script_language.cpp 20 KB

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  1. /**************************************************************************/
  2. /* script_language.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "script_language.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/core_string_names.h"
  33. #include "core/debugger/engine_debugger.h"
  34. #include "core/debugger/script_debugger.h"
  35. #include "core/variant/typed_array.h"
  36. #include <stdint.h>
  37. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  38. int ScriptServer::_language_count = 0;
  39. bool ScriptServer::scripting_enabled = true;
  40. bool ScriptServer::reload_scripts_on_save = false;
  41. bool ScriptServer::languages_finished = false;
  42. ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
  43. void Script::_notification(int p_what) {
  44. switch (p_what) {
  45. case NOTIFICATION_POSTINITIALIZE: {
  46. if (EngineDebugger::is_active()) {
  47. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  48. }
  49. } break;
  50. }
  51. }
  52. Variant Script::_get_property_default_value(const StringName &p_property) {
  53. Variant ret;
  54. get_property_default_value(p_property, ret);
  55. return ret;
  56. }
  57. TypedArray<Dictionary> Script::_get_script_property_list() {
  58. TypedArray<Dictionary> ret;
  59. List<PropertyInfo> list;
  60. get_script_property_list(&list);
  61. for (const PropertyInfo &E : list) {
  62. ret.append(E.operator Dictionary());
  63. }
  64. return ret;
  65. }
  66. TypedArray<Dictionary> Script::_get_script_method_list() {
  67. TypedArray<Dictionary> ret;
  68. List<MethodInfo> list;
  69. get_script_method_list(&list);
  70. for (const MethodInfo &E : list) {
  71. ret.append(E.operator Dictionary());
  72. }
  73. return ret;
  74. }
  75. TypedArray<Dictionary> Script::_get_script_signal_list() {
  76. TypedArray<Dictionary> ret;
  77. List<MethodInfo> list;
  78. get_script_signal_list(&list);
  79. for (const MethodInfo &E : list) {
  80. ret.append(E.operator Dictionary());
  81. }
  82. return ret;
  83. }
  84. Dictionary Script::_get_script_constant_map() {
  85. Dictionary ret;
  86. HashMap<StringName, Variant> map;
  87. get_constants(&map);
  88. for (const KeyValue<StringName, Variant> &E : map) {
  89. ret[E.key] = E.value;
  90. }
  91. return ret;
  92. }
  93. #ifdef TOOLS_ENABLED
  94. PropertyInfo Script::get_class_category() const {
  95. String path = get_path();
  96. String scr_name;
  97. if (is_built_in()) {
  98. if (get_name().is_empty()) {
  99. scr_name = TTR("Built-in script");
  100. } else {
  101. scr_name = vformat("%s (%s)", get_name(), TTR("Built-in"));
  102. }
  103. } else {
  104. if (get_name().is_empty()) {
  105. scr_name = path.get_file();
  106. } else {
  107. scr_name = get_name();
  108. }
  109. }
  110. return PropertyInfo(Variant::NIL, scr_name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY);
  111. }
  112. #endif // TOOLS_ENABLED
  113. void Script::_bind_methods() {
  114. ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
  115. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  116. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  117. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  118. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  119. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  120. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  121. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  122. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  123. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  124. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  125. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  126. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  127. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  128. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  129. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  130. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
  131. }
  132. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  133. scripting_enabled = p_enabled;
  134. }
  135. bool ScriptServer::is_scripting_enabled() {
  136. return scripting_enabled;
  137. }
  138. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  139. ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
  140. return _languages[p_idx];
  141. }
  142. void ScriptServer::register_language(ScriptLanguage *p_language) {
  143. ERR_FAIL_NULL(p_language);
  144. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  145. _languages[_language_count++] = p_language;
  146. }
  147. void ScriptServer::unregister_language(const ScriptLanguage *p_language) {
  148. for (int i = 0; i < _language_count; i++) {
  149. if (_languages[i] == p_language) {
  150. _language_count--;
  151. if (i < _language_count) {
  152. SWAP(_languages[i], _languages[_language_count]);
  153. }
  154. return;
  155. }
  156. }
  157. }
  158. void ScriptServer::init_languages() {
  159. { // Load global classes.
