| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286 | /**************************************************************************//*  tts_linux.cpp                                                         *//**************************************************************************//*                         This file is part of:                          *//*                             GODOT ENGINE                               *//*                        https://godotengine.org                         *//**************************************************************************//* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). *//* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  *//*                                                                        *//* Permission is hereby granted, free of charge, to any person obtaining  *//* a copy of this software and associated documentation files (the        *//* "Software"), to deal in the Software without restriction, including    *//* without limitation the rights to use, copy, modify, merge, publish,    *//* distribute, sublicense, and/or sell copies of the Software, and to     *//* permit persons to whom the Software is furnished to do so, subject to  *//* the following conditions:                                              *//*                                                                        *//* The above copyright notice and this permission notice shall be         *//* included in all copies or substantial portions of the Software.        *//*                                                                        *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 *//**************************************************************************/#include "tts_linux.h"#include "core/config/project_settings.h"#include "servers/text_server.h"TTS_Linux *TTS_Linux::singleton = nullptr;void TTS_Linux::speech_init_thread_func(void *p_userdata) {	TTS_Linux *tts = (TTS_Linux *)p_userdata;	if (tts) {		MutexLock thread_safe_method(tts->_thread_safe_);#ifdef SOWRAP_ENABLED#ifdef DEBUG_ENABLED		int dylibloader_verbose = 1;#else		int dylibloader_verbose = 0;#endif		if (initialize_speechd(dylibloader_verbose) != 0) {			print_verbose("Text-to-Speech: Cannot load Speech Dispatcher library!");		} else {			if (!spd_open || !spd_set_notification_on || !spd_list_synthesis_voices || !free_spd_voices || !spd_set_synthesis_voice || !spd_set_volume || !spd_set_voice_pitch || !spd_set_voice_rate || !spd_set_data_mode || !spd_say || !spd_pause || !spd_resume || !spd_cancel) {				// There's no API to check version, check if functions are available instead.				print_verbose("Text-to-Speech: Unsupported Speech Dispatcher library version!");				return;			}#else		{#endif			CharString class_str;			String config_name = GLOBAL_GET("application/config/name");			if (config_name.length() == 0) {				class_str = "Godot_Engine";			} else {				class_str = config_name.utf8();			}			tts->synth = spd_open(class_str, "Godot_Engine_Speech_API", "Godot_Engine", SPD_MODE_THREADED);			if (tts->synth) {				tts->synth->callback_end = &speech_event_callback;				tts->synth->callback_cancel = &speech_event_callback;				tts->synth->callback_im = &speech_event_index_mark;				spd_set_notification_on(tts->synth, SPD_END);				spd_set_notification_on(tts->synth, SPD_CANCEL);				print_verbose("Text-to-Speech: Speech Dispatcher initialized.");			} else {				print_verbose("Text-to-Speech: Cannot initialize Speech Dispatcher synthesizer!");			}		}	}}void TTS_Linux::speech_event_index_mark(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type, char *p_index_mark) {	TTS_Linux *tts = TTS_Linux::get_singleton();	if (tts) {		callable_mp(tts, &TTS_Linux::_speech_index_mark).call_deferred((int)p_msg_id, (int)p_type, String::utf8(p_index_mark));	}}void TTS_Linux::_speech_index_mark(int p_msg_id, int p_type, const String &p_index_mark) {	_THREAD_SAFE_METHOD_	if (ids.has(p_msg_id)) {		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_BOUNDARY, ids[p_msg_id], p_index_mark.to_int());	}}void TTS_Linux::speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type) {	TTS_Linux *tts = TTS_Linux::get_singleton();	if (tts) {		callable_mp(tts, &TTS_Linux::_speech_event).call_deferred((int)p_msg_id, (int)p_type);	}}void TTS_Linux::_load_voices() {	if (!voices_loaded) {		SPDVoice **spd_voices = spd_list_synthesis_voices(synth);		if (spd_voices != nullptr) {			SPDVoice **voices_ptr = spd_voices;			while (*voices_ptr != nullptr) {				VoiceInfo vi;				vi.language = String::utf8((*voices_ptr)->language);				vi.variant = String::utf8((*voices_ptr)->variant);				voices[String::utf8((*voices_ptr)->name)] = vi;				voices_ptr++;			}			free_spd_voices(spd_voices);		}		voices_loaded = true;	}}void TTS_Linux::_speech_event(int p_msg_id, int p_type) {	_THREAD_SAFE_METHOD_	if (!paused && ids.has(p_msg_id)) {		if ((SPDNotificationType)p_type == SPD_EVENT_END) {			DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_ENDED, ids[p_msg_id]);			ids.erase(p_msg_id);			last_msg_id = -1;			speaking = false;		} else if ((SPDNotificationType)p_type == SPD_EVENT_CANCEL) {			DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[p_msg_id]);			ids.erase(p_msg_id);			last_msg_id = -1;			speaking = false;		}	}	if (!speaking && queue.size() > 0) {		DisplayServer::TTSUtterance &message = queue.front()->get();		// Inject index mark after each word.		String text;		String language;		_load_voices();		const VoiceInfo *voice = voices.getptr(message.voice);		if (voice) {			language = voice->language;		}		PackedInt32Array breaks = TS->string_get_word_breaks(message.text, language);		for (int i = 0; i < breaks.size(); i += 2) {			const int start = breaks[i];			const int end = breaks[i + 1];			text += message.text.substr(start, end - start + 1);			text += "<mark name=\"" + String::num_int64(end, 10) + "\"/>";		}		spd_set_synthesis_voice(synth, message.voice.utf8().get_data());		spd_set_volume(synth, message.volume * 2 - 100);		spd_set_voice_pitch(synth, (message.pitch - 1) * 100);		float rate = 0;		if (message.rate > 1.f) {			rate = log10(MIN(message.rate, 2.5f)) / log10(2.5f) * 100;		} else if (message.rate < 1.f) {			rate = log10(MAX(message.rate, 0.5f)) / log10(0.5f) * -100;		}		spd_set_voice_rate(synth, rate);		spd_set_data_mode(synth, SPD_DATA_SSML);		last_msg_id = spd_say(synth, SPD_TEXT, text.utf8().get_data());		ids[last_msg_id] = message.id;		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_STARTED, message.id);		queue.pop_front();		speaking = true;	}}bool TTS_Linux::is_speaking() const {	return speaking;}bool TTS_Linux::is_paused() const {	return paused;}Array TTS_Linux::get_voices() const {	_THREAD_SAFE_METHOD_	ERR_FAIL_NULL_V(synth, Array());	const_cast<TTS_Linux *>(this)->_load_voices();	Array list;	for (const KeyValue<String, VoiceInfo> &E : voices) {		Dictionary voice_d;		voice_d["name"] = E.key;		voice_d["id"] = E.key;		voice_d["language"] = E.value.language + "_" + E.value.variant;		list.push_back(voice_d);	}	return list;}void TTS_Linux::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {	_THREAD_SAFE_METHOD_	ERR_FAIL_NULL(synth);	if (p_interrupt) {		stop();	}	if (p_text.is_empty()) {		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, p_utterance_id);		return;	}	DisplayServer::TTSUtterance message;	message.text = p_text;	message.voice = p_voice;	message.volume = CLAMP(p_volume, 0, 100);	message.pitch = CLAMP(p_pitch, 0.f, 2.f);	message.rate = CLAMP(p_rate, 0.1f, 10.f);	message.id = p_utterance_id;	queue.push_back(message);	if (is_paused()) {		resume();	} else {		_speech_event(0, (int)SPD_EVENT_BEGIN);	}}void TTS_Linux::pause() {	_THREAD_SAFE_METHOD_	ERR_FAIL_NULL(synth);	if (spd_pause(synth) == 0) {		paused = true;	}}void TTS_Linux::resume() {	_THREAD_SAFE_METHOD_	ERR_FAIL_NULL(synth);	spd_resume(synth);	paused = false;}void TTS_Linux::stop() {	_THREAD_SAFE_METHOD_	ERR_FAIL_NULL(synth);	for (DisplayServer::TTSUtterance &message : queue) {		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, message.id);	}	if ((last_msg_id != -1) && ids.has(last_msg_id)) {		DisplayServer::get_singleton()->tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, ids[last_msg_id]);	}	queue.clear();	ids.clear();	last_msg_id = -1;	spd_cancel(synth);	spd_resume(synth);	speaking = false;	paused = false;}TTS_Linux *TTS_Linux::get_singleton() {	return singleton;}TTS_Linux::TTS_Linux() {	singleton = this;	// Speech Dispatcher init can be slow, it might wait for helper process to start on background, so run it in the thread.	init_thread.start(speech_init_thread_func, this);}TTS_Linux::~TTS_Linux() {	init_thread.wait_to_finish();	if (synth) {		spd_close(synth);	}	singleton = nullptr;}
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