variant.h 16 KB

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  1. /*************************************************************************/
  2. /* variant.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef VARIANT_H
  31. #define VARIANT_H
  32. #include "core/array.h"
  33. #include "core/callable.h"
  34. #include "core/color.h"
  35. #include "core/dictionary.h"
  36. #include "core/io/ip_address.h"
  37. #include "core/math/aabb.h"
  38. #include "core/math/basis.h"
  39. #include "core/math/face3.h"
  40. #include "core/math/plane.h"
  41. #include "core/math/quat.h"
  42. #include "core/math/transform.h"
  43. #include "core/math/transform_2d.h"
  44. #include "core/math/vector3.h"
  45. #include "core/math/vector3i.h"
  46. #include "core/node_path.h"
  47. #include "core/object_id.h"
  48. #include "core/rid.h"
  49. #include "core/ustring.h"
  50. class Object;
  51. class Node; // helper
  52. class Control; // helper
  53. struct PropertyInfo;
  54. struct MethodInfo;
  55. typedef Vector<uint8_t> PackedByteArray;
  56. typedef Vector<int32_t> PackedInt32Array;
  57. typedef Vector<int64_t> PackedInt64Array;
  58. typedef Vector<float> PackedFloat32Array;
  59. typedef Vector<double> PackedFloat64Array;
  60. typedef Vector<String> PackedStringArray;
  61. typedef Vector<Vector2> PackedVector2Array;
  62. typedef Vector<Vector3> PackedVector3Array;
  63. typedef Vector<Color> PackedColorArray;
  64. class Variant {
  65. public:
  66. // If this changes the table in variant_op must be updated
  67. enum Type {
  68. NIL,
  69. // atomic types
  70. BOOL,
  71. INT,
  72. FLOAT,
  73. STRING,
  74. // math types
  75. VECTOR2,
  76. VECTOR2I,
  77. RECT2,
  78. RECT2I,
  79. VECTOR3,
  80. VECTOR3I,
  81. TRANSFORM2D,
  82. PLANE,
  83. QUAT,
  84. AABB,
  85. BASIS,
  86. TRANSFORM,
  87. // misc types
  88. COLOR,
  89. STRING_NAME,
  90. NODE_PATH,
  91. _RID,
  92. OBJECT,
  93. CALLABLE,
  94. SIGNAL,
  95. DICTIONARY,
  96. ARRAY,
  97. // typed arrays
  98. PACKED_BYTE_ARRAY,
  99. PACKED_INT32_ARRAY,
  100. PACKED_INT64_ARRAY,
  101. PACKED_FLOAT32_ARRAY,
  102. PACKED_FLOAT64_ARRAY,
  103. PACKED_STRING_ARRAY,
  104. PACKED_VECTOR2_ARRAY,
  105. PACKED_VECTOR3_ARRAY,
  106. PACKED_COLOR_ARRAY,
  107. VARIANT_MAX
  108. };
  109. private:
  110. friend struct _VariantCall;
  111. // Variant takes 20 bytes when real_t is float, and 36 if double
  112. // it only allocates extra memory for aabb/matrix.
