| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607 | /**************************************************************************//*  joypad_linux.cpp                                                      *//**************************************************************************//*                         This file is part of:                          *//*                             GODOT ENGINE                               *//*                        https://godotengine.org                         *//**************************************************************************//* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). *//* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  *//*                                                                        *//* Permission is hereby granted, free of charge, to any person obtaining  *//* a copy of this software and associated documentation files (the        *//* "Software"), to deal in the Software without restriction, including    *//* without limitation the rights to use, copy, modify, merge, publish,    *//* distribute, sublicense, and/or sell copies of the Software, and to     *//* permit persons to whom the Software is furnished to do so, subject to  *//* the following conditions:                                              *//*                                                                        *//* The above copyright notice and this permission notice shall be         *//* included in all copies or substantial portions of the Software.        *//*                                                                        *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 *//**************************************************************************/#ifdef JOYDEV_ENABLED#include "joypad_linux.h"#include "core/os/os.h"#include <dirent.h>#include <errno.h>#include <fcntl.h>#include <linux/input.h>#include <unistd.h>#ifdef UDEV_ENABLED#ifdef SOWRAP_ENABLED#include "libudev-so_wrap.h"#else#include <libudev.h>#endif#endif#define LONG_BITS (sizeof(long) * 8)#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0)#define NBITS(x) ((((x)-1) / LONG_BITS) + 1)#ifdef UDEV_ENABLEDstatic const char *ignore_str = "/dev/input/js";#endif// On Linux with Steam Input Xbox 360 devices have an index appended to their device name, this index is// the Steam Input gamepad index#define VALVE_GAMEPAD_NAME_PREFIX "Microsoft X-Box 360 pad "// IDs used by Steam Input virtual controllers.// See https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices#define VALVE_GAMEPAD_VID 0x28DE#define VALVE_GAMEPAD_PID 0x11FFJoypadLinux::Joypad::~Joypad() {	for (int i = 0; i < MAX_ABS; i++) {		if (abs_info[i]) {			memdelete(abs_info[i]);		}	}}void JoypadLinux::Joypad::reset() {	dpad = 0;	fd = -1;	for (int i = 0; i < MAX_ABS; i++) {		abs_map[i] = -1;		curr_axis[i] = 0;	}	events.clear();}JoypadLinux::JoypadLinux(Input *in) {#ifdef UDEV_ENABLED	if (OS::get_singleton()->is_sandboxed()) {		// Linux binaries in sandboxes / containers need special handling because		// libudev doesn't work there. So we need to fallback to manual parsing		// of /dev/input in such case.		use_udev = false;		print_verbose("JoypadLinux: udev enabled, but detected incompatible sandboxed mode. Falling back to /dev/input to detect joypads.");	}#ifdef SOWRAP_ENABLED	else {#ifdef DEBUG_ENABLED		int dylibloader_verbose = 1;#else		int dylibloader_verbose = 0;#endif		use_udev = initialize_libudev(dylibloader_verbose) == 0;		if (use_udev) {			if (!udev_new || !udev_unref || !udev_enumerate_new || !udev_enumerate_add_match_subsystem || !udev_enumerate_scan_devices || !udev_enumerate_get_list_entry || !udev_list_entry_get_next || !udev_list_entry_get_name || !udev_device_new_from_syspath || !udev_device_get_devnode || !udev_device_get_action || !udev_device_unref || !udev_enumerate_unref || !udev_monitor_new_from_netlink || !udev_monitor_filter_add_match_subsystem_devtype || !udev_monitor_enable_receiving || !udev_monitor_get_fd || !udev_monitor_receive_device || !udev_monitor_unref) {				// There's no API to check version, check if functions are available instead.				