  160. global_classes_clear();
  161. #ifndef DISABLE_DEPRECATED
  162. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  163. Array script_classes = GLOBAL_GET("_global_script_classes");
  164. for (int i = 0; i < script_classes.size(); i++) {
  165. Dictionary c = script_classes[i];
  166. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  167. continue;
  168. }
  169. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  170. }
  171. ProjectSettings::get_singleton()->clear("_global_script_classes");
  172. }
  173. #endif
  174. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  175. for (int i = 0; i < script_classes.size(); i++) {
  176. Dictionary c = script_classes[i];
  177. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  178. continue;
  179. }
  180. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  181. }
  182. }
  183. for (int i = 0; i < _language_count; i++) {
  184. _languages[i]->init();
  185. }
  186. }
  187. void ScriptServer::finish_languages() {
  188. for (int i = 0; i < _language_count; i++) {
  189. _languages[i]->finish();
  190. }
  191. global_classes_clear();
  192. languages_finished = true;
  193. }
  194. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  195. reload_scripts_on_save = p_enable;
  196. }
  197. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  198. return reload_scripts_on_save;
  199. }
  200. void ScriptServer::thread_enter() {
  201. for (int i = 0; i < _language_count; i++) {
  202. _languages[i]->thread_enter();
  203. }
  204. }
  205. void ScriptServer::thread_exit() {
  206. for (int i = 0; i < _language_count; i++) {
  207. _languages[i]->thread_exit();
  208. }
  209. }
  210. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  211. HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
  212. bool ScriptServer::inheriters_cache_dirty = true;
  213. void ScriptServer::global_classes_clear() {
  214. global_classes.clear();
  215. inheriters_cache.clear();
  216. }
  217. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  218. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  219. GlobalScriptClass g;
  220. g.language = p_language;
  221. g.path = p_path;
  222. g.base = p_base;
  223. global_classes[p_class] = g;
  224. inheriters_cache_dirty = true;
  225. }
  226. void ScriptServer::remove_global_class(const StringName &p_class) {
  227. global_classes.erase(p_class);
  228. inheriters_cache_dirty = true;
  229. }
  230. void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) {
  231. if (inheriters_cache_dirty) {
  232. inheriters_cache.clear();
  233. for (const KeyValue<StringName, GlobalScriptClass> &K : global_classes) {
  234. if (!inheriters_cache.has(K.value.base)) {
  235. inheriters_cache[K.value.base] = Vector<StringName>();
  236. }
  237. inheriters_cache[K.value.base].push_back(K.key);
  238. }
  239. for (KeyValue<StringName, Vector<StringName>> &K : inheriters_cache) {
  240. K.value.sort_custom<StringName::AlphCompare>();
  241. }
  242. inheriters_cache_dirty = false;
  243. }
  244. if (!inheriters_cache.has(p_base_type)) {
  245. return;
  246. }
  247. const Vector<StringName> &v = inheriters_cache[p_base_type];
  248. for (int i = 0; i < v.size(); i++) {
  249. r_classes->push_back(v[i]);
  250. }
  251. }
  252. void ScriptServer::remove_global_class_by_path(const String &p_path) {
  253. for (const KeyValue<StringName, GlobalScriptClass> &kv : global_classes) {
  254. if (kv.value.path == p_path) {
  255. global_classes.erase(kv.key);
  256. inheriters_cache_dirty = true;
  257. return;
  258. }
  259. }
  260. }
  261. bool ScriptServer::is_global_class(const StringName &p_class) {
  262. return global_classes.has(p_class);
  263. }
  264. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  265. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  266. return global_classes[p_class].language;
  267. }
  268. String ScriptServer::get_global_class_path(const String &p_class) {
  269. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  270. return global_classes[p_class].path;
  271. }
  272. StringName ScriptServer::get_global_class_base(const String &p_class) {
  273. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  274. return global_classes[p_class].base;
  275. }
  276. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  277. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  278. String base = global_classes[p_class].base;
  279. while (global_classes.has(base)) {
  280. base = global_classes[base].base;
  281. }
  282. return base;
  283. }
