112. SortArray<Item *, ItemPtrSort> sorter;
  113. sorter.sort(child_items, child_item_count);
  114. }
  115. if (ci->z_relative)
  116. p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
  117. else
  118. p_z = ci->z_index;
  119. for (int i = 0; i < child_item_count; i++) {
  120. if (!child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  121. continue;
  122. if (ci->sort_y) {
  123. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  124. } else {
  125. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  126. }
  127. }
  128. if (ci->copy_back_buffer) {
  129. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  130. }
  131. if (ci->update_when_visible) {
  132. VisualServerRaster::redraw_request();
  133. }
  134. if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
  135. //something to draw?
  136. ci->final_transform = xform;
  137. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  138. ci->global_rect_cache = global_rect;
  139. ci->global_rect_cache.position -= p_clip_rect.position;
  140. ci->light_masked = false;
  141. int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
  142. if (z_last_list[zidx]) {
  143. z_last_list[zidx]->next = ci;
  144. z_last_list[zidx] = ci;
  145. } else {
  146. z_list[zidx] = ci;
  147. z_last_list[zidx] = ci;
  148. }
  149. ci->next = NULL;
  150. }
  151. for (int i = 0; i < child_item_count; i++) {
  152. if (child_items[i]->behind || (ci->sort_y && child_items[i]->sort_y))
  153. continue;
  154. if (ci->sort_y) {
  155. _render_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner);
  156. } else {
  157. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  158. }
  159. }
  160. }
  161. void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  162. if (!p_masked_lights)
  163. return;
  164. RasterizerCanvas::Item *ci = p_canvas_item;
  165. while (ci) {
  166. RasterizerCanvas::Light *light = p_masked_lights;
  167. while (light) {
  168. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  169. ci->light_masked = true;
  170. }
  171. light = light->mask_next_ptr;
  172. }
  173. ci = ci->next;
  174. }
  175. }
  176. void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  177. VSG::canvas_render->canvas_begin();
  178. if (p_canvas->children_order_dirty) {
  179. p_canvas->child_items.sort();
  180. p_canvas->children_order_dirty = false;
  181. }
  182. int l = p_canvas->child_items.size();
  183. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  184. bool has_mirror = false;
  185. for (int i = 0; i < l; i++) {
  186. if (ci[i].mirror.x || ci[i].mirror.y) {
  187. has_mirror = true;
  188. break;
  189. }
  190. }
  191. if (!has_mirror) {
  192. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  193. RasterizerCanvas::Item *z_list[z_range];
  194. RasterizerCanvas::Item *z_last_list[z_range];
  195. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  196. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  197. for (int i = 0; i < l; i++) {
  198. _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  199. }
  200. for (int i = 0; i < z_range; i++) {
  201. if (!z_list[i])
  202. continue;
  203. if (p_masked_lights) {
  204. _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
  205. }
  206. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights, p_transform);
  207. }
  208. } else {
  209. for (int i = 0; i < l; i++) {
  210. const Canvas::ChildItem &ci2 = p_canvas->child_items[i];
  211. _render_canvas_item_tree(ci2.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  212. //mirroring (useful for scrolling backgrounds)
  213. if (ci2.mirror.x != 0) {
  214. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci2.mirror.x, 0));
  215. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  216. }
  217. if (ci2.mirror.y != 0) {
  218. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci2.mirror.y));
  219. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  220. }
  221. if (ci2.mirror.y != 0 && ci2.mirror.x != 0) {
  222. Transform2D xform2 = p_transform * Transform2D(0, ci2.mirror);
  223. _render_canvas_item_tree(ci2.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  224. }
  225. }
  226. }
  227. VSG::canvas_render->canvas_end();
  228. }
  229. RID VisualServerCanvas::canvas_create() {
  230. Canvas *canvas = memnew(Canvas);
  231. ERR_FAIL_COND_V(!canvas, RID());
  232. RID rid = canvas_owner.make_rid(canvas);
  233. return rid;
  234. }
  235. void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  236. Canvas *canvas = canvas_owner.getornull(p_canvas);
  237. ERR_FAIL_COND(!canvas);
  238. Item *canvas_item = canvas_item_owner.getornull(p_item);
  239. ERR_FAIL_COND(!canvas_item);
  240. int idx = canvas->find_item(canvas_item);
  241. ERR_FAIL_COND(idx == -1);
  242. canvas->child_items.write[idx].mirror = p_mirroring;
  243. }
  244. void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  245. Canvas *canvas = canvas_owner.get(p_canvas);
  246. ERR_FAIL_COND(!canvas);
  247. canvas->modulate = p_color;
  248. }
  249. void VisualServerCanvas::canvas_set_disable_scale(bool p_disable) {
  250. disable_scale = p_disable;
  251. }
  252. void VisualServerCanvas::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
  253. Canvas *canvas = canvas_owner.get(p_canvas);
