node_3d_editor_plugin.cpp 233 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853
  1. /*************************************************************************/
  2. /* node_3d_editor_plugin.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "node_3d_editor_plugin.h"
  31. #include "core/input/input.h"
  32. #include "core/math/camera_matrix.h"
  33. #include "core/os/keyboard.h"
  34. #include "core/print_string.h"
  35. #include "core/project_settings.h"
  36. #include "core/sort_array.h"
  37. #include "editor/debugger/editor_debugger_node.h"
  38. #include "editor/editor_node.h"
  39. #include "editor/editor_scale.h"
  40. #include "editor/editor_settings.h"
  41. #include "editor/node_3d_editor_gizmos.h"
  42. #include "editor/plugins/animation_player_editor_plugin.h"
  43. #include "editor/plugins/script_editor_plugin.h"
  44. #include "scene/3d/camera_3d.h"
  45. #include "scene/3d/collision_shape_3d.h"
  46. #include "scene/3d/mesh_instance_3d.h"
  47. #include "scene/3d/physics_body_3d.h"
  48. #include "scene/3d/visual_instance_3d.h"
  49. #include "scene/gui/subviewport_container.h"
  50. #include "scene/resources/packed_scene.h"
  51. #include "scene/resources/surface_tool.h"
  52. #define DISTANCE_DEFAULT 4
  53. #define GIZMO_ARROW_SIZE 0.35
  54. #define GIZMO_RING_HALF_WIDTH 0.1
  55. #define GIZMO_SCALE_DEFAULT 0.15
  56. #define GIZMO_PLANE_SIZE 0.2
  57. #define GIZMO_PLANE_DST 0.3
  58. #define GIZMO_CIRCLE_SIZE 1.1
  59. #define GIZMO_SCALE_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
  60. #define GIZMO_ARROW_OFFSET (GIZMO_CIRCLE_SIZE + 0.3)
  61. #define ZOOM_MIN_DISTANCE 0.001
  62. #define ZOOM_MULTIPLIER 1.08
  63. #define ZOOM_INDICATOR_DELAY_S 1.5
  64. #define FREELOOK_MIN_SPEED 0.01
  65. #define FREELOOK_SPEED_MULTIPLIER 1.08
  66. #define MIN_Z 0.01
  67. #define MAX_Z 1000000.0
  68. #define MIN_FOV 0.01
  69. #define MAX_FOV 179
  70. void ViewportRotationControl::_notification(int p_what) {
  71. if (p_what == NOTIFICATION_ENTER_TREE) {
  72. axis_menu_options.clear();
  73. axis_menu_options.push_back(Node3DEditorViewport::VIEW_RIGHT);
  74. axis_menu_options.push_back(Node3DEditorViewport::VIEW_TOP);
  75. axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT);
  76. axis_menu_options.push_back(Node3DEditorViewport::VIEW_LEFT);
  77. axis_menu_options.push_back(Node3DEditorViewport::VIEW_BOTTOM);
  78. axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR);
  79. axis_colors.clear();
  80. axis_colors.push_back(get_theme_color("axis_x_color", "Editor"));
  81. axis_colors.push_back(get_theme_color("axis_y_color", "Editor"));
  82. axis_colors.push_back(get_theme_color("axis_z_color", "Editor"));
  83. update();
  84. if (!is_connected("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited))) {
  85. connect("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited));
  86. }
  87. }
  88. if (p_what == NOTIFICATION_DRAW && viewport != nullptr) {
  89. _draw();
  90. }
  91. }
  92. void ViewportRotationControl::_draw() {
  93. Vector2i center = get_size() / 2.0;
  94. float radius = get_size().x / 2.0;
  95. if (focused_axis > -2 || orbiting) {
  96. draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25));
  97. }
  98. Vector<Axis2D> axis_to_draw;
  99. _get_sorted_axis(axis_to_draw);
  100. for (int i = 0; i < axis_to_draw.size(); ++i) {
  101. _draw_axis(axis_to_draw[i]);
  102. }
  103. }
  104. void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) {
  105. bool focused = focused_axis == p_axis.axis;
  106. bool positive = p_axis.axis < 3;
  107. bool front = (Math::abs(p_axis.z_axis) <= 0.001 && positive) || p_axis.z_axis > 0.001;
  108. int direction = p_axis.axis % 3;
  109. Color axis_color = axis_colors[direction];
  110. if (!front) {
  111. axis_color = axis_color.darkened(0.4);
  112. }
  113. Color c = focused ? Color(0.9, 0.9, 0.9) : axis_color;
  114. if (positive) {
  115. Vector2i center = get_size() / 2.0;
  116. draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE);
  117. }
  118. if (front) {
  119. String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z");
  120. draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c);
  121. draw_char(get_theme_font("rotation_control", "EditorFonts"), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", Color(0.3, 0.3, 0.3));
  122. } else {
  123. draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c);
  124. }
  125. }
  126. void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) {
  127. Vector2i center = get_size() / 2.0;
  128. float radius = get_size().x / 2.0;
  129. float axis_radius = radius - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE;
  130. Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse();
  131. for (int i = 0; i < 3; ++i) {
  132. Vector3 axis_3d = camera_basis.get_axis(i);
  133. Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * axis_radius;
  134. if (Math::abs(axis_3d.z) < 1.0) {
  135. Axis2D pos_axis;
  136. pos_axis.axis = i;
  137. pos_axis.screen_point = center + axis_vector;
  138. pos_axis.z_axis = axis_3d.z;
  139. r_axis.push_back(pos_axis);
  140. Axis2D neg_axis;
  141. neg_axis.axis = i + 3;
  142. neg_axis.screen_point = center - axis_vector;
  143. neg_axis.z_axis = -axis_3d.z;
  144. r_axis.push_back(neg_axis);
  145. } else {
  146. // Special case when the camera is aligned with one axis
  147. Axis2D axis;
  148. axis.axis = i + (axis_3d.z < 0 ? 0 : 3);
  149. axis.screen_point = center;
  150. axis.z_axis = 1.0;
  151. r_axis.push_back(axis);
  152. }
  153. }
  154. r_axis.sort_custom<Axis2DCompare>();
  155. }
  156. void ViewportRotationControl::_gui_input(Ref<InputEvent> p_event) {
  157. const Ref<InputEventMouseButton> mb = p_event;
  158. if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) {
  159. Vector2 pos = mb->get_position();
  160. if (mb->is_pressed()) {
  161. if (pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) {
  162. orbiting = true;
  163. }
  164. } else {
  165. if (focused_axis > -1) {
  166. viewport->_menu_option(axis_menu_options[focused_axis]);
  167. _update_focus();
  168. }
  169. orbiting = false;
  170. if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_CAPTURED) {
  171. Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
  172. Input::get_singleton()->warp_mouse_position(orbiting_mouse_start);
  173. }
  174. }
  175. }
  176. const Ref<InputEventMouseMotion> mm = p_event;
  177. if (mm.is_valid()) {
  178. if (orbiting) {
  179. if (Input::get_singleton()->get_mouse_mode() == Input::MOUSE_MODE_VISIBLE) {
  180. Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
  181. orbiting_mouse_start = mm->get_global_position();
  182. }
  183. viewport->_nav_orbit(mm, viewport->_get_warped_mouse_motion(mm));
  184. focused_axis = -1;
  185. } else {
  186. _update_focus();
  187. }
  188. }
  189. }
  190. void ViewportRotationControl::_update_focus() {
  191. int original_focus = focused_axis;
  192. focused_axis = -2;
  193. Vector2 mouse_pos = get_local_mouse_position();
  194. if (mouse_pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) {
  195. focused_axis = -1;
  196. }
  197. Vector<Axis2D> axes;
  198. _get_sorted_axis(axes);
  199. for (int i = 0; i < axes.size(); i++) {
  200. const Axis2D &axis = axes[i];
  201. if (mouse_pos.distance_to(axis.screen_point) < AXIS_CIRCLE_RADIUS) {
  202. focused_axis = axis.axis;
  203. }
  204. }
  205. if (focused_axis != original_focus) {
  206. update();
  207. }
  208. }
  209. void ViewportRotationControl::_on_mouse_exited() {
  210. focused_axis = -2;
  211. update();
  212. }
  213. void ViewportRotationControl::set_viewport(Node3DEditorViewport *p_viewport) {
  214. viewport = p_viewport;
  215. }
  216. void ViewportRotationControl::_bind_methods() {
  217. ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input);
  218. }
  219. void Node3DEditorViewport::_update_camera(float p_interp_delta) {
  220. bool is_orthogonal = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
  221. Cursor old_camera_cursor = camera_cursor;
  222. camera_cursor = cursor;
  223. if (p_interp_delta > 0) {
  224. //-------
  225. // Perform smoothing
  226. if (is_freelook_active()) {
  227. // Higher inertia should increase "lag" (lerp with factor between 0 and 1)
  228. // Inertia of zero should produce instant movement (lerp with factor of 1) in this case it returns a really high value and gets clamped to 1.
  229. real_t inertia = EDITOR_GET("editors/3d/freelook/freelook_inertia");
  230. inertia = MAX(0.001, inertia);
  231. real_t factor = (1.0 / inertia) * p_interp_delta;
  232. // We interpolate a different point here, because in freelook mode the focus point (cursor.pos) orbits around eye_pos
  233. camera_cursor.eye_pos = old_camera_cursor.eye_pos.lerp(cursor.eye_pos, CLAMP(factor, 0, 1));
  234. float orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
  235. orbit_inertia = MAX(0.0001, orbit_inertia);
  236. camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
  237. camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
  238. if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) {
  239. camera_cursor.x_rot = cursor.x_rot;
  240. }
  241. if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) {
  242. camera_cursor.y_rot = cursor.y_rot;
  243. }
  244. Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1));
  245. camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance;
  246. } else {
  247. //when not being manipulated, move softly
  248. float free_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/orbit_inertia");
  249. float free_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/translation_inertia");
  250. //when being manipulated, move more quickly
  251. float manip_orbit_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_orbit_inertia");
  252. float manip_translation_inertia = EDITOR_GET("editors/3d/navigation_feel/manipulation_translation_inertia");
  253. float zoom_inertia = EDITOR_GET("editors/3d/navigation_feel/zoom_inertia");
  254. //determine if being manipulated
  255. bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4);
  256. manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT);
  257. manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT);
  258. manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  259. float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
  260. float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
  261. zoom_inertia = MAX(0.0001, zoom_inertia);
  262. camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
  263. camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia)));
  264. if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) {
  265. camera_cursor.x_rot = cursor.x_rot;
  266. }
  267. if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) {
  268. camera_cursor.y_rot = cursor.y_rot;
  269. }
  270. camera_cursor.pos = old_camera_cursor.pos.lerp(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia)));
  271. camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia)));
  272. }
  273. }
  274. //-------
  275. // Apply camera transform
  276. float tolerance = 0.001;
  277. bool equal = true;
  278. if (Math::abs(old_camera_cursor.x_rot - camera_cursor.x_rot) > tolerance || Math::abs(old_camera_cursor.y_rot - camera_cursor.y_rot) > tolerance) {
  279. equal = false;
  280. }
  281. if (equal && old_camera_cursor.pos.distance_squared_to(camera_cursor.pos) > tolerance * tolerance) {
  282. equal = false;
  283. }
  284. if (equal && Math::abs(old_camera_cursor.distance - camera_cursor.distance) > tolerance) {
  285. equal = false;
  286. }
  287. if (!equal || p_interp_delta == 0 || is_freelook_active() || is_orthogonal != orthogonal) {
  288. camera->set_global_transform(to_camera_transform(camera_cursor));
  289. if (orthogonal) {
  290. float half_fov = Math::deg2rad(get_fov()) / 2.0;
  291. float height = 2.0 * cursor.distance * Math::tan(half_fov);
  292. camera->set_orthogonal(height, get_znear(), get_zfar());
  293. } else {
  294. camera->set_perspective(get_fov(), get_znear(), get_zfar());
  295. }
  296. update_transform_gizmo_view();
  297. rotation_control->update();
  298. }
  299. }
  300. Transform Node3DEditorViewport::to_camera_transform(const Cursor &p_cursor) const {
  301. Transform camera_transform;
  302. camera_transform.translate(p_cursor.pos);
  303. camera_transform.basis.rotate(Vector3(1, 0, 0), -p_cursor.x_rot);
  304. camera_transform.basis.rotate(Vector3(0, 1, 0), -p_cursor.y_rot);
  305. if (orthogonal)
  306. camera_transform.translate(0, 0, (get_zfar() - get_znear()) / 2.0);
  307. else
  308. camera_transform.translate(0, 0, p_cursor.distance);
  309. return camera_transform;
  310. }
  311. int Node3DEditorViewport::get_selected_count() const {
  312. Map<Node *, Object *> &selection = editor_selection->get_selection();
  313. int count = 0;
  314. for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
  315. Node3D *sp = Object::cast_to<Node3D>(E->key());
  316. if (!sp)
  317. continue;
  318. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  319. if (!se)
  320. continue;
  321. count++;
  322. }
  323. return count;
  324. }
  325. float Node3DEditorViewport::get_znear() const {
  326. return CLAMP(spatial_editor->get_znear(), MIN_Z, MAX_Z);
  327. }
  328. float Node3DEditorViewport::get_zfar() const {
  329. return CLAMP(spatial_editor->get_zfar(), MIN_Z, MAX_Z);
  330. }
  331. float Node3DEditorViewport::get_fov() const {
  332. return CLAMP(spatial_editor->get_fov(), MIN_FOV, MAX_FOV);
  333. }
  334. Transform Node3DEditorViewport::_get_camera_transform() const {
  335. return camera->get_global_transform();
  336. }
  337. Vector3 Node3DEditorViewport::_get_camera_position() const {
  338. return _get_camera_transform().origin;
  339. }
  340. Point2 Node3DEditorViewport::_point_to_screen(const Vector3 &p_point) {
  341. return camera->unproject_position(p_point) * subviewport_container->get_stretch_shrink();
  342. }
  343. Vector3 Node3DEditorViewport::_get_ray_pos(const Vector2 &p_pos) const {
  344. return camera->project_ray_origin(p_pos / subviewport_container->get_stretch_shrink());
  345. }
  346. Vector3 Node3DEditorViewport::_get_camera_normal() const {
  347. return -_get_camera_transform().basis.get_axis(2);
  348. }
  349. Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const {
  350. return camera->project_ray_normal(p_pos / subviewport_container->get_stretch_shrink());
  351. }
  352. void Node3DEditorViewport::_clear_selected() {
  353. editor_selection->clear();
  354. }
  355. void Node3DEditorViewport::_select_clicked(bool p_append, bool p_single, bool p_allow_locked) {
  356. if (clicked.is_null())
  357. return;
  358. Node *node = Object::cast_to<Node>(ObjectDB::get_instance(clicked));
  359. Node3D *selected = Object::cast_to<Node3D>(node);
  360. if (!selected)
  361. return;
  362. if (!p_allow_locked) {
  363. // Replace the node by the group if grouped
  364. while (node && node != editor->get_edited_scene()->get_parent()) {
  365. Node3D *selected_tmp = Object::cast_to<Node3D>(node);
  366. if (selected_tmp && node->has_meta("_edit_group_")) {
  367. selected = selected_tmp;
  368. }
  369. node = node->get_parent();
  370. }
  371. }
  372. if (p_allow_locked || !_is_node_locked(selected)) {
  373. _select(selected, clicked_wants_append, true);
  374. }
  375. }
  376. void Node3DEditorViewport::_select(Node *p_node, bool p_append, bool p_single) {
  377. if (!p_append) {
  378. editor_selection->clear();
  379. }
  380. if (editor_selection->is_selected(p_node)) {
  381. //erase
  382. editor_selection->remove_node(p_node);
  383. } else {
  384. editor_selection->add_node(p_node);
  385. }
  386. if (p_single) {
  387. if (Engine::get_singleton()->is_editor_hint())
  388. editor->call("edit_node", p_node);
  389. }
  390. }
  391. ObjectID Node3DEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, bool &r_includes_current, int *r_gizmo_handle, bool p_alt_select) {
  392. if (r_gizmo_handle)
  393. *r_gizmo_handle = -1;
  394. Vector3 ray = _get_ray(p_pos);
  395. Vector3 pos = _get_ray_pos(p_pos);
  396. Vector2 shrinked_pos = p_pos / subviewport_container->get_stretch_shrink();
  397. Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world_3d()->get_scenario());
  398. Set<Ref<EditorNode3DGizmo>> found_gizmos;
  399. Node *edited_scene = get_tree()->get_edited_scene_root();
  400. ObjectID closest;
  401. Node *item = nullptr;
  402. float closest_dist = 1e20;
  403. int selected_handle = -1;
  404. for (int i = 0; i < instances.size(); i++) {
  405. Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
  406. if (!spat)
  407. continue;
  408. Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
  409. if ((!seg.is_valid()) || found_gizmos.has(seg)) {
  410. continue;
  411. }
  412. found_gizmos.insert(seg);
  413. Vector3 point;
  414. Vector3 normal;
  415. int handle = -1;
  416. bool inters = seg->intersect_ray(camera, shrinked_pos, point, normal, &handle, p_alt_select);
  417. if (!inters)
  418. continue;
  419. float dist = pos.distance_to(point);
  420. if (dist < 0)
  421. continue;
  422. if (dist < closest_dist) {
  423. item = Object::cast_to<Node>(spat);
  424. while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
  425. item = item->get_owner();
  426. }
  427. closest = item->get_instance_id();
  428. closest_dist = dist;
  429. selected_handle = handle;
  430. }
  431. }
  432. if (!item)
  433. return ObjectID();
  434. if (!editor_selection->is_selected(item) || (r_gizmo_handle && selected_handle >= 0)) {
  435. if (r_gizmo_handle)
  436. *r_gizmo_handle = selected_handle;
  437. }
  438. return closest;
  439. }
  440. void Node3DEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_includes_current, Vector<_RayResult> &results, bool p_alt_select) {
  441. Vector3 ray = _get_ray(p_pos);
  442. Vector3 pos = _get_ray_pos(p_pos);
  443. Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world_3d()->get_scenario());
  444. Set<Ref<EditorNode3DGizmo>> found_gizmos;
  445. r_includes_current = false;
  446. for (int i = 0; i < instances.size(); i++) {
  447. Node3D *spat = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
  448. if (!spat)
  449. continue;
  450. Ref<EditorNode3DGizmo> seg = spat->get_gizmo();
  451. if (!seg.is_valid())
  452. continue;
  453. if (found_gizmos.has(seg))
  454. continue;
  455. found_gizmos.insert(seg);
  456. Vector3 point;
  457. Vector3 normal;
  458. int handle = -1;
  459. bool inters = seg->intersect_ray(camera, p_pos, point, normal, nullptr, p_alt_select);
  460. if (!inters)
  461. continue;
  462. float dist = pos.distance_to(point);
  463. if (dist < 0)
  464. continue;
  465. if (editor_selection->is_selected(spat))
  466. r_includes_current = true;
  467. _RayResult res;
  468. res.item = spat;
  469. res.depth = dist;
  470. res.handle = handle;
  471. results.push_back(res);
  472. }
  473. if (results.empty())
  474. return;
  475. results.sort();
  476. }
  477. Vector3 Node3DEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
  478. CameraMatrix cm;
  479. if (orthogonal) {
  480. cm.set_orthogonal(camera->get_size(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
  481. } else {
  482. cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
  483. }
  484. Vector2 screen_he = cm.get_viewport_half_extents();
  485. Transform camera_transform;
  486. camera_transform.translate(cursor.pos);
  487. camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot);
  488. camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
  489. camera_transform.translate(0, 0, cursor.distance);
  490. return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_he.y, -(get_znear() + p_vector3.z)));
  491. }
  492. void Node3DEditorViewport::_select_region() {
  493. if (cursor.region_begin == cursor.region_end)
  494. return; //nothing really
  495. float z_offset = MAX(0.0, 5.0 - get_znear());
  496. Vector3 box[4] = {
  497. Vector3(
  498. MIN(cursor.region_begin.x, cursor.region_end.x),
  499. MIN(cursor.region_begin.y, cursor.region_end.y),
  500. z_offset),
  501. Vector3(
  502. MAX(cursor.region_begin.x, cursor.region_end.x),
  503. MIN(cursor.region_begin.y, cursor.region_end.y),
  504. z_offset),
  505. Vector3(
  506. MAX(cursor.region_begin.x, cursor.region_end.x),
  507. MAX(cursor.region_begin.y, cursor.region_end.y),
  508. z_offset),
  509. Vector3(
  510. MIN(cursor.region_begin.x, cursor.region_end.x),
  511. MAX(cursor.region_begin.y, cursor.region_end.y),
  512. z_offset)
  513. };
  514. Vector<Plane> frustum;
  515. Vector3 cam_pos = _get_camera_position();
  516. for (int i = 0; i < 4; i++) {
  517. Vector3 a = _get_screen_to_space(box[i]);
  518. Vector3 b = _get_screen_to_space(box[(i + 1) % 4]);
  519. if (orthogonal) {
  520. frustum.push_back(Plane(a, (a - b).normalized()));
  521. } else {
  522. frustum.push_back(Plane(a, b, cam_pos));
  523. }
  524. }
  525. Plane near(cam_pos, -_get_camera_normal());
  526. near.distance -= get_znear();
  527. frustum.push_back(near);
  528. Plane far = -near;
  529. far.distance += get_zfar();
  530. frustum.push_back(far);
  531. Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_convex(frustum, get_tree()->get_root()->get_world_3d()->get_scenario());
  532. Vector<Node *> selected;
  533. Node *edited_scene = get_tree()->get_edited_scene_root();
  534. for (int i = 0; i < instances.size(); i++) {
  535. Node3D *sp = Object::cast_to<Node3D>(ObjectDB::get_instance(instances[i]));
  536. if (!sp || _is_node_locked(sp))
  537. continue;
  538. Node *item = Object::cast_to<Node>(sp);
  539. while (item->get_owner() && item->get_owner() != edited_scene && !edited_scene->is_editable_instance(item->get_owner())) {
  540. item = item->get_owner();
  541. }
  542. // Replace the node by the group if grouped
  543. if (item->is_class("Node3D")) {
  544. Node3D *sel = Object::cast_to<Node3D>(item);
  545. while (item && item != editor->get_edited_scene()->get_parent()) {
  546. Node3D *selected_tmp = Object::cast_to<Node3D>(item);
  547. if (selected_tmp && item->has_meta("_edit_group_")) {
  548. sel = selected_tmp;
  549. }
  550. item = item->get_parent();
  551. }
  552. item = sel;
  553. }
  554. if (selected.find(item) != -1)
  555. continue;
  556. if (_is_node_locked(item))
  557. continue;
  558. Ref<EditorNode3DGizmo> seg = sp->get_gizmo();
  559. if (!seg.is_valid())
  560. continue;
  561. if (seg->intersect_frustum(camera, frustum)) {
  562. selected.push_back(item);
  563. }
  564. }
  565. bool single = selected.size() == 1;
  566. for (int i = 0; i < selected.size(); i++) {
  567. _select(selected[i], true, single);
  568. }
  569. }
  570. void Node3DEditorViewport::_update_name() {
  571. String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective");
  572. if (auto_orthogonal) {
  573. view_mode += " [auto]";
  574. }
  575. if (name != "")
  576. view_menu->set_text(name + " " + view_mode);
  577. else
  578. view_menu->set_text(view_mode);
  579. view_menu->set_size(Vector2(0, 0)); // resets the button size
  580. }
  581. void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
  582. _edit.click_ray = _get_ray(Vector2(p_point.x, p_point.y));
  583. _edit.click_ray_pos = _get_ray_pos(Vector2(p_point.x, p_point.y));
  584. _edit.plane = TRANSFORM_VIEW;
  585. spatial_editor->update_transform_gizmo();
  586. _edit.center = spatial_editor->get_gizmo_transform().origin;
  587. List<Node *> &selection = editor_selection->get_selected_node_list();
  588. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  589. Node3D *sp = Object::cast_to<Node3D>(E->get());
  590. if (!sp)
  591. continue;
  592. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  593. if (!se)
  594. continue;
  595. se->original = se->sp->get_global_gizmo_transform();
  596. se->original_local = se->sp->get_local_gizmo_transform();
  597. }
  598. }
  599. static int _get_key_modifier_setting(const String &p_property) {
  600. switch (EditorSettings::get_singleton()->get(p_property).operator int()) {
  601. case 0: return 0;
  602. case 1: return KEY_SHIFT;
  603. case 2: return KEY_ALT;
  604. case 3: return KEY_META;
  605. case 4: return KEY_CONTROL;
  606. }
  607. return 0;
  608. }
  609. static int _get_key_modifier(Ref<InputEventWithModifiers> e) {
  610. if (e->get_shift())
  611. return KEY_SHIFT;
  612. if (e->get_alt())
  613. return KEY_ALT;
  614. if (e->get_control())
  615. return KEY_CONTROL;
  616. if (e->get_metakey())
  617. return KEY_META;
  618. return 0;
  619. }
  620. bool Node3DEditorViewport::_gizmo_select(const Vector2 &p_screenpos, bool p_highlight_only) {
  621. if (!spatial_editor->is_gizmo_visible())
  622. return false;
  623. if (get_selected_count() == 0) {
  624. if (p_highlight_only)
  625. spatial_editor->select_gizmo_highlight_axis(-1);
  626. return false;
  627. }
  628. Vector3 ray_pos = _get_ray_pos(Vector2(p_screenpos.x, p_screenpos.y));
  629. Vector3 ray = _get_ray(Vector2(p_screenpos.x, p_screenpos.y));
  630. Transform gt = spatial_editor->get_gizmo_transform();
  631. float gs = gizmo_scale;
  632. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) {
  633. int col_axis = -1;
  634. float col_d = 1e20;
  635. for (int i = 0; i < 3; i++) {
  636. Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
  637. float grabber_radius = gs * GIZMO_ARROW_SIZE;
  638. Vector3 r;
  639. if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
  640. float d = r.distance_to(ray_pos);
  641. if (d < col_d) {
  642. col_d = d;
  643. col_axis = i;
  644. }
  645. }
  646. }
  647. bool is_plane_translate = false;
  648. // plane select
  649. if (col_axis == -1) {
  650. col_d = 1e20;
  651. for (int i = 0; i < 3; i++) {
  652. Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
  653. Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
  654. Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST);
  655. Vector3 r;
  656. Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
  657. if (plane.intersects_ray(ray_pos, ray, &r)) {
  658. float dist = r.distance_to(grabber_pos);
  659. if (dist < (gs * GIZMO_PLANE_SIZE)) {
  660. float d = ray_pos.distance_to(r);
  661. if (d < col_d) {
  662. col_d = d;
  663. col_axis = i;
  664. is_plane_translate = true;
  665. }
  666. }
  667. }
  668. }
  669. }
  670. if (col_axis != -1) {
  671. if (p_highlight_only) {
  672. spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_translate ? 6 : 0));
  673. } else {
  674. //handle plane translate
  675. _edit.mode = TRANSFORM_TRANSLATE;
  676. _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
  677. _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_translate ? 3 : 0));
  678. }
  679. return true;
  680. }
  681. }
  682. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
  683. int col_axis = -1;
  684. float col_d = 1e20;
  685. for (int i = 0; i < 3; i++) {
  686. Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
  687. Vector3 r;
  688. if (!plane.intersects_ray(ray_pos, ray, &r))
  689. continue;
  690. float dist = r.distance_to(gt.origin);
  691. if (dist > gs * (GIZMO_CIRCLE_SIZE - GIZMO_RING_HALF_WIDTH) && dist < gs * (GIZMO_CIRCLE_SIZE + GIZMO_RING_HALF_WIDTH)) {
  692. float d = ray_pos.distance_to(r);
  693. if (d < col_d) {
  694. col_d = d;
  695. col_axis = i;
  696. }
  697. }
  698. }
  699. if (col_axis != -1) {
  700. if (p_highlight_only) {
  701. spatial_editor->select_gizmo_highlight_axis(col_axis + 3);
  702. } else {
  703. //handle rotate
  704. _edit.mode = TRANSFORM_ROTATE;
  705. _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
  706. _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis);
  707. }
  708. return true;
  709. }
  710. }
  711. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE) {
  712. int col_axis = -1;
  713. float col_d = 1e20;
  714. for (int i = 0; i < 3; i++) {
  715. Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gs * GIZMO_SCALE_OFFSET;
  716. float grabber_radius = gs * GIZMO_ARROW_SIZE;
  717. Vector3 r;
  718. if (Geometry::segment_intersects_sphere(ray_pos, ray_pos + ray * MAX_Z, grabber_pos, grabber_radius, &r)) {
  719. float d = r.distance_to(ray_pos);
  720. if (d < col_d) {
  721. col_d = d;
  722. col_axis = i;
  723. }
  724. }
  725. }
  726. bool is_plane_scale = false;
  727. // plane select
  728. if (col_axis == -1) {
  729. col_d = 1e20;
  730. for (int i = 0; i < 3; i++) {
  731. Vector3 ivec2 = gt.basis.get_axis((i + 1) % 3).normalized();
  732. Vector3 ivec3 = gt.basis.get_axis((i + 2) % 3).normalized();
  733. Vector3 grabber_pos = gt.origin + (ivec2 + ivec3) * gs * (GIZMO_PLANE_SIZE + GIZMO_PLANE_DST);
  734. Vector3 r;
  735. Plane plane(gt.origin, gt.basis.get_axis(i).normalized());
  736. if (plane.intersects_ray(ray_pos, ray, &r)) {
  737. float dist = r.distance_to(grabber_pos);
  738. if (dist < (gs * GIZMO_PLANE_SIZE)) {
  739. float d = ray_pos.distance_to(r);
  740. if (d < col_d) {
  741. col_d = d;
  742. col_axis = i;
  743. is_plane_scale = true;
  744. }
  745. }
  746. }
  747. }
  748. }
  749. if (col_axis != -1) {
  750. if (p_highlight_only) {
  751. spatial_editor->select_gizmo_highlight_axis(col_axis + (is_plane_scale ? 12 : 9));
  752. } else {
  753. //handle scale
  754. _edit.mode = TRANSFORM_SCALE;
  755. _compute_edit(Point2(p_screenpos.x, p_screenpos.y));
  756. _edit.plane = TransformPlane(TRANSFORM_X_AXIS + col_axis + (is_plane_scale ? 3 : 0));
