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- // Copyright 2012 Google Inc. All Rights Reserved.
- //
- // Use of this source code is governed by a BSD-style license
- // that can be found in the COPYING file in the root of the source
- // tree. An additional intellectual property rights grant can be found
- // in the file PATENTS. All contributing project authors may
- // be found in the AUTHORS file in the root of the source tree.
- // -----------------------------------------------------------------------------
- //
- // Image transforms and color space conversion methods for lossless decoder.
- //
- // Authors: Vikas Arora ([email protected])
- // Jyrki Alakuijala ([email protected])
- // Urvang Joshi ([email protected])
- #include "./dsp.h"
- #include <math.h>
- #include <stdlib.h>
- #include "../dec/vp8li.h"
- #include "../utils/endian_inl.h"
- #include "./lossless.h"
- #define MAX_DIFF_COST (1e30f)
- //------------------------------------------------------------------------------
- // Image transforms.
- // In-place sum of each component with mod 256.
- static WEBP_INLINE void AddPixelsEq(uint32_t* a, uint32_t b) {
- *a = VP8LAddPixels(*a, b);
- }
- static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
- return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1);
- }
- static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
- return Average2(Average2(a0, a2), a1);
- }
- static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
- uint32_t a2, uint32_t a3) {
- return Average2(Average2(a0, a1), Average2(a2, a3));
- }
- static WEBP_INLINE uint32_t Clip255(uint32_t a) {
- if (a < 256) {
- return a;
- }
- // return 0, when a is a negative integer.
- // return 255, when a is positive.
- return ~a >> 24;
- }
- static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) {
- return Clip255(a + b - c);
- }
- static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1,
- uint32_t c2) {
- const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24);
- const int r = AddSubtractComponentFull((c0 >> 16) & 0xff,
- (c1 >> 16) & 0xff,
- (c2 >> 16) & 0xff);
- const int g = AddSubtractComponentFull((c0 >> 8) & 0xff,
- (c1 >> 8) & 0xff,
- (c2 >> 8) & 0xff);
- const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff);
- return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
- }
- static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) {
- return Clip255(a + (a - b) / 2);
- }
- static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1,
- uint32_t c2) {
- const uint32_t ave = Average2(c0, c1);
- const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24);
- const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff);
- const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff);
- const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff);
- return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
- }
- // gcc-4.9 on ARM generates incorrect code in Select() when Sub3() is inlined.
- #if defined(__arm__) && LOCAL_GCC_VERSION == 0x409
- # define LOCAL_INLINE __attribute__ ((noinline))
- #else
- # define LOCAL_INLINE WEBP_INLINE
- #endif
- static LOCAL_INLINE int Sub3(int a, int b, int c) {
- const int pb = b - c;
- const int pa = a - c;
- return abs(pb) - abs(pa);
- }
- #undef LOCAL_INLINE
- static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
- const int pa_minus_pb =
- Sub3((a >> 24) , (b >> 24) , (c >> 24) ) +
- Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) +
- Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) +
- Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff);
- return (pa_minus_pb <= 0) ? a : b;
- }
- //------------------------------------------------------------------------------
- // Predictors
- static uint32_t Predictor0(uint32_t left, const uint32_t* const top) {
- (void)top;
- (void)left;
- return ARGB_BLACK;
- }
- static uint32_t Predictor1(uint32_t left, const uint32_t* const top) {
- (void)top;
- return left;
- }
- static uint32_t Predictor2(uint32_t left, const uint32_t* const top) {
- (void)left;
- return top[0];
- }
- static uint32_t Predictor3(uint32_t left, const uint32_t* const top) {
- (void)left;
- return top[1];
- }
- static uint32_t Predictor4(uint32_t left, const uint32_t* const top) {
- (void)left;
- return top[-1];
- }
- static uint32_t Predictor5(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average3(left, top[0], top[1]);
- return pred;
- }
- static uint32_t Predictor6(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(left, top[-1]);
- return pred;
- }
- static uint32_t Predictor7(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(left, top[0]);
- return pred;
- }
- static uint32_t Predictor8(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(top[-1], top[0]);
- (void)left;
- return pred;
- }
- static uint32_t Predictor9(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average2(top[0], top[1]);
- (void)left;
- return pred;
- }
- static uint32_t Predictor10(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
- return pred;
- }
- static uint32_t Predictor11(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = Select(top[0], left, top[-1]);
- return pred;
- }
- static uint32_t Predictor12(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
- return pred;
- }
- static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
- const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
- return pred;
- }
- //------------------------------------------------------------------------------
- // Inverse prediction.
