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Rémi Verschelde e76f744c36 Merge pull request #5283 from djrm/remove_prints 9 years ago
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 years ago
core e76f744c36 Merge pull request #5283 from djrm/remove_prints 9 years ago
doc b587a13293 Classref: Mutex, Semaphore, Thread, *Array (#5278) 9 years ago
drivers 422fac5066 Removed lots of prints 9 years ago
main 57e1387199 Merge pull request #5225 from Hinsbart/x_rumble 9 years ago
modules e76f744c36 Merge pull request #5283 from djrm/remove_prints 9 years ago
platform 57e1387199 Merge pull request #5225 from Hinsbart/x_rumble 9 years ago
scene b9f944ed5c Merge pull request #5271 from neikeq/pr-issue-1004 9 years ago
servers 4b05181397 Fixed a stupid bug with segment-segment collision in SAT physics, closes #4801 , closes #4984 9 years ago
tools e76f744c36 Merge pull request #5283 from djrm/remove_prints 9 years ago
.editorconfig 956e0a8564 Add .editorconfig 10 years ago
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 years ago
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 years ago
.travis.yml 18c941bbec x11: Implemented dpi detection 9 years ago
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 years ago
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 years ago
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 years ago
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 years ago
README.md b0a97579ac README.md: Add codetriage badge 9 years ago
SConstruct 94a6ff3d7a -make freetype build for all platforms the same, default as builtin except on x11. 9 years ago
icon.png eb5f9ed89b Remove grey capsule on official logo 9 years ago
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 years ago
logo.png 03fd40149f logo.png 11 years ago
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 years ago
methods.py c48ffed87a Fix javascript build in Windows 9 years ago
version.py 440ef4b756 Enter the 2.1 alpha phase 9 years ago

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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