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object.h 53 KB

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  1. /*************************************************************************/
  2. /* object.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OBJECT_H
  31. #define OBJECT_H
  32. #include "core/extension/gdnative_interface.h"
  33. #include "core/object/object_id.h"
  34. #include "core/os/rw_lock.h"
  35. #include "core/os/spin_lock.h"
  36. #include "core/templates/hash_map.h"
  37. #include "core/templates/list.h"
  38. #include "core/templates/map.h"
  39. #include "core/templates/safe_refcount.h"
  40. #include "core/templates/set.h"
  41. #include "core/templates/vmap.h"
  42. #include "core/variant/callable_bind.h"
  43. #include "core/variant/variant.h"
  44. #define VARIANT_ARG_LIST const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant()
  45. #define VARIANT_ARG_PASS p_arg1, p_arg2, p_arg3, p_arg4, p_arg5, p_arg6, p_arg7, p_arg8
  46. #define VARIANT_ARG_DECLARE const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5, const Variant &p_arg6, const Variant &p_arg7, const Variant &p_arg8
  47. #define VARIANT_ARG_MAX 8
  48. #define VARIANT_ARGPTRS const Variant *argptr[8] = { &p_arg1, &p_arg2, &p_arg3, &p_arg4, &p_arg5, &p_arg6, &p_arg7, &p_arg8 };
  49. #define VARIANT_ARGPTRS_PASS *argptr[0], *argptr[1], *argptr[2], *argptr[3], *argptr[4], *argptr[5], *argptr[6]], *argptr[7]
  50. #define VARIANT_ARGS_FROM_ARRAY(m_arr) m_arr[0], m_arr[1], m_arr[2], m_arr[3], m_arr[4], m_arr[5], m_arr[6], m_arr[7]
  51. /**
  52. @author Juan Linietsky <[email protected]>
  53. */
  54. enum PropertyHint {
  55. PROPERTY_HINT_NONE, ///< no hint provided.
  56. PROPERTY_HINT_RANGE, ///< hint_text = "min,max[,step][,or_greater][,or_lesser][,noslider][,radians][,degrees][,exp][,suffix:<keyword>] range.
  57. PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
  58. PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
  59. PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
  60. PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
  61. PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
  62. PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
  63. PROPERTY_HINT_LAYERS_2D_RENDER,
  64. PROPERTY_HINT_LAYERS_2D_PHYSICS,
  65. PROPERTY_HINT_LAYERS_2D_NAVIGATION,
  66. PROPERTY_HINT_LAYERS_3D_RENDER,
  67. PROPERTY_HINT_LAYERS_3D_PHYSICS,
  68. PROPERTY_HINT_LAYERS_3D_NAVIGATION,
  69. PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  70. PROPERTY_HINT_DIR, ///< a directory path must be passed
  71. PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
  72. PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
  73. PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
  74. PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
  75. PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
  76. PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
  77. PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
  78. PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
  79. PROPERTY_HINT_OBJECT_ID,
  80. PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose
  81. PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)
  82. PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type
  83. PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type
  84. PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance
  85. PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base
  86. PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type
  87. PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type
  88. PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance
  89. PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base
  90. PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send
  91. PROPERTY_HINT_NODE_PATH_VALID_TYPES,
  92. PROPERTY_HINT_SAVE_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,". This opens a save dialog
  93. PROPERTY_HINT_INT_IS_OBJECTID,
  94. PROPERTY_HINT_ARRAY_TYPE,
  95. PROPERTY_HINT_INT_IS_POINTER,
  96. PROPERTY_HINT_MAX,
  97. // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
  98. };
