os_javascript.cpp 29 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005
  1. /*************************************************************************/
  2. /* os_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_javascript.h"
  31. #include "core/engine.h"
  32. #include "core/io/file_access_buffered_fa.h"
  33. #include "dom_keys.h"
  34. #include "drivers/gles3/rasterizer_gles3.h"
  35. #include "drivers/unix/dir_access_unix.h"
  36. #include "drivers/unix/file_access_unix.h"
  37. #include "main/main.h"
  38. #include "servers/visual/visual_server_raster.h"
  39. #include <emscripten.h>
  40. #include <stdlib.h>
  41. #define DOM_BUTTON_LEFT 0
  42. #define DOM_BUTTON_MIDDLE 1
  43. #define DOM_BUTTON_RIGHT 2
  44. template <typename T>
  45. static void dom2godot_mod(T emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
  46. godot_event->set_shift(emscripten_event_ptr->shiftKey);
  47. godot_event->set_alt(emscripten_event_ptr->altKey);
  48. godot_event->set_control(emscripten_event_ptr->ctrlKey);
  49. godot_event->set_metakey(emscripten_event_ptr->metaKey);
  50. }
  51. int OS_JavaScript::get_video_driver_count() const {
  52. return 1;
  53. }
  54. const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
  55. return "GLES3";
  56. }
  57. int OS_JavaScript::get_audio_driver_count() const {
  58. return 1;
  59. }
  60. const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
  61. return "JavaScript";
  62. }
  63. void OS_JavaScript::initialize_core() {
  64. OS_Unix::initialize_core();
  65. FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
  66. }
  67. void OS_JavaScript::initialize_logger() {
  68. _set_logger(memnew(StdLogger));
  69. }
  70. void OS_JavaScript::set_opengl_extensions(const char *p_gl_extensions) {
  71. ERR_FAIL_COND(!p_gl_extensions);
  72. gl_extensions = p_gl_extensions;
  73. }
  74. static EM_BOOL _browser_resize_callback(int event_type, const EmscriptenUiEvent *ui_event, void *user_data) {
  75. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_RESIZE, false);
  76. OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
  77. // The order of the fullscreen change event and the window size change
  78. // event varies, even within just one browser, so defer handling
  79. os->request_canvas_size_adjustment();
  80. return false;
  81. }
  82. static EM_BOOL _fullscreen_change_callback(int event_type, const EmscriptenFullscreenChangeEvent *event, void *user_data) {
  83. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_FULLSCREENCHANGE, false);
  84. OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
  85. String id = String::utf8(event->id);
  86. // empty id is canvas
  87. if (id.empty() || id == "canvas") {
  88. OS::VideoMode vm = os->get_video_mode();
  89. // this event property is the only reliable information on
  90. // browser fullscreen state
  91. vm.fullscreen = event->isFullscreen;
  92. os->set_video_mode(vm);
  93. os->request_canvas_size_adjustment();
  94. }
  95. return false;
  96. }
  97. static InputDefault *_input;
  98. static bool is_canvas_focused() {
  99. /* clang-format off */
  100. return EM_ASM_INT_V(
  101. return document.activeElement == Module.canvas;
  102. );
  103. /* clang-format on */
  104. }
  105. static void focus_canvas() {
  106. /* clang-format off */
  107. EM_ASM(
  108. Module.canvas.focus();
  109. );
  110. /* clang-format on */
  111. }
  112. static bool _cursor_inside_canvas = true;
  113. static bool is_cursor_inside_canvas() {
  114. return _cursor_inside_canvas;
  115. }
  116. static EM_BOOL _mousebutton_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) {
  117. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEDOWN && event_type != EMSCRIPTEN_EVENT_MOUSEUP, false);
  118. Ref<InputEventMouseButton> ev;
  119. ev.instance();
  120. ev->set_pressed(event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
  121. ev->set_position(Point2(mouse_event->canvasX, mouse_event->canvasY));
  122. ev->set_global_position(ev->get_position());
  123. dom2godot_mod(mouse_event, ev);
