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- /*************************************************************************/
- /* editor_path.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_path.h"
- #include "editor_node.h"
- #include "editor_scale.h"
- void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
- if (p_depth > 8)
- return;
- List<PropertyInfo> pinfo;
- p_obj->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
- continue;
- if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE)
- continue;
- Variant value = p_obj->get(E->get().name);
- if (value.get_type() != Variant::OBJECT)
- continue;
- Object *obj = value;
- if (!obj)
- continue;
- Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
- int index = get_popup()->get_item_count();
- get_popup()->add_icon_item(icon, E->get().name.capitalize(), objects.size());
- get_popup()->set_item_h_offset(index, p_depth * 10 * EDSCALE);
- objects.push_back(obj->get_instance_id());
- _add_children_to_popup(obj, p_depth + 1);
- }
- }
- void EditorPath::_about_to_show() {
- Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
- if (!obj)
- return;
- objects.clear();
- get_popup()->clear();
- get_popup()->set_size(Size2(get_size().width, 1));
- _add_children_to_popup(obj);
- if (get_popup()->get_item_count() == 0) {
- get_popup()->add_item(TTR("No sub-resources found."));
- get_popup()->set_item_disabled(0, true);
- }
- }
- void EditorPath::update_path() {
- for (int i = 0; i < history->get_path_size(); i++) {
- Object *obj = ObjectDB::get_instance(history->get_path_object(i));
- if (!obj)
- continue;
- Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
- if (icon.is_valid())
- set_icon(icon);
- if (i == history->get_path_size() - 1) {
- String name;
- if (Object::cast_to<Resource>(obj)) {
- Resource *r = Object::cast_to<Resource>(obj);
- if (r->get_path().is_resource_file())
- name = r->get_path().get_file();
- else
- name = r->get_name();
- if (name == "")
- name = r->get_class();
- } else if (obj->is_class("EditorDebuggerRemoteObject"))
- name = obj->call("get_title");
- else if (Object::cast_to<Node>(obj))
- name = Object::cast_to<Node>(obj)->get_name();
- else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "")
- name = Object::cast_to<Resource>(obj)->get_name();
- else
- name = obj->get_class();
- set_text(" " + name); // An extra space so the text is not too close of the icon.
- set_tooltip(obj->get_class());
- }
- }
- }
- void EditorPath::_id_pressed(int p_idx) {
- ERR_FAIL_INDEX(p_idx, objects.size());
- Object *obj = ObjectDB::get_instance(objects[p_idx]);
- if (!obj)
- return;
- EditorNode::get_singleton()->push_item(obj);
- }
- void EditorPath::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_THEME_CHANGED: {
- update_path();
- } break;
- }
- }
- void EditorPath::_bind_methods() {
- }
- EditorPath::EditorPath(EditorHistory *p_history) {
- history = p_history;
- set_clip_text(true);
- set_text_align(ALIGN_LEFT);
- get_popup()->connect("about_to_popup", callable_mp(this, &EditorPath::_about_to_show));
- get_popup()->connect("id_pressed", callable_mp(this, &EditorPath::_id_pressed));
- }
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