  284. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  285. List<StringName> classes;
  286. for (const KeyValue<StringName, GlobalScriptClass> &E : global_classes) {
  287. classes.push_back(E.key);
  288. }
  289. classes.sort_custom<StringName::AlphCompare>();
  290. for (const StringName &E : classes) {
  291. r_global_classes->push_back(E);
  292. }
  293. }
  294. void ScriptServer::save_global_classes() {
  295. Dictionary class_icons;
  296. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  297. for (int i = 0; i < script_classes.size(); i++) {
  298. Dictionary d = script_classes[i];
  299. if (!d.has("name") || !d.has("icon")) {
  300. continue;
  301. }
  302. class_icons[d["name"]] = d["icon"];
  303. }
  304. List<StringName> gc;
  305. get_global_class_list(&gc);
  306. Array gcarr;
  307. for (const StringName &E : gc) {
  308. Dictionary d;
  309. d["class"] = E;
  310. d["language"] = global_classes[E].language;
  311. d["path"] = global_classes[E].path;
  312. d["base"] = global_classes[E].base;
  313. d["icon"] = class_icons.get(E, "");
  314. gcarr.push_back(d);
  315. }
  316. ProjectSettings::get_singleton()->store_global_class_list(gcarr);
  317. }
  318. String ScriptServer::get_global_class_cache_file_path() {
  319. return ProjectSettings::get_singleton()->get_global_class_list_path();
  320. }
  321. ////////////////////
  322. Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
  323. return callp(p_method, p_args, p_argcount, r_error);
  324. }
  325. void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
  326. List<PropertyInfo> pinfo;
  327. get_property_list(&pinfo);
  328. for (const PropertyInfo &E : pinfo) {
  329. if (E.usage & PROPERTY_USAGE_STORAGE) {
  330. Pair<StringName, Variant> p;
  331. p.first = E.name;
  332. if (get(p.first, p.second)) {
  333. state.push_back(p);
  334. }
  335. }
  336. }
  337. }
  338. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  339. if (r_valid) {
  340. *r_valid = false;
  341. }
  342. }
  343. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  344. if (r_valid) {
  345. *r_valid = false;
  346. }
  347. return Variant();
  348. }
  349. ScriptInstance::~ScriptInstance() {
  350. }
  351. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
  352. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  353. singleton = this;
  354. }
  355. void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
  356. p_core_type_words->push_back("String");
  357. p_core_type_words->push_back("Vector2");
  358. p_core_type_words->push_back("Vector2i");
  359. p_core_type_words->push_back("Rect2");
  360. p_core_type_words->push_back("Rect2i");
  361. p_core_type_words->push_back("Vector3");
  362. p_core_type_words->push_back("Vector3i");
  363. p_core_type_words->push_back("Transform2D");
  364. p_core_type_words->push_back("Vector4");
  365. p_core_type_words->push_back("Vector4i");
  366. p_core_type_words->push_back("Plane");
  367. p_core_type_words->push_back("Quaternion");
  368. p_core_type_words->push_back("AABB");
  369. p_core_type_words->push_back("Basis");
  370. p_core_type_words->push_back("Transform3D");
  371. p_core_type_words->push_back("Projection");
  372. p_core_type_words->push_back("Color");
  373. p_core_type_words->push_back("StringName");
  374. p_core_type_words->push_back("NodePath");
  375. p_core_type_words->push_back("RID");
  376. p_core_type_words->push_back("Callable");
  377. p_core_type_words->push_back("Signal");
  378. p_core_type_words->push_back("Dictionary");
  379. p_core_type_words->push_back("Array");
  380. p_core_type_words->push_back("PackedByteArray");
  381. p_core_type_words->push_back("PackedInt32Array");
  382. p_core_type_words->push_back("PackedInt64Array");
  383. p_core_type_words->push_back("PackedFloat32Array");
  384. p_core_type_words->push_back("PackedFloat64Array");
  385. p_core_type_words->push_back("PackedStringArray");
  386. p_core_type_words->push_back("PackedVector2Array");
  387. p_core_type_words->push_back("PackedVector3Array");
  388. p_core_type_words->push_back("PackedColorArray");
  389. }
  390. void ScriptLanguage::frame() {
  391. }
  392. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  393. if (script->is_placeholder_fallback_enabled()) {
  394. return false;
  395. }
  396. if (values.has(p_name)) {
  397. Variant defval;
  398. if (script->get_property_default_value(p_name, defval)) {
  399. // The evaluate function ensures that a NIL variant is equal to e.g. an empty Resource.
  400. // Simply doing defval == p_value does not do this.