  113. Type type;
  114. struct ObjData {
  115. ObjectID id;
  116. Object *obj;
  117. };
  118. /* array helpers */
  119. struct PackedArrayRefBase {
  120. SafeRefCount refcount;
  121. _FORCE_INLINE_ PackedArrayRefBase *reference() {
  122. if (this->refcount.ref()) {
  123. return this;
  124. } else {
  125. return nullptr;
  126. }
  127. }
  128. static _FORCE_INLINE_ PackedArrayRefBase *reference_from(PackedArrayRefBase *p_base, PackedArrayRefBase *p_from) {
  129. if (p_base == p_from) {
  130. return p_base; //same thing, do nothing
  131. }
  132. if (p_from->reference()) {
  133. if (p_base->refcount.unref()) {
  134. memdelete(p_base);
  135. }
  136. return p_from;
  137. } else {
  138. return p_base; //keep, could not reference new
  139. }
  140. }
  141. static _FORCE_INLINE_ void destroy(PackedArrayRefBase *p_array) {
  142. if (p_array->refcount.unref()) {
  143. memdelete(p_array);
  144. }
  145. }
  146. _FORCE_INLINE_ virtual ~PackedArrayRefBase() {} //needs virtual destructor, but make inline
  147. };
  148. template <class T>
  149. struct PackedArrayRef : public PackedArrayRefBase {
  150. Vector<T> array;
  151. static _FORCE_INLINE_ PackedArrayRef<T> *create() {
  152. return memnew(PackedArrayRef<T>);
  153. }
  154. static _FORCE_INLINE_ PackedArrayRef<T> *create(const Vector<T> &p_from) {
  155. return memnew(PackedArrayRef<T>(p_from));
  156. }
  157. static _FORCE_INLINE_ const Vector<T> &get_array(PackedArrayRefBase *p_base) {
  158. return static_cast<PackedArrayRef<T> *>(p_base)->array;
  159. }
  160. static _FORCE_INLINE_ Vector<T> *get_array_ptr(const PackedArrayRefBase *p_base) {
  161. return &const_cast<PackedArrayRef<T> *>(static_cast<const PackedArrayRef<T> *>(p_base))->array;
  162. }
  163. _FORCE_INLINE_ PackedArrayRef(const Vector<T> &p_from) {
  164. array = p_from;
  165. refcount.init();
  166. }
  167. _FORCE_INLINE_ PackedArrayRef() {
  168. refcount.init();
  169. }
  170. };
  171. /* end of array helpers */
  172. _ALWAYS_INLINE_ ObjData &_get_obj();
  173. _ALWAYS_INLINE_ const ObjData &_get_obj() const;
  174. union {
  175. bool _bool;
  176. int64_t _int;
  177. double _float;
  178. Transform2D *_transform2d;
  179. ::AABB *_aabb;
  180. Basis *_basis;
  181. Transform *_transform;
  182. PackedArrayRefBase *packed_array;
  183. void *_ptr; //generic pointer
  184. uint8_t _mem[sizeof(ObjData) > (sizeof(real_t) * 4) ? sizeof(ObjData) : (sizeof(real_t) * 4)];
  185. } _data alignas(8);
  186. void reference(const Variant &p_variant);
  187. void clear();
  188. public:
  189. _FORCE_INLINE_ Type get_type() const {
  190. return type;
  191. }
  192. static String get_type_name(Variant::Type p_type);
  193. static bool can_convert(Type p_type_from, Type p_type_to);
  194. static bool can_convert_strict(Type p_type_from, Type p_type_to);
  195. bool is_ref() const;
  196. _FORCE_INLINE_ bool is_num() const {
  197. return type == INT || type == FLOAT;
  198. };
  199. _FORCE_INLINE_ bool is_array() const {
  200. return type >= ARRAY;
  201. };
  202. bool is_shared() const;
  203. bool is_zero() const;
  204. bool is_one() const;
  205. bool is_null() const;
  206. operator bool() const;
  207. operator signed int() const;
  208. operator unsigned int() const; // this is the real one
  209. operator signed short() const;
  210. operator unsigned short() const;
  211. operator signed char() const;
  212. operator unsigned char() const;
  213. //operator long unsigned int() const;
  214. operator int64_t() const;
  215. operator uint64_t() const;
  216. #ifdef NEED_LONG_INT
  217. operator signed long() const;
  218. operator unsigned long() const;
  219. #endif
  220. operator ObjectID() const;
  221. operator CharType() const;
  222. operator float() const;
  223. operator double() const;
  224. operator String() const;
  225. operator StringName() const;
  226. operator Vector2() const;
  227. operator Vector2i() const;
  228. operator Rect2() const;
  229. operator Rect2i() const;
  230. operator Vector3() const;
  231. operator Vector3i() const;
  232. operator Plane() const;
  233. operator ::AABB() const;
  234. operator Quat() const;
  235. operator Basis() const;
  236. operator Transform() const;
  237. operator Transform2D() const;
  238. operator Color() const;