use_udev = false;				print_verbose("JoypadLinux: Unsupported udev library version!");			} else {				print_verbose("JoypadLinux: udev enabled and loaded successfully.");			}		} else {			print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads.");		}	}#endif // SOWRAP_ENABLED#else	print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads.");#endif // UDEV_ENABLED	input = in;	monitor_joypads_thread.start(monitor_joypads_thread_func, this);	joypad_events_thread.start(joypad_events_thread_func, this);}JoypadLinux::~JoypadLinux() {	monitor_joypads_exit.set();	joypad_events_exit.set();	monitor_joypads_thread.wait_to_finish();	joypad_events_thread.wait_to_finish();	close_joypads();}void JoypadLinux::monitor_joypads_thread_func(void *p_user) {	if (p_user) {		JoypadLinux *joy = static_cast<JoypadLinux *>(p_user);		joy->monitor_joypads_thread_run();	}}void JoypadLinux::monitor_joypads_thread_run() {#ifdef UDEV_ENABLED	if (use_udev) {		udev *_udev = udev_new();		if (!_udev) {			use_udev = false;			ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input.");			monitor_joypads();		} else {			enumerate_joypads(_udev);			monitor_joypads(_udev);			udev_unref(_udev);		}	} else {		monitor_joypads();	}#else	monitor_joypads();#endif}#ifdef UDEV_ENABLEDvoid JoypadLinux::enumerate_joypads(udev *p_udev) {	udev_enumerate *enumerate;	udev_list_entry *devices, *dev_list_entry;	udev_device *dev;	enumerate = udev_enumerate_new(p_udev);	udev_enumerate_add_match_subsystem(enumerate, "input");	udev_enumerate_scan_devices(enumerate);	devices = udev_enumerate_get_list_entry(enumerate);	udev_list_entry_foreach(dev_list_entry, devices) {		const char *path = udev_list_entry_get_name(dev_list_entry);		dev = udev_device_new_from_syspath(p_udev, path);		const char *devnode = udev_device_get_devnode(dev);		if (devnode) {			String devnode_str = devnode;			if (devnode_str.find(ignore_str) == -1) {				open_joypad(devnode);			}		}		udev_device_unref(dev);	}	udev_enumerate_unref(enumerate);}void JoypadLinux::monitor_joypads(udev *p_udev) {	udev_device *dev = nullptr;	udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");	udev_monitor_filter_add_match_subsystem_devtype(mon, "input", nullptr);	udev_monitor_enable_receiving(mon);	int fd = udev_monitor_get_fd(mon);	while (!monitor_joypads_exit.is_set()) {		fd_set fds;		struct timeval tv;		int ret;		FD_ZERO(&fds);		FD_SET(fd, &fds);		tv.tv_sec = 0;		tv.tv_usec = 0;		ret = select(fd + 1, &fds, nullptr, nullptr, &tv);		/* Check if our file descriptor has received data. */		if (ret > 0 && FD_ISSET(fd, &fds)) {			/* Make the call to receive the device.			   select() ensured that this will not block. */			dev = udev_monitor_receive_device(mon);			if (dev && udev_device_get_devnode(dev) != nullptr) {				String action = udev_device_get_action(dev);				const char *devnode = udev_device_get_devnode(dev);				if (devnode) {					String devnode_str = devnode;					if (devnode_str.find(ignore_str) == -1) {						if (action == "add") {							open_joypad(devnode);						} else if (String(action) == "remove") {							close_joypad(devnode);						}					}				}				udev_device_unref(dev);			}		}		usleep(50000);	}	udev_monitor_unref(mon);}#endifvoid JoypadLinux::monitor_joypads() {	while (!monitor_joypads_exit.is_set()) {		DIR *input_directory;		input_directory = opendir("/dev/input");		if (input_directory) {			struct dirent *current;			char fname[64];			while ((current = readdir(input_directory)) != nullptr) {				if (strncmp(current->d_name, "event", 5) != 0) {					continue;				}				sprintf(fname, "/dev/input/%.*s", 16, current->d_name);				if (attached_devices.find(fname) == -1) {					open_joypad(fname);				}			}		}		closedir(input_directory);		usleep(1000000); // 1s	}}void JoypadLinux::close_joypads() {	for (int i = 0; i < JOYPADS_MAX; i++) {		MutexLock lock(joypads_mutex[i]);		Joypad &joypad = joypads[i];		close_joypad(joypad, i);	}}void JoypadLinux::close_joypad(const char *p_devpath) {	for (int i = 0; i < JOYPADS_MAX; i++) {		MutexLock lock(joypads_mutex[i]);		Joypad &joypad = joypads[i];		if (joypads[i].devpath == p_devpath) {			close_joypad(joypad, i);		}	}}void JoypadLinux::close_joypad(Joypad &p_joypad, int p_id) {	if (p_joypad.fd != -1) {		close(p_joypad.fd);		p_joypad.fd = -1;		attached_devices.erase(p_joypad.devpath);		input->joy_connection_changed(p_id, false, "");	}	p_joypad.events.clear();}static String _hex_str(uint8_t p_byte) {	static const char *dict = "0123456789abcdef";	char ret[3];	ret[2] = 0;	ret[0] = dict[p_byte >> 4];	ret[1] = dict[p_byte & 0xF];	return ret;}void JoypadLinux::setup_joypad_properties(Joypad &p_joypad) {	unsigned