  99. enum PropertyUsageFlags {
  100. PROPERTY_USAGE_NONE = 0,
  101. PROPERTY_USAGE_STORAGE = 1,
  102. PROPERTY_USAGE_EDITOR = 2,
  103. PROPERTY_USAGE_NETWORK = 4,
  104. PROPERTY_USAGE_EDITOR_HELPER = 8,
  105. PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
  106. PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
  107. PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
  108. PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
  109. PROPERTY_USAGE_CATEGORY = 256,
  110. PROPERTY_USAGE_SUBGROUP = 512,
  111. PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
  112. PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
  113. PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
  114. PROPERTY_USAGE_STORE_IF_NULL = 16384,
  115. PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
  116. PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
  117. PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
  118. PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
  119. PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
  120. PROPERTY_USAGE_INTERNAL = 1 << 20,
  121. PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
  122. PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
  123. PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
  124. PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
  125. PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player
  126. PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
  127. PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor.
  128. PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected
  129. PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector.
  130. PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array.
  131. PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
  132. PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
  133. PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
  134. };
  135. #define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
  136. #define ADD_PROPERTY(m_property, m_setter, m_getter) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter))
  137. #define ADD_PROPERTYI(m_property, m_setter, m_getter, m_index) ::ClassDB::add_property(get_class_static(), m_property, _scs_create(m_setter), _scs_create(m_getter), m_index)
  138. #define ADD_PROPERTY_DEFAULT(m_property, m_default) ::ClassDB::set_property_default_value(get_class_static(), m_property, m_default)
  139. #define ADD_GROUP(m_name, m_prefix) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix)
  140. #define ADD_SUBGROUP(m_name, m_prefix) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix)
  141. #define ADD_LINKED_PROPERTY(m_property, m_linked_property) ::ClassDB::add_linked_property(get_class_static(), m_property, m_linked_property)
  142. #define ADD_ARRAY_COUNT(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix)
  143. #define ADD_ARRAY_COUNT_WITH_USAGE_FLAGS(m_label, m_count_property, m_count_property_setter, m_count_property_getter, m_prefix, m_property_usage_flags) ClassDB::add_property_array_count(get_class_static(), m_label, m_count_property, _scs_create(m_count_property_setter), _scs_create(m_count_property_getter), m_prefix, m_property_usage_flags)
  144. #define ADD_ARRAY(m_array_path, m_prefix) ClassDB::add_property_array(get_class_static(), m_array_path, m_prefix)
  145. struct PropertyInfo {
  146. Variant::Type type = Variant::NIL;
  147. String name;
  148. StringName class_name; // For classes
  149. PropertyHint hint = PROPERTY_HINT_NONE;
  150. String hint_string;
  151. uint32_t usage = PROPERTY_USAGE_DEFAULT;
  152. #ifdef TOOLS_ENABLED
  153. Vector<String> linked_properties;
  154. #endif
  155. _FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const {
  156. PropertyInfo pi = *this;
  157. pi.usage |= p_fl;
  158. return pi;
  159. }
  160. operator Dictionary() const;
  161. static PropertyInfo from_dict(const Dictionary &p_dict);
  162. PropertyInfo() {}
  163. PropertyInfo(const Variant::Type p_type, const String p_name, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", const uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) :
  164. type(p_type),
  165. name(p_name),
  166. hint(p_hint),
  167. hint_string(p_hint_string),
  168. usage(p_usage) {
  169. if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
  170. class_name = hint_string;
  171. } else {
  172. class_name = p_class_name;
  173. }
  174. }
  175. PropertyInfo(const StringName &p_class_name) :
  176. type(Variant::OBJECT),
  177. class_name(p_class_name) {}
  178. bool operator==(const PropertyInfo &p_info) const {
  179. return ((type == p_info.type) &&
  180. (name == p_info.name) &&
  181. (class_name == p_info.class_name) &&
  182. (hint == p_info.hint) &&
  183. (hint_string == p_info.hint_string) &&
  184. (usage == p_info.usage));
  185. }
  186. bool operator<(const PropertyInfo &p_info) const {
  187. return name < p_info.name;
  188. }
  189. };
  190. Array convert_property_list(const List<PropertyInfo> *p_list);
  191. struct MethodInfo {
  192. String name;
  193. PropertyInfo return_val;
  194. uint32_t flags; // NOLINT - prevent clang-tidy to assign method_bind.h constant here, it should stay in .cpp.