  239. operator NodePath() const;
  240. operator RID() const;
  241. operator Object *() const;
  242. operator Node *() const;
  243. operator Control *() const;
  244. operator Callable() const;
  245. operator Signal() const;
  246. operator Dictionary() const;
  247. operator Array() const;
  248. operator Vector<uint8_t>() const;
  249. operator Vector<int32_t>() const;
  250. operator Vector<int64_t>() const;
  251. operator Vector<float>() const;
  252. operator Vector<double>() const;
  253. operator Vector<String>() const;
  254. operator Vector<Vector3>() const;
  255. operator Vector<Color>() const;
  256. operator Vector<Plane>() const;
  257. operator Vector<Face3>() const;
  258. operator Vector<Variant>() const;
  259. operator Vector<StringName>() const;
  260. operator Vector<RID>() const;
  261. operator Vector<Vector2>() const;
  262. // some core type enums to convert to
  263. operator Margin() const;
  264. operator Orientation() const;
  265. operator IP_Address() const;
  266. Object *get_validated_object() const;
  267. Object *get_validated_object_with_check(bool &r_previously_freed) const;
  268. Variant(bool p_bool);
  269. Variant(signed int p_int); // real one
  270. Variant(unsigned int p_int);
  271. #ifdef NEED_LONG_INT
  272. Variant(signed long p_long); // real one
  273. Variant(unsigned long p_long);
  274. //Variant(long unsigned int p_long);
  275. #endif
  276. Variant(signed short p_short); // real one
  277. Variant(unsigned short p_short);
  278. Variant(signed char p_char); // real one
  279. Variant(unsigned char p_char);
  280. Variant(int64_t p_int); // real one
  281. Variant(uint64_t p_int);
  282. Variant(float p_float);
  283. Variant(double p_double);
  284. Variant(const ObjectID &p_id);
  285. Variant(const String &p_string);
  286. Variant(const StringName &p_string);
  287. Variant(const char *const p_cstring);
  288. Variant(const CharType *p_wstring);
  289. Variant(const Vector2 &p_vector2);
  290. Variant(const Vector2i &p_vector2i);
  291. Variant(const Rect2 &p_rect2);
  292. Variant(const Rect2i &p_rect2i);
  293. Variant(const Vector3 &p_vector3);
  294. Variant(const Vector3i &p_vector3i);
  295. Variant(const Plane &p_plane);
  296. Variant(const ::AABB &p_aabb);
  297. Variant(const Quat &p_quat);
  298. Variant(const Basis &p_matrix);
  299. Variant(const Transform2D &p_transform);
  300. Variant(const Transform &p_transform);
  301. Variant(const Color &p_color);
  302. Variant(const NodePath &p_node_path);
  303. Variant(const RID &p_rid);
  304. Variant(const Object *p_object);
  305. Variant(const Callable &p_callable);
  306. Variant(const Signal &p_signal);
  307. Variant(const Dictionary &p_dictionary);
  308. Variant(const Array &p_array);
  309. Variant(const Vector<Plane> &p_array); // helper
  310. Variant(const Vector<uint8_t> &p_byte_array);
  311. Variant(const Vector<int32_t> &p_int32_array);
  312. Variant(const Vector<int64_t> &p_int64_array);
  313. Variant(const Vector<float> &p_float32_array);
  314. Variant(const Vector<double> &p_float64_array);
  315. Variant(const Vector<String> &p_string_array);
  316. Variant(const Vector<Vector3> &p_vector3_array);
  317. Variant(const Vector<Color> &p_color_array);
  318. Variant(const Vector<Face3> &p_face_array);
  319. Variant(const Vector<Variant> &p_array);
  320. Variant(const Vector<StringName> &p_array);
  321. Variant(const Vector<RID> &p_array); // helper
  322. Variant(const Vector<Vector2> &p_array); // helper
  323. Variant(const IP_Address &p_address);
  324. // If this changes the table in variant_op must be updated
  325. enum Operator {
  326. //comparison
  327. OP_EQUAL,
  328. OP_NOT_EQUAL,
  329. OP_LESS,
  330. OP_LESS_EQUAL,
  331. OP_GREATER,
  332. OP_GREATER_EQUAL,
  333. //mathematic
  334. OP_ADD,
  335. OP_SUBTRACT,
  336. OP_MULTIPLY,
  337. OP_DIVIDE,
  338. OP_NEGATE,
  339. OP_POSITIVE,
  340. OP_MODULE,
  341. OP_STRING_CONCAT,
  342. //bitwise
  343. OP_SHIFT_LEFT,
  344. OP_SHIFT_RIGHT,
  345. OP_BIT_AND,
  346. OP_BIT_OR,
  347. OP_BIT_XOR,
  348. OP_BIT_NEGATE,
  349. //logic
  350. OP_AND,
  351. OP_OR,
  352. OP_XOR,
  353. OP_NOT,
  354. //containment
  355. OP_IN,
  356. OP_MAX
  357. };
  358. static String get_operator_name(Operator p_op);