  124. switch (mouse_event->button) {
  125. case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
  126. case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
  127. case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
  128. default: return false;
  129. }
  130. int mask = _input->get_mouse_button_mask();
  131. int button_flag = 1 << (ev->get_button_index() - 1);
  132. if (ev->is_pressed()) {
  133. // since the event is consumed, focus manually
  134. if (!is_canvas_focused()) {
  135. focus_canvas();
  136. }
  137. mask |= button_flag;
  138. } else if (mask & button_flag) {
  139. mask &= ~button_flag;
  140. } else {
  141. // release event, but press was outside the canvas, so ignore
  142. return false;
  143. }
  144. ev->set_button_mask(mask);
  145. _input->parse_input_event(ev);
  146. // prevent selection dragging
  147. return true;
  148. }
  149. static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *mouse_event, void *user_data) {
  150. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_MOUSEMOVE, false);
  151. OS_JavaScript *os = static_cast<OS_JavaScript *>(user_data);
  152. int input_mask = _input->get_mouse_button_mask();
  153. Point2 pos = Point2(mouse_event->canvasX, mouse_event->canvasY);
  154. // outside the canvas, only read mouse movement if dragging started inside
  155. // the canvas; imitating desktop app behaviour
  156. if (!is_cursor_inside_canvas() && !input_mask)
  157. return false;
  158. Ref<InputEventMouseMotion> ev;
  159. ev.instance();
  160. dom2godot_mod(mouse_event, ev);
  161. ev->set_button_mask(input_mask);
  162. ev->set_position(pos);
  163. ev->set_global_position(ev->get_position());
  164. ev->set_relative(_input->get_mouse_position() - ev->get_position());
  165. _input->set_mouse_position(ev->get_position());
  166. ev->set_speed(_input->get_last_mouse_speed());
  167. _input->parse_input_event(ev);
  168. // don't suppress mouseover/leave events
  169. return false;
  170. }
  171. static EM_BOOL _wheel_callback(int event_type, const EmscriptenWheelEvent *wheel_event, void *user_data) {
  172. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_WHEEL, false);
  173. if (!is_canvas_focused()) {
  174. if (is_cursor_inside_canvas()) {
  175. focus_canvas();
  176. } else {
  177. return false;
  178. }
  179. }
  180. Ref<InputEventMouseButton> ev;
  181. ev.instance();
  182. ev->set_button_mask(_input->get_mouse_button_mask());
  183. ev->set_position(_input->get_mouse_position());
  184. ev->set_global_position(ev->get_position());
  185. ev->set_shift(_input->is_key_pressed(KEY_SHIFT));
  186. ev->set_alt(_input->is_key_pressed(KEY_ALT));
  187. ev->set_control(_input->is_key_pressed(KEY_CONTROL));
  188. ev->set_metakey(_input->is_key_pressed(KEY_META));
  189. if (wheel_event->deltaY < 0)
  190. ev->set_button_index(BUTTON_WHEEL_UP);
  191. else if (wheel_event->deltaY > 0)
  192. ev->set_button_index(BUTTON_WHEEL_DOWN);
  193. else if (wheel_event->deltaX > 0)
  194. ev->set_button_index(BUTTON_WHEEL_LEFT);
  195. else if (wheel_event->deltaX < 0)
  196. ev->set_button_index(BUTTON_WHEEL_RIGHT);
  197. else
  198. return false;
  199. // Different browsers give wildly different delta values, and we can't
  200. // interpret deltaMode, so use default value for wheel events' factor
  201. ev->set_pressed(true);
  202. _input->parse_input_event(ev);
  203. ev->set_pressed(false);
  204. _input->parse_input_event(ev);
  205. return true;
  206. }
  207. static Point2 _prev_touches[32];
  208. static EM_BOOL _touchpress_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) {
  209. ERR_FAIL_COND_V(
  210. event_type != EMSCRIPTEN_EVENT_TOUCHSTART &&
  211. event_type != EMSCRIPTEN_EVENT_TOUCHEND &&
  212. event_type != EMSCRIPTEN_EVENT_TOUCHCANCEL,
  213. false);
  214. Ref<InputEventScreenTouch> ev;
  215. ev.instance();
  216. int lowest_id_index = -1;
  217. for (int i = 0; i < touch_event->numTouches; ++i) {
  218. const EmscriptenTouchPoint &touch = touch_event->touches[i];
  219. if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier)
