editor_resource_preview.cpp 16 KB

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  1. /*************************************************************************/
  2. /* editor_resource_preview.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "editor_resource_preview.h"
  31. #include "core/method_bind_ext.gen.inc"
  32. #include "core/io/resource_loader.h"
  33. #include "core/io/resource_saver.h"
  34. #include "core/message_queue.h"
  35. #include "core/os/file_access.h"
  36. #include "core/project_settings.h"
  37. #include "editor_node.h"
  38. #include "editor_scale.h"
  39. #include "editor_settings.h"
  40. bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
  41. if (get_script_instance() && get_script_instance()->has_method("handles")) {
  42. return get_script_instance()->call("handles", p_type);
  43. }
  44. ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::handles needs to be overridden.");
  45. }
  46. Ref<Texture2D> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
  47. if (get_script_instance() && get_script_instance()->has_method("generate")) {
  48. return get_script_instance()->call("generate", p_from, p_size);
  49. }
  50. ERR_FAIL_V_MSG(Ref<Texture2D>(), "EditorResourcePreviewGenerator::generate needs to be overridden.");
  51. }
  52. Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size) const {
  53. if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) {
  54. return get_script_instance()->call("generate_from_path", p_path, p_size);
  55. }
  56. RES res = ResourceLoader::load(p_path);
  57. if (!res.is_valid())
  58. return res;
  59. return generate(res, p_size);
  60. }
  61. bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
  62. if (get_script_instance() && get_script_instance()->has_method("generate_small_preview_automatically")) {
  63. return get_script_instance()->call("generate_small_preview_automatically");
  64. }
  65. return false;
  66. }
  67. bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
  68. if (get_script_instance() && get_script_instance()->has_method("can_generate_small_preview")) {
  69. return get_script_instance()->call("can_generate_small_preview");
  70. }
  71. return false;
  72. }
  73. void EditorResourcePreviewGenerator::_bind_methods() {
  74. ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::STRING, "type")));
  75. ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture2D), "generate", PropertyInfo(Variant::OBJECT, "from", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::VECTOR2, "size")));
  76. ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture2D), "generate_from_path", PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), PropertyInfo(Variant::VECTOR2, "size")));
  77. ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "generate_small_preview_automatically"));
  78. ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "can_generate_small_preview"));
  79. }
  80. EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() {
  81. }
  82. EditorResourcePreview *EditorResourcePreview::singleton = nullptr;
  83. void EditorResourcePreview::_thread_func(void *ud) {
  84. EditorResourcePreview *erp = (EditorResourcePreview *)ud;
  85. erp->_thread();
  86. }
  87. void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
  88. String path = p_str;
  89. {
  90. MutexLock lock(preview_mutex);
  91. uint32_t hash = 0;
  92. uint64_t modified_time = 0;
  93. if (p_str.begins_with("ID:")) {
  94. hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
  95. path = "ID:" + p_str.get_slicec(':', 1);
  96. } else {
  97. modified_time = FileAccess::get_modified_time(path);
  98. }
  99. Item item;
  100. item.order = order++;
  101. item.preview = p_texture;
  102. item.small_preview = p_small_texture;
  103. item.last_hash = hash;
  104. item.modified_time = modified_time;
  105. cache[path] = item;
  106. }
  107. MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_small_texture, p_ud);
  108. }
  109. void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base) {
  110. String type;
  111. if (p_item.resource.is_valid())
  112. type = p_item.resource->get_class();
  113. else
  114. type = ResourceLoader::get_resource_type(p_item.path);
  115. if (type == "") {
  116. r_texture = Ref<ImageTexture>();
  117. r_small_texture = Ref<ImageTexture>();
  118. return; //could not guess type
  119. }
  120. int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
  121. thumbnail_size *= EDSCALE;
  122. r_texture = Ref<ImageTexture>();
  123. r_small_texture = Ref<ImageTexture>();
  124. for (int i = 0; i < preview_generators.size(); i++) {
  125. if (!preview_generators[i]->handles(type))
  126. continue;
  127. Ref<Texture2D> generated;
  128. if (p_item.resource.is_valid()) {
  129. generated = preview_generators[i]->generate(p_item.resource, Vector2(thumbnail_size, thumbnail_size));