  254. ERR_FAIL_COND(!canvas);
  255. canvas->parent = p_parent;
  256. canvas->parent_scale = p_scale;
  257. }
  258. RID VisualServerCanvas::canvas_item_create() {
  259. Item *canvas_item = memnew(Item);
  260. ERR_FAIL_COND_V(!canvas_item, RID());
  261. return canvas_item_owner.make_rid(canvas_item);
  262. }
  263. void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  264. Item *canvas_item = canvas_item_owner.getornull(p_item);
  265. ERR_FAIL_COND(!canvas_item);
  266. if (canvas_item->parent.is_valid()) {
  267. if (canvas_owner.owns(canvas_item->parent)) {
  268. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  269. canvas->erase_item(canvas_item);
  270. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  271. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  272. item_owner->child_items.erase(canvas_item);
  273. _mark_ysort_dirty(item_owner, canvas_item_owner);
  274. }
  275. canvas_item->parent = RID();
  276. }
  277. if (p_parent.is_valid()) {
  278. if (canvas_owner.owns(p_parent)) {
  279. Canvas *canvas = canvas_owner.get(p_parent);
  280. Canvas::ChildItem ci;
  281. ci.item = canvas_item;
  282. canvas->child_items.push_back(ci);
  283. canvas->children_order_dirty = true;
  284. } else if (canvas_item_owner.owns(p_parent)) {
  285. Item *item_owner = canvas_item_owner.get(p_parent);
  286. item_owner->child_items.push_back(canvas_item);
  287. item_owner->children_order_dirty = true;
  288. _mark_ysort_dirty(item_owner, canvas_item_owner);
  289. } else {
  290. ERR_EXPLAIN("Invalid parent");
  291. ERR_FAIL();
  292. }
  293. }
  294. canvas_item->parent = p_parent;
  295. }
  296. void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  297. Item *canvas_item = canvas_item_owner.getornull(p_item);
  298. ERR_FAIL_COND(!canvas_item);
  299. canvas_item->visible = p_visible;
  300. if (canvas_item->parent.is_valid() && canvas_item_owner.owns(canvas_item->parent)) {
  301. _mark_ysort_dirty(canvas_item_owner.get(canvas_item->parent), canvas_item_owner);
  302. }
  303. }
  304. void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  305. Item *canvas_item = canvas_item_owner.getornull(p_item);
  306. ERR_FAIL_COND(!canvas_item);
  307. canvas_item->light_mask = p_mask;
  308. }
  309. void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  310. Item *canvas_item = canvas_item_owner.getornull(p_item);
  311. ERR_FAIL_COND(!canvas_item);
  312. canvas_item->xform = p_transform;
  313. }
  314. void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  315. Item *canvas_item = canvas_item_owner.getornull(p_item);
  316. ERR_FAIL_COND(!canvas_item);
  317. canvas_item->clip = p_clip;
  318. }
  319. void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  320. Item *canvas_item = canvas_item_owner.getornull(p_item);
  321. ERR_FAIL_COND(!canvas_item);
  322. canvas_item->distance_field = p_enable;
  323. }
  324. void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  325. Item *canvas_item = canvas_item_owner.getornull(p_item);
  326. ERR_FAIL_COND(!canvas_item);
  327. canvas_item->custom_rect = p_custom_rect;
  328. canvas_item->rect = p_rect;
  329. }
  330. void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  331. Item *canvas_item = canvas_item_owner.getornull(p_item);
  332. ERR_FAIL_COND(!canvas_item);
  333. canvas_item->modulate = p_color;
  334. }
  335. void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  336. Item *canvas_item = canvas_item_owner.getornull(p_item);
  337. ERR_FAIL_COND(!canvas_item);
  338. canvas_item->self_modulate = p_color;
  339. }
  340. void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  341. Item *canvas_item = canvas_item_owner.getornull(p_item);
  342. ERR_FAIL_COND(!canvas_item);
  343. canvas_item->behind = p_enable;
  344. }
  345. void VisualServerCanvas::canvas_item_set_update_when_visible(RID p_item, bool p_update) {
  346. Item *canvas_item = canvas_item_owner.getornull(p_item);
  347. ERR_FAIL_COND(!canvas_item);
  348. canvas_item->update_when_visible = p_update;
  349. }
  350. void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
  351. Item *canvas_item = canvas_item_owner.getornull(p_item);
  352. ERR_FAIL_COND(!canvas_item);
  353. Item::CommandLine *line = memnew(Item::CommandLine);
  354. ERR_FAIL_COND(!line);
  355. line->color = p_color;
  356. line->from = p_from;
  357. line->to = p_to;
  358. line->width = p_width;
  359. line->antialiased = p_antialiased;
  360. canvas_item->rect_dirty = true;
  361. canvas_item->commands.push_back(line);
  362. }
  363. void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  364. ERR_FAIL_COND(p_points.size() < 2);
  365. Item *canvas_item = canvas_item_owner.getornull(p_item);
  366. ERR_FAIL_COND(!canvas_item);
  367. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  368. ERR_FAIL_COND(!pline);
  369. pline->antialiased = p_antialiased;
  370. pline->multiline = false;
  371. if (p_width <= 1) {
  372. pline->lines = p_points;
  373. pline->line_colors = p_colors;
  374. if (pline->line_colors.size() == 0) {
  375. pline->line_colors.push_back(Color(1, 1, 1, 1));
  376. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  377. pline->line_colors.resize(1);
  378. }
  379. } else {
  380. //make a trianglestrip for drawing the line...