  757. }
  758. return true;
  759. }
  760. }
  761. if (p_highlight_only)
  762. spatial_editor->select_gizmo_highlight_axis(-1);
  763. return false;
  764. }
  765. void Node3DEditorViewport::_surface_mouse_enter() {
  766. if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
  767. surface->grab_focus();
  768. }
  769. void Node3DEditorViewport::_surface_mouse_exit() {
  770. _remove_preview();
  771. }
  772. void Node3DEditorViewport::_surface_focus_enter() {
  773. view_menu->set_disable_shortcuts(false);
  774. }
  775. void Node3DEditorViewport::_surface_focus_exit() {
  776. view_menu->set_disable_shortcuts(true);
  777. }
  778. bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
  779. return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
  780. }
  781. void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
  782. _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift());
  783. Node *scene = editor->get_edited_scene();
  784. for (int i = 0; i < selection_results.size(); i++) {
  785. Node3D *item = selection_results[i].item;
  786. if (item != scene && item->get_owner() != scene && !scene->is_editable_instance(item->get_owner())) {
  787. //invalid result
  788. selection_results.remove(i);
  789. i--;
  790. }
  791. }
  792. clicked_wants_append = b->get_shift();
  793. if (selection_results.size() == 1) {
  794. clicked = selection_results[0].item->get_instance_id();
  795. selection_results.clear();
  796. if (clicked.is_valid()) {
  797. _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() != Node3DEditor::TOOL_MODE_LIST_SELECT);
  798. clicked = ObjectID();
  799. }
  800. } else if (!selection_results.empty()) {
  801. NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
  802. StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
  803. for (int i = 0; i < selection_results.size(); i++) {
  804. Node3D *spat = selection_results[i].item;
  805. Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(spat, "Node");
  806. String node_path = "/" + root_name + "/" + root_path.rel_path_to(spat->get_path());
  807. int locked = 0;
  808. if (_is_node_locked(spat)) {
  809. locked = 1;
  810. } else {
  811. Node *ed_scene = editor->get_edited_scene();
  812. Node *node = spat;
  813. while (node && node != ed_scene->get_parent()) {
  814. Node3D *selected_tmp = Object::cast_to<Node3D>(node);
  815. if (selected_tmp && node->has_meta("_edit_group_")) {
  816. locked = 2;
  817. }
  818. node = node->get_parent();
  819. }
  820. }
  821. String suffix = String();
  822. if (locked == 1) {
  823. suffix = " (" + TTR("Locked") + ")";
  824. } else if (locked == 2) {
  825. suffix = " (" + TTR("Grouped") + ")";
  826. }
  827. selection_menu->add_item((String)spat->get_name() + suffix);
  828. selection_menu->set_item_icon(i, icon);
  829. selection_menu->set_item_metadata(i, node_path);
  830. selection_menu->set_item_tooltip(i, String(spat->get_name()) + "\nType: " + spat->get_class() + "\nPath: " + node_path);
  831. }
  832. selection_menu->set_position(get_screen_transform().xform(b->get_position()));
  833. selection_menu->popup();
  834. }
  835. }
  836. void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
  837. if (previewing)
  838. return; //do NONE
  839. {
  840. EditorNode *en = editor;
  841. EditorPluginList *force_input_forwarding_list = en->get_editor_plugins_force_input_forwarding();
  842. if (!force_input_forwarding_list->empty()) {
  843. bool discard = force_input_forwarding_list->forward_spatial_gui_input(camera, p_event, true);
  844. if (discard)
  845. return;
  846. }
  847. }
  848. {
  849. EditorNode *en = editor;
  850. EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
  851. if (!over_plugin_list->empty()) {
  852. bool discard = over_plugin_list->forward_spatial_gui_input(camera, p_event, false);
  853. if (discard)
  854. return;
  855. }
  856. }
  857. Ref<InputEventMouseButton> b = p_event;
  858. if (b.is_valid()) {
  859. emit_signal("clicked", this);
  860. float zoom_factor = 1 + (ZOOM_MULTIPLIER - 1) * b->get_factor();
  861. switch (b->get_button_index()) {
  862. case BUTTON_WHEEL_UP: {
  863. if (is_freelook_active())
  864. scale_freelook_speed(zoom_factor);
  865. else
  866. scale_cursor_distance(1.0 / zoom_factor);
  867. } break;
  868. case BUTTON_WHEEL_DOWN: {
  869. if (is_freelook_active())
  870. scale_freelook_speed(1.0 / zoom_factor);
  871. else
  872. scale_cursor_distance(zoom_factor);
  873. } break;
  874. case BUTTON_RIGHT: {
  875. NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  876. if (b->is_pressed() && _edit.gizmo.is_valid()) {
  877. //restore
  878. _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true);
  879. _edit.gizmo = Ref<EditorNode3DGizmo>();
  880. }
  881. if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) {
  882. if (b->get_alt()) {
  883. if (nav_scheme == NAVIGATION_MAYA)
  884. break;
  885. _list_select(b);
  886. return;
  887. }
  888. }
  889. if (_edit.mode != TRANSFORM_NONE && b->is_pressed()) {
  890. //cancel motion
  891. _edit.mode = TRANSFORM_NONE;
  892. List<Node *> &selection = editor_selection->get_selected_node_list();
  893. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  894. Node3D *sp = Object::cast_to<Node3D>(E->get());
  895. if (!sp)
  896. continue;
  897. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  898. if (!se)
  899. continue;
  900. sp->set_global_transform(se->original);
  901. }
  902. surface->update();
  903. set_message(TTR("Transform Aborted."), 3);
  904. }
  905. if (b->is_pressed()) {
  906. const int mod = _get_key_modifier(b);
  907. if (!orthogonal) {
  908. if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) {
  909. set_freelook_active(true);
  910. }
  911. }
  912. } else {
  913. set_freelook_active(false);
  914. }
  915. if (freelook_active && !surface->has_focus()) {
  916. // Focus usually doesn't trigger on right-click, but in case of freelook it should,
  917. // otherwise using keyboard navigation would misbehave
  918. surface->grab_focus();
  919. }
  920. } break;
  921. case BUTTON_MIDDLE: {
  922. if (b->is_pressed() && _edit.mode != TRANSFORM_NONE) {
  923. switch (_edit.plane) {
  924. case TRANSFORM_VIEW: {
  925. _edit.plane = TRANSFORM_X_AXIS;
  926. set_message(TTR("X-Axis Transform."), 2);
  927. name = "";
  928. _update_name();
  929. } break;
  930. case TRANSFORM_X_AXIS: {
  931. _edit.plane = TRANSFORM_Y_AXIS;
  932. set_message(TTR("Y-Axis Transform."), 2);
  933. } break;
  934. case TRANSFORM_Y_AXIS: {
  935. _edit.plane = TRANSFORM_Z_AXIS;
  936. set_message(TTR("Z-Axis Transform."), 2);
  937. } break;
  938. case TRANSFORM_Z_AXIS: {
  939. _edit.plane = TRANSFORM_VIEW;
  940. set_message(TTR("View Plane Transform."), 2);
  941. } break;
  942. case TRANSFORM_YZ:
  943. case TRANSFORM_XZ:
  944. case TRANSFORM_XY: {
  945. } break;
  946. }
  947. }
  948. } break;
  949. case BUTTON_LEFT: {
  950. if (b->is_pressed()) {
  951. NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  952. if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) {
  953. break;
  954. }
  955. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_LIST_SELECT) {
  956. _list_select(b);
  957. break;
  958. }
  959. _edit.mouse_pos = b->get_position();
  960. _edit.snap = spatial_editor->is_snap_enabled();
  961. _edit.mode = TRANSFORM_NONE;
  962. //gizmo has priority over everything
  963. bool can_select_gizmos = true;
  964. {
  965. int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
  966. can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
  967. }
  968. if (can_select_gizmos && spatial_editor->get_selected()) {
  969. Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
  970. if (seg.is_valid()) {
  971. int handle = -1;
  972. Vector3 point;
  973. Vector3 normal;
  974. bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->get_shift());
  975. if (inters && handle != -1) {
  976. _edit.gizmo = seg;
  977. _edit.gizmo_handle = handle;
  978. _edit.gizmo_initial_value = seg->get_handle_value(handle);
  979. break;
  980. }
  981. }
  982. }
  983. if (_gizmo_select(_edit.mouse_pos))
  984. break;
  985. clicked = ObjectID();
  986. clicked_includes_current = false;
  987. if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->get_control()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
  988. /* HANDLE ROTATION */
  989. if (get_selected_count() == 0)
  990. break; //bye
  991. //handle rotate
  992. _edit.mode = TRANSFORM_ROTATE;
  993. _compute_edit(b->get_position());
  994. break;
  995. }
  996. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE) {
  997. if (get_selected_count() == 0)
  998. break; //bye
  999. //handle translate
  1000. _edit.mode = TRANSFORM_TRANSLATE;
  1001. _compute_edit(b->get_position());
  1002. break;
  1003. }
  1004. if (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE) {
  1005. if (get_selected_count() == 0)
  1006. break; //bye
  1007. //handle scale
  1008. _edit.mode = TRANSFORM_SCALE;
  1009. _compute_edit(b->get_position());
  1010. break;
  1011. }
  1012. // todo scale
  1013. int gizmo_handle = -1;
  1014. clicked = _select_ray(b->get_position(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift());
  1015. //clicking is always deferred to either move or release
  1016. clicked_wants_append = b->get_shift();
  1017. if (clicked.is_null()) {
  1018. if (!clicked_wants_append)
  1019. _clear_selected();
  1020. //default to regionselect
  1021. cursor.region_select = true;
  1022. cursor.region_begin = b->get_position();
  1023. cursor.region_end = b->get_position();
  1024. }
  1025. if (clicked.is_valid() && gizmo_handle >= 0) {
  1026. Node3D *spa = Object::cast_to<Node3D>(ObjectDB::get_instance(clicked));
  1027. if (spa) {
  1028. Ref<EditorNode3DGizmo> seg = spa->get_gizmo();
  1029. if (seg.is_valid()) {
  1030. _edit.gizmo = seg;
  1031. _edit.gizmo_handle = gizmo_handle;
  1032. _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
  1033. break;
  1034. }
  1035. }
  1036. }
  1037. surface->update();
  1038. } else {
  1039. if (_edit.gizmo.is_valid()) {
  1040. _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false);
  1041. _edit.gizmo = Ref<EditorNode3DGizmo>();
  1042. break;
  1043. }
  1044. if (clicked.is_valid()) {
  1045. _select_clicked(clicked_wants_append, true);
  1046. // Processing was deferred.
  1047. clicked = ObjectID();
  1048. }
  1049. if (cursor.region_select) {
  1050. if (!clicked_wants_append)
  1051. _clear_selected();
  1052. _select_region();
  1053. cursor.region_select = false;
  1054. surface->update();
  1055. }
  1056. if (_edit.mode != TRANSFORM_NONE) {
  1057. static const char *_transform_name[4] = { "None", "Rotate", "Translate", "Scale" };
  1058. undo_redo->create_action(_transform_name[_edit.mode]);
  1059. List<Node *> &selection = editor_selection->get_selected_node_list();
  1060. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  1061. Node3D *sp = Object::cast_to<Node3D>(E->get());
  1062. if (!sp)
  1063. continue;
  1064. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  1065. if (!se)
  1066. continue;
  1067. undo_redo->add_do_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
  1068. undo_redo->add_undo_method(sp, "set_global_transform", se->original);
  1069. }
  1070. undo_redo->commit_action();
  1071. _edit.mode = TRANSFORM_NONE;
  1072. set_message("");
  1073. }
  1074. surface->update();
  1075. }
  1076. } break;
  1077. }
  1078. }
  1079. Ref<InputEventMouseMotion> m = p_event;
  1080. if (m.is_valid()) {
  1081. _edit.mouse_pos = m->get_position();
  1082. if (spatial_editor->get_selected()) {
  1083. Ref<EditorNode3DGizmo> seg = spatial_editor->get_selected()->get_gizmo();
  1084. if (seg.is_valid()) {
  1085. int selected_handle = -1;
  1086. int handle = -1;
  1087. Vector3 point;
  1088. Vector3 normal;
  1089. bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, false);
  1090. if (inters && handle != -1) {
  1091. selected_handle = handle;
  1092. }
  1093. if (selected_handle != spatial_editor->get_over_gizmo_handle()) {
  1094. spatial_editor->set_over_gizmo_handle(selected_handle);
  1095. spatial_editor->get_selected()->update_gizmo();
  1096. if (selected_handle != -1)
  1097. spatial_editor->select_gizmo_highlight_axis(-1);
  1098. }
  1099. }
  1100. }
  1101. if (spatial_editor->get_over_gizmo_handle() == -1 && !(m->get_button_mask() & 1) && !_edit.gizmo.is_valid()) {
  1102. _gizmo_select(_edit.mouse_pos, true);
  1103. }
  1104. NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  1105. NavigationMode nav_mode = NAVIGATION_NONE;
  1106. if (_edit.gizmo.is_valid()) {
  1107. _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_position());
  1108. Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle);
  1109. String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle);
  1110. set_message(n + ": " + String(v));
  1111. } else if (m->get_button_mask() & BUTTON_MASK_LEFT) {
  1112. if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
  1113. nav_mode = NAVIGATION_ORBIT;
  1114. } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) {
  1115. nav_mode = NAVIGATION_PAN;
  1116. } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_control()) {
  1117. nav_mode = NAVIGATION_ZOOM;
  1118. } else if (nav_scheme == NAVIGATION_MODO && m->get_alt()) {
  1119. nav_mode = NAVIGATION_ORBIT;
  1120. } else {
  1121. if (clicked.is_valid()) {
  1122. if (!clicked_includes_current) {
  1123. _select_clicked(clicked_wants_append, true);
  1124. // Processing was deferred.
  1125. }
  1126. _compute_edit(_edit.mouse_pos);
  1127. clicked = ObjectID();
  1128. _edit.mode = TRANSFORM_TRANSLATE;
  1129. }
  1130. if (cursor.region_select) {
  1131. cursor.region_end = m->get_position();
  1132. surface->update();
  1133. return;
  1134. }
  1135. if (_edit.mode == TRANSFORM_NONE)
  1136. return;
  1137. Vector3 ray_pos = _get_ray_pos(m->get_position());
  1138. Vector3 ray = _get_ray(m->get_position());
  1139. float snap = EDITOR_GET("interface/inspector/default_float_step");
  1140. int snap_step_decimals = Math::range_step_decimals(snap);
  1141. switch (_edit.mode) {
  1142. case TRANSFORM_SCALE: {
  1143. Vector3 motion_mask;
  1144. Plane plane;
  1145. bool plane_mv = false;
  1146. switch (_edit.plane) {
  1147. case TRANSFORM_VIEW:
  1148. motion_mask = Vector3(0, 0, 0);
  1149. plane = Plane(_edit.center, _get_camera_normal());
  1150. break;
  1151. case TRANSFORM_X_AXIS:
  1152. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
  1153. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1154. break;
  1155. case TRANSFORM_Y_AXIS:
  1156. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
  1157. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1158. break;
  1159. case TRANSFORM_Z_AXIS:
  1160. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
  1161. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1162. break;
  1163. case TRANSFORM_YZ:
  1164. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
  1165. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
  1166. plane_mv = true;
  1167. break;
  1168. case TRANSFORM_XZ:
  1169. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
  1170. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
  1171. plane_mv = true;
  1172. break;
  1173. case TRANSFORM_XY:
  1174. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
  1175. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
  1176. plane_mv = true;
  1177. break;
  1178. }
  1179. Vector3 intersection;
  1180. if (!plane.intersects_ray(ray_pos, ray, &intersection))
  1181. break;
  1182. Vector3 click;
  1183. if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
  1184. break;
  1185. Vector3 motion = intersection - click;
  1186. if (_edit.plane != TRANSFORM_VIEW) {
  1187. if (!plane_mv) {
  1188. motion = motion_mask.dot(motion) * motion_mask;
  1189. } else {
  1190. // Alternative planar scaling mode
  1191. if (_get_key_modifier(m) != KEY_SHIFT) {
  1192. motion = motion_mask.dot(motion) * motion_mask;
  1193. }
  1194. }
  1195. } else {
  1196. float center_click_dist = click.distance_to(_edit.center);
  1197. float center_inters_dist = intersection.distance_to(_edit.center);
  1198. if (center_click_dist == 0)
  1199. break;
  1200. float scale = center_inters_dist - center_click_dist;
  1201. motion = Vector3(scale, scale, scale);
  1202. }
  1203. List<Node *> &selection = editor_selection->get_selected_node_list();
  1204. // Disable local transformation for TRANSFORM_VIEW
  1205. bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
  1206. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1207. snap = spatial_editor->get_scale_snap() / 100;
  1208. }
  1209. Vector3 motion_snapped = motion;
  1210. motion_snapped.snap(Vector3(snap, snap, snap));
  1211. // This might not be necessary anymore after issue #288 is solved (in 4.0?).
  1212. set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
  1213. String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
  1214. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  1215. Node3D *sp = Object::cast_to<Node3D>(E->get());
  1216. if (!sp) {
  1217. continue;
  1218. }
  1219. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  1220. if (!se) {
  1221. continue;
  1222. }
  1223. if (sp->has_meta("_edit_lock_")) {
  1224. continue;
  1225. }
  1226. Transform original = se->original;
  1227. Transform original_local = se->original_local;
  1228. Transform base = Transform(Basis(), _edit.center);
  1229. Transform t;
  1230. Vector3 local_scale;
  1231. if (local_coords) {
  1232. Basis g = original.basis.orthonormalized();
  1233. Vector3 local_motion = g.inverse().xform(motion);
  1234. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1235. local_motion.snap(Vector3(snap, snap, snap));
  1236. }
  1237. local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1));
  1238. // Prevent scaling to 0 it would break the gizmo
  1239. Basis check = original_local.basis;
  1240. check.scale(local_scale);
  1241. if (check.determinant() != 0) {
  1242. // Apply scale
  1243. sp->set_scale(local_scale);
  1244. }
  1245. } else {
  1246. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1247. motion.snap(Vector3(snap, snap, snap));
  1248. }
  1249. Transform r;
  1250. r.basis.scale(motion + Vector3(1, 1, 1));
  1251. t = base * (r * (base.inverse() * original));
  1252. // Apply scale
  1253. sp->set_global_transform(t);
  1254. }
  1255. }
  1256. surface->update();
  1257. } break;
  1258. case TRANSFORM_TRANSLATE: {
  1259. Vector3 motion_mask;
  1260. Plane plane;
  1261. bool plane_mv = false;
  1262. switch (_edit.plane) {
  1263. case TRANSFORM_VIEW:
  1264. plane = Plane(_edit.center, _get_camera_normal());
  1265. break;
  1266. case TRANSFORM_X_AXIS:
  1267. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
  1268. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1269. break;
  1270. case TRANSFORM_Y_AXIS:
  1271. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
  1272. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1273. break;
  1274. case TRANSFORM_Z_AXIS:
  1275. motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
  1276. plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized());
  1277. break;
  1278. case TRANSFORM_YZ:
  1279. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
  1280. plane_mv = true;
  1281. break;
  1282. case TRANSFORM_XZ:
  1283. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
  1284. plane_mv = true;
  1285. break;
  1286. case TRANSFORM_XY:
  1287. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
  1288. plane_mv = true;
  1289. break;
  1290. }
  1291. Vector3 intersection;
  1292. if (!plane.intersects_ray(ray_pos, ray, &intersection))
  1293. break;
  1294. Vector3 click;
  1295. if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
  1296. break;
  1297. Vector3 motion = intersection - click;
  1298. if (_edit.plane != TRANSFORM_VIEW) {
  1299. if (!plane_mv) {
  1300. motion = motion_mask.dot(motion) * motion_mask;
  1301. }
  1302. }
  1303. List<Node *> &selection = editor_selection->get_selected_node_list();
  1304. // Disable local transformation for TRANSFORM_VIEW
  1305. bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW);
  1306. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1307. snap = spatial_editor->get_translate_snap();
  1308. }
  1309. Vector3 motion_snapped = motion;
  1310. motion_snapped.snap(Vector3(snap, snap, snap));
  1311. set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
  1312. String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
  1313. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  1314. Node3D *sp = Object::cast_to<Node3D>(E->get());
  1315. if (!sp) {
  1316. continue;
  1317. }
  1318. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  1319. if (!se) {
  1320. continue;
  1321. }
  1322. if (sp->has_meta("_edit_lock_")) {
  1323. continue;
  1324. }
  1325. Transform original = se->original;
  1326. Transform t;
  1327. if (local_coords) {
  1328. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1329. Basis g = original.basis.orthonormalized();
  1330. Vector3 local_motion = g.inverse().xform(motion);
  1331. local_motion.snap(Vector3(snap, snap, snap));
  1332. motion = g.xform(local_motion);
  1333. }
  1334. } else {
  1335. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1336. motion.snap(Vector3(snap, snap, snap));
  1337. }
  1338. }
  1339. // Apply translation
  1340. t = original;
  1341. t.origin += motion;
  1342. sp->set_global_transform(t);
  1343. }
  1344. surface->update();
  1345. } break;
  1346. case TRANSFORM_ROTATE: {
  1347. Plane plane;
  1348. Vector3 axis;
  1349. switch (_edit.plane) {
  1350. case TRANSFORM_VIEW:
  1351. plane = Plane(_edit.center, _get_camera_normal());
  1352. break;
  1353. case TRANSFORM_X_AXIS:
  1354. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
  1355. axis = Vector3(1, 0, 0);
  1356. break;
  1357. case TRANSFORM_Y_AXIS:
  1358. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
  1359. axis = Vector3(0, 1, 0);
  1360. break;
  1361. case TRANSFORM_Z_AXIS:
  1362. plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
  1363. axis = Vector3(0, 0, 1);
  1364. break;
  1365. case TRANSFORM_YZ:
  1366. case TRANSFORM_XZ:
  1367. case TRANSFORM_XY:
  1368. break;
  1369. }
  1370. Vector3 intersection;
  1371. if (!plane.intersects_ray(ray_pos, ray, &intersection))
  1372. break;
  1373. Vector3 click;
  1374. if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click))
  1375. break;
  1376. Vector3 y_axis = (click - _edit.center).normalized();
  1377. Vector3 x_axis = plane.normal.cross(y_axis).normalized();
  1378. float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
  1379. if (_edit.snap || spatial_editor->is_snap_enabled()) {
  1380. snap = spatial_editor->get_rotate_snap();
  1381. }
  1382. angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180
  1383. angle -= Math::fmod(angle, snap);
  1384. set_message(vformat(TTR("Rotating %s degrees."), String::num(angle, snap_step_decimals)));
  1385. angle = Math::deg2rad(angle);
  1386. List<Node *> &selection = editor_selection->get_selected_node_list();
  1387. bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW
  1388. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  1389. Node3D *sp = Object::cast_to<Node3D>(E->get());
  1390. if (!sp)
  1391. continue;
  1392. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  1393. if (!se)
  1394. continue;
  1395. if (sp->has_meta("_edit_lock_")) {
  1396. continue;
  1397. }
  1398. Transform t;
  1399. if (local_coords) {
  1400. Transform original_local = se->original_local;
  1401. Basis rot = Basis(axis, angle);
  1402. t.basis = original_local.get_basis().orthonormalized() * rot;
  1403. t.origin = original_local.origin;
  1404. // Apply rotation
  1405. sp->set_transform(t);
  1406. sp->set_scale(original_local.basis.get_scale()); // re-apply original scale
  1407. } else {
  1408. Transform original = se->original;
  1409. Transform r;
  1410. Transform base = Transform(Basis(), _edit.center);
  1411. r.basis.rotate(plane.normal, angle);
  1412. t = base * r * base.inverse() * original;
  1413. // Apply rotation
  1414. sp->set_global_transform(t);
  1415. }
  1416. }
  1417. surface->update();
  1418. } break;
  1419. default: {
  1420. }
  1421. }
  1422. }
  1423. } else if ((m->get_button_mask() & BUTTON_MASK_RIGHT) || freelook_active) {
  1424. if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
  1425. nav_mode = NAVIGATION_ZOOM;
  1426. } else if (freelook_active) {
  1427. nav_mode = NAVIGATION_LOOK;
  1428. } else if (orthogonal) {
  1429. nav_mode = NAVIGATION_PAN;
  1430. }
  1431. } else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
  1432. if (nav_scheme == NAVIGATION_GODOT) {
  1433. const int mod = _get_key_modifier(m);
  1434. if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
  1435. nav_mode = NAVIGATION_PAN;
  1436. } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) {
  1437. nav_mode = NAVIGATION_ZOOM;
  1438. } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) {
  1439. // Always allow Alt as a modifier to better support graphic tablets.
  1440. nav_mode = NAVIGATION_ORBIT;
  1441. }
  1442. } else if (nav_scheme == NAVIGATION_MAYA) {
  1443. if (m->get_alt())
  1444. nav_mode = NAVIGATION_PAN;
  1445. }
  1446. } else if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_3_button_mouse")) {
  1447. // Handle trackpad (no external mouse) use case
  1448. const int mod = _get_key_modifier(m);
  1449. if (mod) {
  1450. if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
  1451. nav_mode = NAVIGATION_PAN;
  1452. } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) {
  1453. nav_mode = NAVIGATION_ZOOM;
  1454. } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) {
  1455. // Always allow Alt as a modifier to better support graphic tablets.
  1456. nav_mode = NAVIGATION_ORBIT;
  1457. }
  1458. }
  1459. }
  1460. switch (nav_mode) {
  1461. case NAVIGATION_PAN: {
  1462. _nav_pan(m, _get_warped_mouse_motion(m));
  1463. } break;
  1464. case NAVIGATION_ZOOM: {
  1465. _nav_zoom(m, m->get_relative());
  1466. } break;
  1467. case NAVIGATION_ORBIT: {
  1468. _nav_orbit(m, _get_warped_mouse_motion(m));
  1469. } break;
  1470. case NAVIGATION_LOOK: {
  1471. _nav_look(m, _get_warped_mouse_motion(m));
  1472. } break;
  1473. default: {
  1474. }
  1475. }
  1476. }
  1477. Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
  1478. if (magnify_gesture.is_valid()) {
  1479. if (is_freelook_active())
  1480. scale_freelook_speed(magnify_gesture->get_factor());
  1481. else
  1482. scale_cursor_distance(1.0 / magnify_gesture->get_factor());
  1483. }
  1484. Ref<InputEventPanGesture> pan_gesture = p_event;
  1485. if (pan_gesture.is_valid()) {
  1486. NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  1487. NavigationMode nav_mode = NAVIGATION_NONE;
  1488. if (nav_scheme == NAVIGATION_GODOT) {
  1489. const int mod = _get_key_modifier(pan_gesture);
  1490. if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
  1491. nav_mode = NAVIGATION_PAN;
  1492. } else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) {
  1493. nav_mode = NAVIGATION_ZOOM;
  1494. } else if (mod == KEY_ALT || mod == _get_key_modifier_setting("editors/3d/navigation/orbit_modifier")) {
  1495. // Always allow Alt as a modifier to better support graphic tablets.
  1496. nav_mode = NAVIGATION_ORBIT;
  1497. }
  1498. } else if (nav_scheme == NAVIGATION_MAYA) {
  1499. if (pan_gesture->get_alt())
  1500. nav_mode = NAVIGATION_PAN;
  1501. }
  1502. switch (nav_mode) {
  1503. case NAVIGATION_PAN: {
  1504. _nav_pan(m, pan_gesture->get_delta());
  1505. } break;
  1506. case NAVIGATION_ZOOM: {
  1507. _nav_zoom(m, pan_gesture->get_delta());
  1508. } break;
  1509. case NAVIGATION_ORBIT: {
  1510. _nav_orbit(m, pan_gesture->get_delta());
  1511. } break;
  1512. case NAVIGATION_LOOK: {
  1513. _nav_look(m, pan_gesture->get_delta());
  1514. } break;
  1515. default: {
  1516. }
  1517. }
  1518. }
  1519. Ref<InputEventKey> k = p_event;
  1520. if (k.is_valid()) {
  1521. if (!k->is_pressed())
  1522. return;
  1523. if (ED_IS_SHORTCUT("spatial_editor/snap", p_event)) {
  1524. if (_edit.mode != TRANSFORM_NONE) {
  1525. _edit.snap = !_edit.snap;
  1526. }
  1527. }
  1528. if (ED_IS_SHORTCUT("spatial_editor/bottom_view", p_event)) {
  1529. _menu_option(VIEW_BOTTOM);
  1530. }
  1531. if (ED_IS_SHORTCUT("spatial_editor/top_view", p_event)) {
  1532. _menu_option(VIEW_TOP);
  1533. }
  1534. if (ED_IS_SHORTCUT("spatial_editor/rear_view", p_event)) {
  1535. _menu_option(VIEW_REAR);
  1536. }
  1537. if (ED_IS_SHORTCUT("spatial_editor/front_view", p_event)) {
  1538. _menu_option(VIEW_FRONT);
  1539. }
  1540. if (ED_IS_SHORTCUT("spatial_editor/left_view", p_event)) {
  1541. _menu_option(VIEW_LEFT);
  1542. }
  1543. if (ED_IS_SHORTCUT("spatial_editor/right_view", p_event)) {
  1544. _menu_option(VIEW_RIGHT);
  1545. }
  1546. if (ED_IS_SHORTCUT("spatial_editor/focus_origin", p_event)) {
  1547. _menu_option(VIEW_CENTER_TO_ORIGIN);
  1548. }
  1549. if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) {
  1550. _menu_option(VIEW_CENTER_TO_SELECTION);
  1551. }
  1552. // Orthgonal mode doesn't work in freelook.