  195. int id = 0;
  196. List<PropertyInfo> arguments;
  197. Vector<Variant> default_arguments;
  198. inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; }
  199. inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); }
  200. operator Dictionary() const;
  201. static MethodInfo from_dict(const Dictionary &p_dict);
  202. MethodInfo();
  203. MethodInfo(const String &p_name);
  204. MethodInfo(const String &p_name, const PropertyInfo &p_param1);
  205. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  206. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  207. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  208. MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  209. MethodInfo(Variant::Type ret);
  210. MethodInfo(Variant::Type ret, const String &p_name);
  211. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1);
  212. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  213. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  214. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  215. MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  216. MethodInfo(const PropertyInfo &p_ret, const String &p_name);
  217. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1);
  218. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2);
  219. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3);
  220. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4);
  221. MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5);
  222. };
  223. // old cast_to
  224. //if ( is_type(T::get_class_static()) )
  225. //return static_cast<T*>(this);
  226. ////else
  227. //return nullptr;
  228. // API used to extend in GDNative and other C compatible compiled languages
  229. class MethodBind;
  230. struct ObjectNativeExtension {
  231. ObjectNativeExtension *parent = nullptr;
  232. List<ObjectNativeExtension *> children;
  233. StringName parent_class_name;
  234. StringName class_name;
  235. bool editor_class = false;
  236. GDNativeExtensionClassSet set;
  237. GDNativeExtensionClassGet get;
  238. GDNativeExtensionClassGetPropertyList get_property_list;
  239. GDNativeExtensionClassFreePropertyList free_property_list;
  240. GDNativeExtensionClassNotification notification;
  241. GDNativeExtensionClassToString to_string;
  242. GDNativeExtensionClassReference reference;
  243. GDNativeExtensionClassReference unreference;
  244. _FORCE_INLINE_ bool is_class(const String &p_class) const {
  245. const ObjectNativeExtension *e = this;
  246. while (e) {
  247. if (p_class == e->class_name.operator String()) {
  248. return true;
  249. }
  250. e = e->parent;
  251. }
  252. return false;
  253. }
  254. void *class_userdata = nullptr;
  255. GDNativeExtensionClassCreateInstance create_instance;
  256. GDNativeExtensionClassFreeInstance free_instance;
  257. GDNativeExtensionClassObjectInstance set_object_instance;
  258. GDNativeExtensionClassGetVirtual get_virtual;
  259. };
  260. #define GDVIRTUAL_CALL(m_name, ...) _gdvirtual_##m_name##_call(__VA_ARGS__)
  261. #define GDVIRTUAL_CALL_PTR(m_obj, m_name, ...) m_obj->_gdvirtual_##m_name##_call(__VA_ARGS__)
  262. #ifdef DEBUG_METHODS_ENABLED
  263. #define GDVIRTUAL_BIND(m_name, ...) ::ClassDB::add_virtual_method(get_class_static(), _gdvirtual_##m_name##_get_method_info(), true, sarray(__VA_ARGS__));
  264. #else
  265. #define GDVIRTUAL_BIND(m_name, ...)
  266. #endif
  267. #define GDVIRTUAL_IS_OVERRIDDEN(m_name) _gdvirtual_##m_name##_overridden()
  268. #define GDVIRTUAL_IS_OVERRIDDEN_PTR(m_obj, m_name) m_obj->_gdvirtual_##m_name##_overridden()
  269. /*
  270. the following is an incomprehensible blob of hacks and workarounds to compensate for many of the fallencies in C++. As a plus, this macro pretty much alone defines the object model.