  381. Vector2 prev_t;
  382. pline->triangles.resize(p_points.size() * 2);
  383. if (p_antialiased) {
  384. pline->lines.resize(p_points.size() * 2);
  385. }
  386. if (p_colors.size() == 0) {
  387. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  388. if (p_antialiased) {
  389. pline->line_colors.push_back(Color(1, 1, 1, 1));
  390. }
  391. } else if (p_colors.size() == 1) {
  392. pline->triangle_colors = p_colors;
  393. pline->line_colors = p_colors;
  394. } else {
  395. if (p_colors.size() != p_points.size()) {
  396. pline->triangle_colors.push_back(p_colors[0]);
  397. pline->line_colors.push_back(p_colors[0]);
  398. } else {
  399. pline->triangle_colors.resize(pline->triangles.size());
  400. pline->line_colors.resize(pline->lines.size());
  401. }
  402. }
  403. for (int i = 0; i < p_points.size(); i++) {
  404. Vector2 t;
  405. if (i == p_points.size() - 1) {
  406. t = prev_t;
  407. } else {
  408. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  409. if (i == 0) {
  410. prev_t = t;
  411. }
  412. }
  413. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  414. if (p_antialiased) {
  415. pline->lines.write[i] = p_points[i] + tangent;
  416. pline->lines.write[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  417. if (pline->line_colors.size() > 1) {
  418. pline->line_colors.write[i] = p_colors[i];
  419. pline->line_colors.write[p_points.size() * 2 - i - 1] = p_colors[i];
  420. }
  421. }
  422. pline->triangles.write[i * 2 + 0] = p_points[i] + tangent;
  423. pline->triangles.write[i * 2 + 1] = p_points[i] - tangent;
  424. if (pline->triangle_colors.size() > 1) {
  425. pline->triangle_colors.write[i * 2 + 0] = p_colors[i];
  426. pline->triangle_colors.write[i * 2 + 1] = p_colors[i];
  427. }
  428. prev_t = t;
  429. }
  430. }
  431. canvas_item->rect_dirty = true;
  432. canvas_item->commands.push_back(pline);
  433. }
  434. void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  435. ERR_FAIL_COND(p_points.size() < 2);
  436. Item *canvas_item = canvas_item_owner.getornull(p_item);
  437. ERR_FAIL_COND(!canvas_item);
  438. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  439. ERR_FAIL_COND(!pline);
  440. pline->antialiased = false; //todo
  441. pline->multiline = true;
  442. pline->lines = p_points;
  443. pline->line_colors = p_colors;
  444. if (pline->line_colors.size() == 0) {
  445. pline->line_colors.push_back(Color(1, 1, 1, 1));
  446. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  447. pline->line_colors.resize(1);
  448. }
  449. canvas_item->rect_dirty = true;
  450. canvas_item->commands.push_back(pline);
  451. }
  452. void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  453. Item *canvas_item = canvas_item_owner.getornull(p_item);
  454. ERR_FAIL_COND(!canvas_item);
  455. Item::CommandRect *rect = memnew(Item::CommandRect);
  456. ERR_FAIL_COND(!rect);
  457. rect->modulate = p_color;
  458. rect->rect = p_rect;
  459. canvas_item->rect_dirty = true;
  460. canvas_item->commands.push_back(rect);
  461. }
  462. void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  463. Item *canvas_item = canvas_item_owner.getornull(p_item);
  464. ERR_FAIL_COND(!canvas_item);
  465. Item::CommandCircle *circle = memnew(Item::CommandCircle);
  466. ERR_FAIL_COND(!circle);
  467. circle->color = p_color;
  468. circle->pos = p_pos;
  469. circle->radius = p_radius;
  470. canvas_item->commands.push_back(circle);
  471. }
  472. void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
  473. Item *canvas_item = canvas_item_owner.getornull(p_item);
  474. ERR_FAIL_COND(!canvas_item);
  475. Item::CommandRect *rect = memnew(Item::CommandRect);
  476. ERR_FAIL_COND(!rect);
  477. rect->modulate = p_modulate;
  478. rect->rect = p_rect;
  479. rect->flags = 0;
  480. if (p_tile) {
  481. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  482. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  483. rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height));
  484. }
  485. if (p_rect.size.x < 0) {
  486. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  487. rect->rect.size.x = -rect->rect.size.x;
  488. }
  489. if (p_rect.size.y < 0) {
  490. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  491. rect->rect.size.y = -rect->rect.size.y;
  492. }
  493. if (p_transpose) {
  494. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  495. SWAP(rect->rect.size.x, rect->rect.size.y);
  496. }
  497. rect->texture = p_texture;
  498. rect->normal_map = p_normal_map;
  499. canvas_item->rect_dirty = true;
  500. canvas_item->commands.push_back(rect);
  501. }