  220. lowest_id_index = i;
  221. if (!touch.isChanged)
  222. continue;
  223. ev->set_index(touch.identifier);
  224. ev->set_position(Point2(touch.canvasX, touch.canvasY));
  225. _prev_touches[i] = ev->get_position();
  226. ev->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
  227. _input->parse_input_event(ev);
  228. }
  229. if (touch_event->touches[lowest_id_index].isChanged) {
  230. Ref<InputEventMouseButton> ev_mouse;
  231. ev_mouse.instance();
  232. ev_mouse->set_button_mask(_input->get_mouse_button_mask());
  233. dom2godot_mod(touch_event, ev_mouse);
  234. const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
  235. ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
  236. ev_mouse->set_global_position(ev_mouse->get_position());
  237. ev_mouse->set_button_index(BUTTON_LEFT);
  238. ev_mouse->set_pressed(event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
  239. _input->parse_input_event(ev_mouse);
  240. }
  241. return true;
  242. }
  243. static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *touch_event, void *user_data) {
  244. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_TOUCHMOVE, false);
  245. Ref<InputEventScreenDrag> ev;
  246. ev.instance();
  247. int lowest_id_index = -1;
  248. for (int i = 0; i < touch_event->numTouches; ++i) {
  249. const EmscriptenTouchPoint &touch = touch_event->touches[i];
  250. if (lowest_id_index == -1 || touch.identifier < touch_event->touches[lowest_id_index].identifier)
  251. lowest_id_index = i;
  252. if (!touch.isChanged)
  253. continue;
  254. ev->set_index(touch.identifier);
  255. ev->set_position(Point2(touch.canvasX, touch.canvasY));
  256. Point2 &prev = _prev_touches[i];
  257. ev->set_relative(ev->get_position() - prev);
  258. prev = ev->get_position();
  259. _input->parse_input_event(ev);
  260. }
  261. if (touch_event->touches[lowest_id_index].isChanged) {
  262. Ref<InputEventMouseMotion> ev_mouse;
  263. ev_mouse.instance();
  264. dom2godot_mod(touch_event, ev_mouse);
  265. ev_mouse->set_button_mask(_input->get_mouse_button_mask());
  266. const EmscriptenTouchPoint &first_touch = touch_event->touches[lowest_id_index];
  267. ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
  268. ev_mouse->set_global_position(ev_mouse->get_position());
  269. ev_mouse->set_relative(_input->get_mouse_position() - ev_mouse->get_position());
  270. _input->set_mouse_position(ev_mouse->get_position());
  271. ev_mouse->set_speed(_input->get_last_mouse_speed());
  272. _input->parse_input_event(ev_mouse);
  273. }
  274. return true;
  275. }
  276. static Ref<InputEventKey> _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
  277. Ref<InputEventKey> ev;
  278. ev.instance();
  279. ev->set_echo(emscripten_event->repeat);
  280. dom2godot_mod(emscripten_event, ev);
  281. ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode));
  282. String unicode = String::utf8(emscripten_event->key);
  283. // check if empty or multi-character (e.g. `CapsLock`)
  284. if (unicode.length() != 1) {
  285. // might be empty as well, but better than nonsense
  286. unicode = String::utf8(emscripten_event->charValue);
  287. }
  288. if (unicode.length() == 1) {
  289. ev->set_unicode(unicode[0]);
  290. }
  291. return ev;
  292. }
  293. static Ref<InputEventKey> deferred_key_event;
  294. static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  295. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYDOWN, false);
  296. Ref<InputEventKey> ev = _setup_key_event(key_event);
  297. ev->set_pressed(true);
  298. if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) {
  299. // defer to keypress event for legacy unicode retrieval
  300. deferred_key_event = ev;
  301. return false; // do not suppress keypress event
  302. }
  303. _input->parse_input_event(ev);
  304. return true;
  305. }
  306. static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  307. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYPRESS, false);
  308. deferred_key_event->set_unicode(key_event->charCode);