- static void PredictorInverseTransform(const VP8LTransform* const transform,
- int y_start, int y_end, uint32_t* data) {
- const int width = transform->xsize_;
- if (y_start == 0) { // First Row follows the L (mode=1) mode.
- int x;
- const uint32_t pred0 = Predictor0(data[-1], NULL);
- AddPixelsEq(data, pred0);
- for (x = 1; x < width; ++x) {
- const uint32_t pred1 = Predictor1(data[x - 1], NULL);
- AddPixelsEq(data + x, pred1);
- }
- data += width;
- ++y_start;
- }
- {
- int y = y_start;
- const int tile_width = 1 << transform->bits_;
- const int mask = tile_width - 1;
- const int safe_width = width & ~mask;
- const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
- const uint32_t* pred_mode_base =
- transform->data_ + (y >> transform->bits_) * tiles_per_row;
- while (y < y_end) {
- const uint32_t pred2 = Predictor2(data[-1], data - width);
- const uint32_t* pred_mode_src = pred_mode_base;
- VP8LPredictorFunc pred_func;
- int x = 1;
- int t = 1;
- // First pixel follows the T (mode=2) mode.
- AddPixelsEq(data, pred2);
- // .. the rest:
- while (x < safe_width) {
- pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
- for (; t < tile_width; ++t, ++x) {
- const uint32_t pred = pred_func(data[x - 1], data + x - width);
- AddPixelsEq(data + x, pred);
- }
- t = 0;
- }
- if (x < width) {
- pred_func = VP8LPredictors[((*pred_mode_src++) >> 8) & 0xf];
- for (; x < width; ++x) {
- const uint32_t pred = pred_func(data[x - 1], data + x - width);
- AddPixelsEq(data + x, pred);
- }
- }
- data += width;
- ++y;
- if ((y & mask) == 0) { // Use the same mask, since tiles are squares.
- pred_mode_base += tiles_per_row;
- }
- }
- }
- }
- // Add green to blue and red channels (i.e. perform the inverse transform of
- // 'subtract green').
- void VP8LAddGreenToBlueAndRed_C(uint32_t* data, int num_pixels) {
- int i;
- for (i = 0; i < num_pixels; ++i) {
- const uint32_t argb = data[i];
- const uint32_t green = ((argb >> 8) & 0xff);
- uint32_t red_blue = (argb & 0x00ff00ffu);
- red_blue += (green << 16) | green;
- red_blue &= 0x00ff00ffu;
- data[i] = (argb & 0xff00ff00u) | red_blue;
- }
- }
- static WEBP_INLINE uint32_t ColorTransformDelta(int8_t color_pred,
- int8_t color) {
- return (uint32_t)((int)(color_pred) * color) >> 5;
- }
- static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
- VP8LMultipliers* const m) {
- m->green_to_red_ = (color_code >> 0) & 0xff;
- m->green_to_blue_ = (color_code >> 8) & 0xff;
- m->red_to_blue_ = (color_code >> 16) & 0xff;
- }
- void VP8LTransformColorInverse_C(const VP8LMultipliers* const m, uint32_t* data,
- int num_pixels) {
- int i;
- for (i = 0; i < num_pixels; ++i) {
- const uint32_t argb = data[i];
- const uint32_t green = argb >> 8;
- const uint32_t red = argb >> 16;
- uint32_t new_red = red;
- uint32_t new_blue = argb;
- new_red += ColorTransformDelta(m->green_to_red_, green);
- new_red &= 0xff;
- new_blue += ColorTransformDelta(m->green_to_blue_, green);
- new_blue += ColorTransformDelta(m->red_to_blue_, new_red);
- new_blue &= 0xff;
- data[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
- }
- }
- // Color space inverse transform.
- static void ColorSpaceInverseTransform(const VP8LTransform* const transform,
- int y_start, int y_end, uint32_t* data) {
- const int width = transform->xsize_;
- const int tile_width = 1 << transform->bits_;
- const int mask = tile_width - 1;
- const int safe_width = width & ~mask;
- const int remaining_width = width - safe_width;
- const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
- int y = y_start;
- const uint32_t* pred_row =
- transform->data_ + (y >> transform->bits_) * tiles_per_row;
- while (y < y_end) {
- const uint32_t* pred = pred_row;
- VP8LMultipliers m = { 0, 0, 0 };
- const uint32_t* const data_safe_end = data + safe_width;
- const uint32_t* const data_end = data + width;
- while (data < data_safe_end) {
- ColorCodeToMultipliers(*pred++, &m);
- VP8LTransformColorInverse(&m, data, tile_width);
- data += tile_width;
- }
- if (data < data_end) { // Left-overs using C-version.