  502. void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
  503. Item *canvas_item = canvas_item_owner.getornull(p_item);
  504. ERR_FAIL_COND(!canvas_item);
  505. Item::CommandRect *rect = memnew(Item::CommandRect);
  506. ERR_FAIL_COND(!rect);
  507. rect->modulate = p_modulate;
  508. rect->rect = p_rect;
  509. rect->texture = p_texture;
  510. rect->normal_map = p_normal_map;
  511. rect->source = p_src_rect;
  512. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  513. if (p_rect.size.x < 0) {
  514. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  515. rect->rect.size.x = -rect->rect.size.x;
  516. }
  517. if (p_rect.size.y < 0) {
  518. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  519. rect->rect.size.y = -rect->rect.size.y;
  520. }
  521. if (p_transpose) {
  522. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  523. SWAP(rect->rect.size.x, rect->rect.size.y);
  524. }
  525. if (p_clip_uv) {
  526. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  527. }
  528. canvas_item->rect_dirty = true;
  529. canvas_item->commands.push_back(rect);
  530. }
  531. void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
  532. Item *canvas_item = canvas_item_owner.getornull(p_item);
  533. ERR_FAIL_COND(!canvas_item);
  534. Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
  535. ERR_FAIL_COND(!style);
  536. style->texture = p_texture;
  537. style->normal_map = p_normal_map;
  538. style->rect = p_rect;
  539. style->source = p_source;
  540. style->draw_center = p_draw_center;
  541. style->color = p_modulate;
  542. style->margin[MARGIN_LEFT] = p_topleft.x;
  543. style->margin[MARGIN_TOP] = p_topleft.y;
  544. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  545. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  546. style->axis_x = p_x_axis_mode;
  547. style->axis_y = p_y_axis_mode;
  548. canvas_item->rect_dirty = true;
  549. canvas_item->commands.push_back(style);
  550. }
  551. void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
  552. Item *canvas_item = canvas_item_owner.getornull(p_item);
  553. ERR_FAIL_COND(!canvas_item);
  554. Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
  555. ERR_FAIL_COND(!prim);
  556. prim->texture = p_texture;
  557. prim->normal_map = p_normal_map;
  558. prim->points = p_points;
  559. prim->uvs = p_uvs;
  560. prim->colors = p_colors;
  561. prim->width = p_width;
  562. canvas_item->rect_dirty = true;
  563. canvas_item->commands.push_back(prim);
  564. }
  565. void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
  566. Item *canvas_item = canvas_item_owner.getornull(p_item);
  567. ERR_FAIL_COND(!canvas_item);
  568. #ifdef DEBUG_ENABLED
  569. int pointcount = p_points.size();
  570. ERR_FAIL_COND(pointcount < 3);
  571. int color_size = p_colors.size();
  572. int uv_size = p_uvs.size();
  573. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  574. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  575. #endif
  576. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  577. if (indices.empty()) {
  578. ERR_EXPLAIN("Bad Polygon!");
  579. ERR_FAIL();
  580. }
  581. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  582. ERR_FAIL_COND(!polygon);
  583. polygon->texture = p_texture;
  584. polygon->normal_map = p_normal_map;
  585. polygon->points = p_points;
  586. polygon->uvs = p_uvs;
  587. polygon->colors = p_colors;
  588. polygon->indices = indices;
  589. polygon->count = indices.size();
  590. polygon->antialiased = p_antialiased;
  591. canvas_item->rect_dirty = true;
  592. canvas_item->commands.push_back(polygon);
  593. }
  594. void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count, RID p_normal_map) {
  595. Item *canvas_item = canvas_item_owner.getornull(p_item);
  596. ERR_FAIL_COND(!canvas_item);
  597. int vertex_count = p_points.size();
  598. ERR_FAIL_COND(vertex_count == 0);
  599. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1);
  600. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count);
  601. ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4);
  602. ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4);
  603. Vector<int> indices = p_indices;
  604. int count = p_count * 3;
  605. if (indices.empty()) {
  606. ERR_FAIL_COND(vertex_count % 3 != 0);
  607. if (p_count == -1)
  608. count = vertex_count;
  609. } else {
  610. ERR_FAIL_COND(indices.size() % 3 != 0);
  611. if (p_count == -1)
  612. count = indices.size();
  613. }
  614. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  615. ERR_FAIL_COND(!polygon);
  616. polygon->texture = p_texture;
  617. polygon->normal_map = p_normal_map;
  618. polygon->points = p_points;
