123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354 |
- /*************************************************************************/
- /* display_server_x11.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef DISPLAY_SERVER_X11_H
- #define DISPLAY_SERVER_X11_H
- #ifdef X11_ENABLED
- #include "servers/display_server.h"
- #include "core/input/input.h"
- #include "drivers/alsa/audio_driver_alsa.h"
- #include "drivers/alsamidi/midi_driver_alsamidi.h"
- #include "drivers/pulseaudio/audio_driver_pulseaudio.h"
- #include "drivers/unix/os_unix.h"
- #include "joypad_linux.h"
- #include "servers/audio_server.h"
- #include "servers/rendering/rasterizer.h"
- #include "servers/rendering_server.h"
- #if defined(OPENGL_ENABLED)
- #include "context_gl_x11.h"
- #endif
- #if defined(VULKAN_ENABLED)
- #include "drivers/vulkan/rendering_device_vulkan.h"
- #include "platform/linuxbsd/vulkan_context_x11.h"
- #endif
- #include <X11/Xcursor/Xcursor.h>
- #include <X11/Xlib.h>
- #include <X11/extensions/XInput2.h>
- #include <X11/extensions/Xrandr.h>
- #include <X11/keysym.h>
- // Hints for X11 fullscreen
- typedef struct {
- unsigned long flags;
- unsigned long functions;
- unsigned long decorations;
- long inputMode;
- unsigned long status;
- } Hints;
- typedef struct _xrr_monitor_info {
- Atom name;
- Bool primary;
- Bool automatic;
- int noutput;
- int x;
- int y;
- int width;
- int height;
- int mwidth;
- int mheight;
- RROutput *outputs;
- } xrr_monitor_info;
- #undef CursorShape
- class DisplayServerX11 : public DisplayServer {
- //No need to register, it's platform-specific and nothing is added
- //GDCLASS(DisplayServerX11, DisplayServer)
- _THREAD_SAFE_CLASS_
- Atom wm_delete;
- Atom xdnd_enter;
- Atom xdnd_position;
- Atom xdnd_status;
- Atom xdnd_action_copy;
- Atom xdnd_drop;
- Atom xdnd_finished;
- Atom xdnd_selection;
- Atom xdnd_aware;
- Atom requested;
- int xdnd_version;
- #if defined(OPENGL_ENABLED)
- ContextGL_X11 *context_gles2;
- #endif
- #if defined(VULKAN_ENABLED)
- VulkanContextX11 *context_vulkan;
- RenderingDeviceVulkan *rendering_device_vulkan;
- #endif
- struct WindowData {
- Window x11_window;
- ::XIC xic;
- Size2i min_size;
- Size2i max_size;
- Point2i position;
- Size2i size;
- Point2i im_position;
- bool im_active = false;
- Callable rect_changed_callback;
- Callable event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- Callable drop_files_callback;
- WindowID transient_parent = INVALID_WINDOW_ID;
- Set<WindowID> transient_children;
- ObjectID instance_id;
- //better to guess on the fly, given WM can change it
- //WindowMode mode;
- bool fullscreen = false; //OS can't exit from this mode
- bool on_top = false;
- bool borderless = false;
- bool resize_disabled = false;
- Vector2i last_position_before_fs;
- };
- Map<WindowID, WindowData> windows;
- WindowID window_id_counter = MAIN_WINDOW_ID;
- WindowID _create_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect);
- String internal_clipboard;
- Window xdnd_source_window;
- ::Display *x11_display;
- char *xmbstring;
- int xmblen;
- unsigned long last_timestamp;
- ::Time last_keyrelease_time;
- ::XIM xim;
- ::XIMStyle xim_style;
- static void _xim_destroy_callback(::XIM im, ::XPointer client_data,
- ::XPointer call_data);
- Point2i last_mouse_pos;
- bool last_mouse_pos_valid;
- Point2i last_click_pos;
- uint64_t last_click_ms;
- int last_click_button_index;
- uint32_t last_button_state;
- struct {
- int opcode;
- Vector<int> touch_devices;
- Map<int, Vector2> absolute_devices;
- Map<int, Vector2> pen_pressure_range;
- Map<int, Vector2> pen_tilt_x_range;
- Map<int, Vector2> pen_tilt_y_range;
- XIEventMask all_event_mask;
- Map<int, Vector2> state;
- double pressure;
- bool pressure_supported;
- Vector2 tilt;
- Vector2 mouse_pos_to_filter;
- Vector2 relative_motion;
- Vector2 raw_pos;
- Vector2 old_raw_pos;
- ::Time last_relative_time;
- } xi;
- bool _refresh_device_info();
- unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type);
- void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
- void _flush_mouse_motion();
- MouseMode mouse_mode;
- Point2i center;
- void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false);
- bool minimized;
- bool window_has_focus;
- bool do_mouse_warp;
- const char *cursor_theme;
- int cursor_size;
- XcursorImage *img[CURSOR_MAX];
- Cursor cursors[CURSOR_MAX];
- Cursor null_cursor;
- CursorShape current_cursor;
- Map<CursorShape, Vector<Variant>> cursors_cache;
- bool layered_window;
- String rendering_driver;
- bool window_focused;
- //void set_wm_border(bool p_enabled);
- void set_wm_fullscreen(bool p_enabled);
- void set_wm_above(bool p_enabled);
- typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors);
- typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors);
- xrr_get_monitors_t xrr_get_monitors;
- xrr_free_monitors_t xrr_free_monitors;
- void *xrandr_handle;
- Bool xrandr_ext_ok;
- struct Property {
- unsigned char *data;
- int format, nitems;
- Atom type;
- };
- static Property _read_property(Display *p_display, Window p_window, Atom p_property);
- void _update_real_mouse_position(const WindowData &wd);
- void _set_wm_fullscreen(WindowID p_window, bool p_enabled);
- void _set_wm_maximized(WindowID p_window, bool p_enabled);
- void _update_context(WindowData &wd);
- Context context = CONTEXT_ENGINE;
- void _send_window_event(const WindowData &wd, WindowEvent p_event);
- static void _dispatch_input_events(const Ref<InputEvent> &p_event);
- void _dispatch_input_event(const Ref<InputEvent> &p_event);
- protected:
- void _window_changed(XEvent *event);
- public:
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
- virtual void mouse_warp_to_position(const Point2i &p_to);
- virtual Point2i mouse_get_position() const;
- virtual Point2i mouse_get_absolute_position() const;
- virtual int mouse_get_button_state() const;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void delete_sub_window(WindowID p_id);
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual bool can_any_window_draw() const;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
- virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
- virtual void process_events();
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
- virtual void set_context(Context p_context);
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
- static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
- static Vector<String> get_rendering_drivers_func();
- static void register_x11_driver();
- DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
- ~DisplayServerX11();
- };
- #endif // X11 enabled
- #endif // DISPLAY_SERVER_X11_H
|