  309. _input->parse_input_event(deferred_key_event);
  310. return true;
  311. }
  312. static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {
  313. ERR_FAIL_COND_V(event_type != EMSCRIPTEN_EVENT_KEYUP, false);
  314. Ref<InputEventKey> ev = _setup_key_event(key_event);
  315. ev->set_pressed(false);
  316. _input->parse_input_event(ev);
  317. return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
  318. }
  319. static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {
  320. OS_JavaScript *os = (OS_JavaScript *)OS::get_singleton();
  321. if (os) {
  322. return os->joy_connection_changed(p_type, p_event);
  323. }
  324. return false;
  325. }
  326. extern "C" {
  327. void send_notification(int notif) {
  328. if (notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || notif == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
  329. _cursor_inside_canvas = notif == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
  330. }
  331. OS_JavaScript::get_singleton()->get_main_loop()->notification(notif);
  332. }
  333. }
  334. void OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  335. print_line("Init OS");
  336. EmscriptenWebGLContextAttributes attributes;
  337. emscripten_webgl_init_context_attributes(&attributes);
  338. attributes.alpha = false;
  339. attributes.antialias = false;
  340. attributes.majorVersion = 2;
  341. EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
  342. ERR_FAIL_COND(emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS);
  343. video_mode = p_desired;
  344. // can't fulfil fullscreen request due to browser security
  345. video_mode.fullscreen = false;
  346. /* clang-format off */
  347. bool resize_canvas_on_start = EM_ASM_INT_V(
  348. return Module.resizeCanvasOnStart;
  349. );
  350. /* clang-format on */
  351. if (resize_canvas_on_start) {
  352. set_window_size(Size2(video_mode.width, video_mode.height));
  353. } else {
  354. Size2 canvas_size = get_window_size();
  355. video_mode.width = canvas_size.width;
  356. video_mode.height = canvas_size.height;
  357. }
  358. char locale_ptr[16];
  359. /* clang-format off */
  360. EM_ASM_ARGS({
  361. stringToUTF8(Module.locale, $0, 16);
  362. }, locale_ptr);
  363. /* clang-format on */
  364. setenv("LANG", locale_ptr, true);
  365. print_line("Init Audio");
  366. AudioDriverManager::add_driver(&audio_driver_javascript);
  367. AudioDriverManager::initialize(p_audio_driver);
  368. RasterizerGLES3::register_config();
  369. RasterizerGLES3::make_current();
  370. print_line("Init VS");
  371. visual_server = memnew(VisualServerRaster());
  372. // visual_server->cursor_set_visible(false, 0);
  373. print_line("Init Physicsserver");
  374. input = memnew(InputDefault);
  375. _input = input;
  376. power_manager = memnew(PowerJavascript);
  377. #define EM_CHECK(ev) \
  378. if (result != EMSCRIPTEN_RESULT_SUCCESS) \
  379. ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
  380. #define SET_EM_CALLBACK(target, ev, cb) \
  381. result = emscripten_set_##ev##_callback(target, this, true, &cb); \
  382. EM_CHECK(ev)
  383. #define SET_EM_CALLBACK_NODATA(ev, cb) \
  384. result = emscripten_set_##ev##_callback(NULL, true, &cb); \
  385. EM_CHECK(ev)
  386. EMSCRIPTEN_RESULT result;
  387. SET_EM_CALLBACK("#window", mousemove, _mousemove_callback)
  388. SET_EM_CALLBACK("#canvas", mousedown, _mousebutton_callback)
  389. SET_EM_CALLBACK("#window", mouseup, _mousebutton_callback)
  390. SET_EM_CALLBACK("#window", wheel, _wheel_callback)
  391. SET_EM_CALLBACK("#window", touchstart, _touchpress_callback)
  392. SET_EM_CALLBACK("#window", touchmove, _touchmove_callback)
  393. SET_EM_CALLBACK("#window", touchend, _touchpress_callback)
  394. SET_EM_CALLBACK("#window", touchcancel, _touchpress_callback)
  395. SET_EM_CALLBACK("#canvas", keydown, _keydown_callback)
  396. SET_EM_CALLBACK("#canvas", keypress, _keypress_callback)
  397. SET_EM_CALLBACK("#canvas", keyup, _keyup_callback)
  398. SET_EM_CALLBACK(NULL, resize, _browser_resize_callback)
  399. SET_EM_CALLBACK(NULL, fullscreenchange, _fullscreen_change_callback)