- ColorCodeToMultipliers(*pred++, &m);
- VP8LTransformColorInverse(&m, data, remaining_width);
- data += remaining_width;
- }
- ++y;
- if ((y & mask) == 0) pred_row += tiles_per_row;
- }
- }
- // Separate out pixels packed together using pixel-bundling.
- // We define two methods for ARGB data (uint32_t) and alpha-only data (uint8_t).
- #define COLOR_INDEX_INVERSE(FUNC_NAME, F_NAME, STATIC_DECL, TYPE, BIT_SUFFIX, \
- GET_INDEX, GET_VALUE) \
- static void F_NAME(const TYPE* src, const uint32_t* const color_map, \
- TYPE* dst, int y_start, int y_end, int width) { \
- int y; \
- for (y = y_start; y < y_end; ++y) { \
- int x; \
- for (x = 0; x < width; ++x) { \
- *dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]); \
- } \
- } \
- } \
- STATIC_DECL void FUNC_NAME(const VP8LTransform* const transform, \
- int y_start, int y_end, const TYPE* src, \
- TYPE* dst) { \
- int y; \
- const int bits_per_pixel = 8 >> transform->bits_; \
- const int width = transform->xsize_; \
- const uint32_t* const color_map = transform->data_; \
- if (bits_per_pixel < 8) { \
- const int pixels_per_byte = 1 << transform->bits_; \
- const int count_mask = pixels_per_byte - 1; \
- const uint32_t bit_mask = (1 << bits_per_pixel) - 1; \
- for (y = y_start; y < y_end; ++y) { \
- uint32_t packed_pixels = 0; \
- int x; \
- for (x = 0; x < width; ++x) { \
- /* We need to load fresh 'packed_pixels' once every */ \
- /* 'pixels_per_byte' increments of x. Fortunately, pixels_per_byte */ \
- /* is a power of 2, so can just use a mask for that, instead of */ \
- /* decrementing a counter. */ \
- if ((x & count_mask) == 0) packed_pixels = GET_INDEX(*src++); \
- *dst++ = GET_VALUE(color_map[packed_pixels & bit_mask]); \
- packed_pixels >>= bits_per_pixel; \
- } \
- } \
- } else { \
- VP8LMapColor##BIT_SUFFIX(src, color_map, dst, y_start, y_end, width); \
- } \
- }
- COLOR_INDEX_INVERSE(ColorIndexInverseTransform, MapARGB, static, uint32_t, 32b,
- VP8GetARGBIndex, VP8GetARGBValue)
- COLOR_INDEX_INVERSE(VP8LColorIndexInverseTransformAlpha, MapAlpha, , uint8_t,
- 8b, VP8GetAlphaIndex, VP8GetAlphaValue)
- #undef COLOR_INDEX_INVERSE
- void VP8LInverseTransform(const VP8LTransform* const transform,
- int row_start, int row_end,
- const uint32_t* const in, uint32_t* const out) {
- const int width = transform->xsize_;
- assert(row_start < row_end);
- assert(row_end <= transform->ysize_);
- switch (transform->type_) {
- case SUBTRACT_GREEN:
- VP8LAddGreenToBlueAndRed(out, (row_end - row_start) * width);
- break;
- case PREDICTOR_TRANSFORM:
- PredictorInverseTransform(transform, row_start, row_end, out);
- if (row_end != transform->ysize_) {
- // The last predicted row in this iteration will be the top-pred row
- // for the first row in next iteration.
- memcpy(out - width, out + (row_end - row_start - 1) * width,
- width * sizeof(*out));
- }
- break;
- case CROSS_COLOR_TRANSFORM:
- ColorSpaceInverseTransform(transform, row_start, row_end, out);
- break;
- case COLOR_INDEXING_TRANSFORM:
- if (in == out && transform->bits_ > 0) {
- // Move packed pixels to the end of unpacked region, so that unpacking
- // can occur seamlessly.
- // Also, note that this is the only transform that applies on
- // the effective width of VP8LSubSampleSize(xsize_, bits_). All other
- // transforms work on effective width of xsize_.
