Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde e69e50040b Merge pull request #5349 from bojidar-bg/fix-camera2d-screen-preview 9 年之前
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 年之前
core 6d09183c44 Set default duration parameter of joystick vibration to 0. 9 年之前
doc 4d33eb01d7 Add classref for File class 9 年之前
drivers 93441d6119 properly initialize loops to 0 in eventplayer 9 年之前
main 6d09183c44 Set default duration parameter of joystick vibration to 0. 9 年之前
modules 5e816fd8c8 Property reporty base type when a function fails, fixes #4581 probably also closes other issues 9 年之前
platform 780fa60072 correct current Intent for android 9 年之前
scene f3342eb72e Fix a inherited transform bug with Camera2D preview drawing 9 年之前
servers 4b05181397 Fixed a stupid bug with segment-segment collision in SAT physics, closes #4801 , closes #4984 9 年之前
tools a3e69b7bab Merge pull request #5336 from bojidar-bg/assetlib-additional-features 9 年之前
.editorconfig 956e0a8564 Add .editorconfig 10 年之前
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 年之前
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 年之前
.travis.yml 18c941bbec x11: Implemented dpi detection 9 年之前
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 年之前
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 年之前
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 年之前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 年之前
README.md b0a97579ac README.md: Add codetriage badge 9 年之前
SConstruct 94a6ff3d7a -make freetype build for all platforms the same, default as builtin except on x11. 9 年之前
icon.png eb5f9ed89b Remove grey capsule on official logo 9 年之前
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 年之前
logo.png 03fd40149f logo.png 11 年之前
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 年之前
methods.py c48ffed87a Fix javascript build in Windows 9 年之前
version.py 440ef4b756 Enter the 2.1 alpha phase 9 年之前

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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