  400. SET_EM_CALLBACK_NODATA(gamepadconnected, joy_callback_func)
  401. SET_EM_CALLBACK_NODATA(gamepaddisconnected, joy_callback_func)
  402. #undef SET_EM_CALLBACK_NODATA
  403. #undef SET_EM_CALLBACK
  404. #undef EM_CHECK
  405. visual_server->init();
  406. }
  407. void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
  408. main_loop = p_main_loop;
  409. input->set_main_loop(p_main_loop);
  410. }
  411. void OS_JavaScript::delete_main_loop() {
  412. memdelete(main_loop);
  413. }
  414. void OS_JavaScript::finalize() {
  415. memdelete(input);
  416. }
  417. void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
  418. /* clang-format off */
  419. EM_ASM_({
  420. window.alert(UTF8ToString($0));
  421. }, p_alert.utf8().get_data());
  422. /* clang-format on */
  423. }
  424. static const char *godot2dom_cursor(OS::CursorShape p_shape) {
  425. switch (p_shape) {
  426. case OS::CURSOR_ARROW:
  427. default:
  428. return "auto";
  429. case OS::CURSOR_IBEAM: return "text";
  430. case OS::CURSOR_POINTING_HAND: return "pointer";
  431. case OS::CURSOR_CROSS: return "crosshair";
  432. case OS::CURSOR_WAIT: return "progress";
  433. case OS::CURSOR_BUSY: return "wait";
  434. case OS::CURSOR_DRAG: return "grab";
  435. case OS::CURSOR_CAN_DROP: return "grabbing";
  436. case OS::CURSOR_FORBIDDEN: return "no-drop";
  437. case OS::CURSOR_VSIZE: return "ns-resize";
  438. case OS::CURSOR_HSIZE: return "ew-resize";
  439. case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
  440. case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
  441. case OS::CURSOR_MOVE: return "move";
  442. case OS::CURSOR_VSPLIT: return "row-resize";
  443. case OS::CURSOR_HSPLIT: return "col-resize";
  444. case OS::CURSOR_HELP: return "help";
  445. }
  446. }
  447. void OS_JavaScript::set_css_cursor(const char *p_cursor) {
  448. /* clang-format off */
  449. EM_ASM_({
  450. Module.canvas.style.cursor = Module.UTF8ToString($0);
  451. }, p_cursor);
  452. /* clang-format on */
  453. }
  454. const char *OS_JavaScript::get_css_cursor() const {
  455. char cursor[16];
  456. /* clang-format off */
  457. EM_ASM_INT({
  458. Module.stringToUTF8(Module.canvas.style.cursor ? Module.canvas.style.cursor : 'auto', $0, 16);
  459. }, cursor);
  460. /* clang-format on */
  461. return cursor;
  462. }
  463. void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
  464. ERR_FAIL_INDEX(p_mode, MOUSE_MODE_CONFINED + 1);
  465. ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform");
  466. ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED);
  467. if (p_mode == get_mouse_mode())
  468. return;
  469. if (p_mode == MOUSE_MODE_VISIBLE) {
  470. set_css_cursor(godot2dom_cursor(cursor_shape));
  471. emscripten_exit_pointerlock();
  472. } else if (p_mode == MOUSE_MODE_HIDDEN) {
  473. set_css_cursor("none");
  474. emscripten_exit_pointerlock();
  475. } else if (p_mode == MOUSE_MODE_CAPTURED) {
  476. EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
  477. ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
  478. ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
  479. ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
  480. set_css_cursor(godot2dom_cursor(cursor_shape));
  481. }
  482. }
  483. OS::MouseMode OS_JavaScript::get_mouse_mode() const {
  484. if (!strcmp(get_css_cursor(), "none"))
  485. return MOUSE_MODE_HIDDEN;
  486. EmscriptenPointerlockChangeEvent ev;
  487. emscripten_get_pointerlock_status(&ev);
  488. return ev.isActive && (strcmp(ev.id, "canvas") == 0) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
  489. }
  490. Point2 OS_JavaScript::get_mouse_position() const {
  491. return input->get_mouse_position();
  492. }
  493. int OS_JavaScript::get_mouse_button_state() const {
  494. return input->get_mouse_button_mask();
  495. }
  496. void OS_JavaScript::set_window_title(const String &p_title) {
  497. /* clang-format off */
  498. EM_ASM_({
  499. document.title = UTF8ToString($0);
  500. }, p_title.utf8().get_data());
  501. /* clang-format on */
  502. }