  619. polygon->uvs = p_uvs;
  620. polygon->colors = p_colors;
  621. polygon->bones = p_bones;
  622. polygon->weights = p_weights;
  623. polygon->indices = indices;
  624. polygon->count = count;
  625. polygon->antialiased = false;
  626. canvas_item->rect_dirty = true;
  627. canvas_item->commands.push_back(polygon);
  628. }
  629. void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  630. Item *canvas_item = canvas_item_owner.getornull(p_item);
  631. ERR_FAIL_COND(!canvas_item);
  632. Item::CommandTransform *tr = memnew(Item::CommandTransform);
  633. ERR_FAIL_COND(!tr);
  634. tr->xform = p_transform;
  635. canvas_item->commands.push_back(tr);
  636. }
  637. void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_texture, RID p_normal_map) {
  638. Item *canvas_item = canvas_item_owner.getornull(p_item);
  639. ERR_FAIL_COND(!canvas_item);
  640. Item::CommandMesh *m = memnew(Item::CommandMesh);
  641. ERR_FAIL_COND(!m);
  642. m->mesh = p_mesh;
  643. m->texture = p_texture;
  644. m->normal_map = p_normal_map;
  645. canvas_item->commands.push_back(m);
  646. }
  647. void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal) {
  648. Item *canvas_item = canvas_item_owner.getornull(p_item);
  649. ERR_FAIL_COND(!canvas_item);
  650. Item::CommandParticles *part = memnew(Item::CommandParticles);
  651. ERR_FAIL_COND(!part);
  652. part->particles = p_particles;
  653. part->texture = p_texture;
  654. part->normal_map = p_normal;
  655. //take the chance and request processing for them, at least once until they become visible again
  656. VSG::storage->particles_request_process(p_particles);
  657. canvas_item->rect_dirty = true;
  658. canvas_item->commands.push_back(part);
  659. }
  660. void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture, RID p_normal_map) {
  661. Item *canvas_item = canvas_item_owner.getornull(p_item);
  662. ERR_FAIL_COND(!canvas_item);
  663. Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
  664. ERR_FAIL_COND(!mm);
  665. mm->multimesh = p_mesh;
  666. mm->texture = p_texture;
  667. mm->normal_map = p_normal_map;
  668. canvas_item->rect_dirty = true;
  669. canvas_item->commands.push_back(mm);
  670. }
  671. void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  672. Item *canvas_item = canvas_item_owner.getornull(p_item);
  673. ERR_FAIL_COND(!canvas_item);
  674. Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
  675. ERR_FAIL_COND(!ci);
  676. ci->ignore = p_ignore;
  677. canvas_item->commands.push_back(ci);
  678. }
  679. void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  680. Item *canvas_item = canvas_item_owner.getornull(p_item);
  681. ERR_FAIL_COND(!canvas_item);
  682. canvas_item->sort_y = p_enable;
  683. _mark_ysort_dirty(canvas_item, canvas_item_owner);
  684. }
  685. void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  686. ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
  687. Item *canvas_item = canvas_item_owner.getornull(p_item);
  688. ERR_FAIL_COND(!canvas_item);
  689. canvas_item->z_index = p_z;
  690. }
  691. void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  692. Item *canvas_item = canvas_item_owner.getornull(p_item);
  693. ERR_FAIL_COND(!canvas_item);
  694. canvas_item->z_relative = p_enable;
  695. }
  696. void VisualServerCanvas::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {
  697. Item *canvas_item = canvas_item_owner.getornull(p_item);
  698. ERR_FAIL_COND(!canvas_item);
  699. canvas_item->skeleton = p_skeleton;
  700. }
  701. void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  702. Item *canvas_item = canvas_item_owner.getornull(p_item);
  703. ERR_FAIL_COND(!canvas_item);
  704. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  705. if (p_enable) {
  706. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  707. } else {
  708. memdelete(canvas_item->copy_back_buffer);
  709. canvas_item->copy_back_buffer = NULL;
  710. }
  711. }
  712. if (p_enable) {
  713. canvas_item->copy_back_buffer->rect = p_rect;
  714. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  715. }
  716. }
  717. void VisualServerCanvas::canvas_item_clear(RID p_item) {
  718. Item *canvas_item = canvas_item_owner.getornull(p_item);
  719. ERR_FAIL_COND(!canvas_item);
  720. canvas_item->clear();
  721. }
  722. void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  723. Item *canvas_item = canvas_item_owner.getornull(p_item);
  724. ERR_FAIL_COND(!canvas_item);
  725. canvas_item->index = p_index;
  726. if (canvas_item_owner.owns(canvas_item->parent)) {
  727. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  728. canvas_item_parent->children_order_dirty = true;