  359. static void evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b, Variant &r_ret, bool &r_valid);
  360. static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b) {
  361. bool valid = true;
  362. Variant res;
  363. evaluate(p_op, p_a, p_b, res, valid);
  364. return res;
  365. }
  366. void zero();
  367. Variant duplicate(bool deep = false) const;
  368. static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
  369. static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
  370. void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, Callable::CallError &r_error);
  371. Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  372. Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
  373. static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
  374. static String get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce);
  375. static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, Callable::CallError &r_error, bool p_strict = true);
  376. void get_method_list(List<MethodInfo> *p_list) const;
  377. bool has_method(const StringName &p_method) const;
  378. static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
  379. static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
  380. static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr);
  381. static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
  382. static bool is_method_const(Variant::Type p_type, const StringName &p_method);
  383. void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr);
  384. Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const;
  385. void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr);
  386. Variant get(const Variant &p_index, bool *r_valid = nullptr) const;
  387. bool in(const Variant &p_index, bool *r_valid = nullptr) const;
  388. bool iter_init(Variant &r_iter, bool &r_valid) const;
  389. bool iter_next(Variant &r_iter, bool &r_valid) const;
  390. Variant iter_get(const Variant &r_iter, bool &r_valid) const;
  391. void get_property_list(List<PropertyInfo> *p_list) const;
  392. //argsVariant call()
  393. bool operator==(const Variant &p_variant) const;
  394. bool operator!=(const Variant &p_variant) const;
  395. bool operator<(const Variant &p_variant) const;
  396. uint32_t hash() const;
  397. bool hash_compare(const Variant &p_variant) const;
  398. bool booleanize() const;
  399. String stringify(List<const void *> &stack) const;
  400. void static_assign(const Variant &p_variant);
  401. static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
  402. static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
  403. static bool has_constant(Variant::Type p_type, const StringName &p_value);
  404. static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr);
  405. typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
  406. typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
  407. String get_construct_string() const;
  408. static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr);
  409. void operator=(const Variant &p_variant); // only this is enough for all the other types
  410. Variant(const Variant &p_variant);
  411. _FORCE_INLINE_ Variant() {
  412. type = NIL;
  413. }
  414. _FORCE_INLINE_ ~Variant() {
  415. if (type != Variant::NIL)
  416. clear();
  417. }
  418. };
  419. //typedef Dictionary Dictionary; no
  420. //typedef Array Array;
  421. Vector<Variant> varray();
  422. Vector<Variant> varray(const Variant &p_arg1);
  423. Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2);
  424. Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
  425. Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
  426. Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
  427. struct VariantHasher {
  428. static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
  429. };
  430. struct VariantComparator {
  431. static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
  432. };
  433. Variant::ObjData &Variant::_get_obj() {
  434. return *reinterpret_cast<ObjData *>(&_data._mem[0]);
  435. }
  436. const Variant::ObjData &Variant::_get_obj() const {
  437. return *reinterpret_cast<const ObjData *>(&_data._mem[0]);
  438. }
  439. String vformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant());
  440. #endif // VARIANT_H