- const int out_stride = (row_end - row_start) * width;
- const int in_stride = (row_end - row_start) *
- VP8LSubSampleSize(transform->xsize_, transform->bits_);
- uint32_t* const src = out + out_stride - in_stride;
- memmove(src, out, in_stride * sizeof(*src));
- ColorIndexInverseTransform(transform, row_start, row_end, src, out);
- } else {
- ColorIndexInverseTransform(transform, row_start, row_end, in, out);
- }
- break;
- }
- }
- //------------------------------------------------------------------------------
- // Color space conversion.
- static int is_big_endian(void) {
- static const union {
- uint16_t w;
- uint8_t b[2];
- } tmp = { 1 };
- return (tmp.b[0] != 1);
- }
- void VP8LConvertBGRAToRGB_C(const uint32_t* src,
- int num_pixels, uint8_t* dst) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- *dst++ = (argb >> 16) & 0xff;
- *dst++ = (argb >> 8) & 0xff;
- *dst++ = (argb >> 0) & 0xff;
- }
- }
- void VP8LConvertBGRAToRGBA_C(const uint32_t* src,
- int num_pixels, uint8_t* dst) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- *dst++ = (argb >> 16) & 0xff;
- *dst++ = (argb >> 8) & 0xff;
- *dst++ = (argb >> 0) & 0xff;
- *dst++ = (argb >> 24) & 0xff;
- }
- }
- void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
- int num_pixels, uint8_t* dst) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- const uint8_t rg = ((argb >> 16) & 0xf0) | ((argb >> 12) & 0xf);
- const uint8_t ba = ((argb >> 0) & 0xf0) | ((argb >> 28) & 0xf);
- #ifdef WEBP_SWAP_16BIT_CSP
- *dst++ = ba;
- *dst++ = rg;
- #else
- *dst++ = rg;
- *dst++ = ba;
- #endif
- }
- }
- void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
- int num_pixels, uint8_t* dst) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- const uint8_t rg = ((argb >> 16) & 0xf8) | ((argb >> 13) & 0x7);
- const uint8_t gb = ((argb >> 5) & 0xe0) | ((argb >> 3) & 0x1f);
- #ifdef WEBP_SWAP_16BIT_CSP
- *dst++ = gb;
- *dst++ = rg;
- #else
- *dst++ = rg;
- *dst++ = gb;
- #endif
- }
- }
- void VP8LConvertBGRAToBGR_C(const uint32_t* src,
- int num_pixels, uint8_t* dst) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- *dst++ = (argb >> 0) & 0xff;
- *dst++ = (argb >> 8) & 0xff;
- *dst++ = (argb >> 16) & 0xff;
- }
- }
- static void CopyOrSwap(const uint32_t* src, int num_pixels, uint8_t* dst,
- int swap_on_big_endian) {
- if (is_big_endian() == swap_on_big_endian) {
- const uint32_t* const src_end = src + num_pixels;
- while (src < src_end) {
- const uint32_t argb = *src++;
- #if !defined(WORDS_BIGENDIAN)
- #if !defined(WEBP_REFERENCE_IMPLEMENTATION)
- WebPUint32ToMem(dst, BSwap32(argb));
- #else // WEBP_REFERENCE_IMPLEMENTATION
- dst[0] = (argb >> 24) & 0xff;
- dst[1] = (argb >> 16) & 0xff;
- dst[2] = (argb >> 8) & 0xff;
- dst[3] = (argb >> 0) & 0xff;
- #endif
- #else // WORDS_BIGENDIAN
- dst[0] = (argb >> 0) & 0xff;
- dst[1] = (argb >> 8) & 0xff;
- dst[2] = (argb >> 16) & 0xff;
- dst[3] = (argb >> 24) & 0xff;
- #endif
- dst += sizeof(argb);
- }
- } else {
- memcpy(dst, src, num_pixels * sizeof(*src));
- }
- }
- void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
- WEBP_CSP_MODE out_colorspace, uint8_t* const rgba) {
- switch (out_colorspace) {
- case MODE_RGB:
- VP8LConvertBGRAToRGB(in_data, num_pixels, rgba);
- break;
- case MODE_RGBA:
- VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
- break;
- case MODE_rgbA:
- VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
- WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
- break;
- case MODE_BGR:
- VP8LConvertBGRAToBGR(in_data, num_pixels, rgba);
- break;
- case MODE_BGRA:
- CopyOrSwap(in_data, num_pixels, rgba, 1);
- break;
- case MODE_bgrA:
- CopyOrSwap(in_data, num_pixels, rgba, 1);
- WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
- break;
- case MODE_ARGB:
- CopyOrSwap(in_data, num_pixels, rgba, 0);
- break;
- case MODE_Argb:
- CopyOrSwap(in_data, num_pixels, rgba, 0);
- WebPApplyAlphaMultiply(rgba, 1, num_pixels, 1, 0);
- break;
- case MODE_RGBA_4444:
- VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
- break;
- case MODE_rgbA_4444:
- VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
- WebPApplyAlphaMultiply4444(rgba, num_pixels, 1, 0);
- break;
- case MODE_RGB_565:
- VP8LConvertBGRAToRGB565(in_data, num_pixels, rgba);
- break;
- default:
- assert(0); // Code flow should not reach here.