  130. } else {
  131. generated = preview_generators[i]->generate_from_path(p_item.path, Vector2(thumbnail_size, thumbnail_size));
  132. }
  133. r_texture = generated;
  134. int small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_theme_icon("Object", "EditorIcons")->get_width(); // Kind of a workaround to retrieve the default icon size
  135. small_thumbnail_size *= EDSCALE;
  136. if (preview_generators[i]->can_generate_small_preview()) {
  137. Ref<Texture2D> generated_small;
  138. if (p_item.resource.is_valid()) {
  139. generated_small = preview_generators[i]->generate(p_item.resource, Vector2(small_thumbnail_size, small_thumbnail_size));
  140. } else {
  141. generated_small = preview_generators[i]->generate_from_path(p_item.path, Vector2(small_thumbnail_size, small_thumbnail_size));
  142. }
  143. r_small_texture = generated_small;
  144. }
  145. if (!r_small_texture.is_valid() && r_texture.is_valid() && preview_generators[i]->generate_small_preview_automatically()) {
  146. Ref<Image> small_image = r_texture->get_data();
  147. small_image = small_image->duplicate();
  148. small_image->resize(small_thumbnail_size, small_thumbnail_size, Image::INTERPOLATE_CUBIC);
  149. r_small_texture.instance();
  150. r_small_texture->create_from_image(small_image);
  151. }
  152. break;
  153. }
  154. if (!p_item.resource.is_valid()) {
  155. // cache the preview in case it's a resource on disk
  156. if (r_texture.is_valid()) {
  157. //wow it generated a preview... save cache
  158. bool has_small_texture = r_small_texture.is_valid();
  159. ResourceSaver::save(cache_base + ".png", r_texture);
  160. if (has_small_texture) {
  161. ResourceSaver::save(cache_base + "_small.png", r_small_texture);
  162. }
  163. FileAccess *f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
  164. ERR_FAIL_COND_MSG(!f, "Cannot create file '" + cache_base + ".txt'. Check user write permissions.");
  165. f->store_line(itos(thumbnail_size));
  166. f->store_line(itos(has_small_texture));
  167. f->store_line(itos(FileAccess::get_modified_time(p_item.path)));
  168. f->store_line(FileAccess::get_md5(p_item.path));
  169. f->close();
  170. memdelete(f);
  171. }
  172. }
  173. }
  174. void EditorResourcePreview::_thread() {
  175. exited = false;
  176. while (!exit) {
  177. preview_sem.wait();
  178. preview_mutex.lock();
  179. if (queue.size()) {
  180. QueueItem item = queue.front()->get();
  181. queue.pop_front();
  182. if (cache.has(item.path)) {
  183. //already has it because someone loaded it, just let it know it's ready
  184. String path = item.path;
  185. if (item.resource.is_valid()) {
  186. path += ":" + itos(cache[item.path].last_hash); //keep last hash (see description of what this is in condition below)
  187. }
  188. _preview_ready(path, cache[item.path].preview, cache[item.path].small_preview, item.id, item.function, item.userdata);
  189. preview_mutex.unlock();
  190. } else {
  191. preview_mutex.unlock();
  192. Ref<ImageTexture> texture;
  193. Ref<ImageTexture> small_texture;
  194. int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
  195. thumbnail_size *= EDSCALE;
  196. if (item.resource.is_valid()) {
  197. _generate_preview(texture, small_texture, item, String());
  198. //adding hash to the end of path (should be ID:<objid>:<hash>) because of 5 argument limit to call_deferred
  199. _preview_ready(item.path + ":" + itos(item.resource->hash_edited_version()), texture, small_texture, item.id, item.function, item.userdata);
  200. } else {
  201. String temp_path = EditorSettings::get_singleton()->get_cache_dir();
  202. String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text();
  203. cache_base = temp_path.plus_file("resthumb-" + cache_base);
  204. //does not have it, try to load a cached thumbnail
  205. String file = cache_base + ".txt";
  206. FileAccess *f = FileAccess::open(file, FileAccess::READ);
  207. if (!f) {
  208. // No cache found, generate
  209. _generate_preview(texture, small_texture, item, cache_base);
  210. } else {
  211. uint64_t modtime = FileAccess::get_modified_time(item.path);
  212. int tsize = f->get_line().to_int64();
  213. bool has_small_texture = f->get_line().to_int();
  214. uint64_t last_modtime = f->get_line().to_int64();
  215. bool cache_valid = true;
  216. if (tsize != thumbnail_size) {
  217. cache_valid = false;
  218. memdelete(f);
  219. } else if (last_modtime != modtime) {
  220. String last_md5 = f->get_line();
  221. String md5 = FileAccess::get_md5(item.path);
  222. memdelete(f);
  223. if (last_md5 != md5) {
  224. cache_valid = false;
  225. } else {
  226. //update modified time
  227. f = FileAccess::open(file, FileAccess::WRITE);
  228. if (!f) {
  229. // Not returning as this would leave the thread hanging and would require
  230. // some proper cleanup/disabling of resource preview generation.