  729. return;
  730. }
  731. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  732. if (canvas) {
  733. canvas->children_order_dirty = true;
  734. return;
  735. }
  736. }
  737. void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  738. Item *canvas_item = canvas_item_owner.get(p_item);
  739. ERR_FAIL_COND(!canvas_item);
  740. canvas_item->material = p_material;
  741. }
  742. void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  743. Item *canvas_item = canvas_item_owner.get(p_item);
  744. ERR_FAIL_COND(!canvas_item);
  745. canvas_item->use_parent_material = p_enable;
  746. }
  747. RID VisualServerCanvas::canvas_light_create() {
  748. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  749. clight->light_internal = VSG::canvas_render->light_internal_create();
  750. return canvas_light_owner.make_rid(clight);
  751. }
  752. void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  753. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  754. ERR_FAIL_COND(!clight);
  755. if (clight->canvas.is_valid()) {
  756. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  757. canvas->lights.erase(clight);
  758. }
  759. if (!canvas_owner.owns(p_canvas))
  760. p_canvas = RID();
  761. clight->canvas = p_canvas;
  762. if (clight->canvas.is_valid()) {
  763. Canvas *canvas = canvas_owner.get(clight->canvas);
  764. canvas->lights.insert(clight);
  765. }
  766. }
  767. void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  768. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  769. ERR_FAIL_COND(!clight);
  770. clight->enabled = p_enabled;
  771. }
  772. void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  773. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  774. ERR_FAIL_COND(!clight);
  775. clight->scale = p_scale;
  776. }
  777. void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  778. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  779. ERR_FAIL_COND(!clight);
  780. clight->xform = p_transform;
  781. }
  782. void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  783. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  784. ERR_FAIL_COND(!clight);
  785. clight->texture = p_texture;
  786. }
  787. void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  788. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  789. ERR_FAIL_COND(!clight);
  790. clight->texture_offset = p_offset;
  791. }
  792. void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  793. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  794. ERR_FAIL_COND(!clight);
  795. clight->color = p_color;
  796. }
  797. void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  798. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  799. ERR_FAIL_COND(!clight);
  800. clight->height = p_height;
  801. }
  802. void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  803. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  804. ERR_FAIL_COND(!clight);
  805. clight->energy = p_energy;
  806. }
  807. void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  808. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  809. ERR_FAIL_COND(!clight);
  810. clight->z_min = p_min_z;
  811. clight->z_max = p_max_z;
  812. }
  813. void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  814. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  815. ERR_FAIL_COND(!clight);
  816. clight->layer_max = p_max_layer;
  817. clight->layer_min = p_min_layer;
  818. }
  819. void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  820. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  821. ERR_FAIL_COND(!clight);
  822. clight->item_mask = p_mask;
  823. }
  824. void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  825. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  826. ERR_FAIL_COND(!clight);
  827. clight->item_shadow_mask = p_mask;
  828. }
  829. void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
  830. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  831. ERR_FAIL_COND(!clight);
  832. clight->mode = p_mode;
  833. }
  834. void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  835. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  836. ERR_FAIL_COND(!clight);
  837. if (clight->shadow_buffer.is_valid() == p_enabled)
  838. return;
  839. if (p_enabled) {
  840. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  841. } else {
  842. VSG::storage->free(clight->shadow_buffer);
  843. clight->shadow_buffer = RID();
  844. }
  845. }
  846. void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  847. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  848. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  849. ERR_FAIL_COND(!clight);