  503. //interesting byt not yet
  504. //void set_clipboard(const String& p_text);
  505. //String get_clipboard() const;
  506. void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  507. video_mode = p_video_mode;
  508. }
  509. OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
  510. return video_mode;
  511. }
  512. Size2 OS_JavaScript::get_screen_size(int p_screen) const {
  513. EmscriptenFullscreenChangeEvent ev;
  514. EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
  515. ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
  516. return Size2(ev.screenWidth, ev.screenHeight);
  517. }
  518. void OS_JavaScript::set_window_size(const Size2 p_size) {
  519. windowed_size = p_size;
  520. if (is_window_fullscreen()) {
  521. window_maximized = false;
  522. set_window_fullscreen(false);
  523. } else if (is_window_maximized()) {
  524. set_window_maximized(false);
  525. } else {
  526. video_mode.width = p_size.x;
  527. video_mode.height = p_size.y;
  528. emscripten_set_canvas_size(p_size.x, p_size.y);
  529. }
  530. }
  531. Size2 OS_JavaScript::get_window_size() const {
  532. int canvas[3];
  533. emscripten_get_canvas_size(canvas, canvas + 1, canvas + 2);
  534. return Size2(canvas[0], canvas[1]);
  535. }
  536. void OS_JavaScript::set_window_maximized(bool p_enabled) {
  537. window_maximized = p_enabled;
  538. if (is_window_fullscreen()) {
  539. set_window_fullscreen(false);
  540. return;
  541. }
  542. // Calling emscripten_enter_soft_fullscreen mutltiple times hides all
  543. // page elements except the canvas permanently, so track state
  544. if (p_enabled && !soft_fs_enabled) {
  545. EmscriptenFullscreenStrategy strategy;
  546. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  547. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  548. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  549. strategy.canvasResizedCallback = NULL;
  550. emscripten_enter_soft_fullscreen(NULL, &strategy);
  551. soft_fs_enabled = true;
  552. video_mode.width = get_window_size().width;
  553. video_mode.height = get_window_size().height;
  554. } else if (!p_enabled) {
  555. emscripten_exit_soft_fullscreen();
  556. soft_fs_enabled = false;
  557. video_mode.width = windowed_size.width;
  558. video_mode.height = windowed_size.height;
  559. emscripten_set_canvas_size(video_mode.width, video_mode.height);
  560. }
  561. }
  562. void OS_JavaScript::set_window_fullscreen(bool p_enable) {
  563. if (p_enable == is_window_fullscreen()) {
  564. return;
  565. }
  566. // only requesting changes here, if successful, canvas is resized in
  567. // _browser_resize_callback or _fullscreen_change_callback
  568. EMSCRIPTEN_RESULT result;
  569. if (p_enable) {
  570. if (window_maximized) {
  571. // soft fs during real fs can cause issues
  572. set_window_maximized(false);
  573. window_maximized = true;
  574. }
  575. EmscriptenFullscreenStrategy strategy;
  576. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  577. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  578. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  579. strategy.canvasResizedCallback = NULL;
  580. emscripten_request_fullscreen_strategy(NULL, false, &strategy);
  581. } else {
  582. result = emscripten_exit_fullscreen();
  583. if (result != EMSCRIPTEN_RESULT_SUCCESS) {
  584. ERR_PRINTS("Failed to exit fullscreen: Code " + itos(result));
  585. }
  586. }
  587. }
  588. bool OS_JavaScript::is_window_fullscreen() const {
  589. return video_mode.fullscreen;
  590. }
  591. void OS_JavaScript::request_canvas_size_adjustment() {
  592. canvas_size_adjustment_requested = true;
  593. }
  594. void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  595. Size2 screen = get_screen_size();
  596. p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
  597. }
  598. String OS_JavaScript::get_name() {
  599. return "HTML5";
  600. }
  601. MainLoop *OS_JavaScript::get_main_loop() const {
  602. return main_loop;
  603. }
  604. bool OS_JavaScript::can_draw() const {
  605. return true; //always?