  1553. if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) {
  1554. _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL);
  1555. _update_name();
  1556. }
  1557. if (ED_IS_SHORTCUT("spatial_editor/align_transform_with_view", p_event)) {
  1558. _menu_option(VIEW_ALIGN_TRANSFORM_WITH_VIEW);
  1559. }
  1560. if (ED_IS_SHORTCUT("spatial_editor/align_rotation_with_view", p_event)) {
  1561. _menu_option(VIEW_ALIGN_ROTATION_WITH_VIEW);
  1562. }
  1563. if (ED_IS_SHORTCUT("spatial_editor/insert_anim_key", p_event)) {
  1564. if (!get_selected_count() || _edit.mode != TRANSFORM_NONE)
  1565. return;
  1566. if (!AnimationPlayerEditor::singleton->get_track_editor()->has_keying()) {
  1567. set_message(TTR("Keying is disabled (no key inserted)."));
  1568. return;
  1569. }
  1570. List<Node *> &selection = editor_selection->get_selected_node_list();
  1571. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  1572. Node3D *sp = Object::cast_to<Node3D>(E->get());
  1573. if (!sp)
  1574. continue;
  1575. spatial_editor->emit_signal("transform_key_request", sp, "", sp->get_transform());
  1576. }
  1577. set_message(TTR("Animation Key Inserted."));
  1578. }
  1579. // Freelook doesn't work in orthogonal mode.
  1580. if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) {
  1581. set_freelook_active(!is_freelook_active());
  1582. } else if (k->get_keycode() == KEY_ESCAPE) {
  1583. set_freelook_active(false);
  1584. }
  1585. if (k->get_keycode() == KEY_SPACE) {
  1586. if (!k->is_pressed())
  1587. emit_signal("toggle_maximize_view", this);
  1588. }
  1589. }
  1590. // freelook uses most of the useful shortcuts, like save, so its ok
  1591. // to consider freelook active as end of the line for future events.
  1592. if (freelook_active)
  1593. accept_event();
  1594. }
  1595. void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
  1596. const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  1597. real_t pan_speed = 1 / 150.0;
  1598. int pan_speed_modifier = 10;
  1599. if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift())
  1600. pan_speed *= pan_speed_modifier;
  1601. Transform camera_transform;
  1602. camera_transform.translate(cursor.pos);
  1603. camera_transform.basis.rotate(Vector3(1, 0, 0), -cursor.x_rot);
  1604. camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
  1605. Vector3 translation(-p_relative.x * pan_speed, p_relative.y * pan_speed, 0);
  1606. translation *= cursor.distance / DISTANCE_DEFAULT;
  1607. camera_transform.translate(translation);
  1608. cursor.pos = camera_transform.origin;
  1609. }
  1610. void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
  1611. const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
  1612. real_t zoom_speed = 1 / 80.0;
  1613. int zoom_speed_modifier = 10;
  1614. if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift())
  1615. zoom_speed *= zoom_speed_modifier;
  1616. NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int();
  1617. if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) {
  1618. if (p_relative.x > 0)
  1619. scale_cursor_distance(1 - p_relative.x * zoom_speed);
  1620. else if (p_relative.x < 0)
  1621. scale_cursor_distance(1.0 / (1 + p_relative.x * zoom_speed));
  1622. } else {
  1623. if (p_relative.y > 0)
  1624. scale_cursor_distance(1 + p_relative.y * zoom_speed);
  1625. else if (p_relative.y < 0)
  1626. scale_cursor_distance(1.0 / (1 - p_relative.y * zoom_speed));
  1627. }
  1628. }
  1629. void Node3DEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
  1630. if (lock_rotation) {
  1631. _nav_pan(p_event, p_relative);
  1632. return;
  1633. }
  1634. if (orthogonal && auto_orthogonal) {
  1635. _menu_option(VIEW_PERSPECTIVE);
  1636. }
  1637. real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
  1638. real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
  1639. bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
  1640. if (invert_y_axis) {
  1641. cursor.x_rot -= p_relative.y * radians_per_pixel;
  1642. } else {
  1643. cursor.x_rot += p_relative.y * radians_per_pixel;
  1644. }
  1645. cursor.y_rot += p_relative.x * radians_per_pixel;
  1646. if (cursor.x_rot > Math_PI / 2.0)
  1647. cursor.x_rot = Math_PI / 2.0;
  1648. if (cursor.x_rot < -Math_PI / 2.0)
  1649. cursor.x_rot = -Math_PI / 2.0;
  1650. name = "";
  1651. _update_name();
  1652. }
  1653. void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
  1654. if (orthogonal) {
  1655. _nav_pan(p_event, p_relative);
  1656. return;
  1657. }
  1658. if (orthogonal && auto_orthogonal) {
  1659. _menu_option(VIEW_PERSPECTIVE);
  1660. }
  1661. real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity");
  1662. real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
  1663. bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
  1664. // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag".
  1665. Transform prev_camera_transform = to_camera_transform(cursor);
  1666. if (invert_y_axis) {
  1667. cursor.x_rot -= p_relative.y * radians_per_pixel;
  1668. } else {
  1669. cursor.x_rot += p_relative.y * radians_per_pixel;
  1670. }
  1671. cursor.y_rot += p_relative.x * radians_per_pixel;
  1672. if (cursor.x_rot > Math_PI / 2.0)
  1673. cursor.x_rot = Math_PI / 2.0;
  1674. if (cursor.x_rot < -Math_PI / 2.0)
  1675. cursor.x_rot = -Math_PI / 2.0;
  1676. // Look is like the opposite of Orbit: the focus point rotates around the camera
  1677. Transform camera_transform = to_camera_transform(cursor);
  1678. Vector3 pos = camera_transform.xform(Vector3(0, 0, 0));
  1679. Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0));
  1680. Vector3 diff = prev_pos - pos;
  1681. cursor.pos += diff;
  1682. name = "";
  1683. _update_name();
  1684. }
  1685. void Node3DEditorViewport::set_freelook_active(bool active_now) {
  1686. if (!freelook_active && active_now) {
  1687. // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential
  1688. cursor = camera_cursor;
  1689. // Make sure eye_pos is synced, because freelook referential is eye pos rather than orbit pos
  1690. Vector3 forward = to_camera_transform(cursor).basis.xform(Vector3(0, 0, -1));
  1691. cursor.eye_pos = cursor.pos - cursor.distance * forward;
  1692. // Also sync the camera cursor, otherwise switching to freelook will be trippy if inertia is active
  1693. camera_cursor.eye_pos = cursor.eye_pos;
  1694. if (EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_speed_zoom_link")) {
  1695. // Re-adjust freelook speed from the current zoom level
  1696. real_t base_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed");
  1697. freelook_speed = base_speed * cursor.distance;
  1698. }
  1699. // Hide mouse like in an FPS (warping doesn't work)
  1700. Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
  1701. } else if (freelook_active && !active_now) {
  1702. // Sync camera cursor to cursor to "cut" interpolation jumps due to changing referential
  1703. cursor = camera_cursor;
  1704. // Restore mouse
  1705. Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
  1706. }
  1707. freelook_active = active_now;
  1708. }
  1709. void Node3DEditorViewport::scale_cursor_distance(real_t scale) {
  1710. // Prevents zero distance which would short-circuit any scaling
  1711. if (cursor.distance < ZOOM_MIN_DISTANCE)
  1712. cursor.distance = ZOOM_MIN_DISTANCE;
  1713. cursor.distance *= scale;
  1714. if (cursor.distance < ZOOM_MIN_DISTANCE)
  1715. cursor.distance = ZOOM_MIN_DISTANCE;
  1716. zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S;
  1717. surface->update();
  1718. }
  1719. void Node3DEditorViewport::scale_freelook_speed(real_t scale) {
  1720. // Prevents zero distance which would short-circuit any scaling
  1721. if (freelook_speed < FREELOOK_MIN_SPEED)
  1722. freelook_speed = FREELOOK_MIN_SPEED;
  1723. freelook_speed *= scale;
  1724. if (freelook_speed < FREELOOK_MIN_SPEED)
  1725. freelook_speed = FREELOOK_MIN_SPEED;
  1726. zoom_indicator_delay = ZOOM_INDICATOR_DELAY_S;
  1727. surface->update();
  1728. }
  1729. Point2i Node3DEditorViewport::_get_warped_mouse_motion(const Ref<InputEventMouseMotion> &p_ev_mouse_motion) const {
  1730. Point2i relative;
  1731. if (bool(EDITOR_DEF("editors/3d/navigation/warped_mouse_panning", false))) {
  1732. relative = Input::get_singleton()->warp_mouse_motion(p_ev_mouse_motion, surface->get_global_rect());
  1733. } else {
  1734. relative = p_ev_mouse_motion->get_relative();
  1735. }
  1736. return relative;
  1737. }
  1738. static bool is_shortcut_pressed(const String &p_path) {
  1739. Ref<ShortCut> shortcut = ED_GET_SHORTCUT(p_path);
  1740. if (shortcut.is_null()) {
  1741. return false;
  1742. }
  1743. InputEventKey *k = Object::cast_to<InputEventKey>(shortcut->get_shortcut().ptr());
  1744. if (k == nullptr) {
  1745. return false;
  1746. }
  1747. const Input &input = *Input::get_singleton();
  1748. int keycode = k->get_keycode();
  1749. return input.is_key_pressed(keycode);
  1750. }
  1751. void Node3DEditorViewport::_update_freelook(real_t delta) {
  1752. if (!is_freelook_active()) {
  1753. return;
  1754. }
  1755. const FreelookNavigationScheme navigation_scheme = (FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int();
  1756. Vector3 forward;
  1757. if (navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) {
  1758. // Forward/backward keys will always go straight forward/backward, never moving on the Y axis.
  1759. forward = Vector3(0, 0, -1).rotated(Vector3(0, 1, 0), camera->get_rotation().y);
  1760. } else {
  1761. // Forward/backward keys will be relative to the camera pitch.
  1762. forward = camera->get_transform().basis.xform(Vector3(0, 0, -1));
  1763. }
  1764. const Vector3 right = camera->get_transform().basis.xform(Vector3(1, 0, 0));
  1765. Vector3 up;
  1766. if (navigation_scheme == FREELOOK_PARTIALLY_AXIS_LOCKED || navigation_scheme == FREELOOK_FULLY_AXIS_LOCKED) {
  1767. // Up/down keys will always go up/down regardless of camera pitch.
  1768. up = Vector3(0, 1, 0);
  1769. } else {
  1770. // Up/down keys will be relative to the camera pitch.
  1771. up = camera->get_transform().basis.xform(Vector3(0, 1, 0));
  1772. }
  1773. Vector3 direction;
  1774. if (is_shortcut_pressed("spatial_editor/freelook_left")) {
  1775. direction -= right;
  1776. }
  1777. if (is_shortcut_pressed("spatial_editor/freelook_right")) {
  1778. direction += right;
  1779. }
  1780. if (is_shortcut_pressed("spatial_editor/freelook_forward")) {
  1781. direction += forward;
  1782. }
  1783. if (is_shortcut_pressed("spatial_editor/freelook_backwards")) {
  1784. direction -= forward;
  1785. }
  1786. if (is_shortcut_pressed("spatial_editor/freelook_up")) {
  1787. direction += up;
  1788. }
  1789. if (is_shortcut_pressed("spatial_editor/freelook_down")) {
  1790. direction -= up;
  1791. }
  1792. real_t speed = freelook_speed;
  1793. if (is_shortcut_pressed("spatial_editor/freelook_speed_modifier")) {
  1794. speed *= 3.0;
  1795. }
  1796. if (is_shortcut_pressed("spatial_editor/freelook_slow_modifier")) {
  1797. speed *= 0.333333;
  1798. }
  1799. const Vector3 motion = direction * speed * delta;
  1800. cursor.pos += motion;
  1801. cursor.eye_pos += motion;
  1802. }
  1803. void Node3DEditorViewport::set_message(String p_message, float p_time) {
  1804. message = p_message;
  1805. message_time = p_time;
  1806. }
  1807. void Node3DEditorPlugin::edited_scene_changed() {
  1808. for (uint32_t i = 0; i < Node3DEditor::VIEWPORTS_COUNT; i++) {
  1809. Node3DEditorViewport *viewport = Node3DEditor::get_singleton()->get_editor_viewport(i);
  1810. if (viewport->is_visible()) {
  1811. viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED);
  1812. }
  1813. }
  1814. }
  1815. void Node3DEditorViewport::_notification(int p_what) {
  1816. if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
  1817. bool visible = is_visible_in_tree();
  1818. set_process(visible);
  1819. if (visible) {
  1820. orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
  1821. _update_name();
  1822. _update_camera(0);
  1823. } else {
  1824. set_freelook_active(false);
  1825. }
  1826. call_deferred("update_transform_gizmo_view");
  1827. rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo"));
  1828. }
  1829. if (p_what == NOTIFICATION_RESIZED) {
  1830. call_deferred("update_transform_gizmo_view");
  1831. }
  1832. if (p_what == NOTIFICATION_READY) {
  1833. // The crosshair icon doesn't depend on the editor theme.
  1834. crosshair->set_texture(get_theme_icon("Crosshair", "EditorIcons"));
  1835. // Set the anchors and margins after changing the icon to ensure it's centered correctly.
  1836. crosshair->set_anchors_and_margins_preset(PRESET_CENTER);
  1837. }
  1838. if (p_what == NOTIFICATION_PROCESS) {
  1839. real_t delta = get_process_delta_time();
  1840. if (zoom_indicator_delay > 0) {
  1841. zoom_indicator_delay -= delta;
  1842. if (zoom_indicator_delay <= 0) {
  1843. surface->update();
  1844. }
  1845. }
  1846. _update_freelook(delta);
  1847. Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root();
  1848. if (previewing_cinema && scene_root != nullptr) {
  1849. Camera3D *cam = scene_root->get_viewport()->get_camera();
  1850. if (cam != nullptr && cam != previewing) {
  1851. //then switch the viewport's camera to the scene's viewport camera
  1852. if (previewing != nullptr) {
  1853. previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  1854. }
  1855. previewing = cam;
  1856. previewing->connect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  1857. RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
  1858. surface->update();
  1859. }
  1860. }
  1861. _update_camera(delta);
  1862. Map<Node *, Object *> &selection = editor_selection->get_selection();
  1863. bool changed = false;
  1864. bool exist = false;
  1865. for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
  1866. Node3D *sp = Object::cast_to<Node3D>(E->key());
  1867. if (!sp)
  1868. continue;
  1869. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  1870. if (!se)
  1871. continue;
  1872. Transform t = sp->get_global_gizmo_transform();
  1873. exist = true;
  1874. if (se->last_xform == t && !se->last_xform_dirty)
  1875. continue;
  1876. changed = true;
  1877. se->last_xform_dirty = false;
  1878. se->last_xform = t;
  1879. VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
  1880. se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
  1881. t.translate(se->aabb.position);
  1882. // apply AABB scaling before item's global transform
  1883. Basis aabb_s;
  1884. aabb_s.scale(se->aabb.size);
  1885. t.basis = t.basis * aabb_s;
  1886. RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance, t);
  1887. }
  1888. if (changed || (spatial_editor->is_gizmo_visible() && !exist)) {
  1889. spatial_editor->update_transform_gizmo();
  1890. }
  1891. if (message_time > 0) {
  1892. if (message != last_message) {
  1893. surface->update();
  1894. last_message = message;
  1895. }
  1896. message_time -= get_physics_process_delta_time();
  1897. if (message_time < 0)
  1898. surface->update();
  1899. }
  1900. //update shadow atlas if changed
  1901. int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/size");
  1902. int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_0_subdiv");
  1903. int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_1_subdiv");
  1904. int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_2_subdiv");
  1905. int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/quality/shadow_atlas/quadrant_3_subdiv");
  1906. viewport->set_shadow_atlas_size(shadowmap_size);
  1907. viewport->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0));
  1908. viewport->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1));
  1909. viewport->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
  1910. viewport->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));
  1911. bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION));
  1912. if (shrink != (subviewport_container->get_stretch_shrink() > 1)) {
  1913. subviewport_container->set_stretch_shrink(shrink ? 2 : 1);
  1914. }
  1915. //update msaa if changed
  1916. int msaa_mode = ProjectSettings::get_singleton()->get("rendering/quality/screen_filters/msaa");
  1917. viewport->set_msaa(Viewport::MSAA(msaa_mode));
  1918. int ssaa_mode = GLOBAL_GET("rendering/quality/screen_filters/screen_space_aa");
  1919. viewport->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode));
  1920. bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
  1921. if (show_info != info_label->is_visible()) {
  1922. info_label->set_visible(show_info);
  1923. }
  1924. Camera3D *current_camera;
  1925. if (previewing) {
  1926. current_camera = previewing;
  1927. } else {
  1928. current_camera = camera;
  1929. }
  1930. // Display the crosshair only while freelooking. Hide it otherwise,
  1931. // as the crosshair can be distracting.
  1932. crosshair->set_visible(freelook_active);
  1933. if (show_info) {
  1934. String text;
  1935. text += "X: " + rtos(current_camera->get_translation().x).pad_decimals(1) + "\n";
  1936. text += "Y: " + rtos(current_camera->get_translation().y).pad_decimals(1) + "\n";
  1937. text += "Z: " + rtos(current_camera->get_translation().z).pad_decimals(1) + "\n";
  1938. text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n";
  1939. text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n";
  1940. text += TTR("Objects Drawn") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_OBJECTS_IN_FRAME)) + "\n";
  1941. text += TTR("Material Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_MATERIAL_CHANGES_IN_FRAME)) + "\n";
  1942. text += TTR("Shader Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SHADER_CHANGES_IN_FRAME)) + "\n";
  1943. text += TTR("Surface Changes") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_SURFACE_CHANGES_IN_FRAME)) + "\n";
  1944. text += TTR("Draw Calls") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME)) + "\n";
  1945. text += TTR("Vertices") + ": " + itos(viewport->get_render_info(Viewport::RENDER_INFO_VERTICES_IN_FRAME));
  1946. info_label->set_text(text);
  1947. }
  1948. // FPS Counter.
  1949. bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
  1950. if (show_fps != fps_label->is_visible()) {
  1951. fps_label->set_visible(show_fps);
  1952. RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
  1953. for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
  1954. cpu_time_history[i] = 0;
  1955. gpu_time_history[i] = 0;
  1956. }
  1957. cpu_time_history_index = 0;
  1958. cpu_time_history_index = 0;
  1959. }
  1960. if (show_fps) {
  1961. cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
  1962. cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY;
  1963. float cpu_time = 0.0;
  1964. for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
  1965. cpu_time += cpu_time_history[i];
  1966. }
  1967. cpu_time /= FRAME_TIME_HISTORY;
  1968. gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
  1969. gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
  1970. float gpu_time = 0.0;
  1971. for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
  1972. gpu_time += gpu_time_history[i];
  1973. }
  1974. gpu_time /= FRAME_TIME_HISTORY;
  1975. String text;
  1976. text += TTR("CPU Time") + ": " + String::num(cpu_time, 1) + " ms\n";
  1977. text += TTR("GPU Time") + ": " + String::num(gpu_time, 1) + " ms\n";
  1978. text += TTR("FPS") + ": " + itos(1000.0 / gpu_time);
  1979. fps_label->set_text(text);
  1980. }
  1981. bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
  1982. cinema_label->set_visible(show_cinema);
  1983. if (show_cinema) {
  1984. float cinema_half_width = cinema_label->get_size().width / 2.0f;
  1985. cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width);
  1986. }
  1987. if (lock_rotation) {
  1988. float locked_half_width = locked_label->get_size().width / 2.0f;
  1989. locked_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -locked_half_width);
  1990. }
  1991. }
  1992. if (p_what == NOTIFICATION_ENTER_TREE) {
  1993. surface->connect("draw", callable_mp(this, &Node3DEditorViewport::_draw));
  1994. surface->connect("gui_input", callable_mp(this, &Node3DEditorViewport::_sinput));
  1995. surface->connect("mouse_entered", callable_mp(this, &Node3DEditorViewport::_surface_mouse_enter));
  1996. surface->connect("mouse_exited", callable_mp(this, &Node3DEditorViewport::_surface_mouse_exit));
  1997. surface->connect("focus_entered", callable_mp(this, &Node3DEditorViewport::_surface_focus_enter));
  1998. surface->connect("focus_exited", callable_mp(this, &Node3DEditorViewport::_surface_focus_exit));
  1999. _init_gizmo_instance(index);
  2000. }
  2001. if (p_what == NOTIFICATION_EXIT_TREE) {
  2002. _finish_gizmo_instances();
  2003. }
  2004. if (p_what == NOTIFICATION_THEME_CHANGED) {
  2005. view_menu->set_icon(get_theme_icon("GuiTabMenu", "EditorIcons"));
  2006. preview_camera->set_icon(get_theme_icon("Camera3D", "EditorIcons"));
  2007. view_menu->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2008. view_menu->add_theme_style_override("hover", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2009. view_menu->add_theme_style_override("pressed", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2010. view_menu->add_theme_style_override("focus", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2011. view_menu->add_theme_style_override("disabled", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2012. preview_camera->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2013. preview_camera->add_theme_style_override("hover", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2014. preview_camera->add_theme_style_override("pressed", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2015. preview_camera->add_theme_style_override("focus", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2016. preview_camera->add_theme_style_override("disabled", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2017. info_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2018. fps_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2019. cinema_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2020. locked_label->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("Information3dViewport", "EditorStyles"));
  2021. }
  2022. }
  2023. static void draw_indicator_bar(Control &surface, real_t fill, Ref<Texture2D> icon) {
  2024. // Adjust bar size from control height
  2025. Vector2 surface_size = surface.get_size();
  2026. real_t h = surface_size.y / 2.0;
  2027. real_t y = (surface_size.y - h) / 2.0;
  2028. Rect2 r(10, y, 6, h);
  2029. real_t sy = r.size.y * fill;
  2030. // Note: because this bar appears over the viewport, it has to stay readable for any background color
  2031. // Draw both neutral dark and bright colors to account this
  2032. surface.draw_rect(r, Color(1, 1, 1, 0.2));
  2033. surface.draw_rect(Rect2(r.position.x, r.position.y + r.size.y - sy, r.size.x, sy), Color(1, 1, 1, 0.6));
  2034. surface.draw_rect(r.grow(1), Color(0, 0, 0, 0.7), false, Math::round(EDSCALE));
  2035. Vector2 icon_size = icon->get_size();
  2036. Vector2 icon_pos = Vector2(r.position.x - (icon_size.x - r.size.x) / 2, r.position.y + r.size.y + 2);
  2037. surface.draw_texture(icon, icon_pos);
  2038. }
  2039. void Node3DEditorViewport::_draw() {
  2040. EditorPluginList *over_plugin_list = EditorNode::get_singleton()->get_editor_plugins_over();
  2041. if (!over_plugin_list->empty()) {
  2042. over_plugin_list->forward_spatial_draw_over_viewport(surface);
  2043. }
  2044. EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
  2045. if (!force_over_plugin_list->empty()) {
  2046. force_over_plugin_list->forward_spatial_force_draw_over_viewport(surface);
  2047. }
  2048. if (surface->has_focus()) {
  2049. Size2 size = surface->get_size();
  2050. Rect2 r = Rect2(Point2(), size);
  2051. get_theme_stylebox("Focus", "EditorStyles")->draw(surface->get_canvas_item(), r);
  2052. }
  2053. if (cursor.region_select) {
  2054. const Rect2 selection_rect = Rect2(cursor.region_begin, cursor.region_end - cursor.region_begin);
  2055. surface->draw_rect(
  2056. selection_rect,
  2057. get_theme_color("box_selection_fill_color", "Editor"));
  2058. surface->draw_rect(
  2059. selection_rect,
  2060. get_theme_color("box_selection_stroke_color", "Editor"),
  2061. false,
  2062. Math::round(EDSCALE));
  2063. }
  2064. RID ci = surface->get_canvas_item();
  2065. if (message_time > 0) {
  2066. Ref<Font> font = get_theme_font("font", "Label");
  2067. Point2 msgpos = Point2(5, get_size().y - 20);
  2068. font->draw(ci, msgpos + Point2(1, 1), message, Color(0, 0, 0, 0.8));
  2069. font->draw(ci, msgpos + Point2(-1, -1), message, Color(0, 0, 0, 0.8));
  2070. font->draw(ci, msgpos, message, Color(1, 1, 1, 1));
  2071. }
  2072. if (_edit.mode == TRANSFORM_ROTATE) {
  2073. Point2 center = _point_to_screen(_edit.center);
  2074. RenderingServer::get_singleton()->canvas_item_add_line(
  2075. ci,
  2076. _edit.mouse_pos,
  2077. center,
  2078. get_theme_color("accent_color", "Editor") * Color(1, 1, 1, 0.6),
  2079. Math::round(2 * EDSCALE));
  2080. }
  2081. if (previewing) {
  2082. Size2 ss = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
  2083. float aspect = ss.aspect();
  2084. Size2 s = get_size();
  2085. Rect2 draw_rect;
  2086. switch (previewing->get_keep_aspect_mode()) {
  2087. case Camera3D::KEEP_WIDTH: {
  2088. draw_rect.size = Size2(s.width, s.width / aspect);
  2089. draw_rect.position.x = 0;
  2090. draw_rect.position.y = (s.height - draw_rect.size.y) * 0.5;
  2091. } break;
  2092. case Camera3D::KEEP_HEIGHT: {
  2093. draw_rect.size = Size2(s.height * aspect, s.height);
  2094. draw_rect.position.y = 0;
  2095. draw_rect.position.x = (s.width - draw_rect.size.x) * 0.5;
  2096. } break;
  2097. }
  2098. draw_rect = Rect2(Vector2(), s).clip(draw_rect);
  2099. surface->draw_rect(draw_rect, Color(0.6, 0.6, 0.1, 0.5), false, Math::round(2 * EDSCALE));
  2100. } else {
  2101. if (zoom_indicator_delay > 0.0) {
  2102. if (is_freelook_active()) {
  2103. // Show speed
  2104. real_t min_speed = FREELOOK_MIN_SPEED;
  2105. real_t max_speed = camera->get_zfar();
  2106. real_t scale_length = (max_speed - min_speed);
  2107. if (!Math::is_zero_approx(scale_length)) {
  2108. real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length);
  2109. // There is no real maximum speed so that factor can become negative,
  2110. // Let's make it look asymptotic instead (will decrease slower and slower).
  2111. if (logscale_t < 0.25)
  2112. logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0);
  2113. draw_indicator_bar(*surface, 1.0 - logscale_t, get_theme_icon("ViewportSpeed", "EditorIcons"));
  2114. }
  2115. } else {
  2116. // Show zoom
  2117. real_t min_distance = ZOOM_MIN_DISTANCE; // TODO Why not pick znear to limit zoom?
  2118. real_t max_distance = camera->get_zfar();
  2119. real_t scale_length = (max_distance - min_distance);
  2120. if (!Math::is_zero_approx(scale_length)) {
  2121. real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length);
  2122. // There is no real maximum distance so that factor can become negative,
  2123. // Let's make it look asymptotic instead (will decrease slower and slower).
