display_server_osx.h 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308
  1. /*************************************************************************/
  2. /* display_server_osx.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef DISPLAY_SERVER_OSX_H
  31. #define DISPLAY_SERVER_OSX_H
  32. #define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
  33. #include "core/input/input.h"
  34. #include "servers/display_server.h"
  35. #if defined(OPENGL_ENABLED)
  36. #include "context_gl_osx.h"
  37. //TODO - reimplement OpenGLES
  38. #endif
  39. #if defined(VULKAN_ENABLED)
  40. #include "drivers/vulkan/rendering_device_vulkan.h"
  41. #include "platform/osx/vulkan_context_osx.h"
  42. #endif
  43. #include <AppKit/AppKit.h>
  44. #include <AppKit/NSCursor.h>
  45. #include <ApplicationServices/ApplicationServices.h>
  46. #include <CoreVideo/CoreVideo.h>
  47. #undef BitMap
  48. #undef CursorShape
  49. class DisplayServerOSX : public DisplayServer {
  50. GDCLASS(DisplayServerOSX, DisplayServer)
  51. _THREAD_SAFE_CLASS_
  52. public:
  53. #if defined(OPENGL_ENABLED)
  54. ContextGL_OSX *context_gles2;
  55. #endif
  56. #if defined(VULKAN_ENABLED)
  57. VulkanContextOSX *context_vulkan;
  58. RenderingDeviceVulkan *rendering_device_vulkan;
  59. #endif
  60. const NSMenu *_get_menu_root(const String &p_menu_root) const;
  61. NSMenu *_get_menu_root(const String &p_menu_root);
  62. NSMenu *apple_menu = nullptr;
  63. NSMenu *dock_menu = nullptr;
  64. Map<String, NSMenu *> submenu;
  65. struct KeyEvent {
  66. WindowID window_id;
  67. unsigned int osx_state;
  68. bool pressed;
  69. bool echo;
  70. bool raw;
  71. uint32_t keycode;
  72. uint32_t physical_keycode;
  73. uint32_t unicode;
  74. };
  75. Vector<KeyEvent> key_event_buffer;
  76. int key_event_pos;
  77. struct WindowData {
  78. id window_delegate;
  79. id window_object;
  80. id window_view;
  81. #if defined(OPENGL_ENABLED)
  82. ContextGL_OSX *context_gles2 = nullptr;
  83. #endif
  84. Point2i mouse_pos;
  85. Size2i min_size;
  86. Size2i max_size;
  87. Size2i size;
  88. bool mouse_down_control = false;
  89. bool im_active = false;
  90. Size2i im_position;
  91. Callable rect_changed_callback;
  92. Callable event_callback;
  93. Callable input_event_callback;
  94. Callable input_text_callback;
  95. Callable drop_files_callback;
  96. ObjectID instance_id;
  97. WindowID transient_parent = INVALID_WINDOW_ID;
  98. Set<WindowID> transient_children;
  99. bool layered_window = false;
  100. bool fullscreen = false;
  101. bool on_top = false;
  102. bool borderless = false;
  103. bool resize_disabled = false;
  104. };
  105. Point2i im_selection;
  106. String im_text;
  107. Map<WindowID, WindowData> windows;
  108. WindowID window_id_counter = MAIN_WINDOW_ID;
  109. WindowID _create_window(WindowMode p_mode, const Rect2i &p_rect);
  110. void _update_window(WindowData p_wd);
  111. void _send_window_event(const WindowData &wd, WindowEvent p_event);
  112. static void _dispatch_input_events(const Ref<InputEvent> &p_event);
  113. void _dispatch_input_event(const Ref<InputEvent> &p_event);
  114. WindowID _find_window_id(id p_window);
  115. void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
  116. float _display_scale(id screen) const;
  117. Point2i _get_screens_origin() const;
  118. Point2i _get_native_screen_position(int p_screen) const;
  119. void _push_input(const Ref<InputEvent> &p_event);
  120. void _process_key_events();
  121. void _release_pressed_events();
  122. String rendering_driver;
  123. id delegate;
  124. id autoreleasePool;
  125. CGEventSourceRef eventSource;
  126. CursorShape cursor_shape;
  127. NSCursor *cursors[CURSOR_MAX];
  128. Map<CursorShape, Vector<Variant>> cursors_cache;
  129. MouseMode mouse_mode;
  130. Point2i last_mouse_pos;
  131. uint32_t last_button_state;
  132. bool window_focused;
  133. bool drop_events;
  134. bool in_dispatch_input_event = false;
  135. public:
  136. virtual bool has_feature(Feature p_feature) const;
  137. virtual String get_name() const;
  138. virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
  139. virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag = Variant());
  140. virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu);
  141. virtual void global_menu_add_separator(const String &p_menu_root);
  142. virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const;
  143. virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const;
  144. virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx);
  145. virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx);
  146. virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx);
  147. virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx);
  148. virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked);
  149. virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
  150. virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback);
  151. virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag);
  152. virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text);
  153. virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu);
  154. virtual int global_menu_get_item_count(const String &p_menu_root) const;
  155. virtual void global_menu_remove_item(const String &p_menu_root, int p_idx);
  156. virtual void global_menu_clear(const String &p_menu_root);
  157. virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
  158. virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
  159. virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
  160. virtual void mouse_set_mode(MouseMode p_mode);
  161. virtual MouseMode mouse_get_mode() const;
  162. virtual void mouse_warp_to_position(const Point2i &p_to);
  163. virtual Point2i mouse_get_position() const;
  164. virtual Point2i mouse_get_absolute_position() const;
  165. virtual int mouse_get_button_state() const;
  166. virtual void clipboard_set(const String &p_text);
  167. virtual String clipboard_get() const;
  168. virtual int get_screen_count() const;
  169. virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  170. virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  171. virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  172. virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  173. virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
  174. virtual Vector<int> get_window_list() const;
  175. virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
  176. virtual void delete_sub_window(WindowID p_id);
  177. virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
  178. virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
  179. virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
  180. virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
  181. virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
  182. virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
  183. virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
  184. virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
  185. virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
  186. virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
  187. virtual void window_set_transient(WindowID p_window, WindowID p_parent);
  188. virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
  189. virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
  190. virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
  191. virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
  192. virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
  193. virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
  194. virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const;
  195. virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
  196. virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
  197. virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
  198. virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
  199. virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
  200. virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
  201. virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
  202. virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
  203. virtual bool can_any_window_draw() const;
  204. virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
  205. virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
  206. virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
  207. virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
  208. virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
  209. virtual Point2i ime_get_selection() const;
  210. virtual String ime_get_text() const;
  211. virtual void cursor_set_shape(CursorShape p_shape);
  212. virtual CursorShape cursor_get_shape() const;
  213. virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
  214. virtual bool get_swap_ok_cancel();
  215. virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
  216. virtual void process_events();
  217. virtual void force_process_and_drop_events();
  218. virtual void release_rendering_thread();
  219. virtual void make_rendering_thread();
  220. virtual void swap_buffers();
  221. virtual void set_native_icon(const String &p_filename);
  222. virtual void set_icon(const Ref<Image> &p_icon);
  223. virtual void console_set_visible(bool p_enabled);
  224. virtual bool is_console_visible() const;
  225. static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
  226. static Vector<String> get_rendering_drivers_func();
  227. static void register_osx_driver();
  228. DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
  229. ~DisplayServerOSX();
  230. };
  231. #endif // DISPLAY_SERVER_OSX_H