  850. int new_size = next_power_of_2(p_size);
  851. if (new_size == clight->shadow_buffer_size)
  852. return;
  853. clight->shadow_buffer_size = next_power_of_2(p_size);
  854. if (clight->shadow_buffer.is_valid()) {
  855. VSG::storage->free(clight->shadow_buffer);
  856. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  857. }
  858. }
  859. void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
  860. ERR_FAIL_COND(p_length < 0);
  861. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  862. ERR_FAIL_COND(!clight);
  863. clight->shadow_gradient_length = p_length;
  864. }
  865. void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
  866. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  867. ERR_FAIL_COND(!clight);
  868. clight->shadow_filter = p_filter;
  869. }
  870. void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  871. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  872. ERR_FAIL_COND(!clight);
  873. clight->shadow_color = p_color;
  874. }
  875. void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  876. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  877. ERR_FAIL_COND(!clight);
  878. clight->shadow_smooth = p_smooth;
  879. }
  880. RID VisualServerCanvas::canvas_light_occluder_create() {
  881. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  882. return canvas_light_occluder_owner.make_rid(occluder);
  883. }
  884. void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  885. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  886. ERR_FAIL_COND(!occluder);
  887. if (occluder->canvas.is_valid()) {
  888. Canvas *canvas = canvas_owner.get(occluder->canvas);
  889. canvas->occluders.erase(occluder);
  890. }
  891. if (!canvas_owner.owns(p_canvas))
  892. p_canvas = RID();
  893. occluder->canvas = p_canvas;
  894. if (occluder->canvas.is_valid()) {
  895. Canvas *canvas = canvas_owner.get(occluder->canvas);
  896. canvas->occluders.insert(occluder);
  897. }
  898. }
  899. void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  900. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  901. ERR_FAIL_COND(!occluder);
  902. occluder->enabled = p_enabled;
  903. }
  904. void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  905. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  906. ERR_FAIL_COND(!occluder);
  907. if (occluder->polygon.is_valid()) {
  908. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  909. if (occluder_poly) {
  910. occluder_poly->owners.erase(occluder);
  911. }
  912. }
  913. occluder->polygon = p_polygon;
  914. occluder->polygon_buffer = RID();
  915. if (occluder->polygon.is_valid()) {
  916. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  917. if (!occluder_poly) {
  918. occluder->polygon = RID();
  919. ERR_FAIL_COND(!occluder_poly);
  920. } else {
  921. occluder_poly->owners.insert(occluder);
  922. occluder->polygon_buffer = occluder_poly->occluder;
  923. occluder->aabb_cache = occluder_poly->aabb;
  924. occluder->cull_cache = occluder_poly->cull_mode;
  925. }
  926. }
  927. }
  928. void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  929. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  930. ERR_FAIL_COND(!occluder);
  931. occluder->xform = p_xform;
  932. }
  933. void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  934. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  935. ERR_FAIL_COND(!occluder);
  936. occluder->light_mask = p_mask;
  937. }
  938. RID VisualServerCanvas::canvas_occluder_polygon_create() {
  939. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  940. occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
  941. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  942. }
  943. void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
  944. if (p_shape.size() < 3) {
  945. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  946. return;
  947. }
  948. PoolVector<Vector2> lines;
  949. int lc = p_shape.size() * 2;
  950. lines.resize(lc - (p_closed ? 0 : 2));
  951. {
  952. PoolVector<Vector2>::Write w = lines.write();
  953. PoolVector<Vector2>::Read r = p_shape.read();
  954. int max = lc / 2;
  955. if (!p_closed) {
  956. max--;
  957. }
  958. for (int i = 0; i < max; i++) {
  959. Vector2 a = r[i];
  960. Vector2 b = r[(i + 1) % (lc / 2)];
  961. w[i * 2 + 0] = a;
  962. w[i * 2 + 1] = b;
  963. }
  964. }
  965. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  966. }
  967. void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