  2124. if (logscale_t < 0.25)
  2125. logscale_t = 0.25 * Math::exp(4.0 * logscale_t - 1.0);
  2126. draw_indicator_bar(*surface, logscale_t, get_theme_icon("ViewportZoom", "EditorIcons"));
  2127. }
  2128. }
  2129. }
  2130. }
  2131. }
  2132. void Node3DEditorViewport::_menu_option(int p_option) {
  2133. switch (p_option) {
  2134. case VIEW_TOP: {
  2135. cursor.y_rot = 0;
  2136. cursor.x_rot = Math_PI / 2.0;
  2137. set_message(TTR("Top View."), 2);
  2138. name = TTR("Top");
  2139. _set_auto_orthogonal();
  2140. _update_name();
  2141. } break;
  2142. case VIEW_BOTTOM: {
  2143. cursor.y_rot = 0;
  2144. cursor.x_rot = -Math_PI / 2.0;
  2145. set_message(TTR("Bottom View."), 2);
  2146. name = TTR("Bottom");
  2147. _set_auto_orthogonal();
  2148. _update_name();
  2149. } break;
  2150. case VIEW_LEFT: {
  2151. cursor.x_rot = 0;
  2152. cursor.y_rot = Math_PI / 2.0;
  2153. set_message(TTR("Left View."), 2);
  2154. name = TTR("Left");
  2155. _set_auto_orthogonal();
  2156. _update_name();
  2157. } break;
  2158. case VIEW_RIGHT: {
  2159. cursor.x_rot = 0;
  2160. cursor.y_rot = -Math_PI / 2.0;
  2161. set_message(TTR("Right View."), 2);
  2162. name = TTR("Right");
  2163. _set_auto_orthogonal();
  2164. _update_name();
  2165. } break;
  2166. case VIEW_FRONT: {
  2167. cursor.x_rot = 0;
  2168. cursor.y_rot = 0;
  2169. set_message(TTR("Front View."), 2);
  2170. name = TTR("Front");
  2171. _set_auto_orthogonal();
  2172. _update_name();
  2173. } break;
  2174. case VIEW_REAR: {
  2175. cursor.x_rot = 0;
  2176. cursor.y_rot = Math_PI;
  2177. set_message(TTR("Rear View."), 2);
  2178. name = TTR("Rear");
  2179. _set_auto_orthogonal();
  2180. _update_name();
  2181. } break;
  2182. case VIEW_CENTER_TO_ORIGIN: {
  2183. cursor.pos = Vector3(0, 0, 0);
  2184. } break;
  2185. case VIEW_CENTER_TO_SELECTION: {
  2186. focus_selection();
  2187. } break;
  2188. case VIEW_ALIGN_TRANSFORM_WITH_VIEW: {
  2189. if (!get_selected_count())
  2190. break;
  2191. Transform camera_transform = camera->get_global_transform();
  2192. List<Node *> &selection = editor_selection->get_selected_node_list();
  2193. undo_redo->create_action(TTR("Align Transform with View"));
  2194. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  2195. Node3D *sp = Object::cast_to<Node3D>(E->get());
  2196. if (!sp)
  2197. continue;
  2198. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  2199. if (!se)
  2200. continue;
  2201. Transform xform;
  2202. if (orthogonal) {
  2203. xform = sp->get_global_transform();
  2204. xform.basis.set_euler(camera_transform.basis.get_euler());
  2205. } else {
  2206. xform = camera_transform;
  2207. xform.scale_basis(sp->get_scale());
  2208. }
  2209. undo_redo->add_do_method(sp, "set_global_transform", xform);
  2210. undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
  2211. }
  2212. undo_redo->commit_action();
  2213. } break;
  2214. case VIEW_ALIGN_ROTATION_WITH_VIEW: {
  2215. if (!get_selected_count())
  2216. break;
  2217. Transform camera_transform = camera->get_global_transform();
  2218. List<Node *> &selection = editor_selection->get_selected_node_list();
  2219. undo_redo->create_action(TTR("Align Rotation with View"));
  2220. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  2221. Node3D *sp = Object::cast_to<Node3D>(E->get());
  2222. if (!sp)
  2223. continue;
  2224. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  2225. if (!se)
  2226. continue;
  2227. undo_redo->add_do_method(sp, "set_rotation", camera_transform.basis.get_rotation());
  2228. undo_redo->add_undo_method(sp, "set_rotation", sp->get_rotation());
  2229. }
  2230. undo_redo->commit_action();
  2231. } break;
  2232. case VIEW_ENVIRONMENT: {
  2233. int idx = view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT);
  2234. bool current = view_menu->get_popup()->is_item_checked(idx);
  2235. current = !current;
  2236. if (current) {
  2237. camera->set_environment(RES());
  2238. } else {
  2239. camera->set_environment(Node3DEditor::get_singleton()->get_viewport_environment());
  2240. }
  2241. view_menu->get_popup()->set_item_checked(idx, current);
  2242. } break;
  2243. case VIEW_PERSPECTIVE: {
  2244. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true);
  2245. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false);
  2246. orthogonal = false;
  2247. auto_orthogonal = false;
  2248. call_deferred("update_transform_gizmo_view");
  2249. _update_name();
  2250. } break;
  2251. case VIEW_ORTHOGONAL: {
  2252. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false);
  2253. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true);
  2254. orthogonal = true;
  2255. auto_orthogonal = false;
  2256. call_deferred("update_transform_gizmo_view");
  2257. _update_name();
  2258. } break;
  2259. case VIEW_AUTO_ORTHOGONAL: {
  2260. int idx = view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL);
  2261. bool current = view_menu->get_popup()->is_item_checked(idx);
  2262. current = !current;
  2263. view_menu->get_popup()->set_item_checked(idx, current);
  2264. if (auto_orthogonal) {
  2265. auto_orthogonal = false;
  2266. _update_name();
  2267. }
  2268. } break;
  2269. case VIEW_LOCK_ROTATION: {
  2270. int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION);
  2271. bool current = view_menu->get_popup()->is_item_checked(idx);
  2272. lock_rotation = !current;
  2273. view_menu->get_popup()->set_item_checked(idx, !current);
  2274. if (lock_rotation) {
  2275. locked_label->show();
  2276. } else {
  2277. locked_label->hide();
  2278. }
  2279. } break;
  2280. case VIEW_AUDIO_LISTENER: {
  2281. int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
  2282. bool current = view_menu->get_popup()->is_item_checked(idx);
  2283. current = !current;
  2284. viewport->set_as_audio_listener(current);
  2285. view_menu->get_popup()->set_item_checked(idx, current);
  2286. } break;
  2287. case VIEW_AUDIO_DOPPLER: {
  2288. int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER);
  2289. bool current = view_menu->get_popup()->is_item_checked(idx);
  2290. current = !current;
  2291. camera->set_doppler_tracking(current ? Camera3D::DOPPLER_TRACKING_IDLE_STEP : Camera3D::DOPPLER_TRACKING_DISABLED);
  2292. view_menu->get_popup()->set_item_checked(idx, current);
  2293. } break;
  2294. case VIEW_CINEMATIC_PREVIEW: {
  2295. int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
  2296. bool current = view_menu->get_popup()->is_item_checked(idx);
  2297. current = !current;
  2298. view_menu->get_popup()->set_item_checked(idx, current);
  2299. previewing_cinema = true;
  2300. _toggle_cinema_preview(current);
  2301. if (current) {
  2302. preview_camera->hide();
  2303. } else {
  2304. if (previewing != nullptr)
  2305. preview_camera->show();
  2306. }
  2307. } break;
  2308. case VIEW_GIZMOS: {
  2309. int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
  2310. bool current = view_menu->get_popup()->is_item_checked(idx);
  2311. current = !current;
  2312. if (current)
  2313. camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER));
  2314. else
  2315. camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + index)) | (1 << GIZMO_GRID_LAYER));
  2316. view_menu->get_popup()->set_item_checked(idx, current);
  2317. } break;
  2318. case VIEW_HALF_RESOLUTION: {
  2319. int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
  2320. bool current = view_menu->get_popup()->is_item_checked(idx);
  2321. current = !current;
  2322. view_menu->get_popup()->set_item_checked(idx, current);
  2323. } break;
  2324. case VIEW_INFORMATION: {
  2325. int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION);
  2326. bool current = view_menu->get_popup()->is_item_checked(idx);
  2327. view_menu->get_popup()->set_item_checked(idx, !current);
  2328. } break;
  2329. case VIEW_FRAME_TIME: {
  2330. int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME);
  2331. bool current = view_menu->get_popup()->is_item_checked(idx);
  2332. view_menu->get_popup()->set_item_checked(idx, !current);
  2333. } break;
  2334. case VIEW_DISPLAY_NORMAL:
  2335. case VIEW_DISPLAY_WIREFRAME:
  2336. case VIEW_DISPLAY_OVERDRAW:
  2337. case VIEW_DISPLAY_SHADELESS:
  2338. case VIEW_DISPLAY_LIGHTING:
  2339. case VIEW_DISPLAY_NORMAL_BUFFER:
  2340. case VIEW_DISPLAY_DEBUG_SHADOW_ATLAS:
  2341. case VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS:
  2342. case VIEW_DISPLAY_DEBUG_GIPROBE_ALBEDO:
  2343. case VIEW_DISPLAY_DEBUG_GIPROBE_LIGHTING:
  2344. case VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION:
  2345. case VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE:
  2346. case VIEW_DISPLAY_DEBUG_SSAO:
  2347. case VIEW_DISPLAY_DEBUG_PSSM_SPLITS:
  2348. case VIEW_DISPLAY_DEBUG_DECAL_ATLAS:
  2349. case VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER: {
  2350. static const int display_options[] = {
  2351. VIEW_DISPLAY_NORMAL,
  2352. VIEW_DISPLAY_WIREFRAME,
  2353. VIEW_DISPLAY_OVERDRAW,
  2354. VIEW_DISPLAY_SHADELESS,
  2355. VIEW_DISPLAY_LIGHTING,
  2356. VIEW_DISPLAY_NORMAL_BUFFER,
  2357. VIEW_DISPLAY_WIREFRAME,
  2358. VIEW_DISPLAY_DEBUG_SHADOW_ATLAS,
  2359. VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS,
  2360. VIEW_DISPLAY_DEBUG_GIPROBE_ALBEDO,
  2361. VIEW_DISPLAY_DEBUG_GIPROBE_LIGHTING,
  2362. VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION,
  2363. VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
  2364. VIEW_DISPLAY_DEBUG_SSAO,
  2365. VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER,
  2366. VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
  2367. VIEW_DISPLAY_DEBUG_DECAL_ATLAS,
  2368. VIEW_MAX
  2369. };
  2370. static const Viewport::DebugDraw debug_draw_modes[] = {
  2371. Viewport::DEBUG_DRAW_DISABLED,
  2372. Viewport::DEBUG_DRAW_WIREFRAME,
  2373. Viewport::DEBUG_DRAW_OVERDRAW,
  2374. Viewport::DEBUG_DRAW_UNSHADED,
  2375. Viewport::DEBUG_DRAW_LIGHTING,
  2376. Viewport::DEBUG_DRAW_NORMAL_BUFFER,
  2377. Viewport::DEBUG_DRAW_WIREFRAME,
  2378. Viewport::DEBUG_DRAW_SHADOW_ATLAS,
  2379. Viewport::DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS,
  2380. Viewport::DEBUG_DRAW_GI_PROBE_ALBEDO,
  2381. Viewport::DEBUG_DRAW_GI_PROBE_LIGHTING,
  2382. Viewport::DEBUG_DRAW_GI_PROBE_EMISSION,
  2383. Viewport::DEBUG_DRAW_SCENE_LUMINANCE,
  2384. Viewport::DEBUG_DRAW_SSAO,
  2385. Viewport::DEBUG_DRAW_ROUGHNESS_LIMITER,
  2386. Viewport::DEBUG_DRAW_PSSM_SPLITS,
  2387. Viewport::DEBUG_DRAW_DECAL_ATLAS,
  2388. };
  2389. int idx = 0;
  2390. while (display_options[idx] != VIEW_MAX) {
  2391. int id = display_options[idx];
  2392. int item_idx = view_menu->get_popup()->get_item_index(id);
  2393. if (item_idx != -1) {
  2394. view_menu->get_popup()->set_item_checked(item_idx, id == p_option);
  2395. }
  2396. item_idx = display_submenu->get_item_index(id);
  2397. if (item_idx != -1) {
  2398. display_submenu->set_item_checked(item_idx, id == p_option);
  2399. }
  2400. if (id == p_option) {
  2401. viewport->set_debug_draw(debug_draw_modes[idx]);
  2402. }
  2403. idx++;
  2404. }
  2405. } break;
  2406. }
  2407. }
  2408. void Node3DEditorViewport::_set_auto_orthogonal() {
  2409. if (!orthogonal && view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL))) {
  2410. _menu_option(VIEW_ORTHOGONAL);
  2411. auto_orthogonal = true;
  2412. }
  2413. }
  2414. void Node3DEditorViewport::_preview_exited_scene() {
  2415. preview_camera->disconnect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
  2416. preview_camera->set_pressed(false);
  2417. _toggle_camera_preview(false);
  2418. preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
  2419. view_menu->show();
  2420. }
  2421. void Node3DEditorViewport::_init_gizmo_instance(int p_idx) {
  2422. uint32_t layer = 1 << (GIZMO_BASE_LAYER + p_idx);
  2423. for (int i = 0; i < 3; i++) {
  2424. move_gizmo_instance[i] = RS::get_singleton()->instance_create();
  2425. RS::get_singleton()->instance_set_base(move_gizmo_instance[i], spatial_editor->get_move_gizmo(i)->get_rid());
  2426. RS::get_singleton()->instance_set_scenario(move_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  2427. RS::get_singleton()->instance_set_visible(move_gizmo_instance[i], false);
  2428. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  2429. RS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i], layer);
  2430. move_plane_gizmo_instance[i] = RS::get_singleton()->instance_create();
  2431. RS::get_singleton()->instance_set_base(move_plane_gizmo_instance[i], spatial_editor->get_move_plane_gizmo(i)->get_rid());
  2432. RS::get_singleton()->instance_set_scenario(move_plane_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  2433. RS::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false);
  2434. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(move_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  2435. RS::get_singleton()->instance_set_layer_mask(move_plane_gizmo_instance[i], layer);
  2436. rotate_gizmo_instance[i] = RS::get_singleton()->instance_create();
  2437. RS::get_singleton()->instance_set_base(rotate_gizmo_instance[i], spatial_editor->get_rotate_gizmo(i)->get_rid());
  2438. RS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  2439. RS::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false);
  2440. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(rotate_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  2441. RS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i], layer);
  2442. scale_gizmo_instance[i] = RS::get_singleton()->instance_create();
  2443. RS::get_singleton()->instance_set_base(scale_gizmo_instance[i], spatial_editor->get_scale_gizmo(i)->get_rid());
  2444. RS::get_singleton()->instance_set_scenario(scale_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  2445. RS::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false);
  2446. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  2447. RS::get_singleton()->instance_set_layer_mask(scale_gizmo_instance[i], layer);
  2448. scale_plane_gizmo_instance[i] = RS::get_singleton()->instance_create();
  2449. RS::get_singleton()->instance_set_base(scale_plane_gizmo_instance[i], spatial_editor->get_scale_plane_gizmo(i)->get_rid());
  2450. RS::get_singleton()->instance_set_scenario(scale_plane_gizmo_instance[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  2451. RS::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false);
  2452. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(scale_plane_gizmo_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  2453. RS::get_singleton()->instance_set_layer_mask(scale_plane_gizmo_instance[i], layer);
  2454. }
  2455. }
  2456. void Node3DEditorViewport::_finish_gizmo_instances() {
  2457. for (int i = 0; i < 3; i++) {
  2458. RS::get_singleton()->free(move_gizmo_instance[i]);
  2459. RS::get_singleton()->free(move_plane_gizmo_instance[i]);
  2460. RS::get_singleton()->free(rotate_gizmo_instance[i]);
  2461. RS::get_singleton()->free(scale_gizmo_instance[i]);
  2462. RS::get_singleton()->free(scale_plane_gizmo_instance[i]);
  2463. }
  2464. }
  2465. void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) {
  2466. ERR_FAIL_COND(p_activate && !preview);
  2467. ERR_FAIL_COND(!p_activate && !previewing);
  2468. rotation_control->set_visible(!p_activate);
  2469. if (!p_activate) {
  2470. previewing->disconnect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  2471. previewing = nullptr;
  2472. RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
  2473. if (!preview)
  2474. preview_camera->hide();
  2475. view_menu->set_disabled(false);
  2476. surface->update();
  2477. } else {
  2478. previewing = preview;
  2479. previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  2480. RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace
  2481. view_menu->set_disabled(true);
  2482. surface->update();
  2483. }
  2484. }
  2485. void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) {
  2486. previewing_cinema = p_activate;
  2487. if (!previewing_cinema) {
  2488. if (previewing != nullptr)
  2489. previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  2490. previewing = nullptr;
  2491. RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore
  2492. preview_camera->set_pressed(false);
  2493. if (!preview) {
  2494. preview_camera->hide();
  2495. } else {
  2496. preview_camera->show();
  2497. }
  2498. view_menu->show();
  2499. surface->update();
  2500. }
  2501. }
  2502. void Node3DEditorViewport::_selection_result_pressed(int p_result) {
  2503. if (selection_results.size() <= p_result)
  2504. return;
  2505. clicked = selection_results[p_result].item->get_instance_id();
  2506. if (clicked.is_valid()) {
  2507. _select_clicked(clicked_wants_append, true, spatial_editor->get_tool_mode() != Node3DEditor::TOOL_MODE_LIST_SELECT);
  2508. clicked = ObjectID();
  2509. }
  2510. }
  2511. void Node3DEditorViewport::_selection_menu_hide() {
  2512. selection_results.clear();
  2513. selection_menu->clear();
  2514. selection_menu->set_size(Vector2(0, 0));
  2515. }
  2516. void Node3DEditorViewport::set_can_preview(Camera3D *p_preview) {
  2517. preview = p_preview;
  2518. if (!preview_camera->is_pressed() && !previewing_cinema)
  2519. preview_camera->set_visible(p_preview);
  2520. }
  2521. void Node3DEditorViewport::update_transform_gizmo_view() {
  2522. if (!is_visible_in_tree())
  2523. return;
  2524. Transform xform = spatial_editor->get_gizmo_transform();
  2525. Transform camera_xform = camera->get_transform();
  2526. if (xform.origin.distance_squared_to(camera_xform.origin) < 0.01) {
  2527. for (int i = 0; i < 3; i++) {
  2528. RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], false);
  2529. RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], false);
  2530. RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], false);
  2531. RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], false);
  2532. RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], false);
  2533. }
  2534. return;
  2535. }
  2536. Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized();
  2537. Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized();
  2538. Plane p(camera_xform.origin, camz);
  2539. float gizmo_d = Math::abs(p.distance_to(xform.origin));
  2540. float d0 = camera->unproject_position(camera_xform.origin + camz * gizmo_d).y;
  2541. float d1 = camera->unproject_position(camera_xform.origin + camz * gizmo_d + camy).y;
  2542. float dd = Math::abs(d0 - d1);
  2543. if (dd == 0)
  2544. dd = 0.0001;
  2545. float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size");
  2546. // At low viewport heights, multiply the gizmo scale based on the viewport height.
  2547. // This prevents the gizmo from growing very large and going outside the viewport.
  2548. const int viewport_base_height = 400 * MAX(1, EDSCALE);
  2549. gizmo_scale =
  2550. (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) *
  2551. MIN(viewport_base_height, subviewport_container->get_size().height) / viewport_base_height /
  2552. subviewport_container->get_stretch_shrink();
  2553. Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
  2554. xform.basis.scale(scale);
  2555. for (int i = 0; i < 3; i++) {
  2556. RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
  2557. RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
  2558. RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
  2559. RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
  2560. RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
  2561. RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
  2562. RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform);
  2563. RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
  2564. RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], xform);
  2565. RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
  2566. }
  2567. }
  2568. void Node3DEditorViewport::set_state(const Dictionary &p_state) {
  2569. if (p_state.has("position"))
  2570. cursor.pos = p_state["position"];
  2571. if (p_state.has("x_rotation"))
  2572. cursor.x_rot = p_state["x_rotation"];
  2573. if (p_state.has("y_rotation"))
  2574. cursor.y_rot = p_state["y_rotation"];
  2575. if (p_state.has("distance"))
  2576. cursor.distance = p_state["distance"];
  2577. if (p_state.has("use_orthogonal")) {
  2578. bool orth = p_state["use_orthogonal"];
  2579. if (orth)
  2580. _menu_option(VIEW_ORTHOGONAL);
  2581. else
  2582. _menu_option(VIEW_PERSPECTIVE);
  2583. }
  2584. if (p_state.has("view_name")) {
  2585. name = p_state["view_name"];
  2586. _update_name();
  2587. }
  2588. if (p_state.has("auto_orthogonal")) {
  2589. auto_orthogonal = p_state["auto_orthogonal"];
  2590. _update_name();
  2591. }
  2592. if (p_state.has("auto_orthogonal_enabled")) {
  2593. bool enabled = p_state["auto_orthogonal_enabled"];
  2594. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), enabled);
  2595. }
  2596. if (p_state.has("display_mode")) {
  2597. int display = p_state["display_mode"];
  2598. int idx = view_menu->get_popup()->get_item_index(display);
  2599. if (!view_menu->get_popup()->is_item_checked(idx))
  2600. _menu_option(display);
  2601. }
  2602. if (p_state.has("lock_rotation")) {
  2603. lock_rotation = p_state["lock_rotation"];
  2604. int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION);
  2605. view_menu->get_popup()->set_item_checked(idx, lock_rotation);
  2606. }
  2607. if (p_state.has("use_environment")) {
  2608. bool env = p_state["use_environment"];
  2609. if (env != camera->get_environment().is_valid())
  2610. _menu_option(VIEW_ENVIRONMENT);
  2611. }
  2612. if (p_state.has("listener")) {
  2613. bool listener = p_state["listener"];
  2614. int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER);
  2615. viewport->set_as_audio_listener(listener);
  2616. view_menu->get_popup()->set_item_checked(idx, listener);
  2617. }
  2618. if (p_state.has("doppler")) {
  2619. bool doppler = p_state["doppler"];
  2620. int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER);
  2621. camera->set_doppler_tracking(doppler ? Camera3D::DOPPLER_TRACKING_IDLE_STEP : Camera3D::DOPPLER_TRACKING_DISABLED);
  2622. view_menu->get_popup()->set_item_checked(idx, doppler);
  2623. }
  2624. if (p_state.has("gizmos")) {
  2625. bool gizmos = p_state["gizmos"];
  2626. int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
  2627. if (view_menu->get_popup()->is_item_checked(idx) != gizmos)
  2628. _menu_option(VIEW_GIZMOS);
  2629. }
  2630. if (p_state.has("information")) {
  2631. bool information = p_state["information"];
  2632. int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION);
  2633. if (view_menu->get_popup()->is_item_checked(idx) != information)
  2634. _menu_option(VIEW_INFORMATION);
  2635. }
  2636. if (p_state.has("frame_time")) {
  2637. bool fps = p_state["frame_time"];
  2638. int idx = view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME);
  2639. if (view_menu->get_popup()->is_item_checked(idx) != fps)
  2640. _menu_option(VIEW_FRAME_TIME);
  2641. }
  2642. if (p_state.has("half_res")) {
  2643. bool half_res = p_state["half_res"];
  2644. int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
  2645. view_menu->get_popup()->set_item_checked(idx, half_res);
  2646. }
  2647. if (p_state.has("cinematic_preview")) {
  2648. previewing_cinema = p_state["cinematic_preview"];
  2649. int idx = view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW);
  2650. view_menu->get_popup()->set_item_checked(idx, previewing_cinema);
  2651. }
  2652. if (preview_camera->is_connected("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview))) {
  2653. preview_camera->disconnect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
  2654. }
  2655. if (p_state.has("previewing")) {
  2656. Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]);
  2657. if (Object::cast_to<Camera3D>(pv)) {
  2658. previewing = Object::cast_to<Camera3D>(pv);
  2659. previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
  2660. RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
  2661. view_menu->set_disabled(true);
  2662. surface->update();
  2663. preview_camera->set_pressed(true);
  2664. preview_camera->show();
  2665. }
  2666. }
  2667. preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
  2668. }
  2669. Dictionary Node3DEditorViewport::get_state() const {
  2670. Dictionary d;
  2671. d["position"] = cursor.pos;
  2672. d["x_rotation"] = cursor.x_rot;
  2673. d["y_rotation"] = cursor.y_rot;
  2674. d["distance"] = cursor.distance;
  2675. d["use_environment"] = camera->get_environment().is_valid();
  2676. d["use_orthogonal"] = camera->get_projection() == Camera3D::PROJECTION_ORTHOGONAL;
  2677. d["view_name"] = name;
  2678. d["auto_orthogonal"] = auto_orthogonal;
  2679. d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL));
  2680. if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL)))
  2681. d["display_mode"] = VIEW_DISPLAY_NORMAL;
  2682. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME)))
  2683. d["display_mode"] = VIEW_DISPLAY_WIREFRAME;
  2684. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW)))
  2685. d["display_mode"] = VIEW_DISPLAY_OVERDRAW;
  2686. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS)))
  2687. d["display_mode"] = VIEW_DISPLAY_SHADELESS;
  2688. d["listener"] = viewport->is_audio_listener();
  2689. d["doppler"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_DOPPLER));
  2690. d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
  2691. d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
  2692. d["frame_time"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
  2693. d["half_res"] = subviewport_container->get_stretch_shrink() > 1;
  2694. d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
  2695. if (previewing)
  2696. d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
  2697. if (lock_rotation)
  2698. d["lock_rotation"] = lock_rotation;
  2699. return d;
  2700. }
  2701. void Node3DEditorViewport::_bind_methods() {
  2702. ClassDB::bind_method(D_METHOD("update_transform_gizmo_view"), &Node3DEditorViewport::update_transform_gizmo_view); // Used by call_deferred.