  271. */
  272. #define REVERSE_GET_PROPERTY_LIST \
  273. public: \
  274. _FORCE_INLINE_ bool _is_gpl_reversed() const { return true; }; \
  275. \
  276. private:
  277. #define UNREVERSE_GET_PROPERTY_LIST \
  278. public: \
  279. _FORCE_INLINE_ bool _is_gpl_reversed() const { return false; }; \
  280. \
  281. private:
  282. #define GDCLASS(m_class, m_inherits) \
  283. private: \
  284. void operator=(const m_class &p_rval) {} \
  285. mutable StringName _class_name; \
  286. friend class ::ClassDB; \
  287. \
  288. public: \
  289. virtual String get_class() const override { \
  290. if (_get_extension()) { \
  291. return _get_extension()->class_name.operator String(); \
  292. } \
  293. return String(#m_class); \
  294. } \
  295. virtual const StringName *_get_class_namev() const override { \
  296. if (_get_extension()) { \
  297. return &_get_extension()->class_name; \
  298. } \
  299. if (!_class_name) { \
  300. _class_name = get_class_static(); \
  301. } \
  302. return &_class_name; \
  303. } \
  304. static _FORCE_INLINE_ void *get_class_ptr_static() { \
  305. static int ptr; \
  306. return &ptr; \
  307. } \
  308. static _FORCE_INLINE_ String get_class_static() { \
  309. return String(#m_class); \
  310. } \
  311. static _FORCE_INLINE_ String get_parent_class_static() { \
  312. return m_inherits::get_class_static(); \
  313. } \
  314. static void get_inheritance_list_static(List<String> *p_inheritance_list) { \
  315. m_inherits::get_inheritance_list_static(p_inheritance_list); \
  316. p_inheritance_list->push_back(String(#m_class)); \
  317. } \
  318. static String get_category_static() { \
  319. String category = m_inherits::get_category_static(); \
  320. if (_get_category != m_inherits::_get_category) { \
  321. if (category != "") { \
  322. category += "/"; \
  323. } \
  324. category += _get_category(); \
  325. } \
  326. return category; \
  327. } \
  328. static String inherits_static() { \
  329. return String(#m_inherits); \
  330. } \
  331. virtual bool is_class(const String &p_class) const override { \
  332. if (_get_extension() && _get_extension()->is_class(p_class)) { \
  333. return true; \
  334. } \
  335. return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); \
  336. } \
  337. virtual bool is_class_ptr(void *p_ptr) const override { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
  338. \
  339. static void get_valid_parents_static(List<String> *p_parents) { \
  340. if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
  341. m_class::_get_valid_parents_static(p_parents); \
  342. } \
  343. \
  344. m_inherits::get_valid_parents_static(p_parents); \
  345. } \
  346. \
  347. protected: \
  348. _FORCE_INLINE_ static void (*_get_bind_methods())() { \
  349. return &m_class::_bind_methods; \
  350. } \
  351. \
  352. public: \
  353. static void initialize_class() { \
  354. static bool initialized = false; \
  355. if (initialized) { \
  356. return; \
  357. } \
  358. m_inherits::initialize_class(); \
  359. ::ClassDB::_add_class<m_class>(); \
  360. if (m_class::_get_bind_methods() != m_inherits::_get_bind_methods()) { \
  361. _bind_methods(); \
  362. } \
  363. initialized = true; \
  364. } \
  365. \
  366. protected: \
  367. virtual void _initialize_classv() override { \
  368. initialize_class(); \
  369. } \
  370. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
  371. return (bool(Object::*)(const StringName &, Variant &) const) & m_class::_get; \
  372. } \
  373. virtual bool _getv(const StringName &p_name, Variant &r_ret) const override { \
  374. if (m_class::_get_get() != m_inherits::_get_get()) { \
  375. if (_get(p_name, r_ret)) { \
  376. return true; \
  377. } \
  378. } \
  379. return m_inherits::_getv(p_name, r_ret); \
  380. } \
  381. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
  382. return (bool(Object::*)(const StringName &, const Variant &)) & m_class::_set; \
  383. } \
  384. virtual bool _setv(const StringName &p_name, const Variant &p_property) override { \
  385. if (m_inherits::_setv(p_name, p_property)) { \
  386. return true; \
  387. } \
  388. if (m_class::_get_set() != m_inherits::_get_set()) { \
  389. return _set(p_name, p_property); \
  390. } \
  391. return false; \
  392. } \
  393. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
  394. return (void(Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
