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- /*************************************************************************/
- /* export_plugin.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef MACOS_EXPORT_PLUGIN_H
- #define MACOS_EXPORT_PLUGIN_H
- #include "core/config/project_settings.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/io/marshalls.h"
- #include "core/io/resource_saver.h"
- #include "core/io/zip_io.h"
- #include "core/os/os.h"
- #include "core/version.h"
- #include "editor/editor_settings.h"
- #include "editor/export/editor_export.h"
- #include "platform/macos/logo.gen.h"
- #include <sys/stat.h>
- class EditorExportPlatformMacOS : public EditorExportPlatform {
- GDCLASS(EditorExportPlatformMacOS, EditorExportPlatform);
- int version_code = 0;
- Ref<ImageTexture> logo;
- void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
- void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
- Error _notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_warn = true);
- Error _code_sign_directory(const Ref<EditorExportPreset> &p_preset, const String &p_path, const String &p_ent_path, bool p_should_error_on_non_code = true);
- Error _copy_and_sign_files(Ref<DirAccess> &dir_access, const String &p_src_path, const String &p_in_app_path,
- bool p_sign_enabled, const Ref<EditorExportPreset> &p_preset, const String &p_ent_path,
- bool p_should_error_on_non_code_sign);
- Error _export_macos_plugins_for(Ref<EditorExportPlugin> p_editor_export_plugin, const String &p_app_path_name,
- Ref<DirAccess> &dir_access, bool p_sign_enabled, const Ref<EditorExportPreset> &p_preset,
- const String &p_ent_path);
- Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
- void _zip_folder_recursive(zipFile &p_zip, const String &p_root_path, const String &p_folder, const String &p_pkg_name);
- Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
- bool use_codesign() const { return true; }
- #ifdef MACOS_ENABLED
- bool use_dmg() const { return true; }
- #else
- bool use_dmg() const { return false; }
- #endif
- bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
- String pname = p_package;
- if (pname.length() == 0) {
- if (r_error) {
- *r_error = TTR("Identifier is missing.");
- }
- return false;
- }
- for (int i = 0; i < pname.length(); i++) {
- char32_t c = pname[i];
- if (!(is_ascii_alphanumeric_char(c) || c == '-' || c == '.')) {
- if (r_error) {
- *r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
- }
- return false;
- }
- }
- return true;
- }
- bool is_shbang(const String &p_path) const;
- protected:
- virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const override;
- virtual void get_export_options(List<ExportOption> *r_options) override;
- virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
- public:
- virtual String get_name() const override { return "macOS"; }
- virtual String get_os_name() const override { return "macOS"; }
- virtual Ref<Texture2D> get_logo() const override { return logo; }
- virtual bool is_executable(const String &p_path) const override;
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
- List<String> list;
- if (use_dmg()) {
- list.push_back("dmg");
- }
- list.push_back("zip");
- list.push_back("app");
- return list;
- }
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
- virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
- virtual void get_platform_features(List<String> *r_features) const override {
- r_features->push_back("pc");
- r_features->push_back("s3tc");
- r_features->push_back("macos");
- }
- virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, HashSet<String> &p_features) override {
- }
- EditorExportPlatformMacOS();
- ~EditorExportPlatformMacOS();
- };
- #endif // MACOS_EXPORT_PLUGIN_H
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