  2703. ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &Node3DEditorViewport::can_drop_data_fw);
  2704. ClassDB::bind_method(D_METHOD("drop_data_fw"), &Node3DEditorViewport::drop_data_fw);
  2705. ADD_SIGNAL(MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport")));
  2706. ADD_SIGNAL(MethodInfo("clicked", PropertyInfo(Variant::OBJECT, "viewport")));
  2707. }
  2708. void Node3DEditorViewport::reset() {
  2709. orthogonal = false;
  2710. auto_orthogonal = false;
  2711. lock_rotation = false;
  2712. message_time = 0;
  2713. message = "";
  2714. last_message = "";
  2715. name = "";
  2716. cursor.x_rot = 0.5;
  2717. cursor.y_rot = 0.5;
  2718. cursor.distance = 4;
  2719. cursor.region_select = false;
  2720. cursor.pos = Vector3();
  2721. _update_name();
  2722. }
  2723. void Node3DEditorViewport::focus_selection() {
  2724. if (!get_selected_count())
  2725. return;
  2726. Vector3 center;
  2727. int count = 0;
  2728. List<Node *> &selection = editor_selection->get_selected_node_list();
  2729. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  2730. Node3D *sp = Object::cast_to<Node3D>(E->get());
  2731. if (!sp)
  2732. continue;
  2733. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  2734. if (!se)
  2735. continue;
  2736. center += sp->get_global_gizmo_transform().origin;
  2737. count++;
  2738. }
  2739. if (count != 0) {
  2740. center /= float(count);
  2741. }
  2742. cursor.pos = center;
  2743. }
  2744. void Node3DEditorViewport::assign_pending_data_pointers(Node3D *p_preview_node, AABB *p_preview_bounds, AcceptDialog *p_accept) {
  2745. preview_node = p_preview_node;
  2746. preview_bounds = p_preview_bounds;
  2747. accept = p_accept;
  2748. }
  2749. Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const {
  2750. const float MAX_DISTANCE = 10;
  2751. Vector3 world_ray = _get_ray(p_pos);
  2752. Vector3 world_pos = _get_ray_pos(p_pos);
  2753. Vector<ObjectID> instances = RenderingServer::get_singleton()->instances_cull_ray(world_pos, world_ray, get_tree()->get_root()->get_world_3d()->get_scenario());
  2754. Set<Ref<EditorNode3DGizmo>> found_gizmos;
  2755. float closest_dist = MAX_DISTANCE;
  2756. Vector3 point = world_pos + world_ray * MAX_DISTANCE;
  2757. Vector3 normal = Vector3(0.0, 0.0, 0.0);
  2758. for (int i = 0; i < instances.size(); i++) {
  2759. MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(ObjectDB::get_instance(instances[i]));
  2760. if (!mesh_instance)
  2761. continue;
  2762. Ref<EditorNode3DGizmo> seg = mesh_instance->get_gizmo();
  2763. if ((!seg.is_valid()) || found_gizmos.has(seg)) {
  2764. continue;
  2765. }
  2766. found_gizmos.insert(seg);
  2767. Vector3 hit_point;
  2768. Vector3 hit_normal;
  2769. bool inters = seg->intersect_ray(camera, p_pos, hit_point, hit_normal, nullptr, false);
  2770. if (!inters)
  2771. continue;
  2772. float dist = world_pos.distance_to(hit_point);
  2773. if (dist < 0)
  2774. continue;
  2775. if (dist < closest_dist) {
  2776. closest_dist = dist;
  2777. point = hit_point;
  2778. normal = hit_normal;
  2779. }
  2780. }
  2781. Vector3 offset = Vector3();
  2782. for (int i = 0; i < 3; i++) {
  2783. if (normal[i] > 0.0)
  2784. offset[i] = (preview_bounds->get_size()[i] - (preview_bounds->get_size()[i] + preview_bounds->get_position()[i]));
  2785. else if (normal[i] < 0.0)
  2786. offset[i] = -(preview_bounds->get_size()[i] + preview_bounds->get_position()[i]);
  2787. }
  2788. return point + offset;
  2789. }
  2790. AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_toplevel_transform) {
  2791. AABB bounds;
  2792. const MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_parent);
  2793. if (mesh_instance) {
  2794. bounds = mesh_instance->get_aabb();
  2795. }
  2796. for (int i = 0; i < p_parent->get_child_count(); i++) {
  2797. Node3D *child = Object::cast_to<Node3D>(p_parent->get_child(i));
  2798. if (child) {
  2799. AABB child_bounds = _calculate_spatial_bounds(child, false);
  2800. if (bounds.size == Vector3() && p_parent->get_class_name() == StringName("Node3D")) {
  2801. bounds = child_bounds;
  2802. } else {
  2803. bounds.merge_with(child_bounds);
  2804. }
  2805. }
  2806. }
  2807. if (bounds.size == Vector3() && p_parent->get_class_name() != StringName("Node3D")) {
  2808. bounds = AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
  2809. }
  2810. if (!p_exclude_toplevel_transform) {
  2811. bounds = p_parent->get_transform().xform(bounds);
  2812. }
  2813. return bounds;
  2814. }
  2815. void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
  2816. for (int i = 0; i < files.size(); i++) {
  2817. String path = files[i];
  2818. RES res = ResourceLoader::load(path);
  2819. ERR_CONTINUE(res.is_null());
  2820. Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
  2821. Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
  2822. if (mesh != nullptr || scene != nullptr) {
  2823. if (mesh != nullptr) {
  2824. MeshInstance3D *mesh_instance = memnew(MeshInstance3D);
  2825. mesh_instance->set_mesh(mesh);
  2826. preview_node->add_child(mesh_instance);
  2827. } else {
  2828. if (scene.is_valid()) {
  2829. Node *instance = scene->instance();
  2830. if (instance) {
  2831. preview_node->add_child(instance);
  2832. }
  2833. }
  2834. }
  2835. editor->get_scene_root()->add_child(preview_node);
  2836. }
  2837. }
  2838. *preview_bounds = _calculate_spatial_bounds(preview_node);
  2839. }
  2840. void Node3DEditorViewport::_remove_preview() {
  2841. if (preview_node->get_parent()) {
  2842. for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
  2843. Node *node = preview_node->get_child(i);
  2844. node->queue_delete();
  2845. preview_node->remove_child(node);
  2846. }
  2847. editor->get_scene_root()->remove_child(preview_node);
  2848. }
  2849. }
  2850. bool Node3DEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) {
  2851. if (p_desired_node->get_filename() == p_target_scene_path) {
  2852. return true;
  2853. }
  2854. int childCount = p_desired_node->get_child_count();
  2855. for (int i = 0; i < childCount; i++) {
  2856. Node *child = p_desired_node->get_child(i);
  2857. if (_cyclical_dependency_exists(p_target_scene_path, child)) {
  2858. return true;
  2859. }
  2860. }
  2861. return false;
  2862. }
  2863. bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
  2864. RES res = ResourceLoader::load(path);
  2865. ERR_FAIL_COND_V(res.is_null(), false);
  2866. Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
  2867. Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
  2868. Node *instanced_scene = nullptr;
  2869. if (mesh != nullptr || scene != nullptr) {
  2870. if (mesh != nullptr) {
  2871. MeshInstance3D *mesh_instance = memnew(MeshInstance3D);
  2872. mesh_instance->set_mesh(mesh);
  2873. mesh_instance->set_name(path.get_file().get_basename());
  2874. instanced_scene = mesh_instance;
  2875. } else {
  2876. if (!scene.is_valid()) { // invalid scene
  2877. return false;
  2878. } else {
  2879. instanced_scene = scene->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
  2880. }
  2881. }
  2882. }
  2883. if (instanced_scene == nullptr) {
  2884. return false;
  2885. }
  2886. if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing
  2887. if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
  2888. memdelete(instanced_scene);
  2889. return false;
  2890. }
  2891. }
  2892. if (scene != nullptr) {
  2893. instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path));
  2894. }
  2895. editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
  2896. editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene());
  2897. editor_data->get_undo_redo().add_do_reference(instanced_scene);
  2898. editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
  2899. String new_name = parent->validate_child_name(instanced_scene);
  2900. EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
  2901. editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
  2902. editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
  2903. Transform global_transform;
  2904. Node3D *parent_spatial = Object::cast_to<Node3D>(parent);
  2905. if (parent_spatial)
  2906. global_transform = parent_spatial->get_global_gizmo_transform();
  2907. global_transform.origin = spatial_editor->snap_point(_get_instance_position(p_point));
  2908. editor_data->get_undo_redo().add_do_method(instanced_scene, "set_global_transform", global_transform);
  2909. return true;
  2910. }
  2911. void Node3DEditorViewport::_perform_drop_data() {
  2912. _remove_preview();
  2913. Vector<String> error_files;
  2914. editor_data->get_undo_redo().create_action(TTR("Create Node"));
  2915. for (int i = 0; i < selected_files.size(); i++) {
  2916. String path = selected_files[i];
  2917. RES res = ResourceLoader::load(path);
  2918. if (res.is_null()) {
  2919. continue;
  2920. }
  2921. Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
  2922. Ref<Mesh> mesh = Ref<Mesh>(Object::cast_to<Mesh>(*res));
  2923. if (mesh != nullptr || scene != nullptr) {
  2924. bool success = _create_instance(target_node, path, drop_pos);
  2925. if (!success) {
  2926. error_files.push_back(path);
  2927. }
  2928. }
  2929. }
  2930. editor_data->get_undo_redo().commit_action();
  2931. if (error_files.size() > 0) {
  2932. String files_str;
  2933. for (int i = 0; i < error_files.size(); i++) {
  2934. files_str += error_files[i].get_file().get_basename() + ",";
  2935. }
  2936. files_str = files_str.substr(0, files_str.length() - 1);
  2937. accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
  2938. accept->popup_centered();
  2939. }
  2940. }
  2941. bool Node3DEditorViewport::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
  2942. bool can_instance = false;
  2943. if (!preview_node->is_inside_tree()) {
  2944. Dictionary d = p_data;
  2945. if (d.has("type") && (String(d["type"]) == "files")) {
  2946. Vector<String> files = d["files"];
  2947. List<String> scene_extensions;
  2948. ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
  2949. List<String> mesh_extensions;
  2950. ResourceLoader::get_recognized_extensions_for_type("Mesh", &mesh_extensions);
  2951. for (int i = 0; i < files.size(); i++) {
  2952. if (mesh_extensions.find(files[i].get_extension()) || scene_extensions.find(files[i].get_extension())) {
  2953. RES res = ResourceLoader::load(files[i]);
  2954. if (res.is_null()) {
  2955. continue;
  2956. }
  2957. String type = res->get_class();
  2958. if (type == "PackedScene") {
  2959. Ref<PackedScene> sdata = ResourceLoader::load(files[i]);
  2960. Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
  2961. if (!instanced_scene) {
  2962. continue;
  2963. }
  2964. memdelete(instanced_scene);
  2965. } else if (type == "Mesh" || type == "ArrayMesh" || type == "PrimitiveMesh") {
  2966. Ref<Mesh> mesh = ResourceLoader::load(files[i]);
  2967. if (!mesh.is_valid()) {
  2968. continue;
  2969. }
  2970. } else {
  2971. continue;
  2972. }
  2973. can_instance = true;
  2974. break;
  2975. }
  2976. }
  2977. if (can_instance) {
  2978. _create_preview(files);
  2979. }
  2980. }
  2981. } else {
  2982. can_instance = true;
  2983. }
  2984. if (can_instance) {
  2985. Transform global_transform = Transform(Basis(), _get_instance_position(p_point));
  2986. preview_node->set_global_transform(global_transform);
  2987. }
  2988. return can_instance;
  2989. }
  2990. void Node3DEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
  2991. if (!can_drop_data_fw(p_point, p_data, p_from))
  2992. return;
  2993. bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
  2994. selected_files.clear();
  2995. Dictionary d = p_data;
  2996. if (d.has("type") && String(d["type"]) == "files") {
  2997. selected_files = d["files"];
  2998. }
  2999. List<Node *> list = editor->get_editor_selection()->get_selected_node_list();
  3000. if (list.size() == 0) {
  3001. Node *root_node = editor->get_edited_scene();
  3002. if (root_node) {
  3003. list.push_back(root_node);
  3004. } else {
  3005. accept->set_text(TTR("No parent to instance a child at."));
  3006. accept->popup_centered();
  3007. _remove_preview();
  3008. return;
  3009. }
  3010. }
  3011. if (list.size() != 1) {
  3012. accept->set_text(TTR("This operation requires a single selected node."));
  3013. accept->popup_centered();
  3014. _remove_preview();
  3015. return;
  3016. }
  3017. target_node = list[0];
  3018. if (is_shift && target_node != editor->get_edited_scene()) {
  3019. target_node = target_node->get_parent();
  3020. }
  3021. drop_pos = p_point;
  3022. _perform_drop_data();
  3023. }
  3024. Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
  3025. cpu_time_history_index = 0;
  3026. gpu_time_history_index = 0;
  3027. _edit.mode = TRANSFORM_NONE;
  3028. _edit.plane = TRANSFORM_VIEW;
  3029. _edit.edited_gizmo = 0;
  3030. _edit.snap = 1;
  3031. _edit.gizmo_handle = 0;
  3032. index = p_index;
  3033. editor = p_editor;
  3034. editor_data = editor->get_scene_tree_dock()->get_editor_data();
  3035. editor_selection = editor->get_editor_selection();
  3036. undo_redo = editor->get_undo_redo();
  3037. clicked_includes_current = false;
  3038. orthogonal = false;
  3039. auto_orthogonal = false;
  3040. lock_rotation = false;
  3041. message_time = 0;
  3042. zoom_indicator_delay = 0.0;
  3043. spatial_editor = p_spatial_editor;
  3044. SubViewportContainer *c = memnew(SubViewportContainer);
  3045. subviewport_container = c;
  3046. c->set_stretch(true);
  3047. add_child(c);
  3048. c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
  3049. viewport = memnew(SubViewport);
  3050. viewport->set_disable_input(true);
  3051. c->add_child(viewport);
  3052. surface = memnew(Control);
  3053. surface->set_drag_forwarding(this);
  3054. add_child(surface);
  3055. surface->set_anchors_and_margins_preset(Control::PRESET_WIDE);
  3056. surface->set_clip_contents(true);
  3057. camera = memnew(Camera3D);
  3058. camera->set_disable_gizmo(true);
  3059. camera->set_cull_mask(((1 << 20) - 1) | (1 << (GIZMO_BASE_LAYER + p_index)) | (1 << GIZMO_EDIT_LAYER) | (1 << GIZMO_GRID_LAYER));
  3060. viewport->add_child(camera);
  3061. camera->make_current();
  3062. surface->set_focus_mode(FOCUS_ALL);
  3063. crosshair = memnew(TextureRect);
  3064. crosshair->set_mouse_filter(MOUSE_FILTER_IGNORE);
  3065. surface->add_child(crosshair);
  3066. VBoxContainer *vbox = memnew(VBoxContainer);
  3067. surface->add_child(vbox);
  3068. vbox->set_position(Point2(10, 10) * EDSCALE);
  3069. view_menu = memnew(MenuButton);
  3070. view_menu->set_flat(false);
  3071. vbox->add_child(view_menu);
  3072. view_menu->set_h_size_flags(0);
  3073. display_submenu = memnew(PopupMenu);
  3074. view_menu->get_popup()->add_child(display_submenu);
  3075. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view"), VIEW_TOP);
  3076. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/bottom_view"), VIEW_BOTTOM);
  3077. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/left_view"), VIEW_LEFT);
  3078. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/right_view"), VIEW_RIGHT);
  3079. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/front_view"), VIEW_FRONT);
  3080. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/rear_view"), VIEW_REAR);
  3081. view_menu->get_popup()->add_separator();
  3082. view_menu->get_popup()->add_radio_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE);
  3083. view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL);
  3084. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true);
  3085. view_menu->get_popup()->add_check_item(TTR("Auto Orthogonal Enabled"), VIEW_AUTO_ORTHOGONAL);
  3086. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), true);
  3087. view_menu->get_popup()->add_separator();
  3088. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION);
  3089. view_menu->get_popup()->add_separator();
  3090. view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_normal", TTR("Display Normal")), VIEW_DISPLAY_NORMAL);
  3091. view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_wireframe", TTR("Display Wireframe")), VIEW_DISPLAY_WIREFRAME);
  3092. view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_overdraw", TTR("Display Overdraw")), VIEW_DISPLAY_OVERDRAW);
  3093. view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_lighting", TTR("Display Lighting")), VIEW_DISPLAY_LIGHTING);
  3094. view_menu->get_popup()->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/view_display_unshaded", TTR("Display Unshaded")), VIEW_DISPLAY_SHADELESS);
  3095. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL), true);
  3096. display_submenu->add_radio_check_item(TTR("Directional Shadow Splits"), VIEW_DISPLAY_DEBUG_PSSM_SPLITS);
  3097. display_submenu->add_separator();
  3098. display_submenu->add_radio_check_item(TTR("Normal Buffer"), VIEW_DISPLAY_NORMAL_BUFFER);
  3099. display_submenu->add_separator();
  3100. display_submenu->add_radio_check_item(TTR("Shadow Atlas"), VIEW_DISPLAY_DEBUG_SHADOW_ATLAS);
  3101. display_submenu->add_radio_check_item(TTR("Directional Shadow"), VIEW_DISPLAY_DEBUG_DIRECTIONAL_SHADOW_ATLAS);
  3102. display_submenu->add_separator();
  3103. display_submenu->add_radio_check_item(TTR("Decal Atlas"), VIEW_DISPLAY_DEBUG_DECAL_ATLAS);
  3104. display_submenu->add_separator();
  3105. display_submenu->add_radio_check_item(TTR("GIProbe Lighting"), VIEW_DISPLAY_DEBUG_GIPROBE_LIGHTING);
  3106. display_submenu->add_radio_check_item(TTR("GIProbe Albedo"), VIEW_DISPLAY_DEBUG_GIPROBE_ALBEDO);
  3107. display_submenu->add_radio_check_item(TTR("GIProbe Emission"), VIEW_DISPLAY_DEBUG_GIPROBE_EMISSION);
  3108. display_submenu->add_separator();
  3109. display_submenu->add_radio_check_item(TTR("Scene Luminance"), VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE);
  3110. display_submenu->add_separator();
  3111. display_submenu->add_radio_check_item(TTR("SSAO"), VIEW_DISPLAY_DEBUG_SSAO);
  3112. display_submenu->add_separator();
  3113. display_submenu->add_radio_check_item(TTR("Roughness Limiter"), VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER);
  3114. display_submenu->set_name("display_advanced");
  3115. view_menu->get_popup()->add_submenu_item(TTR("Display Advanced..."), "display_advanced", VIEW_DISPLAY_ADVANCED);
  3116. view_menu->get_popup()->add_separator();
  3117. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_environment", TTR("View Environment")), VIEW_ENVIRONMENT);
  3118. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_gizmos", TTR("View Gizmos")), VIEW_GIZMOS);
  3119. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_information", TTR("View Information")), VIEW_INFORMATION);
  3120. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View Frame Time")), VIEW_FRAME_TIME);
  3121. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT), true);
  3122. view_menu->get_popup()->add_separator();
  3123. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution", TTR("Half Resolution")), VIEW_HALF_RESOLUTION);
  3124. view_menu->get_popup()->add_separator();
  3125. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener", TTR("Audio Listener")), VIEW_AUDIO_LISTENER);
  3126. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Enable Doppler")), VIEW_AUDIO_DOPPLER);
  3127. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
  3128. view_menu->get_popup()->add_separator();
  3129. view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_cinematic_preview", TTR("Cinematic Preview")), VIEW_CINEMATIC_PREVIEW);
  3130. view_menu->get_popup()->add_separator();
  3131. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_origin"), VIEW_CENTER_TO_ORIGIN);
  3132. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/focus_selection"), VIEW_CENTER_TO_SELECTION);
  3133. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_transform_with_view"), VIEW_ALIGN_TRANSFORM_WITH_VIEW);
  3134. view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/align_rotation_with_view"), VIEW_ALIGN_ROTATION_WITH_VIEW);
  3135. view_menu->get_popup()->connect("id_pressed", callable_mp(this, &Node3DEditorViewport::_menu_option));
  3136. display_submenu->connect("id_pressed", callable_mp(this, &Node3DEditorViewport::_menu_option));
  3137. view_menu->set_disable_shortcuts(true);
  3138. #ifndef _MSC_VER
  3139. #warning this needs to be fixed
  3140. #endif
  3141. //if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
  3142. if (false) {
  3143. // Alternate display modes only work when using the Vulkan renderer; make this explicit.
  3144. const int normal_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL);
  3145. const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME);
  3146. const int overdraw_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW);
  3147. const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS);
  3148. const String unsupported_tooltip = TTR("Not available when using the GLES2 renderer.");
  3149. view_menu->get_popup()->set_item_disabled(normal_idx, true);
  3150. view_menu->get_popup()->set_item_tooltip(normal_idx, unsupported_tooltip);
  3151. view_menu->get_popup()->set_item_disabled(wireframe_idx, true);
  3152. view_menu->get_popup()->set_item_tooltip(wireframe_idx, unsupported_tooltip);
  3153. view_menu->get_popup()->set_item_disabled(overdraw_idx, true);
  3154. view_menu->get_popup()->set_item_tooltip(overdraw_idx, unsupported_tooltip);
  3155. view_menu->get_popup()->set_item_disabled(shadeless_idx, true);
  3156. view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip);
  3157. }
  3158. ED_SHORTCUT("spatial_editor/freelook_left", TTR("Freelook Left"), KEY_A);
  3159. ED_SHORTCUT("spatial_editor/freelook_right", TTR("Freelook Right"), KEY_D);
  3160. ED_SHORTCUT("spatial_editor/freelook_forward", TTR("Freelook Forward"), KEY_W);
  3161. ED_SHORTCUT("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), KEY_S);
  3162. ED_SHORTCUT("spatial_editor/freelook_up", TTR("Freelook Up"), KEY_E);
  3163. ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q);
  3164. ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT);
  3165. ED_SHORTCUT("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), KEY_ALT);
  3166. preview_camera = memnew(CheckBox);
  3167. preview_camera->set_text(TTR("Preview"));
  3168. vbox->add_child(preview_camera);
  3169. preview_camera->set_h_size_flags(0);
  3170. preview_camera->hide();
  3171. preview_camera->connect("toggled", callable_mp(this, &Node3DEditorViewport::_toggle_camera_preview));
  3172. previewing = nullptr;
  3173. gizmo_scale = 1.0;
  3174. preview_node = nullptr;
  3175. info_label = memnew(Label);
  3176. info_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
  3177. info_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -90 * EDSCALE);
  3178. info_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
  3179. info_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE);
  3180. info_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
  3181. info_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
  3182. surface->add_child(info_label);
  3183. info_label->hide();
  3184. fps_label = memnew(Label);
  3185. fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
  3186. fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
  3187. fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
  3188. fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
  3189. fps_label->set_tooltip(TTR("Note: The FPS is estimated on a 60hz refresh rate."));
  3190. fps_label->set_mouse_filter(MOUSE_FILTER_PASS); // Otherwise tooltip doesn't show.
  3191. surface->add_child(fps_label);
  3192. fps_label->hide();
  3193. cinema_label = memnew(Label);
  3194. cinema_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
  3195. cinema_label->set_h_grow_direction(GROW_DIRECTION_END);
  3196. cinema_label->set_align(Label::ALIGN_CENTER);
  3197. surface->add_child(cinema_label);
  3198. cinema_label->set_text(TTR("Cinematic Preview"));
  3199. cinema_label->hide();
  3200. previewing_cinema = false;
  3201. locked_label = memnew(Label);
  3202. locked_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -20 * EDSCALE);
  3203. locked_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE);
  3204. locked_label->set_h_grow_direction(GROW_DIRECTION_END);
  3205. locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
  3206. locked_label->set_align(Label::ALIGN_CENTER);
  3207. surface->add_child(locked_label);
  3208. locked_label->set_text(TTR("View Rotation Locked"));
  3209. locked_label->hide();
  3210. top_right_vbox = memnew(VBoxContainer);
  3211. top_right_vbox->set_anchors_and_margins_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE);
  3212. top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN);
  3213. rotation_control = memnew(ViewportRotationControl);
  3214. rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE);
  3215. rotation_control->set_h_size_flags(SIZE_SHRINK_END);
  3216. rotation_control->set_viewport(this);
  3217. top_right_vbox->add_child(rotation_control);
  3218. fps_label = memnew(Label);
  3219. fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE);
  3220. fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
  3221. fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE);
  3222. fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN);
  3223. fps_label->set_tooltip(TTR("Note: The FPS value displayed is the editor's framerate.\nIt cannot be used as a reliable indication of in-game performance."));
  3224. fps_label->set_mouse_filter(MOUSE_FILTER_PASS); // Otherwise tooltip doesn't show.
  3225. top_right_vbox->add_child(fps_label);
  3226. fps_label->hide();
  3227. surface->add_child(top_right_vbox);
  3228. accept = nullptr;
  3229. freelook_active = false;
  3230. freelook_speed = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_base_speed");
  3231. selection_menu = memnew(PopupMenu);
  3232. add_child(selection_menu);
  3233. selection_menu->set_min_size(Size2(100, 0) * EDSCALE);
  3234. selection_menu->connect("id_pressed", callable_mp(this, &Node3DEditorViewport::_selection_result_pressed));
  3235. selection_menu->connect("popup_hide", callable_mp(this, &Node3DEditorViewport::_selection_menu_hide));
  3236. if (p_index == 0) {
  3237. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER), true);
  3238. viewport->set_as_audio_listener(true);
  3239. }
  3240. name = "";
  3241. _update_name();
  3242. EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditorViewport::update_transform_gizmo_view));
  3243. }
  3244. //////////////////////////////////////////////////////////////
  3245. void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) {
  3246. Ref<InputEventMouseButton> mb = p_event;
  3247. if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) {
  3248. if (mb->is_pressed()) {
  3249. Vector2 size = get_size();
  3250. int h_sep = get_theme_constant("separation", "HSplitContainer");
  3251. int v_sep = get_theme_constant("separation", "VSplitContainer");
  3252. int mid_w = size.width * ratio_h;
  3253. int mid_h = size.height * ratio_v;
  3254. dragging_h = mb->get_position().x > (mid_w - h_sep / 2) && mb->get_position().x < (mid_w + h_sep / 2);
  3255. dragging_v = mb->get_position().y > (mid_h - v_sep / 2) && mb->get_position().y < (mid_h + v_sep / 2);
  3256. drag_begin_pos = mb->get_position();
  3257. drag_begin_ratio.x = ratio_h;
  3258. drag_begin_ratio.y = ratio_v;
  3259. switch (view) {
  3260. case VIEW_USE_1_VIEWPORT: {
  3261. dragging_h = false;
  3262. dragging_v = false;
  3263. } break;
  3264. case VIEW_USE_2_VIEWPORTS: {
  3265. dragging_h = false;
  3266. } break;
  3267. case VIEW_USE_2_VIEWPORTS_ALT: {
  3268. dragging_v = false;
  3269. } break;
  3270. case VIEW_USE_3_VIEWPORTS:
  3271. case VIEW_USE_3_VIEWPORTS_ALT:
  3272. case VIEW_USE_4_VIEWPORTS: {
  3273. // Do nothing.
  3274. } break;
  3275. }
  3276. } else {
  3277. dragging_h = false;
  3278. dragging_v = false;
  3279. }
  3280. }
  3281. Ref<InputEventMouseMotion> mm = p_event;
  3282. if (mm.is_valid()) {
  3283. if (view == VIEW_USE_3_VIEWPORTS || view == VIEW_USE_3_VIEWPORTS_ALT || view == VIEW_USE_4_VIEWPORTS) {
  3284. Vector2 size = get_size();
  3285. int h_sep = get_theme_constant("separation", "HSplitContainer");
  3286. int v_sep = get_theme_constant("separation", "VSplitContainer");
  3287. int mid_w = size.width * ratio_h;
  3288. int mid_h = size.height * ratio_v;
  3289. bool was_hovering_h = hovering_h;
  3290. bool was_hovering_v = hovering_v;
  3291. hovering_h = mm->get_position().x > (mid_w - h_sep / 2) && mm->get_position().x < (mid_w + h_sep / 2);
  3292. hovering_v = mm->get_position().y > (mid_h - v_sep / 2) && mm->get_position().y < (mid_h + v_sep / 2);
  3293. if (was_hovering_h != hovering_h || was_hovering_v != hovering_v) {
  3294. update();
  3295. }
  3296. }
  3297. if (dragging_h) {
  3298. float new_ratio = drag_begin_ratio.x + (mm->get_position().x - drag_begin_pos.x) / get_size().width;
  3299. new_ratio = CLAMP(new_ratio, 40 / get_size().width, (get_size().width - 40) / get_size().width);
  3300. ratio_h = new_ratio;
  3301. queue_sort();
  3302. update();
  3303. }
  3304. if (dragging_v) {
  3305. float new_ratio = drag_begin_ratio.y + (mm->get_position().y - drag_begin_pos.y) / get_size().height;
  3306. new_ratio = CLAMP(new_ratio, 40 / get_size().height, (get_size().height - 40) / get_size().height);
  3307. ratio_v = new_ratio;
  3308. queue_sort();
  3309. update();
  3310. }
  3311. }
  3312. }
  3313. void Node3DEditorViewportContainer::_notification(int p_what) {
  3314. if (p_what == NOTIFICATION_MOUSE_ENTER || p_what == NOTIFICATION_MOUSE_EXIT) {
  3315. mouseover = (p_what == NOTIFICATION_MOUSE_ENTER);
  3316. update();
  3317. }
  3318. if (p_what == NOTIFICATION_DRAW && mouseover) {
  3319. Ref<Texture2D> h_grabber = get_theme_icon("grabber", "HSplitContainer");
  3320. Ref<Texture2D> v_grabber = get_theme_icon("grabber", "VSplitContainer");
  3321. Ref<Texture2D> hdiag_grabber = get_theme_icon("GuiViewportHdiagsplitter", "EditorIcons");
  3322. Ref<Texture2D> vdiag_grabber = get_theme_icon("GuiViewportVdiagsplitter", "EditorIcons");
  3323. Ref<Texture2D> vh_grabber = get_theme_icon("GuiViewportVhsplitter", "EditorIcons");
  3324. Vector2 size = get_size();
  3325. int h_sep = get_theme_constant("separation", "HSplitContainer");
  3326. int v_sep = get_theme_constant("separation", "VSplitContainer");
  3327. int mid_w = size.width * ratio_h;
  3328. int mid_h = size.height * ratio_v;
  3329. int size_left = mid_w - h_sep / 2;
  3330. int size_bottom = size.height - mid_h - v_sep / 2;
  3331. switch (view) {
  3332. case VIEW_USE_1_VIEWPORT: {
  3333. // Nothing to show.
