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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde e979e50b7d Merge pull request #10921 from karroffel/gdnative-MERGE-EVERYTHING 8 жил өмнө
core 6d233c651b -Changed KinematicBody API yet again to make it friendlier 8 жил өмнө
doc b295163d67 Merge pull request #10912 from toger5/doc_sbf 8 жил өмнө
drivers 281fb4e4fb Added transmission shader parameter. 8 жил өмнө
editor 391399dcd0 EditorAbout: fix names being selectable 8 жил өмнө
main 1e0fc4dc4e Merge pull request #10318 from endragor/ordered-hash-map 8 жил өмнө
misc 459f526119 Fix typos 'a' and 'an' 8 жил өмнө
modules e979e50b7d Merge pull request #10921 from karroffel/gdnative-MERGE-EVERYTHING 8 жил өмнө
platform 6a08f8288e Merge pull request #10914 from eska014/html5-main-notif 8 жил өмнө
scene 6d233c651b -Changed KinematicBody API yet again to make it friendlier 8 жил өмнө
servers adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 8 жил өмнө
thirdparty a4a4f6dada Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai 8 жил өмнө
.clang-format 503c98ead4 Style: Add .clang-format based on LLVM style 8 жил өмнө
.editorconfig 3288ce63d3 Add trim_trailing_whitespace to .editorconfig 8 жил өмнө
.gitattributes 5c2ddb299b Formatting of mm files 8 жил өмнө
.gitignore a518ed105c Merge pull request #10610 from hpvb/ignore-gprof-files 8 жил өмнө
.travis.yml 283ba78399 make use of 2 cores in Travis CI 8 жил өмнө
AUTHORS.md 9c894cf550 Update AUTHORS with recent contributors 8 жил өмнө
CONTRIBUTING.md 4f874e4f8e Formatting CONTRIBUTING.md to 80 colums 8 жил өмнө
COPYRIGHT.txt a4a4f6dada Replace editor font to NotoSans for Latin, Arabic, Hebrew, Thai 8 жил өмнө
DONORS.md 29db531fc8 Donors: Add a missing name 8 жил өмнө
ISSUE_TEMPLATE.md d1308d5c5b Update ISSUE_TEMPLATE.md 8 жил өмнө
LICENSE.txt f2d126809f Fix license formatting breaking GH detection 8 жил өмнө
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 жил өмнө
README.md 1dcd4d3624 Changed badge to use HTTPS 8 жил өмнө
SConstruct 0cee288c11 Merge pull request #10148 from leezh/pcre2 8 жил өмнө
compat.py b6e1e47e3a Make build scripts Python3 compatible 8 жил өмнө
icon.png 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
logo.png 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 жил өмнө
methods.py cecff2dc74 Generate project files for VS2017 8 жил өмнө
version.py 45c5c89de9 Bump version to 3.0-alpha 8 жил өмнө

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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