  968. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  969. ERR_FAIL_COND(!occluder_poly);
  970. ERR_FAIL_COND(p_shape.size() & 1);
  971. int lc = p_shape.size();
  972. occluder_poly->aabb = Rect2();
  973. {
  974. PoolVector<Vector2>::Read r = p_shape.read();
  975. for (int i = 0; i < lc; i++) {
  976. if (i == 0)
  977. occluder_poly->aabb.position = r[i];
  978. else
  979. occluder_poly->aabb.expand_to(r[i]);
  980. }
  981. }
  982. VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
  983. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  984. E->get()->aabb_cache = occluder_poly->aabb;
  985. }
  986. }
  987. void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
  988. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  989. ERR_FAIL_COND(!occluder_poly);
  990. occluder_poly->cull_mode = p_mode;
  991. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  992. E->get()->cull_cache = p_mode;
  993. }
  994. }
  995. bool VisualServerCanvas::free(RID p_rid) {
  996. if (canvas_owner.owns(p_rid)) {
  997. Canvas *canvas = canvas_owner.get(p_rid);
  998. ERR_FAIL_COND_V(!canvas, false);
  999. while (canvas->viewports.size()) {
  1000. VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
  1001. ERR_FAIL_COND_V(!vp, true);
  1002. Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  1003. ERR_FAIL_COND_V(!E, true);
  1004. vp->canvas_map.erase(p_rid);
  1005. canvas->viewports.erase(canvas->viewports.front());
  1006. }
  1007. for (int i = 0; i < canvas->child_items.size(); i++) {
  1008. canvas->child_items[i].item->parent = RID();
  1009. }
  1010. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  1011. E->get()->canvas = RID();
  1012. }
  1013. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  1014. E->get()->canvas = RID();
  1015. }
  1016. canvas_owner.free(p_rid);
  1017. memdelete(canvas);
  1018. } else if (canvas_item_owner.owns(p_rid)) {
  1019. Item *canvas_item = canvas_item_owner.get(p_rid);
  1020. ERR_FAIL_COND_V(!canvas_item, true);
  1021. if (canvas_item->parent.is_valid()) {
  1022. if (canvas_owner.owns(canvas_item->parent)) {
  1023. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  1024. canvas->erase_item(canvas_item);
  1025. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  1026. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  1027. item_owner->child_items.erase(canvas_item);
  1028. _mark_ysort_dirty(item_owner, canvas_item_owner);
  1029. }
  1030. }
  1031. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  1032. canvas_item->child_items[i]->parent = RID();
  1033. }
  1034. /*
  1035. if (canvas_item->material) {
  1036. canvas_item->material->owners.erase(canvas_item);
  1037. }
  1038. */
  1039. canvas_item_owner.free(p_rid);
  1040. memdelete(canvas_item);
  1041. } else if (canvas_light_owner.owns(p_rid)) {
  1042. RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
  1043. ERR_FAIL_COND_V(!canvas_light, true);
  1044. if (canvas_light->canvas.is_valid()) {
  1045. Canvas *canvas = canvas_owner.get(canvas_light->canvas);
  1046. if (canvas)
  1047. canvas->lights.erase(canvas_light);
  1048. }
  1049. if (canvas_light->shadow_buffer.is_valid())
  1050. VSG::storage->free(canvas_light->shadow_buffer);
  1051. VSG::canvas_render->light_internal_free(canvas_light->light_internal);
  1052. canvas_light_owner.free(p_rid);
  1053. memdelete(canvas_light);
  1054. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  1055. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
  1056. ERR_FAIL_COND_V(!occluder, true);
  1057. if (occluder->polygon.is_valid()) {
  1058. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
  1059. if (occluder_poly) {
  1060. occluder_poly->owners.erase(occluder);
  1061. }
  1062. }
  1063. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  1064. Canvas *canvas = canvas_owner.get(occluder->canvas);
  1065. canvas->occluders.erase(occluder);
  1066. }
  1067. canvas_light_occluder_owner.free(p_rid);
  1068. memdelete(occluder);
  1069. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  1070. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
  1071. ERR_FAIL_COND_V(!occluder_poly, true);
  1072. VSG::storage->free(occluder_poly->occluder);
  1073. while (occluder_poly->owners.size()) {
  1074. occluder_poly->owners.front()->get()->polygon = RID();
  1075. occluder_poly->owners.erase(occluder_poly->owners.front());
  1076. }
  1077. canvas_light_occluder_polygon_owner.free(p_rid);
  1078. memdelete(occluder_poly);
  1079. } else {
  1080. return false;
  1081. }
  1082. return true;
  1083. }
  1084. VisualServerCanvas::VisualServerCanvas() {
  1085. disable_scale = false;
  1086. }