  3334. } break;
  3335. case VIEW_USE_2_VIEWPORTS: {
  3336. draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
  3337. set_default_cursor_shape(CURSOR_VSPLIT);
  3338. } break;
  3339. case VIEW_USE_2_VIEWPORTS_ALT: {
  3340. draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
  3341. set_default_cursor_shape(CURSOR_HSPLIT);
  3342. } break;
  3343. case VIEW_USE_3_VIEWPORTS: {
  3344. if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
  3345. draw_texture(hdiag_grabber, Vector2(mid_w - hdiag_grabber->get_width() / 2, mid_h - v_grabber->get_height() / 4));
  3346. set_default_cursor_shape(CURSOR_DRAG);
  3347. } else if ((hovering_v && !dragging_h) || dragging_v) {
  3348. draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
  3349. set_default_cursor_shape(CURSOR_VSPLIT);
  3350. } else if (hovering_h || dragging_h) {
  3351. draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, mid_h + v_grabber->get_height() / 2 + (size_bottom - h_grabber->get_height()) / 2));
  3352. set_default_cursor_shape(CURSOR_HSPLIT);
  3353. }
  3354. } break;
  3355. case VIEW_USE_3_VIEWPORTS_ALT: {
  3356. if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
  3357. draw_texture(vdiag_grabber, Vector2(mid_w - vdiag_grabber->get_width() + v_grabber->get_height() / 4, mid_h - vdiag_grabber->get_height() / 2));
  3358. set_default_cursor_shape(CURSOR_DRAG);
  3359. } else if ((hovering_v && !dragging_h) || dragging_v) {
  3360. draw_texture(v_grabber, Vector2((size_left - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
  3361. set_default_cursor_shape(CURSOR_VSPLIT);
  3362. } else if (hovering_h || dragging_h) {
  3363. draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
  3364. set_default_cursor_shape(CURSOR_HSPLIT);
  3365. }
  3366. } break;
  3367. case VIEW_USE_4_VIEWPORTS: {
  3368. Vector2 half(mid_w, mid_h);
  3369. if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
  3370. draw_texture(vh_grabber, half - vh_grabber->get_size() / 2.0);
  3371. set_default_cursor_shape(CURSOR_DRAG);
  3372. } else if ((hovering_v && !dragging_h) || dragging_v) {
  3373. draw_texture(v_grabber, half - v_grabber->get_size() / 2.0);
  3374. set_default_cursor_shape(CURSOR_VSPLIT);
  3375. } else if (hovering_h || dragging_h) {
  3376. draw_texture(h_grabber, half - h_grabber->get_size() / 2.0);
  3377. set_default_cursor_shape(CURSOR_HSPLIT);
  3378. }
  3379. } break;
  3380. }
  3381. }
  3382. if (p_what == NOTIFICATION_SORT_CHILDREN) {
  3383. Node3DEditorViewport *viewports[4];
  3384. int vc = 0;
  3385. for (int i = 0; i < get_child_count(); i++) {
  3386. viewports[vc] = Object::cast_to<Node3DEditorViewport>(get_child(i));
  3387. if (viewports[vc]) {
  3388. vc++;
  3389. }
  3390. }
  3391. ERR_FAIL_COND(vc != 4);
  3392. Size2 size = get_size();
  3393. if (size.x < 10 || size.y < 10) {
  3394. for (int i = 0; i < 4; i++) {
  3395. viewports[i]->hide();
  3396. }
  3397. return;
  3398. }
  3399. int h_sep = get_theme_constant("separation", "HSplitContainer");
  3400. int v_sep = get_theme_constant("separation", "VSplitContainer");
  3401. int mid_w = size.width * ratio_h;
  3402. int mid_h = size.height * ratio_v;
  3403. int size_left = mid_w - h_sep / 2;
  3404. int size_right = size.width - mid_w - h_sep / 2;
  3405. int size_top = mid_h - v_sep / 2;
  3406. int size_bottom = size.height - mid_h - v_sep / 2;
  3407. switch (view) {
  3408. case VIEW_USE_1_VIEWPORT: {
  3409. viewports[0]->show();
  3410. for (int i = 1; i < 4; i++) {
  3411. viewports[i]->hide();
  3412. }
  3413. fit_child_in_rect(viewports[0], Rect2(Vector2(), size));
  3414. } break;
  3415. case VIEW_USE_2_VIEWPORTS: {
  3416. for (int i = 0; i < 4; i++) {
  3417. if (i == 1 || i == 3)
  3418. viewports[i]->hide();
  3419. else
  3420. viewports[i]->show();
  3421. }
  3422. fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
  3423. fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size.width, size_bottom)));
  3424. } break;
  3425. case VIEW_USE_2_VIEWPORTS_ALT: {
  3426. for (int i = 0; i < 4; i++) {
  3427. if (i == 1 || i == 3)
  3428. viewports[i]->hide();
  3429. else
  3430. viewports[i]->show();
  3431. }
  3432. fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size.height)));
  3433. fit_child_in_rect(viewports[2], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
  3434. } break;
  3435. case VIEW_USE_3_VIEWPORTS: {
  3436. for (int i = 0; i < 4; i++) {
  3437. if (i == 1)
  3438. viewports[i]->hide();
  3439. else
  3440. viewports[i]->show();
  3441. }
  3442. fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
  3443. fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
  3444. fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
  3445. } break;
  3446. case VIEW_USE_3_VIEWPORTS_ALT: {
  3447. for (int i = 0; i < 4; i++) {
  3448. if (i == 1)
  3449. viewports[i]->hide();
  3450. else
  3451. viewports[i]->show();
  3452. }
  3453. fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
  3454. fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
  3455. fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
  3456. } break;
  3457. case VIEW_USE_4_VIEWPORTS: {
  3458. for (int i = 0; i < 4; i++) {
  3459. viewports[i]->show();
  3460. }
  3461. fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
  3462. fit_child_in_rect(viewports[1], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size_top)));
  3463. fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
  3464. fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
  3465. } break;
  3466. }
  3467. }
  3468. }
  3469. void Node3DEditorViewportContainer::set_view(View p_view) {
  3470. view = p_view;
  3471. queue_sort();
  3472. }
  3473. Node3DEditorViewportContainer::View Node3DEditorViewportContainer::get_view() {
  3474. return view;
  3475. }
  3476. void Node3DEditorViewportContainer::_bind_methods() {
  3477. ClassDB::bind_method("_gui_input", &Node3DEditorViewportContainer::_gui_input);
  3478. }
  3479. Node3DEditorViewportContainer::Node3DEditorViewportContainer() {
  3480. set_clip_contents(true);
  3481. view = VIEW_USE_1_VIEWPORT;
  3482. mouseover = false;
  3483. ratio_h = 0.5;
  3484. ratio_v = 0.5;
  3485. hovering_v = false;
  3486. hovering_h = false;
  3487. dragging_v = false;
  3488. dragging_h = false;
  3489. }
  3490. ///////////////////////////////////////////////////////////////////
  3491. Node3DEditor *Node3DEditor::singleton = nullptr;
  3492. Node3DEditorSelectedItem::~Node3DEditorSelectedItem() {
  3493. if (sbox_instance.is_valid())
  3494. RenderingServer::get_singleton()->free(sbox_instance);
  3495. }
  3496. void Node3DEditor::select_gizmo_highlight_axis(int p_axis) {
  3497. for (int i = 0; i < 3; i++) {
  3498. move_gizmo[i]->surface_set_material(0, i == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
  3499. move_plane_gizmo[i]->surface_set_material(0, (i + 6) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]);
  3500. rotate_gizmo[i]->surface_set_material(0, (i + 3) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
  3501. scale_gizmo[i]->surface_set_material(0, (i + 9) == p_axis ? gizmo_color_hl[i] : gizmo_color[i]);
  3502. scale_plane_gizmo[i]->surface_set_material(0, (i + 12) == p_axis ? plane_gizmo_color_hl[i] : plane_gizmo_color[i]);
  3503. }
  3504. }
  3505. void Node3DEditor::update_transform_gizmo() {
  3506. List<Node *> &selection = editor_selection->get_selected_node_list();
  3507. AABB center;
  3508. bool first = true;
  3509. Basis gizmo_basis;
  3510. bool local_gizmo_coords = are_local_coords_enabled();
  3511. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  3512. Node3D *sp = Object::cast_to<Node3D>(E->get());
  3513. if (!sp)
  3514. continue;
  3515. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  3516. if (!se)
  3517. continue;
  3518. Transform xf = se->sp->get_global_gizmo_transform();
  3519. if (first) {
  3520. center.position = xf.origin;
  3521. first = false;
  3522. if (local_gizmo_coords) {
  3523. gizmo_basis = xf.basis;
  3524. gizmo_basis.orthonormalize();
  3525. }
  3526. } else {
  3527. center.expand_to(xf.origin);
  3528. gizmo_basis = Basis();
  3529. }
  3530. }
  3531. Vector3 pcenter = center.position + center.size * 0.5;
  3532. gizmo.visible = !first;
  3533. gizmo.transform.origin = pcenter;
  3534. gizmo.transform.basis = gizmo_basis;
  3535. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
  3536. viewports[i]->update_transform_gizmo_view();
  3537. }
  3538. }
  3539. void _update_all_gizmos(Node *p_node) {
  3540. for (int i = p_node->get_child_count() - 1; 0 <= i; --i) {
  3541. Node3D *spatial_node = Object::cast_to<Node3D>(p_node->get_child(i));
  3542. if (spatial_node) {
  3543. spatial_node->update_gizmo();
  3544. }
  3545. _update_all_gizmos(p_node->get_child(i));
  3546. }
  3547. }
  3548. void Node3DEditor::update_all_gizmos(Node *p_node) {
  3549. if (!p_node) {
  3550. p_node = SceneTree::get_singleton()->get_root();
  3551. }
  3552. _update_all_gizmos(p_node);
  3553. }
  3554. Object *Node3DEditor::_get_editor_data(Object *p_what) {
  3555. Node3D *sp = Object::cast_to<Node3D>(p_what);
  3556. if (!sp)
  3557. return nullptr;
  3558. Node3DEditorSelectedItem *si = memnew(Node3DEditorSelectedItem);
  3559. si->sp = sp;
  3560. si->sbox_instance = RenderingServer::get_singleton()->instance_create2(selection_box->get_rid(), sp->get_world_3d()->get_scenario());
  3561. RS::get_singleton()->instance_geometry_set_cast_shadows_setting(si->sbox_instance, RS::SHADOW_CASTING_SETTING_OFF);
  3562. return si;
  3563. }
  3564. void Node3DEditor::_generate_selection_box() {
  3565. AABB aabb(Vector3(), Vector3(1, 1, 1));
  3566. aabb.grow_by(aabb.get_longest_axis_size() / 20.0);
  3567. Ref<SurfaceTool> st = memnew(SurfaceTool);
  3568. st->begin(Mesh::PRIMITIVE_LINES);
  3569. for (int i = 0; i < 12; i++) {
  3570. Vector3 a, b;
  3571. aabb.get_edge(i, a, b);
  3572. st->add_color(Color(1.0, 1.0, 0.8, 0.8));
  3573. st->add_vertex(a);
  3574. st->add_color(Color(1.0, 1.0, 0.8, 0.4));
  3575. st->add_vertex(a.lerp(b, 0.2));
  3576. st->add_color(Color(1.0, 1.0, 0.8, 0.4));
  3577. st->add_vertex(a.lerp(b, 0.8));
  3578. st->add_color(Color(1.0, 1.0, 0.8, 0.8));
  3579. st->add_vertex(b);
  3580. }
  3581. Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
  3582. mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  3583. mat->set_albedo(Color(1, 1, 1));
  3584. mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  3585. mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
  3586. mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
  3587. st->set_material(mat);
  3588. selection_box = st->commit();
  3589. }
  3590. Dictionary Node3DEditor::get_state() const {
  3591. Dictionary d;
  3592. d["snap_enabled"] = snap_enabled;
  3593. d["translate_snap"] = get_translate_snap();
  3594. d["rotate_snap"] = get_rotate_snap();
  3595. d["scale_snap"] = get_scale_snap();
  3596. d["local_coords"] = tool_option_button[TOOL_OPT_LOCAL_COORDS]->is_pressed();
  3597. int vc = 0;
  3598. if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT)))
  3599. vc = 1;
  3600. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS)))
  3601. vc = 2;
  3602. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS)))
  3603. vc = 3;
  3604. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS)))
  3605. vc = 4;
  3606. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT)))
  3607. vc = 5;
  3608. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT)))
  3609. vc = 6;
  3610. d["viewport_mode"] = vc;
  3611. Array vpdata;
  3612. for (int i = 0; i < 4; i++) {
  3613. vpdata.push_back(viewports[i]->get_state());
  3614. }
  3615. d["viewports"] = vpdata;
  3616. d["show_grid"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID));
  3617. d["show_origin"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN));
  3618. d["fov"] = get_fov();
  3619. d["znear"] = get_znear();
  3620. d["zfar"] = get_zfar();
  3621. Dictionary gizmos_status;
  3622. for (int i = 0; i < gizmo_plugins_by_name.size(); i++) {
  3623. if (!gizmo_plugins_by_name[i]->can_be_hidden())
  3624. continue;
  3625. int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i));
  3626. String name = gizmo_plugins_by_name[i]->get_name();
  3627. gizmos_status[name] = state;
  3628. }
  3629. d["gizmos_status"] = gizmos_status;
  3630. return d;
  3631. }
  3632. void Node3DEditor::set_state(const Dictionary &p_state) {
  3633. Dictionary d = p_state;
  3634. if (d.has("snap_enabled")) {
  3635. snap_enabled = d["snap_enabled"];
  3636. tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(d["snap_enabled"]);
  3637. }
  3638. if (d.has("translate_snap"))
  3639. snap_translate_value = d["translate_snap"];
  3640. if (d.has("rotate_snap"))
  3641. snap_rotate_value = d["rotate_snap"];
  3642. if (d.has("scale_snap"))
  3643. snap_scale_value = d["scale_snap"];
  3644. _snap_update();
  3645. if (d.has("local_coords")) {
  3646. tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(d["local_coords"]);
  3647. update_transform_gizmo();
  3648. }
  3649. if (d.has("viewport_mode")) {
  3650. int vc = d["viewport_mode"];
  3651. if (vc == 1)
  3652. _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
  3653. else if (vc == 2)
  3654. _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS);
  3655. else if (vc == 3)
  3656. _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS);
  3657. else if (vc == 4)
  3658. _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS);
  3659. else if (vc == 5)
  3660. _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT);
  3661. else if (vc == 6)
  3662. _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT);
  3663. }
  3664. if (d.has("viewports")) {
  3665. Array vp = d["viewports"];
  3666. uint32_t vp_size = static_cast<uint32_t>(vp.size());
  3667. if (vp_size > VIEWPORTS_COUNT) {
  3668. WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state.");
  3669. vp_size = VIEWPORTS_COUNT;
  3670. }
  3671. for (uint32_t i = 0; i < vp_size; i++) {
  3672. viewports[i]->set_state(vp[i]);
  3673. }
  3674. }
  3675. if (d.has("zfar"))
  3676. settings_zfar->set_value(float(d["zfar"]));
  3677. if (d.has("znear"))
  3678. settings_znear->set_value(float(d["znear"]));
  3679. if (d.has("fov"))
  3680. settings_fov->set_value(float(d["fov"]));
  3681. if (d.has("show_grid")) {
  3682. bool use = d["show_grid"];
  3683. if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID))) {
  3684. _menu_item_pressed(MENU_VIEW_GRID);
  3685. }
  3686. }
  3687. if (d.has("show_origin")) {
  3688. bool use = d["show_origin"];
  3689. if (use != view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN))) {
  3690. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), use);
  3691. RenderingServer::get_singleton()->instance_set_visible(origin_instance, use);
  3692. }
  3693. }
  3694. if (d.has("gizmos_status")) {
  3695. Dictionary gizmos_status = d["gizmos_status"];
  3696. List<Variant> keys;
  3697. gizmos_status.get_key_list(&keys);
  3698. for (int j = 0; j < gizmo_plugins_by_name.size(); ++j) {
  3699. if (!gizmo_plugins_by_name[j]->can_be_hidden())
  3700. continue;
  3701. int state = EditorNode3DGizmoPlugin::VISIBLE;
  3702. for (int i = 0; i < keys.size(); i++) {
  3703. if (gizmo_plugins_by_name.write[j]->get_name() == keys[i]) {
  3704. state = gizmos_status[keys[i]];
  3705. break;
  3706. }
  3707. }
  3708. gizmo_plugins_by_name.write[j]->set_state(state);
  3709. }
  3710. _update_gizmos_menu();
  3711. }
  3712. }
  3713. void Node3DEditor::edit(Node3D *p_spatial) {
  3714. if (p_spatial != selected) {
  3715. if (selected) {
  3716. Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
  3717. if (seg.is_valid()) {
  3718. seg->set_selected(false);
  3719. selected->update_gizmo();
  3720. }
  3721. }
  3722. selected = p_spatial;
  3723. over_gizmo_handle = -1;
  3724. if (selected) {
  3725. Ref<EditorNode3DGizmo> seg = selected->get_gizmo();
  3726. if (seg.is_valid()) {
  3727. seg->set_selected(true);
  3728. selected->update_gizmo();
  3729. }
  3730. }
  3731. }
  3732. }
  3733. void Node3DEditor::_snap_changed() {
  3734. snap_translate_value = snap_translate->get_text().to_double();
  3735. snap_rotate_value = snap_rotate->get_text().to_double();
  3736. snap_scale_value = snap_scale->get_text().to_double();
  3737. }
  3738. void Node3DEditor::_snap_update() {
  3739. snap_translate->set_text(String::num(snap_translate_value));
  3740. snap_rotate->set_text(String::num(snap_rotate_value));
  3741. snap_scale->set_text(String::num(snap_scale_value));
  3742. }
  3743. void Node3DEditor::_xform_dialog_action() {
  3744. Transform t;
  3745. //translation
  3746. Vector3 scale;
  3747. Vector3 rotate;
  3748. Vector3 translate;
  3749. for (int i = 0; i < 3; i++) {
  3750. translate[i] = xform_translate[i]->get_text().to_double();
  3751. rotate[i] = Math::deg2rad(xform_rotate[i]->get_text().to_double());
  3752. scale[i] = xform_scale[i]->get_text().to_double();
  3753. }
  3754. t.basis.scale(scale);
  3755. t.basis.rotate(rotate);
  3756. t.origin = translate;
  3757. undo_redo->create_action(TTR("XForm Dialog"));
  3758. List<Node *> &selection = editor_selection->get_selected_node_list();
  3759. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  3760. Node3D *sp = Object::cast_to<Node3D>(E->get());
  3761. if (!sp)
  3762. continue;
  3763. Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
  3764. if (!se)
  3765. continue;
  3766. bool post = xform_type->get_selected() > 0;
  3767. Transform tr = sp->get_global_gizmo_transform();
  3768. if (post)
  3769. tr = tr * t;
  3770. else {
  3771. tr.basis = t.basis * tr.basis;
  3772. tr.origin += t.origin;
  3773. }
  3774. undo_redo->add_do_method(sp, "set_global_transform", tr);
  3775. undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform());
  3776. }
  3777. undo_redo->commit_action();
  3778. }
  3779. void Node3DEditor::_menu_item_toggled(bool pressed, int p_option) {
  3780. switch (p_option) {
  3781. case MENU_TOOL_LOCAL_COORDS: {
  3782. tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_pressed(pressed);
  3783. update_transform_gizmo();
  3784. } break;
  3785. case MENU_TOOL_USE_SNAP: {
  3786. tool_option_button[TOOL_OPT_USE_SNAP]->set_pressed(pressed);
  3787. snap_enabled = pressed;
  3788. } break;
  3789. case MENU_TOOL_OVERRIDE_CAMERA: {
  3790. EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton();
  3791. using Override = EditorDebuggerNode::CameraOverride;
  3792. if (pressed) {
  3793. debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id));
  3794. } else {
  3795. debugger->set_camera_override(Override::OVERRIDE_NONE);
  3796. }
  3797. } break;
  3798. }
  3799. }
  3800. void Node3DEditor::_menu_gizmo_toggled(int p_option) {
  3801. const int idx = gizmos_menu->get_item_index(p_option);
  3802. gizmos_menu->toggle_item_multistate(idx);
  3803. // Change icon
  3804. const int state = gizmos_menu->get_item_state(idx);
  3805. switch (state) {
  3806. case EditorNode3DGizmoPlugin::VISIBLE:
  3807. gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon("visibility_visible"));
  3808. break;
  3809. case EditorNode3DGizmoPlugin::ON_TOP:
  3810. gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon("visibility_xray"));
  3811. break;
  3812. case EditorNode3DGizmoPlugin::HIDDEN:
  3813. gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_theme_icon("visibility_hidden"));
  3814. break;
  3815. }
  3816. gizmo_plugins_by_name.write[p_option]->set_state(state);
  3817. update_all_gizmos();
  3818. }
  3819. void Node3DEditor::_update_camera_override_button(bool p_game_running) {
  3820. Button *const button = tool_option_button[TOOL_OPT_OVERRIDE_CAMERA];
  3821. if (p_game_running) {
  3822. button->set_disabled(false);
  3823. button->set_tooltip(TTR("Game Camera Override\nNo game instance running."));
  3824. } else {
  3825. button->set_disabled(true);
  3826. button->set_pressed(false);
  3827. button->set_tooltip(TTR("Game Camera Override\nOverrides game camera with editor viewport camera."));
  3828. }
  3829. }
  3830. void Node3DEditor::_update_camera_override_viewport(Object *p_viewport) {
  3831. Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport);
  3832. if (!current_viewport)
  3833. return;
  3834. EditorDebuggerNode *const debugger = EditorDebuggerNode::get_singleton();
  3835. camera_override_viewport_id = current_viewport->index;
  3836. if (debugger->get_camera_override() >= EditorDebuggerNode::OVERRIDE_3D_1) {
  3837. using Override = EditorDebuggerNode::CameraOverride;
  3838. debugger->set_camera_override((Override)(Override::OVERRIDE_3D_1 + camera_override_viewport_id));
  3839. }
  3840. }
  3841. void Node3DEditor::_menu_item_pressed(int p_option) {
  3842. switch (p_option) {
  3843. case MENU_TOOL_SELECT:
  3844. case MENU_TOOL_MOVE:
  3845. case MENU_TOOL_ROTATE:
  3846. case MENU_TOOL_SCALE:
  3847. case MENU_TOOL_LIST_SELECT: {
  3848. for (int i = 0; i < TOOL_MAX; i++)
  3849. tool_button[i]->set_pressed(i == p_option);
  3850. tool_mode = (ToolMode)p_option;
  3851. update_transform_gizmo();
  3852. } break;
  3853. case MENU_TRANSFORM_CONFIGURE_SNAP: {
  3854. snap_dialog->popup_centered(Size2(200, 180));
  3855. } break;
  3856. case MENU_TRANSFORM_DIALOG: {
  3857. for (int i = 0; i < 3; i++) {
  3858. xform_translate[i]->set_text("0");
  3859. xform_rotate[i]->set_text("0");
  3860. xform_scale[i]->set_text("1");
  3861. }
  3862. xform_dialog->popup_centered(Size2(320, 240) * EDSCALE);
  3863. } break;
  3864. case MENU_VIEW_USE_1_VIEWPORT: {
  3865. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_1_VIEWPORT);
  3866. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true);
  3867. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false);
  3868. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false);
  3869. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false);
  3870. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false);
  3871. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false);
  3872. } break;
  3873. case MENU_VIEW_USE_2_VIEWPORTS: {
  3874. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS);
  3875. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false);
  3876. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true);
  3877. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false);
  3878. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false);
  3879. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false);
  3880. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false);
  3881. } break;
  3882. case MENU_VIEW_USE_2_VIEWPORTS_ALT: {
  3883. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_2_VIEWPORTS_ALT);
  3884. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false);
  3885. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false);
  3886. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false);
  3887. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false);
  3888. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true);
  3889. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false);
  3890. } break;
  3891. case MENU_VIEW_USE_3_VIEWPORTS: {
  3892. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS);
  3893. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false);
  3894. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false);
  3895. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true);
  3896. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false);
  3897. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false);
  3898. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false);
  3899. } break;
  3900. case MENU_VIEW_USE_3_VIEWPORTS_ALT: {
  3901. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_3_VIEWPORTS_ALT);
  3902. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false);
  3903. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false);
  3904. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false);
  3905. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false);
  3906. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false);
  3907. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true);
  3908. } break;
  3909. case MENU_VIEW_USE_4_VIEWPORTS: {
  3910. viewport_base->set_view(Node3DEditorViewportContainer::VIEW_USE_4_VIEWPORTS);
  3911. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false);
  3912. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false);
  3913. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false);
  3914. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true);
  3915. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false);
  3916. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false);
  3917. } break;
  3918. case MENU_VIEW_ORIGIN: {
  3919. bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
  3920. origin_enabled = !is_checked;
  3921. RenderingServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled);
  3922. // Update the grid since its appearance depends on whether the origin is enabled
  3923. _finish_grid();
  3924. _init_grid();
  3925. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled);
  3926. } break;
  3927. case MENU_VIEW_GRID: {
  3928. bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
  3929. grid_enabled = !is_checked;
  3930. for (int i = 0; i < 3; ++i) {
  3931. if (grid_enable[i]) {
  3932. RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], grid_enabled);
  3933. grid_visible[i] = grid_enabled;
  3934. }
  3935. }
  3936. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), grid_enabled);
  3937. } break;
  3938. case MENU_VIEW_CAMERA_SETTINGS: {
  3939. settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50));
  3940. } break;
  3941. case MENU_SNAP_TO_FLOOR: {
  3942. snap_selected_nodes_to_floor();
  3943. } break;
  3944. case MENU_LOCK_SELECTED: {
  3945. undo_redo->create_action(TTR("Lock Selected"));
  3946. List<Node *> &selection = editor_selection->get_selected_node_list();
  3947. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  3948. Node3D *spatial = Object::cast_to<Node3D>(E->get());
  3949. if (!spatial || !spatial->is_visible_in_tree())
  3950. continue;
  3951. if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
  3952. continue;
  3953. undo_redo->add_do_method(spatial, "set_meta", "_edit_lock_", true);
  3954. undo_redo->add_undo_method(spatial, "remove_meta", "_edit_lock_");
  3955. undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
  3956. undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
  3957. }
  3958. undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
  3959. undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
  3960. undo_redo->commit_action();
  3961. } break;
  3962. case MENU_UNLOCK_SELECTED: {
  3963. undo_redo->create_action(TTR("Unlock Selected"));
  3964. List<Node *> &selection = editor_selection->get_selected_node_list();
  3965. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  3966. Node3D *spatial = Object::cast_to<Node3D>(E->get());
  3967. if (!spatial || !spatial->is_visible_in_tree())
  3968. continue;
  3969. if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
  3970. continue;
  3971. undo_redo->add_do_method(spatial, "remove_meta", "_edit_lock_");
  3972. undo_redo->add_undo_method(spatial, "set_meta", "_edit_lock_", true);
  3973. undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed");
  3974. undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed");
  3975. }
  3976. undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
  3977. undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
  3978. undo_redo->commit_action();
  3979. } break;
  3980. case MENU_GROUP_SELECTED: {
  3981. undo_redo->create_action(TTR("Group Selected"));
  3982. List<Node *> &selection = editor_selection->get_selected_node_list();
  3983. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  3984. Node3D *spatial = Object::cast_to<Node3D>(E->get());
  3985. if (!spatial || !spatial->is_visible_in_tree())
  3986. continue;
  3987. if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
  3988. continue;
  3989. undo_redo->add_do_method(spatial, "set_meta", "_edit_group_", true);
  3990. undo_redo->add_undo_method(spatial, "remove_meta", "_edit_group_");
  3991. undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
  3992. undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
  3993. }
  3994. undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
  3995. undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
  3996. undo_redo->commit_action();
  3997. } break;
  3998. case MENU_UNGROUP_SELECTED: {
  3999. undo_redo->create_action(TTR("Ungroup Selected"));
  4000. List<Node *> &selection = editor_selection->get_selected_node_list();
  4001. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  4002. Node3D *spatial = Object::cast_to<Node3D>(E->get());
  4003. if (!spatial || !spatial->is_visible_in_tree())
  4004. continue;
  4005. if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root())
  4006. continue;
  4007. undo_redo->add_do_method(spatial, "remove_meta", "_edit_group_");
  4008. undo_redo->add_undo_method(spatial, "set_meta", "_edit_group_", true);
  4009. undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed");
  4010. undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed");
  4011. }
  4012. undo_redo->add_do_method(this, "_refresh_menu_icons", Variant());
  4013. undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant());
  4014. undo_redo->commit_action();
  4015. } break;
  4016. }
  4017. }
  4018. void Node3DEditor::_init_indicators() {
  4019. {
  4020. origin_enabled = true;
  4021. grid_enabled = true;
  4022. indicator_mat.instance();
  4023. indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  4024. indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
  4025. indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
  4026. Vector<Color> origin_colors;
  4027. Vector<Vector3> origin_points;
  4028. for (int i = 0; i < 3; i++) {
  4029. Vector3 axis;
  4030. axis[i] = 1;
  4031. Color origin_color;
  4032. switch (i) {
  4033. case 0:
  4034. origin_color = get_theme_color("axis_x_color", "Editor");
  4035. break;
  4036. case 1:
  4037. origin_color = get_theme_color("axis_y_color", "Editor");
  4038. break;
  4039. case 2:
  4040. origin_color = get_theme_color("axis_z_color", "Editor");
  4041. break;
  4042. default:
  4043. origin_color = Color();
  4044. break;
  4045. }
  4046. grid_enable[i] = false;
  4047. grid_visible[i] = false;
  4048. origin_colors.push_back(origin_color);
  4049. origin_colors.push_back(origin_color);
  4050. origin_points.push_back(axis * 4096);
  4051. origin_points.push_back(axis * -4096);
  4052. }
  4053. grid_enable[1] = true;
  4054. grid_visible[1] = true;
  4055. _init_grid();
  4056. origin = RenderingServer::get_singleton()->mesh_create();
  4057. Array d;
  4058. d.resize(RS::ARRAY_MAX);
  4059. d[RenderingServer::ARRAY_VERTEX] = origin_points;
  4060. d[RenderingServer::ARRAY_COLOR] = origin_colors;
  4061. RenderingServer::get_singleton()->mesh_add_surface_from_arrays(origin, RenderingServer::PRIMITIVE_LINES, d);
  4062. RenderingServer::get_singleton()->mesh_surface_set_material(origin, 0, indicator_mat->get_rid());
  4063. origin_instance = RenderingServer::get_singleton()->instance_create2(origin, get_tree()->get_root()->get_world_3d()->get_scenario());
  4064. RS::get_singleton()->instance_set_layer_mask(origin_instance, 1 << Node3DEditorViewport::GIZMO_GRID_LAYER);
  4065. RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, RS::SHADOW_CASTING_SETTING_OFF);
  4066. }
  4067. {
  4068. //move gizmo
  4069. for (int i = 0; i < 3; i++) {
  4070. Color col;
  4071. switch (i) {
  4072. case 0:
  4073. col = get_theme_color("axis_x_color", "Editor");
  4074. break;
  4075. case 1:
  4076. col = get_theme_color("axis_y_color", "Editor");
  4077. break;
  4078. case 2:
  4079. col = get_theme_color("axis_z_color", "Editor");