  395. } \
  396. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const override { \
  397. if (!p_reversed) { \
  398. m_inherits::_get_property_listv(p_list, p_reversed); \
  399. } \
  400. p_list->push_back(PropertyInfo(Variant::NIL, get_class_static(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY)); \
  401. if (!_is_gpl_reversed()) { \
  402. ::ClassDB::get_property_list(#m_class, p_list, true, this); \
  403. } \
  404. if (m_class::_get_get_property_list() != m_inherits::_get_get_property_list()) { \
  405. _get_property_list(p_list); \
  406. } \
  407. if (_is_gpl_reversed()) { \
  408. ::ClassDB::get_property_list(#m_class, p_list, true, this); \
  409. } \
  410. if (p_reversed) { \
  411. m_inherits::_get_property_listv(p_list, p_reversed); \
  412. } \
  413. } \
  414. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
  415. return (void(Object::*)(int)) & m_class::_notification; \
  416. } \
  417. virtual void _notificationv(int p_notification, bool p_reversed) override { \
  418. if (!p_reversed) { \
  419. m_inherits::_notificationv(p_notification, p_reversed); \
  420. } \
  421. if (m_class::_get_notification() != m_inherits::_get_notification()) { \
  422. _notification(p_notification); \
  423. } \
  424. if (p_reversed) { \
  425. m_inherits::_notificationv(p_notification, p_reversed); \
  426. } \
  427. } \
  428. \
  429. private:
  430. #define OBJ_CATEGORY(m_category) \
  431. protected: \
  432. _FORCE_INLINE_ static String _get_category() { return m_category; } \
  433. \
  434. private:
  435. #define OBJ_SAVE_TYPE(m_class) \
  436. public: \
  437. virtual String get_save_class() const override { return #m_class; } \
  438. \
  439. private:
  440. class ScriptInstance;
  441. class Object {
  442. public:
  443. enum ConnectFlags {
  444. CONNECT_DEFERRED = 1,
  445. CONNECT_PERSIST = 2, // hint for scene to save this connection
  446. CONNECT_ONESHOT = 4,
  447. CONNECT_REFERENCE_COUNTED = 8,
  448. };
  449. struct Connection {
  450. ::Signal signal;
  451. Callable callable;
  452. uint32_t flags = 0;
  453. Vector<Variant> binds;
  454. bool operator<(const Connection &p_conn) const;
  455. operator Variant() const;
  456. Connection() {}
  457. Connection(const Variant &p_variant);
  458. };
  459. private:
  460. #ifdef DEBUG_ENABLED
  461. friend struct _ObjectDebugLock;
  462. #endif
  463. friend bool predelete_handler(Object *);
  464. friend void postinitialize_handler(Object *);
  465. ObjectNativeExtension *_extension = nullptr;
  466. GDExtensionClassInstancePtr _extension_instance = nullptr;
  467. struct SignalData {
  468. struct Slot {
  469. int reference_count = 0;
  470. Connection conn;
  471. List<Connection>::Element *cE = nullptr;
  472. };
  473. MethodInfo user;
  474. VMap<Callable, Slot> slot_map;
  475. };
  476. HashMap<StringName, SignalData> signal_map;
  477. List<Connection> connections;
  478. #ifdef DEBUG_ENABLED
  479. SafeRefCount _lock_index;
  480. #endif
  481. bool _block_signals = false;
  482. int _predelete_ok = 0;
  483. ObjectID _instance_id;
  484. bool _predelete();
  485. void _postinitialize();
  486. bool _can_translate = true;
  487. bool _emitting = false;
  488. #ifdef TOOLS_ENABLED
  489. bool _edited = false;
  490. uint32_t _edited_version = 0;
  491. Set<String> editor_section_folding;
  492. #endif
  493. ScriptInstance *script_instance = nullptr;
  494. Variant script; //reference does not yet exist, store it in a
  495. Dictionary metadata;
  496. mutable StringName _class_name;
  497. mutable const StringName *_class_ptr = nullptr;
  498. void _add_user_signal(const String &p_name, const Array &p_args = Array());
  499. bool _has_user_signal(const StringName &p_name) const;
  500. Variant _emit_signal(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  501. Array _get_signal_list() const;
  502. Array _get_signal_connection_list(const String &p_signal) const;
  503. Array _get_incoming_connections() const;
  504. void _set_bind(const String &p_set, const Variant &p_value);
  505. Variant _get_bind(const String &p_name) const;
  506. void _set_indexed_bind(const NodePath &p_name, const Variant &p_value);
  507. Variant _get_indexed_bind(const NodePath &p_name) const;
  508. _FORCE_INLINE_ void _construct_object(bool p_reference);
  509. friend class RefCounted;
