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- /*
- * Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
- #ifdef THORVG_AVX_VECTOR_SUPPORT
- #include <immintrin.h>
- #define N_32BITS_IN_128REG 4
- #define N_32BITS_IN_256REG 8
- static inline __m128i ALPHA_BLEND(__m128i c, __m128i a)
- {
- //1. set the masks for the A/G and R/B channels
- auto AG = _mm_set1_epi32(0xff00ff00);
- auto RB = _mm_set1_epi32(0x00ff00ff);
- //2. mask the alpha vector - originally quartet [a, a, a, a]
- auto aAG = _mm_and_si128(a, AG);
- auto aRB = _mm_and_si128(a, RB);
- //3. calculate the alpha blending of the 2nd and 4th channel
- //- mask the color vector
- //- multiply it by the masked alpha vector
- //- add the correction to compensate bit shifting used instead of dividing by 255
- //- shift bits - corresponding to division by 256
- auto even = _mm_and_si128(c, RB);
- even = _mm_mullo_epi16(even, aRB);
- even =_mm_add_epi16(even, RB);
- even = _mm_srli_epi16(even, 8);
- //4. calculate the alpha blending of the 1st and 3rd channel:
- //- mask the color vector
- //- multiply it by the corresponding masked alpha vector and store the high bits of the result
- //- add the correction to compensate division by 256 instead of by 255 (next step)
- //- remove the low 8 bits to mimic the division by 256
- auto odd = _mm_and_si128(c, AG);
- odd = _mm_mulhi_epu16(odd, aAG);
- odd = _mm_add_epi16(odd, RB);
- odd = _mm_and_si128(odd, AG);
- //5. the final result
- return _mm_or_si128(odd, even);
- }
- static void avxRasterPixel32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len)
- {
- //1. calculate how many iterations we need to cover the length
- uint32_t iterations = len / N_32BITS_IN_256REG;
- uint32_t avxFilled = iterations * N_32BITS_IN_256REG;
- //2. set the beginning of the array
- dst += offset;
- //3. fill the octets
- for (uint32_t i = 0; i < iterations; ++i, dst += N_32BITS_IN_256REG) {
- _mm256_storeu_si256((__m256i*)dst, _mm256_set1_epi32(val));
- }
- //4. fill leftovers (in the first step we have to set the pointer to the place where the avx job is done)
- int32_t leftovers = len - avxFilled;
- while (leftovers--) *dst++ = val;
- }
- static bool avxRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
- {
- if (surface->channelSize != sizeof(uint32_t)) {
- TVGERR("SW_ENGINE", "Unsupported Channel Size = %d", surface->channelSize);
- return false;
- }
- auto color = surface->join(r, g, b, a);
- auto buffer = surface->buf32 + (region.min.y * surface->stride) + region.min.x;
- auto h = static_cast<uint32_t>(region.max.y - region.min.y);
- auto w = static_cast<uint32_t>(region.max.x - region.min.x);
- uint32_t ialpha = 255 - a;
- auto avxColor = _mm_set1_epi32(color);
- auto avxIalpha = _mm_set1_epi8(ialpha);
- for (uint32_t y = 0; y < h; ++y) {
- auto dst = &buffer[y * surface->stride];
- //1. fill the not aligned memory (for 128-bit registers a 16-bytes alignment is required)
- auto notAligned = ((uintptr_t)dst & 0xf) / 4;
- if (notAligned) {
- notAligned = (N_32BITS_IN_128REG - notAligned > w ? w : N_32BITS_IN_128REG - notAligned);
- for (uint32_t x = 0; x < notAligned; ++x, ++dst) {
- *dst = color + ALPHA_BLEND(*dst, ialpha);
- }
- }
- //2. fill the aligned memory - N_32BITS_IN_128REG pixels processed at once
- uint32_t iterations = (w - notAligned) / N_32BITS_IN_128REG;
- uint32_t avxFilled = iterations * N_32BITS_IN_128REG;
- auto avxDst = (__m128i*)dst;
- for (uint32_t x = 0; x < iterations; ++x, ++avxDst) {
- *avxDst = _mm_add_epi32(avxColor, ALPHA_BLEND(*avxDst, avxIalpha));
- }
- //3. fill the remaining pixels
- int32_t leftovers = w - notAligned - avxFilled;
- dst += avxFilled;
- while (leftovers--) {
- *dst = color + ALPHA_BLEND(*dst, ialpha);
- dst++;
- }
- }
- return true;
- }
- static bool avxRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
- {
- if (surface->channelSize != sizeof(uint32_t)) {
- TVGERR("SW_ENGINE", "Unsupported Channel Size = %d", surface->channelSize);
- return false;
- }
- auto color = surface->join(r, g, b, a);
- auto span = rle->spans;
- uint32_t src;
- for (uint32_t i = 0; i < rle->size; ++i) {
- auto dst = &surface->buf32[span->y * surface->stride + span->x];
- if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
- else src = color;
- auto ialpha = IA(src);
- //1. fill the not aligned memory (for 128-bit registers a 16-bytes alignment is required)
- auto notAligned = ((uintptr_t)dst & 0xf) / 4;
- if (notAligned) {
- notAligned = (N_32BITS_IN_128REG - notAligned > span->len ? span->len : N_32BITS_IN_128REG - notAligned);
- for (uint32_t x = 0; x < notAligned; ++x, ++dst) {
- *dst = src + ALPHA_BLEND(*dst, ialpha);
- }
- }
- //2. fill the aligned memory using avx - N_32BITS_IN_128REG pixels processed at once
- //In order to avoid unneccessary avx variables declarations a check is made whether there are any iterations at all
- uint32_t iterations = (span->len - notAligned) / N_32BITS_IN_128REG;
- uint32_t avxFilled = 0;
- if (iterations > 0) {
- auto avxSrc = _mm_set1_epi32(src);
- auto avxIalpha = _mm_set1_epi8(ialpha);
- avxFilled = iterations * N_32BITS_IN_128REG;
- auto avxDst = (__m128i*)dst;
- for (uint32_t x = 0; x < iterations; ++x, ++avxDst) {
- *avxDst = _mm_add_epi32(avxSrc, ALPHA_BLEND(*avxDst, avxIalpha));
- }
- }
- //3. fill the remaining pixels
- int32_t leftovers = span->len - notAligned - avxFilled;
- dst += avxFilled;
- while (leftovers--) {
- *dst = src + ALPHA_BLEND(*dst, ialpha);
- dst++;
- }
- ++span;
- }
- return true;
- }
- #endif
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