  4080. break;
  4081. default:
  4082. col = Color();
  4083. break;
  4084. }
  4085. col.a = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_opacity");
  4086. move_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
  4087. move_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
  4088. rotate_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
  4089. scale_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
  4090. scale_plane_gizmo[i] = Ref<ArrayMesh>(memnew(ArrayMesh));
  4091. Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
  4092. mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  4093. mat->set_on_top_of_alpha();
  4094. mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  4095. mat->set_albedo(col);
  4096. gizmo_color[i] = mat;
  4097. Ref<StandardMaterial3D> mat_hl = mat->duplicate();
  4098. mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
  4099. gizmo_color_hl[i] = mat_hl;
  4100. Vector3 ivec;
  4101. ivec[i] = 1;
  4102. Vector3 nivec;
  4103. nivec[(i + 1) % 3] = 1;
  4104. nivec[(i + 2) % 3] = 1;
  4105. Vector3 ivec2;
  4106. ivec2[(i + 1) % 3] = 1;
  4107. Vector3 ivec3;
  4108. ivec3[(i + 2) % 3] = 1;
  4109. //translate
  4110. {
  4111. Ref<SurfaceTool> surftool = memnew(SurfaceTool);
  4112. surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
  4113. // Arrow profile
  4114. const int arrow_points = 5;
  4115. Vector3 arrow[5] = {
  4116. nivec * 0.0 + ivec * 0.0,
  4117. nivec * 0.01 + ivec * 0.0,
  4118. nivec * 0.01 + ivec * GIZMO_ARROW_OFFSET,
  4119. nivec * 0.065 + ivec * GIZMO_ARROW_OFFSET,
  4120. nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE),
  4121. };
  4122. int arrow_sides = 16;
  4123. for (int k = 0; k < arrow_sides; k++) {
  4124. Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides);
  4125. Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides);
  4126. for (int j = 0; j < arrow_points - 1; j++) {
  4127. Vector3 points[4] = {
  4128. ma.xform(arrow[j]),
  4129. mb.xform(arrow[j]),
  4130. mb.xform(arrow[j + 1]),
  4131. ma.xform(arrow[j + 1]),
  4132. };
  4133. surftool->add_vertex(points[0]);
  4134. surftool->add_vertex(points[1]);
  4135. surftool->add_vertex(points[2]);
  4136. surftool->add_vertex(points[0]);
  4137. surftool->add_vertex(points[2]);
  4138. surftool->add_vertex(points[3]);
  4139. }
  4140. }
  4141. surftool->set_material(mat);
  4142. surftool->commit(move_gizmo[i]);
  4143. }
  4144. // Plane Translation
  4145. {
  4146. Ref<SurfaceTool> surftool = memnew(SurfaceTool);
  4147. surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
  4148. Vector3 vec = ivec2 - ivec3;
  4149. Vector3 plane[4] = {
  4150. vec * GIZMO_PLANE_DST,
  4151. vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE,
  4152. vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE),
  4153. vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE
  4154. };
  4155. Basis ma(ivec, Math_PI / 2);
  4156. Vector3 points[4] = {
  4157. ma.xform(plane[0]),
  4158. ma.xform(plane[1]),
  4159. ma.xform(plane[2]),
  4160. ma.xform(plane[3]),
  4161. };
  4162. surftool->add_vertex(points[0]);
  4163. surftool->add_vertex(points[1]);
  4164. surftool->add_vertex(points[2]);
  4165. surftool->add_vertex(points[0]);
  4166. surftool->add_vertex(points[2]);
  4167. surftool->add_vertex(points[3]);
  4168. Ref<StandardMaterial3D> plane_mat = memnew(StandardMaterial3D);
  4169. plane_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  4170. plane_mat->set_on_top_of_alpha();
  4171. plane_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  4172. plane_mat->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
  4173. plane_mat->set_albedo(col);
  4174. plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
  4175. surftool->set_material(plane_mat);
  4176. surftool->commit(move_plane_gizmo[i]);
  4177. Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate();
  4178. plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
  4179. plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
  4180. }
  4181. // Rotate
  4182. {
  4183. Ref<SurfaceTool> surftool = memnew(SurfaceTool);
  4184. surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
  4185. Vector3 circle[5] = {
  4186. ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
  4187. ivec * -0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
  4188. ivec * -0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
  4189. ivec * 0.02 + ivec2 * -0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
  4190. ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE,
  4191. };
  4192. for (int k = 0; k < 64; k++) {
  4193. Basis ma(ivec, Math_PI * 2 * float(k) / 64);
  4194. Basis mb(ivec, Math_PI * 2 * float(k + 1) / 64);
  4195. for (int j = 0; j < 4; j++) {
  4196. Vector3 points[4] = {
  4197. ma.xform(circle[j]),
  4198. mb.xform(circle[j]),
  4199. mb.xform(circle[j + 1]),
  4200. ma.xform(circle[j + 1]),
  4201. };
  4202. surftool->add_vertex(points[0]);
  4203. surftool->add_vertex(points[1]);
  4204. surftool->add_vertex(points[2]);
  4205. surftool->add_vertex(points[0]);
  4206. surftool->add_vertex(points[2]);
  4207. surftool->add_vertex(points[3]);
  4208. }
  4209. }
  4210. surftool->set_material(mat);
  4211. surftool->commit(rotate_gizmo[i]);
  4212. }
  4213. // Scale
  4214. {
  4215. Ref<SurfaceTool> surftool = memnew(SurfaceTool);
  4216. surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
  4217. // Cube arrow profile
  4218. const int arrow_points = 6;
  4219. Vector3 arrow[6] = {
  4220. nivec * 0.0 + ivec * 0.0,
  4221. nivec * 0.01 + ivec * 0.0,
  4222. nivec * 0.01 + ivec * 1.0 * GIZMO_SCALE_OFFSET,
  4223. nivec * 0.07 + ivec * 1.0 * GIZMO_SCALE_OFFSET,
  4224. nivec * 0.07 + ivec * 1.11 * GIZMO_SCALE_OFFSET,
  4225. nivec * 0.0 + ivec * 1.11 * GIZMO_SCALE_OFFSET,
  4226. };
  4227. int arrow_sides = 4;
  4228. for (int k = 0; k < 4; k++) {
  4229. Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides);
  4230. Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides);
  4231. for (int j = 0; j < arrow_points - 1; j++) {
  4232. Vector3 points[4] = {
  4233. ma.xform(arrow[j]),
  4234. mb.xform(arrow[j]),
  4235. mb.xform(arrow[j + 1]),
  4236. ma.xform(arrow[j + 1]),
  4237. };
  4238. surftool->add_vertex(points[0]);
  4239. surftool->add_vertex(points[1]);
  4240. surftool->add_vertex(points[2]);
  4241. surftool->add_vertex(points[0]);
  4242. surftool->add_vertex(points[2]);
  4243. surftool->add_vertex(points[3]);
  4244. }
  4245. }
  4246. surftool->set_material(mat);
  4247. surftool->commit(scale_gizmo[i]);
  4248. }
  4249. // Plane Scale
  4250. {
  4251. Ref<SurfaceTool> surftool = memnew(SurfaceTool);
  4252. surftool->begin(Mesh::PRIMITIVE_TRIANGLES);
  4253. Vector3 vec = ivec2 - ivec3;
  4254. Vector3 plane[4] = {
  4255. vec * GIZMO_PLANE_DST,
  4256. vec * GIZMO_PLANE_DST + ivec2 * GIZMO_PLANE_SIZE,
  4257. vec * (GIZMO_PLANE_DST + GIZMO_PLANE_SIZE),
  4258. vec * GIZMO_PLANE_DST - ivec3 * GIZMO_PLANE_SIZE
  4259. };
  4260. Basis ma(ivec, Math_PI / 2);
  4261. Vector3 points[4] = {
  4262. ma.xform(plane[0]),
  4263. ma.xform(plane[1]),
  4264. ma.xform(plane[2]),
  4265. ma.xform(plane[3]),
  4266. };
  4267. surftool->add_vertex(points[0]);
  4268. surftool->add_vertex(points[1]);
  4269. surftool->add_vertex(points[2]);
  4270. surftool->add_vertex(points[0]);
  4271. surftool->add_vertex(points[2]);
  4272. surftool->add_vertex(points[3]);
  4273. Ref<StandardMaterial3D> plane_mat = memnew(StandardMaterial3D);
  4274. plane_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  4275. plane_mat->set_on_top_of_alpha();
  4276. plane_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  4277. plane_mat->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
  4278. plane_mat->set_albedo(col);
  4279. plane_gizmo_color[i] = plane_mat; // needed, so we can draw planes from both sides
  4280. surftool->set_material(plane_mat);
  4281. surftool->commit(scale_plane_gizmo[i]);
  4282. Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate();
  4283. plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0));
  4284. plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides
  4285. }
  4286. }
  4287. }
  4288. _generate_selection_box();
  4289. }
  4290. void Node3DEditor::_update_gizmos_menu() {
  4291. gizmos_menu->clear();
  4292. for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) {
  4293. if (!gizmo_plugins_by_name[i]->can_be_hidden())
  4294. continue;
  4295. String plugin_name = gizmo_plugins_by_name[i]->get_name();
  4296. const int plugin_state = gizmo_plugins_by_name[i]->get_state();
  4297. gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i);
  4298. const int idx = gizmos_menu->get_item_index(i);
  4299. switch (plugin_state) {
  4300. case EditorNode3DGizmoPlugin::VISIBLE:
  4301. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_visible"));
  4302. break;
  4303. case EditorNode3DGizmoPlugin::ON_TOP:
  4304. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_xray"));
  4305. break;
  4306. case EditorNode3DGizmoPlugin::HIDDEN:
  4307. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_hidden"));
  4308. break;
  4309. }
  4310. }
  4311. }
  4312. void Node3DEditor::_update_gizmos_menu_theme() {
  4313. for (int i = 0; i < gizmo_plugins_by_name.size(); ++i) {
  4314. if (!gizmo_plugins_by_name[i]->can_be_hidden())
  4315. continue;
  4316. const int plugin_state = gizmo_plugins_by_name[i]->get_state();
  4317. const int idx = gizmos_menu->get_item_index(i);
  4318. switch (plugin_state) {
  4319. case EditorNode3DGizmoPlugin::VISIBLE:
  4320. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_visible"));
  4321. break;
  4322. case EditorNode3DGizmoPlugin::ON_TOP:
  4323. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_xray"));
  4324. break;
  4325. case EditorNode3DGizmoPlugin::HIDDEN:
  4326. gizmos_menu->set_item_icon(idx, gizmos_menu->get_theme_icon("visibility_hidden"));
  4327. break;
  4328. }
  4329. }
  4330. }
  4331. void Node3DEditor::_init_grid() {
  4332. Vector<Color> grid_colors[3];
  4333. Vector<Vector3> grid_points[3];
  4334. Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color");
  4335. Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color");
  4336. int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size");
  4337. int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps");
  4338. for (int i = 0; i < 3; i++) {
  4339. Vector3 axis;
  4340. axis[i] = 1;
  4341. Vector3 axis_n1;
  4342. axis_n1[(i + 1) % 3] = 1;
  4343. Vector3 axis_n2;
  4344. axis_n2[(i + 2) % 3] = 1;
  4345. for (int j = -grid_size; j <= grid_size; j++) {
  4346. Vector3 p1 = axis_n1 * j + axis_n2 * -grid_size;
  4347. Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
  4348. Vector3 p2 = axis_n2 * j + axis_n1 * -grid_size;
  4349. Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
  4350. Color line_color = secondary_grid_color;
  4351. if (origin_enabled && j == 0) {
  4352. // Don't draw the center lines of the grid if the origin is enabled
  4353. // The origin would overlap the grid lines in this case, causing flickering
  4354. continue;
  4355. } else if (j % primary_grid_steps == 0) {
  4356. line_color = primary_grid_color;
  4357. }
  4358. grid_points[i].push_back(p1);
  4359. grid_points[i].push_back(p1_dest);
  4360. grid_colors[i].push_back(line_color);
  4361. grid_colors[i].push_back(line_color);
  4362. grid_points[i].push_back(p2);
  4363. grid_points[i].push_back(p2_dest);
  4364. grid_colors[i].push_back(line_color);
  4365. grid_colors[i].push_back(line_color);
  4366. }
  4367. grid[i] = RenderingServer::get_singleton()->mesh_create();
  4368. Array d;
  4369. d.resize(RS::ARRAY_MAX);
  4370. d[RenderingServer::ARRAY_VERTEX] = grid_points[i];
  4371. d[RenderingServer::ARRAY_COLOR] = grid_colors[i];
  4372. RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d);
  4373. RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
  4374. grid_instance[i] = RenderingServer::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
  4375. RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], grid_visible[i]);
  4376. RenderingServer::get_singleton()->instance_geometry_set_cast_shadows_setting(grid_instance[i], RS::SHADOW_CASTING_SETTING_OFF);
  4377. RS::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::GIZMO_GRID_LAYER);
  4378. }
  4379. }
  4380. void Node3DEditor::_finish_indicators() {
  4381. RenderingServer::get_singleton()->free(origin_instance);
  4382. RenderingServer::get_singleton()->free(origin);
  4383. _finish_grid();
  4384. }
  4385. void Node3DEditor::_finish_grid() {
  4386. for (int i = 0; i < 3; i++) {
  4387. RenderingServer::get_singleton()->free(grid_instance[i]);
  4388. RenderingServer::get_singleton()->free(grid[i]);
  4389. }
  4390. }
  4391. bool Node3DEditor::is_any_freelook_active() const {
  4392. for (unsigned int i = 0; i < VIEWPORTS_COUNT; ++i) {
  4393. if (viewports[i]->is_freelook_active())
  4394. return true;
  4395. }
  4396. return false;
  4397. }
  4398. void Node3DEditor::_refresh_menu_icons() {
  4399. bool all_locked = true;
  4400. bool all_grouped = true;
  4401. List<Node *> &selection = editor_selection->get_selected_node_list();
  4402. if (selection.empty()) {
  4403. all_locked = false;
  4404. all_grouped = false;
  4405. } else {
  4406. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  4407. if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_lock_")) {
  4408. all_locked = false;
  4409. break;
  4410. }
  4411. }
  4412. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  4413. if (Object::cast_to<Node3D>(E->get()) && !Object::cast_to<Node3D>(E->get())->has_meta("_edit_group_")) {
  4414. all_grouped = false;
  4415. break;
  4416. }
  4417. }
  4418. }
  4419. tool_button[TOOL_LOCK_SELECTED]->set_visible(!all_locked);
  4420. tool_button[TOOL_LOCK_SELECTED]->set_disabled(selection.empty());
  4421. tool_button[TOOL_UNLOCK_SELECTED]->set_visible(all_locked);
  4422. tool_button[TOOL_GROUP_SELECTED]->set_visible(!all_grouped);
  4423. tool_button[TOOL_GROUP_SELECTED]->set_disabled(selection.empty());
  4424. tool_button[TOOL_UNGROUP_SELECTED]->set_visible(all_grouped);
  4425. }
  4426. template <typename T>
  4427. Set<T *> _get_child_nodes(Node *parent_node) {
  4428. Set<T *> nodes = Set<T *>();
  4429. T *node = Node::cast_to<T>(parent_node);
  4430. if (node) {
  4431. nodes.insert(node);
  4432. }
  4433. for (int i = 0; i < parent_node->get_child_count(); i++) {
  4434. Node *child_node = parent_node->get_child(i);
  4435. Set<T *> child_nodes = _get_child_nodes<T>(child_node);
  4436. for (typename Set<T *>::Element *I = child_nodes.front(); I; I = I->next()) {
  4437. nodes.insert(I->get());
  4438. }
  4439. }
  4440. return nodes;
  4441. }
  4442. Set<RID> _get_physics_bodies_rid(Node *node) {
  4443. Set<RID> rids = Set<RID>();
  4444. PhysicsBody3D *pb = Node::cast_to<PhysicsBody3D>(node);
  4445. if (pb) {
  4446. rids.insert(pb->get_rid());
  4447. }
  4448. Set<PhysicsBody3D *> child_nodes = _get_child_nodes<PhysicsBody3D>(node);
  4449. for (Set<PhysicsBody3D *>::Element *I = child_nodes.front(); I; I = I->next()) {
  4450. rids.insert(I->get()->get_rid());
  4451. }
  4452. return rids;
  4453. }
  4454. void Node3DEditor::snap_selected_nodes_to_floor() {
  4455. List<Node *> &selection = editor_selection->get_selected_node_list();
  4456. Dictionary snap_data;
  4457. for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
  4458. Node3D *sp = Object::cast_to<Node3D>(E->get());
  4459. if (sp) {
  4460. Vector3 from = Vector3();
  4461. Vector3 position_offset = Vector3();
  4462. // Priorities for snapping to floor are CollisionShapes, VisualInstances and then origin
  4463. Set<VisualInstance3D *> vi = _get_child_nodes<VisualInstance3D>(sp);
  4464. Set<CollisionShape3D *> cs = _get_child_nodes<CollisionShape3D>(sp);
  4465. if (cs.size()) {
  4466. AABB aabb = sp->get_global_transform().xform(cs.front()->get()->get_shape()->get_debug_mesh()->get_aabb());
  4467. for (Set<CollisionShape3D *>::Element *I = cs.front(); I; I = I->next()) {
  4468. aabb.merge_with(sp->get_global_transform().xform(I->get()->get_shape()->get_debug_mesh()->get_aabb()));
  4469. }
  4470. Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
  4471. from = aabb.position + size;
  4472. position_offset.y = from.y - sp->get_global_transform().origin.y;
  4473. } else if (vi.size()) {
  4474. AABB aabb = vi.front()->get()->get_transformed_aabb();
  4475. for (Set<VisualInstance3D *>::Element *I = vi.front(); I; I = I->next()) {
  4476. aabb.merge_with(I->get()->get_transformed_aabb());
  4477. }
  4478. Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
  4479. from = aabb.position + size;
  4480. position_offset.y = from.y - sp->get_global_transform().origin.y;
  4481. } else {
  4482. from = sp->get_global_transform().origin;
  4483. }
  4484. // We add a bit of margin to the from position to avoid it from snapping
  4485. // when the spatial is already on a floor and there's another floor under
  4486. // it
  4487. from = from + Vector3(0.0, 0.2, 0.0);
  4488. Dictionary d;
  4489. d["from"] = from;
  4490. d["position_offset"] = position_offset;
  4491. snap_data[sp] = d;
  4492. }
  4493. }
  4494. PhysicsDirectSpaceState3D *ss = get_tree()->get_root()->get_world_3d()->get_direct_space_state();
  4495. PhysicsDirectSpaceState3D::RayResult result;
  4496. Array keys = snap_data.keys();
  4497. // The maximum height an object can travel to be snapped
  4498. const float max_snap_height = 20.0;
  4499. // Will be set to `true` if at least one node from the selection was successfully snapped
  4500. bool snapped_to_floor = false;
  4501. if (keys.size()) {
  4502. // For snapping to be performed, there must be solid geometry under at least one of the selected nodes.
  4503. // We need to check this before snapping to register the undo/redo action only if needed.
  4504. for (int i = 0; i < keys.size(); i++) {
  4505. Node *node = keys[i];
  4506. Node3D *sp = Object::cast_to<Node3D>(node);
  4507. Dictionary d = snap_data[node];
  4508. Vector3 from = d["from"];
  4509. Vector3 to = from - Vector3(0.0, max_snap_height, 0.0);
  4510. Set<RID> excluded = _get_physics_bodies_rid(sp);
  4511. if (ss->intersect_ray(from, to, result, excluded)) {
  4512. snapped_to_floor = true;
  4513. }
  4514. }
  4515. if (snapped_to_floor) {
  4516. undo_redo->create_action(TTR("Snap Nodes To Floor"));
  4517. // Perform snapping if at least one node can be snapped
  4518. for (int i = 0; i < keys.size(); i++) {
  4519. Node *node = keys[i];
  4520. Node3D *sp = Object::cast_to<Node3D>(node);
  4521. Dictionary d = snap_data[node];
  4522. Vector3 from = d["from"];
  4523. Vector3 to = from - Vector3(0.0, max_snap_height, 0.0);
  4524. Set<RID> excluded = _get_physics_bodies_rid(sp);
  4525. if (ss->intersect_ray(from, to, result, excluded)) {
  4526. Vector3 position_offset = d["position_offset"];
  4527. Transform new_transform = sp->get_global_transform();
  4528. new_transform.origin.y = result.position.y;
  4529. new_transform.origin = new_transform.origin - position_offset;
  4530. undo_redo->add_do_method(sp, "set_global_transform", new_transform);
  4531. undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_transform());
  4532. }
  4533. }
  4534. undo_redo->commit_action();
  4535. } else {
  4536. EditorNode::get_singleton()->show_warning(TTR("Couldn't find a solid floor to snap the selection to."));
  4537. }
  4538. }
  4539. }
  4540. void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
  4541. if (!is_visible_in_tree())
  4542. return;
  4543. snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  4544. }
  4545. void Node3DEditor::_notification(int p_what) {
  4546. if (p_what == NOTIFICATION_READY) {
  4547. tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon("ToolSelect", "EditorIcons"));
  4548. tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon("ToolMove", "EditorIcons"));
  4549. tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon("ToolRotate", "EditorIcons"));
  4550. tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon("ToolScale", "EditorIcons"));
  4551. tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon("ListSelect", "EditorIcons"));
  4552. tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon("Lock", "EditorIcons"));
  4553. tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon("Unlock", "EditorIcons"));
  4554. tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon("Group", "EditorIcons"));
  4555. tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon("Ungroup", "EditorIcons"));
  4556. tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon("Object", "EditorIcons"));
  4557. tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon("Snap", "EditorIcons"));
  4558. tool_option_button[Node3DEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon("Camera3D", "EditorIcons"));
  4559. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon("Panels1", "EditorIcons"));
  4560. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon("Panels2", "EditorIcons"));
  4561. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_theme_icon("Panels2Alt", "EditorIcons"));
  4562. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_theme_icon("Panels3", "EditorIcons"));
  4563. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon("Panels3Alt", "EditorIcons"));
  4564. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon("Panels4", "EditorIcons"));
  4565. _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
  4566. _refresh_menu_icons();
  4567. get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
  4568. EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
  4569. editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
  4570. editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
  4571. editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true));
  4572. } else if (p_what == NOTIFICATION_ENTER_TREE) {
  4573. _register_all_gizmos();
  4574. _update_gizmos_menu();
  4575. _init_indicators();
  4576. } else if (p_what == NOTIFICATION_THEME_CHANGED) {
  4577. _update_gizmos_menu_theme();
  4578. } else if (p_what == NOTIFICATION_EXIT_TREE) {
  4579. _finish_indicators();
  4580. } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
  4581. tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon("ToolSelect", "EditorIcons"));
  4582. tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon("ToolMove", "EditorIcons"));
  4583. tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon("ToolRotate", "EditorIcons"));
  4584. tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon("ToolScale", "EditorIcons"));
  4585. tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon("ListSelect", "EditorIcons"));
  4586. tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon("Lock", "EditorIcons"));
  4587. tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon("Unlock", "EditorIcons"));
  4588. tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon("Group", "EditorIcons"));
  4589. tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon("Ungroup", "EditorIcons"));
  4590. tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon("Object", "EditorIcons"));
  4591. tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon("Snap", "EditorIcons"));
  4592. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon("Panels1", "EditorIcons"));
  4593. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon("Panels2", "EditorIcons"));
  4594. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_theme_icon("Panels2Alt", "EditorIcons"));
  4595. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_theme_icon("Panels3", "EditorIcons"));
  4596. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon("Panels3Alt", "EditorIcons"));
  4597. view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon("Panels4", "EditorIcons"));
  4598. // Update grid color by rebuilding grid.
  4599. _finish_grid();
  4600. _init_grid();
  4601. } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
  4602. if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
  4603. EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
  4604. debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
  4605. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false);
  4606. }
  4607. }
  4608. }
  4609. void Node3DEditor::add_control_to_menu_panel(Control *p_control) {
  4610. hbc_menu->add_child(p_control);
  4611. }
  4612. void Node3DEditor::remove_control_from_menu_panel(Control *p_control) {
  4613. hbc_menu->remove_child(p_control);
  4614. }
  4615. void Node3DEditor::set_can_preview(Camera3D *p_preview) {
  4616. for (int i = 0; i < 4; i++) {
  4617. viewports[i]->set_can_preview(p_preview);
  4618. }
  4619. }
  4620. VSplitContainer *Node3DEditor::get_shader_split() {
  4621. return shader_split;
  4622. }
  4623. HSplitContainer *Node3DEditor::get_palette_split() {
  4624. return palette_split;
  4625. }
  4626. void Node3DEditor::_request_gizmo(Object *p_obj) {
  4627. Node3D *sp = Object::cast_to<Node3D>(p_obj);
  4628. if (!sp)
  4629. return;
  4630. if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) {
  4631. Ref<EditorNode3DGizmo> seg;
  4632. for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) {
  4633. seg = gizmo_plugins_by_priority.write[i]->get_gizmo(sp);
  4634. if (seg.is_valid()) {
  4635. sp->set_gizmo(seg);
  4636. if (sp == selected) {
  4637. seg->set_selected(true);
  4638. selected->update_gizmo();
  4639. }
  4640. break;
  4641. }
  4642. }
  4643. }
  4644. }
  4645. void Node3DEditor::_toggle_maximize_view(Object *p_viewport) {
  4646. if (!p_viewport)
  4647. return;
  4648. Node3DEditorViewport *current_viewport = Object::cast_to<Node3DEditorViewport>(p_viewport);
  4649. if (!current_viewport)
  4650. return;
  4651. int index = -1;
  4652. bool maximized = false;
  4653. for (int i = 0; i < 4; i++) {
  4654. if (viewports[i] == current_viewport) {
  4655. index = i;
  4656. if (current_viewport->get_global_rect() == viewport_base->get_global_rect())
  4657. maximized = true;
  4658. break;
  4659. }
  4660. }
  4661. if (index == -1)
  4662. return;
  4663. if (!maximized) {
  4664. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
  4665. if (i == (uint32_t)index)
  4666. viewports[i]->set_anchors_and_margins_preset(Control::PRESET_WIDE);
  4667. else
  4668. viewports[i]->hide();
  4669. }
  4670. } else {
  4671. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++)
  4672. viewports[i]->show();
  4673. if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT)))
  4674. _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
  4675. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS)))
  4676. _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS);
  4677. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT)))
  4678. _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT);
  4679. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS)))
  4680. _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS);
  4681. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT)))
  4682. _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT);
  4683. else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS)))
  4684. _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS);
  4685. }
  4686. }
  4687. void Node3DEditor::_node_removed(Node *p_node) {
  4688. if (p_node == selected)
  4689. selected = nullptr;
  4690. }
  4691. void Node3DEditor::_register_all_gizmos() {
  4692. add_gizmo_plugin(Ref<Camera3DGizmoPlugin>(memnew(Camera3DGizmoPlugin)));
  4693. add_gizmo_plugin(Ref<Light3DGizmoPlugin>(memnew(Light3DGizmoPlugin)));
  4694. add_gizmo_plugin(Ref<AudioStreamPlayer3DGizmoPlugin>(memnew(AudioStreamPlayer3DGizmoPlugin)));
  4695. add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin)));
  4696. add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin)));
  4697. add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin)));
  4698. add_gizmo_plugin(Ref<Skeleton3DGizmoPlugin>(memnew(Skeleton3DGizmoPlugin)));
  4699. add_gizmo_plugin(Ref<Position3DGizmoPlugin>(memnew(Position3DGizmoPlugin)));
  4700. add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin)));
  4701. add_gizmo_plugin(Ref<SpringArm3DGizmoPlugin>(memnew(SpringArm3DGizmoPlugin)));
  4702. add_gizmo_plugin(Ref<VehicleWheel3DGizmoPlugin>(memnew(VehicleWheel3DGizmoPlugin)));
  4703. add_gizmo_plugin(Ref<VisibilityNotifier3DGizmoPlugin>(memnew(VisibilityNotifier3DGizmoPlugin)));
  4704. add_gizmo_plugin(Ref<GPUParticles3DGizmoPlugin>(memnew(GPUParticles3DGizmoPlugin)));
  4705. add_gizmo_plugin(Ref<CPUParticles3DGizmoPlugin>(memnew(CPUParticles3DGizmoPlugin)));
  4706. add_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin)));
  4707. add_gizmo_plugin(Ref<DecalGizmoPlugin>(memnew(DecalGizmoPlugin)));
  4708. add_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin)));
  4709. // add_gizmo_plugin(Ref<BakedIndirectLightGizmoPlugin>(memnew(BakedIndirectLightGizmoPlugin)));
  4710. add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin)));
  4711. add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin)));
  4712. add_gizmo_plugin(Ref<NavigationRegion3DGizmoPlugin>(memnew(NavigationRegion3DGizmoPlugin)));
  4713. add_gizmo_plugin(Ref<Joint3DGizmoPlugin>(memnew(Joint3DGizmoPlugin)));
  4714. add_gizmo_plugin(Ref<PhysicalBone3DGizmoPlugin>(memnew(PhysicalBone3DGizmoPlugin)));
  4715. }
  4716. void Node3DEditor::_bind_methods() {
  4717. ClassDB::bind_method("_unhandled_key_input", &Node3DEditor::_unhandled_key_input);
  4718. ClassDB::bind_method("_get_editor_data", &Node3DEditor::_get_editor_data);
  4719. ClassDB::bind_method("_request_gizmo", &Node3DEditor::_request_gizmo);
  4720. ADD_SIGNAL(MethodInfo("transform_key_request"));
  4721. ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
  4722. ADD_SIGNAL(MethodInfo("item_group_status_changed"));
  4723. }
  4724. void Node3DEditor::clear() {
  4725. settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0));
  4726. settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05));
  4727. settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
  4728. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
  4729. viewports[i]->reset();
  4730. }
  4731. RenderingServer::get_singleton()->instance_set_visible(origin_instance, true);
  4732. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true);
  4733. for (int i = 0; i < 3; ++i) {
  4734. if (grid_enable[i]) {
  4735. RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], true);
  4736. grid_visible[i] = true;
  4737. }
  4738. }
  4739. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
  4740. viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(Node3DEditorViewport::VIEW_AUDIO_LISTENER), i == 0);
  4741. viewports[i]->viewport->set_as_audio_listener(i == 0);
  4742. }
  4743. view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true);
  4744. }
  4745. Node3DEditor::Node3DEditor(EditorNode *p_editor) {
  4746. gizmo.visible = true;
  4747. gizmo.scale = 1.0;
  4748. viewport_environment = Ref<Environment>(memnew(Environment));
  4749. undo_redo = p_editor->get_undo_redo();
  4750. VBoxContainer *vbc = this;
  4751. custom_camera = nullptr;
  4752. singleton = this;
  4753. editor = p_editor;
  4754. editor_selection = editor->get_editor_selection();
  4755. editor_selection->add_editor_plugin(this);
  4756. snap_enabled = false;
  4757. snap_key_enabled = false;
  4758. tool_mode = TOOL_MODE_SELECT;
  4759. camera_override_viewport_id = 0;
  4760. hbc_menu = memnew(HBoxContainer);
  4761. vbc->add_child(hbc_menu);
  4762. Vector<Variant> button_binds;
  4763. button_binds.resize(1);
  4764. String sct;
  4765. tool_button[TOOL_MODE_SELECT] = memnew(ToolButton);
  4766. hbc_menu->add_child(tool_button[TOOL_MODE_SELECT]);
  4767. tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true);
  4768. tool_button[TOOL_MODE_SELECT]->set_flat(true);
  4769. tool_button[TOOL_MODE_SELECT]->set_pressed(true);