  606. }
  607. void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
  608. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  609. cursor_shape = p_shape;
  610. if (get_mouse_mode() != MOUSE_MODE_HIDDEN)
  611. set_css_cursor(godot2dom_cursor(cursor_shape));
  612. }
  613. void OS_JavaScript::main_loop_begin() {
  614. if (main_loop)
  615. main_loop->init();
  616. /* clang-format off */
  617. EM_ASM_ARGS({
  618. const send_notification = Module.cwrap('send_notification', null, ['number']);
  619. const notifs = arguments;
  620. (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, i) {
  621. Module.canvas.addEventListener(event, send_notification.bind(null, notifs[i]));
  622. });
  623. },
  624. MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
  625. MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
  626. MainLoop::NOTIFICATION_WM_FOCUS_IN,
  627. MainLoop::NOTIFICATION_WM_FOCUS_OUT
  628. );
  629. /* clang-format on */
  630. }
  631. bool OS_JavaScript::main_loop_iterate() {
  632. if (!main_loop)
  633. return false;
  634. if (idbfs_available && time_to_save_sync >= 0) {
  635. int64_t newtime = get_ticks_msec();
  636. int64_t elapsed = newtime - last_sync_time;
  637. last_sync_time = newtime;
  638. time_to_save_sync -= elapsed;
  639. if (time_to_save_sync < 0) {
  640. //time to sync, for real
  641. /* clang-format off */
  642. EM_ASM(
  643. FS.syncfs(function(err) {
  644. if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); }
  645. });
  646. );
  647. /* clang-format on */
  648. }
  649. }
  650. process_joypads();
  651. if (canvas_size_adjustment_requested) {
  652. if (video_mode.fullscreen || window_maximized) {
  653. video_mode.width = get_window_size().width;
  654. video_mode.height = get_window_size().height;
  655. }
  656. if (!video_mode.fullscreen) {
  657. set_window_maximized(window_maximized);
  658. }
  659. canvas_size_adjustment_requested = false;
  660. }
  661. return Main::iteration();
  662. }
  663. void OS_JavaScript::main_loop_end() {
  664. if (main_loop)
  665. main_loop->finish();
  666. }
  667. void OS_JavaScript::process_accelerometer(const Vector3 &p_accelerometer) {
  668. input->set_accelerometer(p_accelerometer);
  669. }
  670. bool OS_JavaScript::has_touchscreen_ui_hint() const {
  671. /* clang-format off */
  672. return EM_ASM_INT_V(
  673. return 'ontouchstart' in window;
  674. );
  675. /* clang-format on */
  676. }
  677. void OS_JavaScript::main_loop_request_quit() {
  678. if (main_loop)
  679. main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
  680. }
  681. Error OS_JavaScript::shell_open(String p_uri) {
  682. /* clang-format off */
  683. EM_ASM_({
  684. window.open(UTF8ToString($0), '_blank');
  685. }, p_uri.utf8().get_data());
  686. /* clang-format on */
  687. return OK;
  688. }
  689. String OS_JavaScript::get_resource_dir() const {
  690. return "/"; //javascript has it's own filesystem for resources inside the APK
  691. }
  692. String OS_JavaScript::get_data_dir() const {
  693. /*
  694. if (get_data_dir_func)
  695. return get_data_dir_func();
  696. */
  697. return "/userfs";
  698. };
  699. String OS_JavaScript::get_executable_path() const {
  700. return OS::get_executable_path();
  701. }