  510. bool type_is_reference = false;
  511. std::mutex _instance_binding_mutex;
  512. struct InstanceBinding {
  513. void *binding;
  514. void *token;
  515. GDNativeInstanceBindingFreeCallback free_callback = nullptr;
  516. GDNativeInstanceBindingReferenceCallback reference_callback = nullptr;
  517. };
  518. InstanceBinding *_instance_bindings = nullptr;
  519. uint32_t _instance_binding_count = 0;
  520. Object(bool p_reference);
  521. protected:
  522. _FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
  523. bool can_die = true;
  524. if (_instance_bindings) {
  525. _instance_binding_mutex.lock();
  526. for (uint32_t i = 0; i < _instance_binding_count; i++) {
  527. if (_instance_bindings[i].reference_callback) {
  528. if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
  529. can_die = false;
  530. }
  531. }
  532. }
  533. _instance_binding_mutex.unlock();
  534. }
  535. return can_die;
  536. }
  537. friend class NativeExtensionMethodBind;
  538. _ALWAYS_INLINE_ const ObjectNativeExtension *_get_extension() const { return _extension; }
  539. _ALWAYS_INLINE_ GDExtensionClassInstancePtr _get_extension_instance() const { return _extension_instance; }
  540. virtual void _initialize_classv() { initialize_class(); }
  541. virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; };
  542. virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; };
  543. virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {};
  544. virtual void _notificationv(int p_notification, bool p_reversed) {}
  545. static String _get_category() { return ""; }
  546. static void _bind_methods();
  547. bool _set(const StringName &p_name, const Variant &p_property) { return false; };
  548. bool _get(const StringName &p_name, Variant &r_property) const { return false; };
  549. void _get_property_list(List<PropertyInfo> *p_list) const {};
  550. void _notification(int p_notification) {}
  551. _FORCE_INLINE_ static void (*_get_bind_methods())() {
  552. return &Object::_bind_methods;
  553. }
  554. _FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &r_ret) const {
  555. return &Object::_get;
  556. }
  557. _FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) {
  558. return &Object::_set;
  559. }
  560. _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const {
  561. return &Object::_get_property_list;
  562. }
  563. _FORCE_INLINE_ void (Object::*_get_notification() const)(int) {
  564. return &Object::_notification;
  565. }
  566. static void get_valid_parents_static(List<String> *p_parents);
  567. static void _get_valid_parents_static(List<String> *p_parents);
  568. //Variant _call_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  569. //void _call_deferred_bind(const StringName& p_name, const Variant& p_arg1 = Variant(), const Variant& p_arg2 = Variant(), const Variant& p_arg3 = Variant(), const Variant& p_arg4 = Variant());
  570. Variant _call_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  571. Variant _call_deferred_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  572. virtual const StringName *_get_class_namev() const {
  573. if (!_class_name) {
  574. _class_name = get_class_static();
  575. }
  576. return &_class_name;
  577. }
  578. Vector<StringName> _get_meta_list_bind() const;
  579. Array _get_property_list_bind() const;
  580. Array _get_method_list_bind() const;
  581. void _clear_internal_resource_paths(const Variant &p_var);
  582. friend class ClassDB;
  583. virtual void _validate_property(PropertyInfo &property) const;
  584. void _disconnect(const StringName &p_signal, const Callable &p_callable, bool p_force = false);
  585. public: //should be protected, but bug in clang++
  586. static void initialize_class();
  587. _FORCE_INLINE_ static void register_custom_data_to_otdb() {}
  588. public:
  589. void notify_property_list_changed();
  590. static void *get_class_ptr_static() {
  591. static int ptr;
  592. return &ptr;
  593. }
  594. bool _is_gpl_reversed() const { return false; }
  595. _FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
  596. template <class T>
  597. static T *cast_to(Object *p_object) {
  598. #ifndef NO_SAFE_CAST
  599. return dynamic_cast<T *>(p_object);
  600. #else
  601. if (!p_object) {
  602. return nullptr;
  603. }
  604. if (p_object->is_class_ptr(T::get_class_ptr_static())) {
  605. return static_cast<T *>(p_object);