  4770. button_binds.write[0] = MENU_TOOL_SELECT;
  4771. tool_button[TOOL_MODE_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4772. tool_button[TOOL_MODE_SELECT]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_select", TTR("Select Mode"), KEY_Q));
  4773. tool_button[TOOL_MODE_SELECT]->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate\nAlt+Drag: Move\nAlt+RMB: Depth list selection"));
  4774. hbc_menu->add_child(memnew(VSeparator));
  4775. tool_button[TOOL_MODE_MOVE] = memnew(ToolButton);
  4776. hbc_menu->add_child(tool_button[TOOL_MODE_MOVE]);
  4777. tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true);
  4778. tool_button[TOOL_MODE_MOVE]->set_flat(true);
  4779. button_binds.write[0] = MENU_TOOL_MOVE;
  4780. tool_button[TOOL_MODE_MOVE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4781. tool_button[TOOL_MODE_MOVE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_move", TTR("Move Mode"), KEY_W));
  4782. tool_button[TOOL_MODE_ROTATE] = memnew(ToolButton);
  4783. hbc_menu->add_child(tool_button[TOOL_MODE_ROTATE]);
  4784. tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true);
  4785. tool_button[TOOL_MODE_ROTATE]->set_flat(true);
  4786. button_binds.write[0] = MENU_TOOL_ROTATE;
  4787. tool_button[TOOL_MODE_ROTATE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4788. tool_button[TOOL_MODE_ROTATE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Rotate Mode"), KEY_E));
  4789. tool_button[TOOL_MODE_SCALE] = memnew(ToolButton);
  4790. hbc_menu->add_child(tool_button[TOOL_MODE_SCALE]);
  4791. tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true);
  4792. tool_button[TOOL_MODE_SCALE]->set_flat(true);
  4793. button_binds.write[0] = MENU_TOOL_SCALE;
  4794. tool_button[TOOL_MODE_SCALE]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4795. tool_button[TOOL_MODE_SCALE]->set_shortcut(ED_SHORTCUT("spatial_editor/tool_scale", TTR("Scale Mode"), KEY_R));
  4796. hbc_menu->add_child(memnew(VSeparator));
  4797. tool_button[TOOL_MODE_LIST_SELECT] = memnew(ToolButton);
  4798. hbc_menu->add_child(tool_button[TOOL_MODE_LIST_SELECT]);
  4799. tool_button[TOOL_MODE_LIST_SELECT]->set_toggle_mode(true);
  4800. tool_button[TOOL_MODE_LIST_SELECT]->set_flat(true);
  4801. button_binds.write[0] = MENU_TOOL_LIST_SELECT;
  4802. tool_button[TOOL_MODE_LIST_SELECT]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4803. tool_button[TOOL_MODE_LIST_SELECT]->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
  4804. tool_button[TOOL_LOCK_SELECTED] = memnew(ToolButton);
  4805. hbc_menu->add_child(tool_button[TOOL_LOCK_SELECTED]);
  4806. button_binds.write[0] = MENU_LOCK_SELECTED;
  4807. tool_button[TOOL_LOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4808. tool_button[TOOL_LOCK_SELECTED]->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
  4809. tool_button[TOOL_UNLOCK_SELECTED] = memnew(ToolButton);
  4810. hbc_menu->add_child(tool_button[TOOL_UNLOCK_SELECTED]);
  4811. button_binds.write[0] = MENU_UNLOCK_SELECTED;
  4812. tool_button[TOOL_UNLOCK_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4813. tool_button[TOOL_UNLOCK_SELECTED]->set_tooltip(TTR("Unlock the selected object (can be moved)."));
  4814. tool_button[TOOL_GROUP_SELECTED] = memnew(ToolButton);
  4815. hbc_menu->add_child(tool_button[TOOL_GROUP_SELECTED]);
  4816. button_binds.write[0] = MENU_GROUP_SELECTED;
  4817. tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4818. tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable."));
  4819. tool_button[TOOL_UNGROUP_SELECTED] = memnew(ToolButton);
  4820. hbc_menu->add_child(tool_button[TOOL_UNGROUP_SELECTED]);
  4821. button_binds.write[0] = MENU_UNGROUP_SELECTED;
  4822. tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed), button_binds);
  4823. tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected."));
  4824. hbc_menu->add_child(memnew(VSeparator));
  4825. tool_option_button[TOOL_OPT_LOCAL_COORDS] = memnew(ToolButton);
  4826. hbc_menu->add_child(tool_option_button[TOOL_OPT_LOCAL_COORDS]);
  4827. tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_toggle_mode(true);
  4828. tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_flat(true);
  4829. button_binds.write[0] = MENU_TOOL_LOCAL_COORDS;
  4830. tool_option_button[TOOL_OPT_LOCAL_COORDS]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
  4831. tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_shortcut(ED_SHORTCUT("spatial_editor/local_coords", TTR("Use Local Space"), KEY_T));
  4832. tool_option_button[TOOL_OPT_USE_SNAP] = memnew(ToolButton);
  4833. hbc_menu->add_child(tool_option_button[TOOL_OPT_USE_SNAP]);
  4834. tool_option_button[TOOL_OPT_USE_SNAP]->set_toggle_mode(true);
  4835. tool_option_button[TOOL_OPT_USE_SNAP]->set_flat(true);
  4836. button_binds.write[0] = MENU_TOOL_USE_SNAP;
  4837. tool_option_button[TOOL_OPT_USE_SNAP]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
  4838. tool_option_button[TOOL_OPT_USE_SNAP]->set_shortcut(ED_SHORTCUT("spatial_editor/snap", TTR("Use Snap"), KEY_Y));
  4839. hbc_menu->add_child(memnew(VSeparator));
  4840. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA] = memnew(ToolButton);
  4841. hbc_menu->add_child(tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]);
  4842. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_toggle_mode(true);
  4843. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_flat(true);
  4844. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_disabled(true);
  4845. button_binds.write[0] = MENU_TOOL_OVERRIDE_CAMERA;
  4846. tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->connect("toggled", callable_mp(this, &Node3DEditor::_menu_item_toggled), button_binds);
  4847. _update_camera_override_button(false);
  4848. hbc_menu->add_child(memnew(VSeparator));
  4849. // Drag and drop support;
  4850. preview_node = memnew(Node3D);
  4851. preview_bounds = AABB();
  4852. ED_SHORTCUT("spatial_editor/bottom_view", TTR("Bottom View"), KEY_MASK_ALT + KEY_KP_7);
  4853. ED_SHORTCUT("spatial_editor/top_view", TTR("Top View"), KEY_KP_7);
  4854. ED_SHORTCUT("spatial_editor/rear_view", TTR("Rear View"), KEY_MASK_ALT + KEY_KP_1);
  4855. ED_SHORTCUT("spatial_editor/front_view", TTR("Front View"), KEY_KP_1);
  4856. ED_SHORTCUT("spatial_editor/left_view", TTR("Left View"), KEY_MASK_ALT + KEY_KP_3);
  4857. ED_SHORTCUT("spatial_editor/right_view", TTR("Right View"), KEY_KP_3);
  4858. ED_SHORTCUT("spatial_editor/switch_perspective_orthogonal", TTR("Switch Perspective/Orthogonal View"), KEY_KP_5);
  4859. ED_SHORTCUT("spatial_editor/insert_anim_key", TTR("Insert Animation Key"), KEY_K);
  4860. ED_SHORTCUT("spatial_editor/focus_origin", TTR("Focus Origin"), KEY_O);
  4861. ED_SHORTCUT("spatial_editor/focus_selection", TTR("Focus Selection"), KEY_F);
  4862. ED_SHORTCUT("spatial_editor/align_transform_with_view", TTR("Align Transform with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_M);
  4863. ED_SHORTCUT("spatial_editor/align_rotation_with_view", TTR("Align Rotation with View"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_F);
  4864. ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F);
  4865. PopupMenu *p;
  4866. transform_menu = memnew(MenuButton);
  4867. transform_menu->set_text(TTR("Transform"));
  4868. transform_menu->set_switch_on_hover(true);
  4869. hbc_menu->add_child(transform_menu);
  4870. p = transform_menu->get_popup();
  4871. p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap Object to Floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
  4872. p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);
  4873. p->add_separator();
  4874. p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
  4875. p->connect("id_pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed));
  4876. view_menu = memnew(MenuButton);
  4877. view_menu->set_text(TTR("View"));
  4878. view_menu->set_switch_on_hover(true);
  4879. hbc_menu->add_child(view_menu);
  4880. p = view_menu->get_popup();
  4881. accept = memnew(AcceptDialog);
  4882. editor->get_gui_base()->add_child(accept);
  4883. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/1_viewport", TTR("1 Viewport"), KEY_MASK_CMD + KEY_1), MENU_VIEW_USE_1_VIEWPORT);
  4884. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports", TTR("2 Viewports"), KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS);
  4885. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/2_viewports_alt", TTR("2 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_2), MENU_VIEW_USE_2_VIEWPORTS_ALT);
  4886. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports", TTR("3 Viewports"), KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS);
  4887. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/3_viewports_alt", TTR("3 Viewports (Alt)"), KEY_MASK_ALT + KEY_MASK_CMD + KEY_3), MENU_VIEW_USE_3_VIEWPORTS_ALT);
  4888. p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS);
  4889. p->add_separator();
  4890. p->add_submenu_item(TTR("Gizmos"), "GizmosMenu");
  4891. p->add_separator();
  4892. p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN);
  4893. p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid")), MENU_VIEW_GRID);
  4894. p->add_separator();
  4895. p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings...")), MENU_VIEW_CAMERA_SETTINGS);
  4896. p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true);
  4897. p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true);
  4898. p->connect("id_pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed));
  4899. gizmos_menu = memnew(PopupMenu);
  4900. p->add_child(gizmos_menu);
  4901. gizmos_menu->set_name("GizmosMenu");
  4902. gizmos_menu->set_hide_on_checkable_item_selection(false);
  4903. gizmos_menu->connect("id_pressed", callable_mp(this, &Node3DEditor::_menu_gizmo_toggled));
  4904. /* REST OF MENU */
  4905. palette_split = memnew(HSplitContainer);
  4906. palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
  4907. vbc->add_child(palette_split);
  4908. shader_split = memnew(VSplitContainer);
  4909. shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
  4910. palette_split->add_child(shader_split);
  4911. viewport_base = memnew(Node3DEditorViewportContainer);
  4912. shader_split->add_child(viewport_base);
  4913. viewport_base->set_v_size_flags(SIZE_EXPAND_FILL);
  4914. for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
  4915. viewports[i] = memnew(Node3DEditorViewport(this, editor, i));
  4916. viewports[i]->connect("toggle_maximize_view", callable_mp(this, &Node3DEditor::_toggle_maximize_view));
  4917. viewports[i]->connect("clicked", callable_mp(this, &Node3DEditor::_update_camera_override_viewport));
  4918. viewports[i]->assign_pending_data_pointers(preview_node, &preview_bounds, accept);
  4919. viewport_base->add_child(viewports[i]);
  4920. }
  4921. /* SNAP DIALOG */
  4922. snap_translate_value = 1;
  4923. snap_rotate_value = 15;
  4924. snap_scale_value = 10;
  4925. snap_dialog = memnew(ConfirmationDialog);
  4926. snap_dialog->set_title(TTR("Snap Settings"));
  4927. add_child(snap_dialog);
  4928. snap_dialog->connect("confirmed", callable_mp(this, &Node3DEditor::_snap_changed));
  4929. snap_dialog->get_cancel()->connect("pressed", callable_mp(this, &Node3DEditor::_snap_update));
  4930. VBoxContainer *snap_dialog_vbc = memnew(VBoxContainer);
  4931. snap_dialog->add_child(snap_dialog_vbc);
  4932. snap_translate = memnew(LineEdit);
  4933. snap_dialog_vbc->add_margin_child(TTR("Translate Snap:"), snap_translate);
  4934. snap_rotate = memnew(LineEdit);
  4935. snap_dialog_vbc->add_margin_child(TTR("Rotate Snap (deg.):"), snap_rotate);
  4936. snap_scale = memnew(LineEdit);
  4937. snap_dialog_vbc->add_margin_child(TTR("Scale Snap (%):"), snap_scale);
  4938. _snap_update();
  4939. /* SETTINGS DIALOG */
  4940. settings_dialog = memnew(ConfirmationDialog);
  4941. settings_dialog->set_title(TTR("Viewport Settings"));
  4942. add_child(settings_dialog);
  4943. settings_vbc = memnew(VBoxContainer);
  4944. settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
  4945. settings_dialog->add_child(settings_vbc);
  4946. settings_fov = memnew(SpinBox);
  4947. settings_fov->set_max(MAX_FOV);
  4948. settings_fov->set_min(MIN_FOV);
  4949. settings_fov->set_step(0.01);
  4950. settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0));
  4951. settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
  4952. settings_znear = memnew(SpinBox);
  4953. settings_znear->set_max(MAX_Z);
  4954. settings_znear->set_min(MIN_Z);
  4955. settings_znear->set_step(0.01);
  4956. settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05));
  4957. settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear);
  4958. settings_zfar = memnew(SpinBox);
  4959. settings_zfar->set_max(MAX_Z);
  4960. settings_zfar->set_min(MIN_Z);
  4961. settings_zfar->set_step(0.01);
  4962. settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500));
  4963. settings_vbc->add_margin_child(TTR("View Z-Far:"), settings_zfar);
  4964. for (uint32_t i = 0; i < VIEWPORTS_COUNT; ++i) {
  4965. settings_dialog->connect("confirmed", callable_mp(viewports[i], &Node3DEditorViewport::_update_camera), varray(0.0));
  4966. }
  4967. /* XFORM DIALOG */
  4968. xform_dialog = memnew(ConfirmationDialog);
  4969. xform_dialog->set_title(TTR("Transform Change"));
  4970. add_child(xform_dialog);
  4971. VBoxContainer *xform_vbc = memnew(VBoxContainer);
  4972. xform_dialog->add_child(xform_vbc);
  4973. Label *l = memnew(Label);
  4974. l->set_text(TTR("Translate:"));
  4975. xform_vbc->add_child(l);
  4976. HBoxContainer *xform_hbc = memnew(HBoxContainer);
  4977. xform_vbc->add_child(xform_hbc);
  4978. for (int i = 0; i < 3; i++) {
  4979. xform_translate[i] = memnew(LineEdit);
  4980. xform_translate[i]->set_h_size_flags(SIZE_EXPAND_FILL);
  4981. xform_hbc->add_child(xform_translate[i]);
  4982. }
  4983. l = memnew(Label);
  4984. l->set_text(TTR("Rotate (deg.):"));
  4985. xform_vbc->add_child(l);
  4986. xform_hbc = memnew(HBoxContainer);
  4987. xform_vbc->add_child(xform_hbc);
  4988. for (int i = 0; i < 3; i++) {
  4989. xform_rotate[i] = memnew(LineEdit);
  4990. xform_rotate[i]->set_h_size_flags(SIZE_EXPAND_FILL);
  4991. xform_hbc->add_child(xform_rotate[i]);
  4992. }
  4993. l = memnew(Label);
  4994. l->set_text(TTR("Scale (ratio):"));
  4995. xform_vbc->add_child(l);
  4996. xform_hbc = memnew(HBoxContainer);
  4997. xform_vbc->add_child(xform_hbc);
  4998. for (int i = 0; i < 3; i++) {
  4999. xform_scale[i] = memnew(LineEdit);
  5000. xform_scale[i]->set_h_size_flags(SIZE_EXPAND_FILL);
  5001. xform_hbc->add_child(xform_scale[i]);
  5002. }
  5003. l = memnew(Label);
  5004. l->set_text(TTR("Transform Type"));
  5005. xform_vbc->add_child(l);
  5006. xform_type = memnew(OptionButton);
  5007. xform_type->set_h_size_flags(SIZE_EXPAND_FILL);
  5008. xform_type->add_item(TTR("Pre"));
  5009. xform_type->add_item(TTR("Post"));
  5010. xform_vbc->add_child(xform_type);
  5011. xform_dialog->connect("confirmed", callable_mp(this, &Node3DEditor::_xform_dialog_action));
  5012. scenario_debug = RenderingServer::SCENARIO_DEBUG_DISABLED;
  5013. selected = nullptr;
  5014. set_process_unhandled_key_input(true);
  5015. add_to_group("_spatial_editor_group");
  5016. EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80);
  5017. EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1"));
  5018. EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4);
  5019. EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01"));
  5020. EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true);
  5021. over_gizmo_handle = -1;
  5022. }
  5023. Node3DEditor::~Node3DEditor() {
  5024. memdelete(preview_node);
  5025. }
  5026. void Node3DEditorPlugin::make_visible(bool p_visible) {
  5027. if (p_visible) {
  5028. spatial_editor->show();
  5029. spatial_editor->set_process(true);
  5030. } else {
  5031. spatial_editor->hide();
  5032. spatial_editor->set_process(false);
  5033. }
  5034. }
  5035. void Node3DEditorPlugin::edit(Object *p_object) {
  5036. spatial_editor->edit(Object::cast_to<Node3D>(p_object));
  5037. }
  5038. bool Node3DEditorPlugin::handles(Object *p_object) const {
  5039. return p_object->is_class("Node3D");
  5040. }
  5041. Dictionary Node3DEditorPlugin::get_state() const {
  5042. return spatial_editor->get_state();
  5043. }
  5044. void Node3DEditorPlugin::set_state(const Dictionary &p_state) {
  5045. spatial_editor->set_state(p_state);
  5046. }
  5047. void Node3DEditor::snap_cursor_to_plane(const Plane &p_plane) {
  5048. //cursor.pos=p_plane.project(cursor.pos);
  5049. }
  5050. Vector3 Node3DEditor::snap_point(Vector3 p_target, Vector3 p_start) const {
  5051. if (is_snap_enabled()) {
  5052. p_target.x = Math::snap_scalar(0.0, get_translate_snap(), p_target.x);
  5053. p_target.y = Math::snap_scalar(0.0, get_translate_snap(), p_target.y);
  5054. p_target.z = Math::snap_scalar(0.0, get_translate_snap(), p_target.z);
  5055. }
  5056. return p_target;
  5057. }
  5058. float Node3DEditor::get_translate_snap() const {
  5059. float snap_value;
  5060. if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
  5061. snap_value = snap_translate->get_text().to_double() / 10.0;
  5062. } else {
  5063. snap_value = snap_translate->get_text().to_double();
  5064. }
  5065. return snap_value;
  5066. }
  5067. float Node3DEditor::get_rotate_snap() const {
  5068. float snap_value;
  5069. if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
  5070. snap_value = snap_rotate->get_text().to_double() / 3.0;
  5071. } else {
  5072. snap_value = snap_rotate->get_text().to_double();
  5073. }
  5074. return snap_value;
  5075. }
  5076. float Node3DEditor::get_scale_snap() const {
  5077. float snap_value;
  5078. if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
  5079. snap_value = snap_scale->get_text().to_double() / 2.0;
  5080. } else {
  5081. snap_value = snap_scale->get_text().to_double();
  5082. }
  5083. return snap_value;
  5084. }
  5085. void Node3DEditorPlugin::_bind_methods() {
  5086. ClassDB::bind_method("snap_cursor_to_plane", &Node3DEditorPlugin::snap_cursor_to_plane);
  5087. }
  5088. void Node3DEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) {
  5089. spatial_editor->snap_cursor_to_plane(p_plane);
  5090. }
  5091. struct _GizmoPluginPriorityComparator {
  5092. bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const {
  5093. if (p_a->get_priority() == p_b->get_priority()) {
  5094. return p_a->get_name() < p_b->get_name();
  5095. }
  5096. return p_a->get_priority() > p_b->get_priority();
  5097. }
  5098. };
  5099. struct _GizmoPluginNameComparator {
  5100. bool operator()(const Ref<EditorNode3DGizmoPlugin> &p_a, const Ref<EditorNode3DGizmoPlugin> &p_b) const {
  5101. return p_a->get_name() < p_b->get_name();
  5102. }
  5103. };
  5104. void Node3DEditor::add_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
  5105. ERR_FAIL_NULL(p_plugin.ptr());
  5106. gizmo_plugins_by_priority.push_back(p_plugin);
  5107. gizmo_plugins_by_priority.sort_custom<_GizmoPluginPriorityComparator>();
  5108. gizmo_plugins_by_name.push_back(p_plugin);
  5109. gizmo_plugins_by_name.sort_custom<_GizmoPluginNameComparator>();
  5110. _update_gizmos_menu();
  5111. Node3DEditor::get_singleton()->update_all_gizmos();
  5112. }
  5113. void Node3DEditor::remove_gizmo_plugin(Ref<EditorNode3DGizmoPlugin> p_plugin) {
  5114. gizmo_plugins_by_priority.erase(p_plugin);
  5115. gizmo_plugins_by_name.erase(p_plugin);
  5116. _update_gizmos_menu();
  5117. }
  5118. Node3DEditorPlugin::Node3DEditorPlugin(EditorNode *p_node) {
  5119. editor = p_node;
  5120. spatial_editor = memnew(Node3DEditor(p_node));
  5121. spatial_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  5122. editor->get_viewport()->add_child(spatial_editor);
  5123. spatial_editor->hide();
  5124. spatial_editor->connect_compat("transform_key_request", editor->get_inspector_dock(), "_transform_keyed");
  5125. }
  5126. Node3DEditorPlugin::~Node3DEditorPlugin() {
  5127. }
  5128. void EditorNode3DGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
  5129. Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
  5130. Vector<Ref<StandardMaterial3D>> mats;
  5131. for (int i = 0; i < 4; i++) {
  5132. bool selected = i % 2 == 1;
  5133. bool instanced = i < 2;
  5134. Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
  5135. Color color = instanced ? instanced_color : p_color;
  5136. if (!selected) {
  5137. color.a *= 0.3;
  5138. }
  5139. material->set_albedo(color);
  5140. material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  5141. material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  5142. material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN + 1);
  5143. if (p_use_vertex_color) {
  5144. material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
  5145. material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
  5146. }
  5147. if (p_billboard) {
  5148. material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
  5149. }
  5150. if (p_on_top && selected) {
  5151. material->set_on_top_of_alpha();
  5152. }
  5153. mats.push_back(material);
  5154. }
  5155. materials[p_name] = mats;
  5156. }
  5157. void EditorNode3DGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture2D> &p_texture, bool p_on_top, const Color &p_albedo) {
  5158. Color instanced_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.6));
  5159. Vector<Ref<StandardMaterial3D>> icons;
  5160. for (int i = 0; i < 4; i++) {
  5161. bool selected = i % 2 == 1;
  5162. bool instanced = i < 2;
  5163. Ref<StandardMaterial3D> icon = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
  5164. Color color = instanced ? instanced_color : p_albedo;
  5165. if (!selected) {
  5166. color.a *= 0.85;
  5167. }
  5168. icon->set_albedo(color);
  5169. icon->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  5170. icon->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
  5171. icon->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
  5172. icon->set_cull_mode(StandardMaterial3D::CULL_DISABLED);
  5173. icon->set_depth_draw_mode(StandardMaterial3D::DEPTH_DRAW_DISABLED);
  5174. icon->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  5175. icon->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, p_texture);
  5176. icon->set_flag(StandardMaterial3D::FLAG_FIXED_SIZE, true);
  5177. icon->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
  5178. icon->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MIN);
  5179. if (p_on_top && selected) {
  5180. icon->set_on_top_of_alpha();
  5181. }
  5182. icons.push_back(icon);
  5183. }
  5184. materials[p_name] = icons;
  5185. }
  5186. void EditorNode3DGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard) {
  5187. Ref<StandardMaterial3D> handle_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
  5188. handle_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
  5189. handle_material->set_flag(StandardMaterial3D::FLAG_USE_POINT_SIZE, true);
  5190. Ref<Texture2D> handle_t = Node3DEditor::get_singleton()->get_theme_icon("Editor3DHandle", "EditorIcons");
  5191. handle_material->set_point_size(handle_t->get_width());
  5192. handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle_t);
  5193. handle_material->set_albedo(Color(1, 1, 1));
  5194. handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
  5195. handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
  5196. handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
  5197. handle_material->set_on_top_of_alpha();
  5198. if (p_billboard) {
  5199. handle_material->set_billboard_mode(StandardMaterial3D::BILLBOARD_ENABLED);
  5200. handle_material->set_on_top_of_alpha();
  5201. }
  5202. materials[p_name] = Vector<Ref<StandardMaterial3D>>();
  5203. materials[p_name].push_back(handle_material);
  5204. }
  5205. void EditorNode3DGizmoPlugin::add_material(const String &p_name, Ref<StandardMaterial3D> p_material) {
  5206. materials[p_name] = Vector<Ref<StandardMaterial3D>>();
  5207. materials[p_name].push_back(p_material);
  5208. }
  5209. Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo) {
  5210. ERR_FAIL_COND_V(!materials.has(p_name), Ref<StandardMaterial3D>());
  5211. ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<StandardMaterial3D>());
  5212. if (p_gizmo.is_null() || materials[p_name].size() == 1)
  5213. return materials[p_name][0];
  5214. int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0);
  5215. Ref<StandardMaterial3D> mat = materials[p_name][index];
  5216. if (current_state == ON_TOP && p_gizmo->is_selected()) {
  5217. mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
  5218. } else {
  5219. mat->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, false);
  5220. }
  5221. return mat;
  5222. }
  5223. String EditorNode3DGizmoPlugin::get_name() const {
  5224. if (get_script_instance() && get_script_instance()->has_method("get_name")) {
  5225. return get_script_instance()->call("get_name");
  5226. }
  5227. return TTR("Nameless gizmo");
  5228. }
  5229. int EditorNode3DGizmoPlugin::get_priority() const {
  5230. if (get_script_instance() && get_script_instance()->has_method("get_priority")) {
  5231. return get_script_instance()->call("get_priority");
  5232. }
  5233. return 0;
  5234. }
  5235. Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::get_gizmo(Node3D *p_spatial) {
  5236. if (get_script_instance() && get_script_instance()->has_method("get_gizmo")) {
  5237. return get_script_instance()->call("get_gizmo", p_spatial);
  5238. }
  5239. Ref<EditorNode3DGizmo> ref = create_gizmo(p_spatial);
  5240. if (ref.is_null())
  5241. return ref;
  5242. ref->set_plugin(this);
  5243. ref->set_spatial_node(p_spatial);
  5244. ref->set_hidden(current_state == HIDDEN);
  5245. current_gizmos.push_back(ref.ptr());
  5246. return ref;
  5247. }
  5248. void EditorNode3DGizmoPlugin::_bind_methods() {
  5249. #define GIZMO_REF PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "EditorNode3DGizmo")
  5250. BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
  5251. BIND_VMETHOD(MethodInfo(GIZMO_REF, "create_gizmo", PropertyInfo(Variant::OBJECT, "spatial", PROPERTY_HINT_RESOURCE_TYPE, "Node3D")));
  5252. ClassDB::bind_method(D_METHOD("create_material", "name", "color", "billboard", "on_top", "use_vertex_color"), &EditorNode3DGizmoPlugin::create_material, DEFVAL(false), DEFVAL(false), DEFVAL(false));
  5253. ClassDB::bind_method(D_METHOD("create_icon_material", "name", "texture", "on_top", "color"), &EditorNode3DGizmoPlugin::create_icon_material, DEFVAL(false), DEFVAL(Color(1, 1, 1, 1)));
  5254. ClassDB::bind_method(D_METHOD("create_handle_material", "name", "billboard"), &EditorNode3DGizmoPlugin::create_handle_material, DEFVAL(false));
  5255. ClassDB::bind_method(D_METHOD("add_material", "name", "material"), &EditorNode3DGizmoPlugin::add_material);
  5256. ClassDB::bind_method(D_METHOD("get_material", "name", "gizmo"), &EditorNode3DGizmoPlugin::get_material); //, DEFVAL(Ref<EditorNode3DGizmo>()));
  5257. BIND_VMETHOD(MethodInfo(Variant::STRING, "get_name"));
  5258. BIND_VMETHOD(MethodInfo(Variant::STRING, "get_priority"));
  5259. BIND_VMETHOD(MethodInfo(Variant::BOOL, "can_be_hidden"));
  5260. BIND_VMETHOD(MethodInfo(Variant::BOOL, "is_selectable_when_hidden"));
  5261. BIND_VMETHOD(MethodInfo("redraw", GIZMO_REF));
  5262. BIND_VMETHOD(MethodInfo(Variant::STRING, "get_handle_name", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
  5263. MethodInfo hvget(Variant::NIL, "get_handle_value", GIZMO_REF, PropertyInfo(Variant::INT, "index"));
  5264. hvget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
  5265. BIND_VMETHOD(hvget);
  5266. BIND_VMETHOD(MethodInfo("set_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera3D"), PropertyInfo(Variant::VECTOR2, "point")));
  5267. MethodInfo cm = MethodInfo("commit_handle", GIZMO_REF, PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::NIL, "restore"), PropertyInfo(Variant::BOOL, "cancel"));
  5268. cm.default_arguments.push_back(false);
  5269. BIND_VMETHOD(cm);
  5270. BIND_VMETHOD(MethodInfo(Variant::BOOL, "is_handle_highlighted", GIZMO_REF, PropertyInfo(Variant::INT, "index")));
  5271. #undef GIZMO_REF
  5272. }
  5273. bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
  5274. if (get_script_instance() && get_script_instance()->has_method("has_gizmo")) {
  5275. return get_script_instance()->call("has_gizmo", p_spatial);
  5276. }
  5277. return false;
  5278. }
  5279. Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
  5280. if (get_script_instance() && get_script_instance()->has_method("create_gizmo")) {
  5281. return get_script_instance()->call("create_gizmo", p_spatial);
  5282. }
  5283. Ref<EditorNode3DGizmo> ref;
  5284. if (has_gizmo(p_spatial))
  5285. ref.instance();
  5286. return ref;
  5287. }
  5288. bool EditorNode3DGizmoPlugin::can_be_hidden() const {
  5289. if (get_script_instance() && get_script_instance()->has_method("can_be_hidden")) {
  5290. return get_script_instance()->call("can_be_hidden");
  5291. }
  5292. return true;
  5293. }
  5294. bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
  5295. if (get_script_instance() && get_script_instance()->has_method("is_selectable_when_hidden")) {
  5296. return get_script_instance()->call("is_selectable_when_hidden");
  5297. }
  5298. return false;
  5299. }
  5300. void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
  5301. if (get_script_instance() && get_script_instance()->has_method("redraw")) {
  5302. Ref<EditorNode3DGizmo> ref(p_gizmo);
  5303. get_script_instance()->call("redraw", ref);
  5304. }
  5305. }
  5306. String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
  5307. if (get_script_instance() && get_script_instance()->has_method("get_handle_name")) {
  5308. return get_script_instance()->call("get_handle_name", p_gizmo, p_idx);
  5309. }
  5310. return "";
  5311. }
  5312. Variant EditorNode3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
  5313. if (get_script_instance() && get_script_instance()->has_method("get_handle_value")) {
  5314. return get_script_instance()->call("get_handle_value", p_gizmo, p_idx);
  5315. }
  5316. return Variant();
  5317. }
  5318. void EditorNode3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
  5319. if (get_script_instance() && get_script_instance()->has_method("set_handle")) {
  5320. get_script_instance()->call("set_handle", p_gizmo, p_idx, p_camera, p_point);
  5321. }
  5322. }
  5323. void EditorNode3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
  5324. if (get_script_instance() && get_script_instance()->has_method("commit_handle")) {
  5325. get_script_instance()->call("commit_handle", p_gizmo, p_idx, p_restore, p_cancel);
  5326. }
  5327. }
  5328. bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
  5329. if (get_script_instance() && get_script_instance()->has_method("is_handle_highlighted")) {
  5330. return get_script_instance()->call("is_handle_highlighted", p_gizmo, p_idx);
  5331. }
  5332. return false;
  5333. }
  5334. void EditorNode3DGizmoPlugin::set_state(int p_state) {
  5335. current_state = p_state;
  5336. for (int i = 0; i < current_gizmos.size(); ++i) {
  5337. current_gizmos[i]->set_hidden(current_state == HIDDEN);
  5338. }
  5339. }
  5340. int EditorNode3DGizmoPlugin::get_state() const {
  5341. return current_state;
  5342. }
  5343. void EditorNode3DGizmoPlugin::unregister_gizmo(EditorNode3DGizmo *p_gizmo) {
  5344. current_gizmos.erase(p_gizmo);
  5345. }
  5346. EditorNode3DGizmoPlugin::EditorNode3DGizmoPlugin() {
  5347. current_state = VISIBLE;
  5348. }
  5349. EditorNode3DGizmoPlugin::~EditorNode3DGizmoPlugin() {
  5350. for (int i = 0; i < current_gizmos.size(); ++i) {
  5351. current_gizmos[i]->set_plugin(nullptr);
  5352. current_gizmos[i]->get_spatial_node()->set_gizmo(nullptr);
  5353. }
  5354. if (Node3DEditor::get_singleton()) {
  5355. Node3DEditor::get_singleton()->update_all_gizmos();
  5356. }
  5357. }