  702. void OS_JavaScript::_close_notification_funcs(const String &p_file, int p_flags) {
  703. OS_JavaScript *os = static_cast<OS_JavaScript *>(get_singleton());
  704. if (os->idbfs_available && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
  705. os->last_sync_time = OS::get_singleton()->get_ticks_msec();
  706. os->time_to_save_sync = 5000; //five seconds since last save
  707. }
  708. }
  709. void OS_JavaScript::process_joypads() {
  710. int joy_count = emscripten_get_num_gamepads();
  711. for (int i = 0; i < joy_count; i++) {
  712. EmscriptenGamepadEvent state;
  713. emscripten_get_gamepad_status(i, &state);
  714. if (state.connected) {
  715. int num_buttons = MIN(state.numButtons, 18);
  716. int num_axes = MIN(state.numAxes, 8);
  717. for (int j = 0; j < num_buttons; j++) {
  718. float value = state.analogButton[j];
  719. if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {
  720. InputDefault::JoyAxis jx;
  721. jx.min = 0;
  722. jx.value = value;
  723. input->joy_axis(i, j, jx);
  724. } else {
  725. input->joy_button(i, j, value);
  726. }
  727. }
  728. for (int j = 0; j < num_axes; j++) {
  729. InputDefault::JoyAxis jx;
  730. jx.min = -1;
  731. jx.value = state.axis[j];
  732. input->joy_axis(i, j, jx);
  733. }
  734. }
  735. }
  736. }
  737. bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {
  738. if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
  739. String guid = "";
  740. if (String(p_event->mapping) == "standard")
  741. guid = "Default HTML5 Gamepad";
  742. input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);
  743. } else {
  744. input->joy_connection_changed(p_event->index, false, "");
  745. }
  746. return true;
  747. }
  748. bool OS_JavaScript::is_joy_known(int p_device) {
  749. return input->is_joy_mapped(p_device);
  750. }
  751. String OS_JavaScript::get_joy_guid(int p_device) const {
  752. return input->get_joy_guid_remapped(p_device);
  753. }
  754. OS::PowerState OS_JavaScript::get_power_state() {
  755. return power_manager->get_power_state();
  756. }
  757. int OS_JavaScript::get_power_seconds_left() {
  758. return power_manager->get_power_seconds_left();
  759. }
  760. int OS_JavaScript::get_power_percent_left() {
  761. return power_manager->get_power_percent_left();
  762. }
  763. bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
  764. return p_feature == "web" || p_feature == "s3tc"; // TODO check for these features really being available
  765. }
  766. void OS_JavaScript::set_idbfs_available(bool p_idbfs_available) {
  767. idbfs_available = p_idbfs_available;
  768. }
  769. bool OS_JavaScript::is_userfs_persistent() const {
  770. return idbfs_available;
  771. }
  772. OS_JavaScript::OS_JavaScript(const char *p_execpath, GetDataDirFunc p_get_data_dir_func) {
  773. set_cmdline(p_execpath, get_cmdline_args());
  774. main_loop = NULL;
  775. gl_extensions = NULL;
  776. window_maximized = false;
  777. soft_fs_enabled = false;
  778. canvas_size_adjustment_requested = false;
  779. get_data_dir_func = p_get_data_dir_func;
  780. FileAccessUnix::close_notification_func = _close_notification_funcs;
  781. idbfs_available = false;
  782. time_to_save_sync = -1;
  783. }
  784. OS_JavaScript::~OS_JavaScript() {
  785. }