  606. } else {
  607. return nullptr;
  608. }
  609. #endif
  610. }
  611. template <class T>
  612. static const T *cast_to(const Object *p_object) {
  613. #ifndef NO_SAFE_CAST
  614. return dynamic_cast<const T *>(p_object);
  615. #else
  616. if (!p_object) {
  617. return nullptr;
  618. }
  619. if (p_object->is_class_ptr(T::get_class_ptr_static())) {
  620. return static_cast<const T *>(p_object);
  621. } else {
  622. return nullptr;
  623. }
  624. #endif
  625. }
  626. enum {
  627. NOTIFICATION_POSTINITIALIZE = 0,
  628. NOTIFICATION_PREDELETE = 1
  629. };
  630. /* TYPE API */
  631. static void get_inheritance_list_static(List<String> *p_inheritance_list) { p_inheritance_list->push_back("Object"); }
  632. static String get_class_static() { return "Object"; }
  633. static String get_parent_class_static() { return String(); }
  634. static String get_category_static() { return String(); }
  635. virtual String get_class() const {
  636. if (_extension)
  637. return _extension->class_name.operator String();
  638. return "Object";
  639. }
  640. virtual String get_save_class() const { return get_class(); } //class stored when saving
  641. virtual bool is_class(const String &p_class) const {
  642. if (_extension && _extension->is_class(p_class)) {
  643. return true;
  644. }
  645. return (p_class == "Object");
  646. }
  647. virtual bool is_class_ptr(void *p_ptr) const { return get_class_ptr_static() == p_ptr; }
  648. _FORCE_INLINE_ const StringName &get_class_name() const {
  649. if (_extension) {
  650. return _extension->class_name;
  651. }
  652. if (!_class_ptr) {
  653. return *_get_class_namev();
  654. } else {
  655. return *_class_ptr;
  656. }
  657. }
  658. /* IAPI */
  659. //void set(const String& p_name, const Variant& p_value);
  660. //Variant get(const String& p_name) const;
  661. void set(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr);
  662. Variant get(const StringName &p_name, bool *r_valid = nullptr) const;
  663. void set_indexed(const Vector<StringName> &p_names, const Variant &p_value, bool *r_valid = nullptr);
  664. Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const;
  665. void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const;
  666. bool has_method(const StringName &p_method) const;
  667. void get_method_list(List<MethodInfo> *p_list) const;
  668. Variant callv(const StringName &p_method, const Array &p_args);
  669. virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
  670. Variant call(const StringName &p_name, VARIANT_ARG_LIST); // C++ helper
  671. void notification(int p_notification, bool p_reversed = false);
  672. virtual String to_string();
  673. //used mainly by script, get and set all INCLUDING string
  674. virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
  675. virtual void setvar(const Variant &p_key, const Variant &p_value, bool *r_valid = nullptr);
  676. /* SCRIPT */
  677. void set_script(const Variant &p_script);
  678. Variant get_script() const;
  679. /* SCRIPT */
  680. bool has_meta(const StringName &p_name) const;
  681. void set_meta(const StringName &p_name, const Variant &p_value);
  682. void remove_meta(const StringName &p_name);
  683. Variant get_meta(const StringName &p_name) const;
  684. void get_meta_list(List<StringName> *p_list) const;
  685. #ifdef TOOLS_ENABLED
  686. void set_edited(bool p_edited);
  687. bool is_edited() const;
  688. uint32_t get_edited_version() const; //this function is used to check when something changed beyond a point, it's used mainly for generating previews
  689. #endif
  690. void set_script_instance(ScriptInstance *p_instance);
  691. _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
  692. void set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
  693. void add_user_signal(const MethodInfo &p_signal);
  694. Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
  695. Error emit_signal(const StringName &p_name, const Variant **p_args, int p_argcount);
  696. bool has_signal(const StringName &p_name) const;
  697. void get_signal_list(List<MethodInfo> *p_signals) const;
  698. void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
  699. void get_all_signal_connections(List<Connection> *p_connections) const;
  700. int get_persistent_signal_connection_count() const;
  701. void get_signals_connected_to_this(List<Connection> *p_connections) const;