- }
- }
- //------------------------------------------------------------------------------
- VP8LProcessBlueAndRedFunc VP8LAddGreenToBlueAndRed;
- VP8LPredictorFunc VP8LPredictors[16];
- VP8LTransformColorFunc VP8LTransformColorInverse;
- VP8LConvertFunc VP8LConvertBGRAToRGB;
- VP8LConvertFunc VP8LConvertBGRAToRGBA;
- VP8LConvertFunc VP8LConvertBGRAToRGBA4444;
- VP8LConvertFunc VP8LConvertBGRAToRGB565;
- VP8LConvertFunc VP8LConvertBGRAToBGR;
- VP8LMapARGBFunc VP8LMapColor32b;
- VP8LMapAlphaFunc VP8LMapColor8b;
- extern void VP8LDspInitSSE2(void);
- extern void VP8LDspInitNEON(void);
- extern void VP8LDspInitMIPSdspR2(void);
- static volatile VP8CPUInfo lossless_last_cpuinfo_used =
- (VP8CPUInfo)&lossless_last_cpuinfo_used;
- WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInit(void) {
- if (lossless_last_cpuinfo_used == VP8GetCPUInfo) return;
- VP8LPredictors[0] = Predictor0;
- VP8LPredictors[1] = Predictor1;
- VP8LPredictors[2] = Predictor2;
- VP8LPredictors[3] = Predictor3;
- VP8LPredictors[4] = Predictor4;
- VP8LPredictors[5] = Predictor5;
- VP8LPredictors[6] = Predictor6;
- VP8LPredictors[7] = Predictor7;
- VP8LPredictors[8] = Predictor8;
- VP8LPredictors[9] = Predictor9;
- VP8LPredictors[10] = Predictor10;
- VP8LPredictors[11] = Predictor11;
- VP8LPredictors[12] = Predictor12;
- VP8LPredictors[13] = Predictor13;
- VP8LPredictors[14] = Predictor0; // <- padding security sentinels
- VP8LPredictors[15] = Predictor0;
- VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C;
- VP8LTransformColorInverse = VP8LTransformColorInverse_C;
- VP8LConvertBGRAToRGB = VP8LConvertBGRAToRGB_C;
- VP8LConvertBGRAToRGBA = VP8LConvertBGRAToRGBA_C;
- VP8LConvertBGRAToRGBA4444 = VP8LConvertBGRAToRGBA4444_C;
- VP8LConvertBGRAToRGB565 = VP8LConvertBGRAToRGB565_C;
- VP8LConvertBGRAToBGR = VP8LConvertBGRAToBGR_C;
- VP8LMapColor32b = MapARGB;
- VP8LMapColor8b = MapAlpha;
- // If defined, use CPUInfo() to overwrite some pointers with faster versions.
- if (VP8GetCPUInfo != NULL) {
- #if defined(WEBP_USE_SSE2)
- if (VP8GetCPUInfo(kSSE2)) {
- VP8LDspInitSSE2();
- }
- #endif
- #if defined(WEBP_USE_NEON)
- if (VP8GetCPUInfo(kNEON)) {
- VP8LDspInitNEON();
- }
- #endif
- #if defined(WEBP_USE_MIPS_DSP_R2)
- if (VP8GetCPUInfo(kMIPSdspR2)) {
- VP8LDspInitMIPSdspR2();
- }
- #endif
- }
- lossless_last_cpuinfo_used = VP8GetCPUInfo;
- }
- //------------------------------------------------------------------------------
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