semaphore.h 3.1 KB

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  1. /*************************************************************************/
  2. /* semaphore.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef SEMAPHORE_H
  31. #define SEMAPHORE_H
  32. #include "core/error_list.h"
  33. #include "core/typedefs.h"
  34. #if !defined(NO_THREADS)
  35. #include <condition_variable>
  36. #include <mutex>
  37. class Semaphore {
  38. private:
  39. mutable std::mutex mutex_;
  40. mutable std::condition_variable condition_;
  41. mutable unsigned long count_ = 0; // Initialized as locked.
  42. public:
  43. _ALWAYS_INLINE_ void post() const {
  44. std::lock_guard<decltype(mutex_)> lock(mutex_);
  45. ++count_;
  46. condition_.notify_one();
  47. }
  48. _ALWAYS_INLINE_ void wait() const {
  49. std::unique_lock<decltype(mutex_)> lock(mutex_);
  50. while (!count_) // Handle spurious wake-ups.
  51. condition_.wait(lock);
  52. --count_;
  53. }
  54. _ALWAYS_INLINE_ bool try_wait() const {
  55. std::lock_guard<decltype(mutex_)> lock(mutex_);
  56. if (count_) {
  57. --count_;
  58. return true;
  59. }
  60. return false;
  61. }
  62. };
  63. #else
  64. class Semaphore {
  65. public:
  66. _ALWAYS_INLINE_ void post() const {}
  67. _ALWAYS_INLINE_ void wait() const {}
  68. _ALWAYS_INLINE_ bool try_wait() const { return true; }
  69. };
  70. #endif
  71. #endif // SEMAPHORE_H