  702. Error connect(const StringName &p_signal, const Callable &p_callable, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);
  703. void disconnect(const StringName &p_signal, const Callable &p_callable);
  704. bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
  705. void call_deferred(const StringName &p_method, VARIANT_ARG_LIST);
  706. void set_deferred(const StringName &p_property, const Variant &p_value);
  707. void set_block_signals(bool p_block);
  708. bool is_blocking_signals() const;
  709. Variant::Type get_static_property_type(const StringName &p_property, bool *r_valid = nullptr) const;
  710. Variant::Type get_static_property_type_indexed(const Vector<StringName> &p_path, bool *r_valid = nullptr) const;
  711. virtual void get_translatable_strings(List<String> *p_strings) const;
  712. virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
  713. String tr(const StringName &p_message, const StringName &p_context = "") const; // translate message (internationalization)
  714. String tr_n(const StringName &p_message, const StringName &p_message_plural, int p_n, const StringName &p_context = "") const;
  715. bool _is_queued_for_deletion = false; // set to true by SceneTree::queue_delete()
  716. bool is_queued_for_deletion() const;
  717. _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate = p_enable; }
  718. _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; }
  719. #ifdef TOOLS_ENABLED
  720. void editor_set_section_unfold(const String &p_section, bool p_unfolded);
  721. bool editor_is_section_unfolded(const String &p_section);
  722. const Set<String> &editor_get_section_folding() const { return editor_section_folding; }
  723. void editor_clear_section_folding() { editor_section_folding.clear(); }
  724. #endif
  725. // Used by script languages to store binding data.
  726. void *get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
  727. // Used on creation by binding only.
  728. void set_instance_binding(void *p_token, void *p_binding, const GDNativeInstanceBindingCallbacks *p_callbacks);
  729. bool has_instance_binding(void *p_token);
  730. void clear_internal_resource_paths();
  731. _ALWAYS_INLINE_ bool is_ref_counted() const { return type_is_reference; }
  732. Object();
  733. virtual ~Object();
  734. };
  735. bool predelete_handler(Object *p_object);
  736. void postinitialize_handler(Object *p_object);
  737. class ObjectDB {
  738. //this needs to add up to 63, 1 bit is for reference
  739. #define OBJECTDB_VALIDATOR_BITS 39
  740. #define OBJECTDB_VALIDATOR_MASK ((uint64_t(1) << OBJECTDB_VALIDATOR_BITS) - 1)
  741. #define OBJECTDB_SLOT_MAX_COUNT_BITS 24
  742. #define OBJECTDB_SLOT_MAX_COUNT_MASK ((uint64_t(1) << OBJECTDB_SLOT_MAX_COUNT_BITS) - 1)
  743. #define OBJECTDB_REFERENCE_BIT (uint64_t(1) << (OBJECTDB_SLOT_MAX_COUNT_BITS + OBJECTDB_VALIDATOR_BITS))
  744. struct ObjectSlot { //128 bits per slot
  745. uint64_t validator : OBJECTDB_VALIDATOR_BITS;
  746. uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
  747. uint64_t is_ref_counted : 1;
  748. Object *object;
  749. };
  750. static SpinLock spin_lock;
  751. static uint32_t slot_count;
  752. static uint32_t slot_max;
  753. static ObjectSlot *object_slots;
  754. static uint64_t validator_counter;
  755. friend class Object;
  756. friend void unregister_core_types();
  757. static void cleanup();
  758. static ObjectID add_instance(Object *p_object);
  759. static void remove_instance(Object *p_object);
  760. friend void register_core_types();
  761. static void setup();
  762. public:
  763. typedef void (*DebugFunc)(Object *p_obj);
  764. _ALWAYS_INLINE_ static Object *get_instance(ObjectID p_instance_id) {
  765. uint64_t id = p_instance_id;
  766. uint32_t slot = id & OBJECTDB_SLOT_MAX_COUNT_MASK;
  767. ERR_FAIL_COND_V(slot >= slot_max, nullptr); //this should never happen unless RID is corrupted
  768. spin_lock.lock();
  769. uint64_t validator = (id >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
  770. if (unlikely(object_slots[slot].validator != validator)) {
  771. spin_lock.unlock();
  772. return nullptr;
  773. }
  774. Object *object = object_slots[slot].object;
  775. spin_lock.unlock();
  776. return object;
  777. }
  778. static void debug_objects(DebugFunc p_func);
  779. static int get_object_count();
  780. };
  781. #endif // OBJECT_H