| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520 | /**************************************************************************//*  java_godot_lib_jni.cpp                                                *//**************************************************************************//*                         This file is part of:                          *//*                             GODOT ENGINE                               *//*                        https://godotengine.org                         *//**************************************************************************//* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). *//* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  *//*                                                                        *//* Permission is hereby granted, free of charge, to any person obtaining  *//* a copy of this software and associated documentation files (the        *//* "Software"), to deal in the Software without restriction, including    *//* without limitation the rights to use, copy, modify, merge, publish,    *//* distribute, sublicense, and/or sell copies of the Software, and to     *//* permit persons to whom the Software is furnished to do so, subject to  *//* the following conditions:                                              *//*                                                                        *//* The above copyright notice and this permission notice shall be         *//* included in all copies or substantial portions of the Software.        *//*                                                                        *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 *//**************************************************************************/#include "java_godot_lib_jni.h"#include "java_godot_io_wrapper.h"#include "java_godot_wrapper.h"#include "android/asset_manager_jni.h"#include "android_input_handler.h"#include "api/java_class_wrapper.h"#include "api/jni_singleton.h"#include "core/config/engine.h"#include "core/config/project_settings.h"#include "core/input/input.h"#include "dir_access_jandroid.h"#include "display_server_android.h"#include "file_access_android.h"#include "file_access_filesystem_jandroid.h"#include "jni_utils.h"#include "main/main.h"#include "net_socket_android.h"#include "os_android.h"#include "string_android.h"#include "thread_jandroid.h"#include "tts_android.h"#include <android/input.h>#include <unistd.h>#include <android/native_window_jni.h>static JavaClassWrapper *java_class_wrapper = nullptr;static OS_Android *os_android = nullptr;static AndroidInputHandler *input_handler = nullptr;static GodotJavaWrapper *godot_java = nullptr;static GodotIOJavaWrapper *godot_io_java = nullptr;static SafeNumeric<int> step; // Shared between UI and render threadsstatic Size2 new_size;static Vector3 accelerometer;static Vector3 gravity;static Vector3 magnetometer;static Vector3 gyroscope;static void _terminate(JNIEnv *env, bool p_restart = false) {	step.set(-1); // Ensure no further steps are attempted and no further events are sent	// lets cleanup	if (java_class_wrapper) {		memdelete(java_class_wrapper);	}	if (input_handler) {		delete input_handler;	}	// Whether restarting is handled by 'Main::cleanup()'	bool restart_on_cleanup = false;	if (os_android) {		restart_on_cleanup = os_android->is_restart_on_exit_set();		os_android->main_loop_end();		Main::cleanup();		delete os_android;	}	if (godot_io_java) {		delete godot_io_java;	}	if (godot_java) {		if (!restart_on_cleanup) {			if (p_restart) {				godot_java->restart(env);			} else {				godot_java->force_quit(env);			}		}		delete godot_java;	}}extern "C" {JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {	if (godot_io_java) {		godot_io_java->set_vk_height(p_height);	}}JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion, jobject p_godot_tts) {	JavaVM *jvm;	env->GetJavaVM(&jvm);	// create our wrapper classes	godot_java = new GodotJavaWrapper(env, p_activity, p_godot_instance);	godot_io_java = new GodotIOJavaWrapper(env, p_godot_io);	init_thread_jandroid(jvm, env);	jobject amgr = env->NewGlobalRef(p_asset_manager);	FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);	DirAccessJAndroid::setup(p_directory_access_handler);	FileAccessFilesystemJAndroid::setup(p_file_access_handler);	NetSocketAndroid::setup(p_net_utils);	TTS_Android::setup(p_godot_tts);	os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);	return godot_java->on_video_init(env);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {	_terminate(env, false);}JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {	setup_android_thread();	const char **cmdline = nullptr;	jstring *j_cmdline = nullptr;	int cmdlen = 0;	if (p_cmdline) {		cmdlen = env->GetArrayLength(p_cmdline);		if (cmdlen) {			cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));			ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");			cmdline[cmdlen] = nullptr;			j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));			ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");			for (int i = 0; i < cmdlen; i++) {				jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);				const char *rawString = env->GetStringUTFChars(string, nullptr);				cmdline[i] = rawString;				j_cmdline[i] = string;			}		}	}	Error err = Main::setup(OS_Android::ANDROID_EXEC_PATH, cmdlen, (char **)cmdline, false);	if (cmdline) {		if (j_cmdline) {			for (int i = 0; i < cmdlen; ++i) {				env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);			}			memfree(j_cmdline);		}		memfree(cmdline);	}	// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.	if (err != OK) {		return false;	}	java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));	GDREGISTER_CLASS(JNISingleton);	return true;}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {	if (os_android) {		os_android->set_display_size(Size2i(p_width, p_height));		// No need to reset the surface during startup		if (step.get() > 0) {			if (p_surface) {				ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);				os_android->set_native_window(native_window);				DisplayServerAndroid::get_singleton()->reset_window();				DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);			}		}	}}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) {	if (os_android) {		if (step.get() == 0) {			// During startup			if (p_surface) {				ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);				os_android->set_native_window(native_window);			}		} else {			// Rendering context recreated because it was lost; restart app to let it reload everything			_terminate(env, true);		}	}}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {	if (step.get() == 0) {		return;	}	if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {		dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);	}}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos) {	TTS_Android::_java_utterance_callback(event, id, pos);}JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {	if (step.get() == -1) {		return true;	}	if (step.get() == 0) {		// Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,		// but for Godot purposes, the main thread is the one running the game loop		Main::setup2(Thread::get_caller_id());		input_handler = new AndroidInputHandler();		step.increment();		return true;	}	if (step.get() == 1) {		if (!Main::start()) {			return true; // should exit instead and print the error		}		godot_java->on_godot_setup_completed(env);		os_android->main_loop_begin();		godot_java->on_godot_main_loop_started(env);		step.increment();	}	DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);	DisplayServerAndroid::get_singleton()->process_gravity(gravity);	DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);	DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);	bool should_swap_buffers = false;	if (os_android->main_loop_iterate(&should_swap_buffers)) {		_terminate(env, false);	}	return should_swap_buffers;}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative) {	if (step.get() <= 0) {		return;	}	input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position, jboolean p_double_tap) {	if (step.get() <= 0) {		return;	}	Vector<AndroidInputHandler::TouchPos> points;	for (int i = 0; i < pointer_count; i++) {		jfloat p[3];		env->GetFloatArrayRegion(position, i * 3, 3, p);		AndroidInputHandler::TouchPos tp;		tp.pos = Point2(p[1], p[2]);		tp.id = (int)p[0];		points.push_back(tp);	}	input_handler->process_touch_event(ev, pointer, points, p_double_tap);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {	if (step.get() <= 0) {		return;	}	input_handler->process_magnify(Point2(p_x, p_y), p_factor);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {	if (step.get() <= 0) {		return;	}	input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {	if (step.get() <= 0) {		return;	}	AndroidInputHandler::JoypadEvent jevent;	jevent.device = p_device;	jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;	jevent.index = p_button;	jevent.pressed = p_pressed;	input_handler->process_joy_event(jevent);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {	if (step.get() <= 0) {		return;	}	AndroidInputHandler::JoypadEvent jevent;	jevent.device = p_device;	jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;	jevent.index = p_axis;	jevent.value = p_value;	input_handler->process_joy_event(jevent);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {	if (step.get() <= 0) {		return;	}	AndroidInputHandler::JoypadEvent jevent;	jevent.device = p_device;	jevent.type = AndroidInputHandler::JOY_EVENT_HAT;	BitField<HatMask> hat;	if (p_hat_x != 0) {		if (p_hat_x < 0) {			hat.set_flag(HatMask::LEFT);		} else {			hat.set_flag(HatMask::RIGHT);		}	}	if (p_hat_y != 0) {		if (p_hat_y < 0) {			hat.set_flag(HatMask::UP);		} else {			hat.set_flag(HatMask::DOWN);		}	}	jevent.hat = hat;	input_handler->process_joy_event(jevent);}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {	if (os_android) {		String name = jstring_to_string(p_name, env);		Input::get_singleton()->joy_connection_changed(p_device, p_connected, name);	}}// Called on the UI threadJNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_physical_keycode, jint p_unicode, jboolean p_pressed) {	if (step.get() <= 0) {		return;	}	input_handler->process_key_event(p_keycode, p_physical_keycode, p_unicode, p_pressed);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {	accelerometer = Vector3(x, y, z);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {	gravity = Vector3(x, y, z);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {	magnetometer = Vector3(x, y, z);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {	gyroscope = Vector3(x, y, z);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {	if (step.get() <= 0) {		return;	}	os_android->main_loop_focusin();}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {	if (step.get() <= 0) {		return;	}	os_android->main_loop_focusout();}JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {	String js = jstring_to_string(path, env);	return env->NewStringUTF(GLOBAL_GET(js).operator String().utf8().get_data());}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {	Object *obj = ObjectDB::get_instance(ObjectID(ID));	ERR_FAIL_NULL(obj);	int res = env->PushLocalFrame(16);	ERR_FAIL_COND(res != 0);	String str_method = jstring_to_string(method, env);	int count = env->GetArrayLength(params);	Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);	Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count);	for (int i = 0; i < count; i++) {		jobject jobj = env->GetObjectArrayElement(params, i);		Variant v;		if (jobj) {			v = _jobject_to_variant(env, jobj);		}		memnew_placement(&vlist[i], Variant);		vlist[i] = v;		vptr[i] = &vlist[i];		env->DeleteLocalRef(jobj);	}	Callable::CallError err;	obj->callp(str_method, (const Variant **)vptr, count, err);	env->PopLocalFrame(nullptr);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {	Object *obj = ObjectDB::get_instance(ObjectID(ID));	ERR_FAIL_NULL(obj);	int res = env->PushLocalFrame(16);	ERR_FAIL_COND(res != 0);	String str_method = jstring_to_string(method, env);	int count = env->GetArrayLength(params);	Variant *args = (Variant *)alloca(sizeof(Variant) * count);	const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * count);	for (int i = 0; i < count; i++) {		jobject jobj = env->GetObjectArrayElement(params, i);		if (jobj) {			args[i] = _jobject_to_variant(env, jobj);		}		env->DeleteLocalRef(jobj);		argptrs[i] = &args[i];	}	MessageQueue::get_singleton()->push_callp(obj, str_method, (const Variant **)argptrs, count);	env->PopLocalFrame(nullptr);}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {	String permission = jstring_to_string(p_permission, env);	if (permission == "android.permission.RECORD_AUDIO" && p_result) {		AudioDriver::get_singleton()->capture_start();	}	if (os_android->get_main_loop()) {		os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE);	}}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {	if (step.get() <= 0) {		return;	}	// We force redraw to ensure we render at least once when resuming the app.	Main::force_redraw();	if (os_android->get_main_loop()) {		os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED);	}}JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {	if (step.get() <= 0) {		return;	}	if (os_android->get_main_loop()) {		os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED);	}}}
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