long keybit[NBITS(KEY_MAX)] = { 0 };	unsigned long absbit[NBITS(ABS_MAX)] = { 0 };	int num_buttons = 0;	int num_axes = 0;	if ((ioctl(p_joypad.fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||			(ioctl(p_joypad.fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {		return;	}	for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {		if (test_bit(i, keybit)) {			p_joypad.key_map[i] = num_buttons++;		}	}	for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {		if (test_bit(i, keybit)) {			p_joypad.key_map[i] = num_buttons++;		}	}	for (int i = 0; i < ABS_MISC; ++i) {		/* Skip hats */		if (i == ABS_HAT0X) {			i = ABS_HAT3Y;			continue;		}		if (test_bit(i, absbit)) {			p_joypad.abs_map[i] = num_axes++;			p_joypad.abs_info[i] = memnew(input_absinfo);			if (ioctl(p_joypad.fd, EVIOCGABS(i), p_joypad.abs_info[i]) < 0) {				memdelete(p_joypad.abs_info[i]);				p_joypad.abs_info[i] = nullptr;			}		}	}	p_joypad.force_feedback = false;	p_joypad.ff_effect_timestamp = 0;	unsigned long ffbit[NBITS(FF_CNT)];	if (ioctl(p_joypad.fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) {		if (test_bit(FF_RUMBLE, ffbit)) {			p_joypad.force_feedback = true;		}	}}void JoypadLinux::open_joypad(const char *p_path) {	int joy_num = input->get_unused_joy_id();	int fd = open(p_path, O_RDWR | O_NONBLOCK);	if (fd != -1 && joy_num != -1) {		unsigned long evbit[NBITS(EV_MAX)] = { 0 };		unsigned long keybit[NBITS(KEY_MAX)] = { 0 };		unsigned long absbit[NBITS(ABS_MAX)] = { 0 };		// add to attached devices so we don't try to open it again		attached_devices.push_back(String(p_path));		if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||				(ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||				(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {			close(fd);			return;		}		// Check if the device supports basic gamepad events		bool has_abs_left = (test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit));		bool has_abs_right = (test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit));		if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && (has_abs_left || has_abs_right))) {			close(fd);			return;		}		char uid[128];		char namebuf[128];		String name = "";		input_id inpid;		if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) >= 0) {			name = namebuf;		}		if (ioctl(fd, EVIOCGID, &inpid) < 0) {			close(fd);			return;		}		uint16_t vendor = BSWAP16(inpid.vendor);		uint16_t product = BSWAP16(inpid.product);		uint16_t version = BSWAP16(inpid.version);		if (input->should_ignore_device(vendor, product)) {			// This can be true in cases where Steam is passing information into the game to ignore			// original gamepads when using virtual rebindings (See SteamInput).			return;		}		MutexLock lock(joypads_mutex[joy_num]);		Joypad &joypad = joypads[joy_num];		joypad.reset();		joypad.fd = fd;		joypad.devpath = String(p_path);		setup_joypad_properties(joypad);		sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);		if (inpid.vendor && inpid.product && inpid.version) {			Dictionary joypad_info;			joypad_info["vendor_id"] = inpid.vendor;			joypad_info["product_id"] = inpid.product;			joypad_info["raw_name"] = name;			sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);			if (inpid.vendor == VALVE_GAMEPAD_VID && inpid.product == VALVE_GAMEPAD_PID) {				if (name.begins_with(VALVE_GAMEPAD_NAME_PREFIX)) {					String idx_str = name.substr(strlen(VALVE_GAMEPAD_NAME_PREFIX));					if (idx_str.is_valid_int()) {						joypad_info["steam_input_index"] = idx_str.to_int();					}				}			}			input->joy_connection_changed(joy_num, true, name, uid, joypad_info);		} else {			String uidname = uid;			int uidlen = MIN(name.length(), 11);			for (int i = 0; i < uidlen; i++) {				uidname = uidname + _hex_str(name[i]);			}			uidname += "00";			input->joy_connection_changed(joy_num, true, name, uidname);		}	}}void JoypadLinux::joypad_vibration_start(Joypad &p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {	if (!p_joypad.force_feedback || p_joypad.