export_plugin.h 6.6 KB

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  1. /*************************************************************************/
  2. /* export_plugin.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef JAVASCRIPT_EXPORT_PLUGIN_H
  31. #define JAVASCRIPT_EXPORT_PLUGIN_H
  32. #include "core/config/project_settings.h"
  33. #include "core/io/image_loader.h"
  34. #include "core/io/stream_peer_ssl.h"
  35. #include "core/io/tcp_server.h"
  36. #include "core/io/zip_io.h"
  37. #include "editor/editor_export.h"
  38. #include "editor/editor_node.h"
  39. #include "main/splash.gen.h"
  40. #include "platform/javascript/logo.gen.h"
  41. #include "platform/javascript/run_icon.gen.h"
  42. #include "export_server.h"
  43. class EditorExportPlatformJavaScript : public EditorExportPlatform {
  44. GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform);
  45. Ref<ImageTexture> logo;
  46. Ref<ImageTexture> run_icon;
  47. Ref<ImageTexture> stop_icon;
  48. int menu_options = 0;
  49. Ref<EditorHTTPServer> server;
  50. bool server_quit = false;
  51. Mutex server_lock;
  52. Thread server_thread;
  53. enum ExportMode {
  54. EXPORT_MODE_NORMAL = 0,
  55. EXPORT_MODE_THREADS = 1,
  56. EXPORT_MODE_GDNATIVE = 2,
  57. };
  58. String _get_template_name(ExportMode p_mode, bool p_debug) const {
  59. String name = "webassembly";
  60. switch (p_mode) {
  61. case EXPORT_MODE_THREADS:
  62. name += "_threads";
  63. break;
  64. case EXPORT_MODE_GDNATIVE:
  65. name += "_gdnative";
  66. break;
  67. default:
  68. break;
  69. }
  70. if (p_debug) {
  71. name += "_debug.zip";
  72. } else {
  73. name += "_release.zip";
  74. }
  75. return name;
  76. }
  77. Ref<Image> _get_project_icon() const {
  78. Ref<Image> icon;
  79. icon.instantiate();
  80. const String icon_path = String(GLOBAL_GET("application/config/icon")).strip_edges();
  81. if (icon_path.is_empty() || ImageLoader::load_image(icon_path, icon) != OK) {
  82. return EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("DefaultProjectIcon"), SNAME("EditorIcons"))->get_image();
  83. }
  84. return icon;
  85. }
  86. Ref<Image> _get_project_splash() const {
  87. Ref<Image> splash;
  88. splash.instantiate();
  89. const String splash_path = String(GLOBAL_GET("application/boot_splash/image")).strip_edges();
  90. if (splash_path.is_empty() || ImageLoader::load_image(splash_path, splash) != OK) {
  91. return Ref<Image>(memnew(Image(boot_splash_png)));
  92. }
  93. return splash;
  94. }
  95. Error _extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa);
  96. void _replace_strings(Map<String, String> p_replaces, Vector<uint8_t> &r_template);
  97. void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes);
  98. Error _add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr);
  99. Error _build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects);
  100. Error _write_or_error(const uint8_t *p_content, int p_len, String p_path);
  101. static void _server_thread_poll(void *data);
  102. public:
  103. virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
  104. virtual void get_export_options(List<ExportOption> *r_options) override;
  105. virtual String get_name() const override;
  106. virtual String get_os_name() const override;
  107. virtual Ref<Texture2D> get_logo() const override;
  108. virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
  109. virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
  110. virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
  111. virtual bool poll_export() override;
  112. virtual int get_options_count() const override;
  113. virtual String get_option_label(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run in Browser"); }
  114. virtual String get_option_tooltip(int p_index) const override { return p_index ? TTR("Stop HTTP Server") : TTR("Run exported HTML in the system's default browser."); }
  115. virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
  116. virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) override;
  117. virtual Ref<Texture2D> get_run_icon() const override;
  118. virtual void get_platform_features(List<String> *r_features) override {
  119. r_features->push_back("web");
  120. r_features->push_back(get_os_name().to_lower());
  121. }
  122. virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
  123. }
  124. String get_debug_protocol() const override { return "ws://"; }
  125. EditorExportPlatformJavaScript();
  126. ~EditorExportPlatformJavaScript();
  127. };
  128. #endif