EditorSpinSlider.xml 1.2 KB

1234567891011121314151617181920212223
  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="EditorSpinSlider" inherits="Range" version="4.0">
  3. <brief_description>
  4. Godot editor's control for editing numeric values.
  5. </brief_description>
  6. <description>
  7. This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <members>
  12. <member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false">
  13. </member>
  14. <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" />
  15. <member name="label" type="String" setter="set_label" getter="get_label" default="&quot;&quot;">
  16. </member>
  17. <member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false">
  18. </member>
  19. <member name="suffix" type="String" setter="set_suffix" getter="get_suffix" default="&quot;&quot;">
  20. The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed.
  21. </member>
  22. </members>
  23. </class>