  231. ERR_PRINT("Cannot create file '" + file + "'. Check user write permissions.");
  232. } else {
  233. f->store_line(itos(thumbnail_size));
  234. f->store_line(itos(has_small_texture));
  235. f->store_line(itos(modtime));
  236. f->store_line(md5);
  237. memdelete(f);
  238. }
  239. }
  240. } else {
  241. memdelete(f);
  242. }
  243. if (cache_valid) {
  244. Ref<Image> img;
  245. img.instance();
  246. Ref<Image> small_img;
  247. small_img.instance();
  248. if (img->load(cache_base + ".png") != OK) {
  249. cache_valid = false;
  250. } else {
  251. texture.instance();
  252. texture->create_from_image(img);
  253. if (has_small_texture) {
  254. if (small_img->load(cache_base + "_small.png") != OK) {
  255. cache_valid = false;
  256. } else {
  257. small_texture.instance();
  258. small_texture->create_from_image(small_img);
  259. }
  260. }
  261. }
  262. }
  263. if (!cache_valid) {
  264. _generate_preview(texture, small_texture, item, cache_base);
  265. }
  266. }
  267. _preview_ready(item.path, texture, small_texture, item.id, item.function, item.userdata);
  268. }
  269. }
  270. } else {
  271. preview_mutex.unlock();
  272. }
  273. }
  274. exited = true;
  275. }
  276. void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
  277. ERR_FAIL_NULL(p_receiver);
  278. ERR_FAIL_COND(!p_res.is_valid());
  279. {
  280. MutexLock lock(preview_mutex);
  281. String path_id = "ID:" + itos(p_res->get_instance_id());
  282. if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
  283. cache[path_id].order = order++;
  284. p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
  285. return;
  286. }
  287. cache.erase(path_id); //erase if exists, since it will be regen
  288. QueueItem item;
  289. item.function = p_receiver_func;
  290. item.id = p_receiver->get_instance_id();
  291. item.resource = p_res;
  292. item.path = path_id;
  293. item.userdata = p_userdata;
  294. queue.push_back(item);
  295. }
  296. preview_sem.post();
  297. }
  298. void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
  299. ERR_FAIL_NULL(p_receiver);
  300. {
  301. MutexLock lock(preview_mutex);
  302. if (cache.has(p_path)) {
  303. cache[p_path].order = order++;
  304. p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
  305. return;
  306. }
  307. QueueItem item;
  308. item.function = p_receiver_func;
  309. item.id = p_receiver->get_instance_id();
  310. item.path = p_path;
  311. item.userdata = p_userdata;
  312. queue.push_back(item);
  313. }
  314. preview_sem.post();
  315. }
  316. void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
  317. preview_generators.push_back(p_generator);
  318. }
  319. void EditorResourcePreview::remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
  320. preview_generators.erase(p_generator);
  321. }
  322. EditorResourcePreview *EditorResourcePreview::get_singleton() {
  323. return singleton;
  324. }
  325. void EditorResourcePreview::_bind_methods() {
  326. ClassDB::bind_method("_preview_ready", &EditorResourcePreview::_preview_ready);
  327. ClassDB::bind_method(D_METHOD("queue_resource_preview", "path", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_resource_preview);
  328. ClassDB::bind_method(D_METHOD("queue_edited_resource_preview", "resource", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_edited_resource_preview);
  329. ClassDB::bind_method(D_METHOD("add_preview_generator", "generator"), &EditorResourcePreview::add_preview_generator);
  330. ClassDB::bind_method(D_METHOD("remove_preview_generator", "generator"), &EditorResourcePreview::remove_preview_generator);
  331. ClassDB::bind_method(D_METHOD("check_for_invalidation", "path"), &EditorResourcePreview::check_for_invalidation);
  332. ADD_SIGNAL(MethodInfo("preview_invalidated", PropertyInfo(Variant::STRING, "path")));
  333. }
  334. void EditorResourcePreview::check_for_invalidation(const String &p_path) {
  335. bool call_invalidated = false;
  336. {
  337. MutexLock lock(preview_mutex);
  338. if (cache.has(p_path)) {
  339. uint64_t modified_time = FileAccess::get_modified_time(p_path);
  340. if (modified_time != cache[p_path].modified_time) {
  341. cache.erase(p_path);
  342. call_invalidated = true;
  343. }
  344. }
  345. }
  346. if (call_invalidated) { //do outside mutex
  347. call_deferred("emit_signal", "preview_invalidated", p_path);
  348. }
  349. }
  350. void EditorResourcePreview::start() {
  351. ERR_FAIL_COND_MSG(thread, "Thread already started.");
  352. thread = Thread::create(_thread_func, this);
  353. }
  354. void EditorResourcePreview::stop() {
  355. if (thread) {
  356. exit = true;
  357. preview_sem.post();
  358. while (!exited) {
  359. OS::get_singleton()->delay_usec(10000);
  360. RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on visual server
  361. }
  362. Thread::wait_to_finish(thread);
  363. memdelete(thread);
  364. thread = nullptr;
  365. }
  366. }
  367. EditorResourcePreview::EditorResourcePreview() {
  368. thread = nullptr;
  369. singleton = this;
  370. order = 0;
  371. exit = false;
  372. exited = false;
  373. }
  374. EditorResourcePreview::~EditorResourcePreview() {
  375. stop();
  376. }