  401. if (Variant::evaluate(Variant::OP_EQUAL, defval, p_value)) {
  402. values.erase(p_name);
  403. return true;
  404. }
  405. }
  406. values[p_name] = p_value;
  407. return true;
  408. } else {
  409. Variant defval;
  410. if (script->get_property_default_value(p_name, defval)) {
  411. if (Variant::evaluate(Variant::OP_NOT_EQUAL, defval, p_value)) {
  412. values[p_name] = p_value;
  413. }
  414. return true;
  415. }
  416. }
  417. return false;
  418. }
  419. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  420. if (values.has(p_name)) {
  421. r_ret = values[p_name];
  422. return true;
  423. }
  424. if (constants.has(p_name)) {
  425. r_ret = constants[p_name];
  426. return true;
  427. }
  428. if (!script->is_placeholder_fallback_enabled()) {
  429. Variant defval;
  430. if (script->get_property_default_value(p_name, defval)) {
  431. r_ret = defval;
  432. return true;
  433. }
  434. }
  435. return false;
  436. }
  437. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  438. if (script->is_placeholder_fallback_enabled()) {
  439. for (const PropertyInfo &E : properties) {
  440. p_properties->push_back(E);
  441. }
  442. } else {
  443. for (const PropertyInfo &E : properties) {
  444. PropertyInfo pinfo = E;
  445. if (!values.has(pinfo.name)) {
  446. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  447. }
  448. p_properties->push_back(E);
  449. }
  450. }
  451. }
  452. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  453. if (values.has(p_name)) {
  454. if (r_is_valid) {
  455. *r_is_valid = true;
  456. }
  457. return values[p_name].get_type();
  458. }
  459. if (constants.has(p_name)) {
  460. if (r_is_valid) {
  461. *r_is_valid = true;
  462. }
  463. return constants[p_name].get_type();
  464. }
  465. if (r_is_valid) {
  466. *r_is_valid = false;
  467. }
  468. return Variant::NIL;
  469. }
  470. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  471. if (script->is_placeholder_fallback_enabled()) {
  472. return;
  473. }
  474. if (script.is_valid()) {
  475. script->get_script_method_list(p_list);
  476. }
  477. }
  478. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  479. if (script->is_placeholder_fallback_enabled()) {
  480. return false;
  481. }
  482. if (script.is_valid()) {
  483. return script->has_method(p_method);
  484. }
  485. return false;
  486. }
  487. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values) {
  488. HashSet<StringName> new_values;
  489. for (const PropertyInfo &E : p_properties) {
  490. StringName n = E.name;
  491. new_values.insert(n);
  492. if (!values.has(n) || values[n].get_type() != E.type) {
  493. if (p_values.has(n)) {
  494. values[n] = p_values[n];
  495. }
  496. }
  497. }
  498. properties = p_properties;
  499. List<StringName> to_remove;
  500. for (KeyValue<StringName, Variant> &E : values) {
  501. if (!new_values.has(E.key)) {
  502. to_remove.push_back(E.key);
  503. }
  504. Variant defval;
  505. if (script->get_property_default_value(E.key, defval)) {
  506. //remove because it's the same as the default value
  507. if (defval == E.value) {
  508. to_remove.push_back(E.key);
  509. }
  510. }
  511. }
  512. while (to_remove.size()) {
  513. values.erase(to_remove.front()->get());
  514. to_remove.pop_front();
  515. }
  516. if (owner && owner->get_script_instance() == this) {
  517. owner->notify_property_list_changed();
  518. }
  519. //change notify
  520. constants.clear();
  521. script->get_constants(&constants);
  522. }
  523. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  524. if (script->is_placeholder_fallback_enabled()) {
  525. HashMap<StringName, Variant>::Iterator E = values.find(p_name);
  526. if (E) {
  527. E->value = p_value;
  528. } else {
  529. values.insert(p_name, p_value);
  530. }
  531. bool found = false;
  532. for (const PropertyInfo &F : properties) {
  533. if (F.name == p_name) {
  534. found = true;
  535. break;
  536. }
  537. }
  538. if (!found) {
  539. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  540. }
  541. }
  542. if (r_valid) {
  543. *r_valid = false; // Cannot change the value in either case
  544. }
  545. }
  546. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  547. if (script->is_placeholder_fallback_enabled()) {
  548. HashMap<StringName, Variant>::ConstIterator E = values.find(p_name);
  549. if (E) {
  550. if (r_valid) {
  551. *r_valid = true;
  552. }
  553. return E->value;
  554. }
  555. E = constants.find(p_name);
  556. if (E) {
  557. if (r_valid) {
  558. *r_valid = true;
  559. }
  560. return E->value;
  561. }
  562. }
  563. if (r_valid) {
  564. *r_valid = false;
  565. }
  566. return Variant();
  567. }
  568. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  569. owner(p_owner),
  570. language(p_language),
  571. script(p_script) {
  572. }
  573. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  574. if (script.is_valid()) {
  575. script->_placeholder_erased(this);
  576. }
  577. }