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- /**************************************************************************/
- /* jolt_job_system.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #pragma once
- #include "core/os/spin_lock.h"
- #include "core/templates/hash_map.h"
- #include "Jolt/Jolt.h"
- #include "Jolt/Core/FixedSizeFreeList.h"
- #include "Jolt/Core/JobSystemWithBarrier.h"
- #include <atomic>
- class JoltJobSystem final : public JPH::JobSystemWithBarrier {
- class Job : public JPH::JobSystem::Job {
- inline static std::atomic<Job *> completed_head = nullptr;
- #ifdef DEBUG_ENABLED
- const char *name = nullptr;
- #endif
- int64_t task_id = -1;
- std::atomic<Job *> completed_next = nullptr;
- static void _execute(void *p_user_data);
- public:
- Job(const char *p_name, JPH::ColorArg p_color, JPH::JobSystem *p_job_system, const JPH::JobSystem::JobFunction &p_job_function, JPH::uint32 p_dependency_count);
- Job(const Job &p_other) = delete;
- Job(Job &&p_other) = delete;
- ~Job();
- static void push_completed(Job *p_job);
- static Job *pop_completed();
- void queue();
- Job &operator=(const Job &p_other) = delete;
- Job &operator=(Job &&p_other) = delete;
- };
- #ifdef DEBUG_ENABLED
- // We use `const void*` here to avoid the cost of hashing the actual string, since the job names
- // are always literals and as such will point to the same address every time.
- inline static HashMap<const void *, uint64_t> timings_by_job;
- // TODO: Check whether the usage of SpinLock is justified or if this should be a mutex instead.
- inline static SpinLock timings_lock;
- #endif
- JPH::FixedSizeFreeList<Job> jobs;
- int thread_count = 0;
- virtual int GetMaxConcurrency() const override;
- virtual JPH::JobHandle CreateJob(const char *p_name, JPH::ColorArg p_color, const JPH::JobSystem::JobFunction &p_job_function, JPH::uint32 p_dependency_count = 0) override;
- virtual void QueueJob(JPH::JobSystem::Job *p_job) override;
- virtual void QueueJobs(JPH::JobSystem::Job **p_jobs, JPH::uint p_job_count) override;
- virtual void FreeJob(JPH::JobSystem::Job *p_job) override;
- void _reclaim_jobs();
- public:
- JoltJobSystem();
- void pre_step();
- void post_step();
- #ifdef DEBUG_ENABLED
- void flush_timings();
- #endif
- };
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