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {		return;	}	if (p_joypad.ff_effect_id != -1) {		joypad_vibration_stop(p_joypad, p_timestamp);	}	struct ff_effect effect;	effect.type = FF_RUMBLE;	effect.id = -1;	effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff);	effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff);	effect.replay.length = floor(p_duration * 1000);	effect.replay.delay = 0;	if (ioctl(p_joypad.fd, EVIOCSFF, &effect) < 0) {		return;	}	struct input_event play;	play.type = EV_FF;	play.code = effect.id;	play.value = 1;	if (write(p_joypad.fd, (const void *)&play, sizeof(play)) == -1) {		print_verbose("Couldn't write to Joypad device.");	}	p_joypad.ff_effect_id = effect.id;	p_joypad.ff_effect_timestamp = p_timestamp;}void JoypadLinux::joypad_vibration_stop(Joypad &p_joypad, uint64_t p_timestamp) {	if (!p_joypad.force_feedback || p_joypad.fd == -1 || p_joypad.ff_effect_id == -1) {		return;	}	if (ioctl(p_joypad.fd, EVIOCRMFF, p_joypad.ff_effect_id) < 0) {		return;	}	p_joypad.ff_effect_id = -1;	p_joypad.ff_effect_timestamp = p_timestamp;}float JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {	int min = p_abs->minimum;	int max = p_abs->maximum;	// Convert to a value between -1.0f and 1.0f.	return 2.0f * (p_value - min) / (max - min) - 1.0f;}void JoypadLinux::joypad_events_thread_func(void *p_user) {	if (p_user) {		JoypadLinux *joy = (JoypadLinux *)p_user;		joy->joypad_events_thread_run();	}}void JoypadLinux::joypad_events_thread_run() {	while (!joypad_events_exit.is_set()) {		bool no_events = true;		for (int i = 0; i < JOYPADS_MAX; i++) {			MutexLock lock(joypads_mutex[i]);			Joypad &joypad = joypads[i];			if (joypad.fd == -1) {				continue;			}			input_event event;			while (read(joypad.fd, &event, sizeof(event)) > 0) {				no_events = false;				JoypadEvent joypad_event;				joypad_event.type = event.type;				joypad_event.code = event.code;				joypad_event.value = event.value;				joypad.events.push_back(joypad_event);			}			if (errno != EAGAIN) {				close_joypad(joypad, i);			}		}		if (no_events) {			usleep(10000); // 10ms		}	}}void JoypadLinux::process_joypads() {	for (int i = 0; i < JOYPADS_MAX; i++) {		MutexLock lock(joypads_mutex[i]);		Joypad &joypad = joypads[i];		if (joypad.fd == -1) {			continue;		}		for (uint32_t j = 0; j < joypad.events.size(); j++) {			const JoypadEvent &joypad_event = joypad.events[j];			// joypad_event may be tainted and out of MAX_KEY range, which will cause			// joypad.key_map[joypad_event.code] to crash			if (joypad_event.code >= MAX_KEY) {				return;			}			switch (joypad_event.type) {				case EV_KEY:					input->joy_button(i, (JoyButton)joypad.key_map[joypad_event.code], joypad_event.value);					break;				case EV_ABS:					switch (joypad_event.code) {						case ABS_HAT0X:							if (joypad_event.value != 0) {								if (joypad_event.value < 0) {									joypad.dpad.set_flag(HatMask::LEFT);									joypad.dpad.clear_flag(HatMask::RIGHT);								} else {									joypad.dpad.set_flag(HatMask::RIGHT);									joypad.dpad.clear_flag(HatMask::LEFT);								}							} else {								joypad.dpad.clear_flag(HatMask::LEFT);								joypad.dpad.clear_flag(HatMask::RIGHT);							}							input->joy_hat(i, joypad.dpad);							break;						case ABS_HAT0Y:							if (joypad_event.value != 0) {								if (joypad_event.value < 0) {									joypad.dpad.set_flag(HatMask::UP);									joypad.dpad.clear_flag(HatMask::DOWN);								} else {									joypad.dpad.set_flag(HatMask::DOWN);									joypad.dpad.clear_flag(HatMask::UP);								}							} else {								joypad.dpad.clear_flag(HatMask::UP);								joypad.dpad.clear_flag(HatMask::DOWN);							}							input->joy_hat(i, joypad.dpad);							break;						default:							if (joypad_event.code >= MAX_ABS) {								return;							}							if (joypad.abs_map[joypad_event.code] != -1 && joypad.abs_info[joypad_event.code]) {								float value = axis_correct(joypad.abs_info[joypad_event.code], joypad_event.value);								joypad.curr_axis[joypad.abs_map[joypad_event.code]] = value;							}							break;					}					break;			}		}		joypad.events.clear();		for (int j = 0; j < MAX_ABS; j++) {			int index = joypad.abs_map[j];			if (index != -1) {				input->joy_axis(i, (JoyAxis)index, joypad.curr_axis[index]);			}		}		if (joypad.force_feedback) {			uint64_t timestamp = input->get_joy_vibration_timestamp(i);			if (timestamp > joypad.ff_effect_timestamp) {				Vector2 strength = input->get_joy_vibration_strength(i);				float duration = input->get_joy_vibration_duration(i);				if (strength.x == 0 && strength.y == 0) {					joypad_vibration_stop(joypad, timestamp);				} else {					joypad_vibration_start(joypad, strength.x, strength.y, duration, timestamp);				}			}		}	}}#endif // JOYDEV_ENABLED
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