EditorSceneFormatImporterFBX.xml 1.0 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="EditorSceneFormatImporterFBX" inherits="EditorSceneFormatImporter" version="4.0">
  3. <brief_description>
  4. FBX 3D asset importer.
  5. </brief_description>
  6. <description>
  7. This is an FBX 3D asset importer with full support for most FBX features.
  8. If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
  9. [codeblock]
  10. - Smoothing Groups
  11. - Smooth Mesh
  12. - Triangluate (for meshes with blend shapes)
  13. - Bake Animation
  14. - Resample All
  15. - Deformed Models
  16. - Skins
  17. - Blend Shapes
  18. - Curve Filters
  19. - Constant Key Reducer
  20. - Auto Tangents Only
  21. - *Do not check* Constraints (as it will break the file)
  22. - Can check Embed Media (embeds textures into the exported FBX file)
  23. - Note that when importing embedded media, the texture and mesh will be a single immutable file.
  24. - You will have to re-export then re-import the FBX if the texture has changed.
  25. - Units: Centimeters
  26. - Up Axis: Y
  27. - Binary format in FBX 2017
  28. [/codeblock]
  29. </description>
  30. <tutorials>
  31. </tutorials>
  32. </class>