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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="Expression" inherits="RefCounted" version="4.0">
- <brief_description>
- A class that stores an expression you can execute.
- </brief_description>
- <description>
- An expression can be made of any arithmetic operation, built-in math function call, method call of a passed instance, or built-in type construction call.
- An example expression text using the built-in math functions could be [code]sqrt(pow(3, 2) + pow(4, 2))[/code].
- In the following example we use a [LineEdit] node to write our expression and show the result.
- [codeblocks]
- [gdscript]
- var expression = Expression.new()
- func _ready():
- $LineEdit.connect("text_submitted", self, "_on_text_submitted")
- func _on_text_submitted(command):
- var error = expression.parse(command)
- if error != OK:
- print(expression.get_error_text())
- return
- var result = expression.execute()
- if not expression.has_execute_failed():
- $LineEdit.text = str(result)
- [/gdscript]
- [csharp]
- public Expression expression = new Expression();
- public override void _Ready()
- {
- GetNode("LineEdit").Connect("text_submitted", this, nameof(OnTextEntered));
- }
- private void OnTextEntered(string command)
- {
- Error error = expression.Parse(command);
- if (error != Error.Ok)
- {
- GD.Print(expression.GetErrorText());
- return;
- }
- object result = expression.Execute();
- if (!expression.HasExecuteFailed())
- {
- GetNode<LineEdit>("LineEdit").Text = result.ToString();
- }
- }
- [/csharp]
- [/codeblocks]
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="execute">
- <return type="Variant" />
- <argument index="0" name="inputs" type="Array" default="[]" />
- <argument index="1" name="base_instance" type="Object" default="null" />
- <argument index="2" name="show_error" type="bool" default="true" />
- <description>
- Executes the expression that was previously parsed by [method parse] and returns the result. Before you use the returned object, you should check if the method failed by calling [method has_execute_failed].
- If you defined input variables in [method parse], you can specify their values in the inputs array, in the same order.
- </description>
- </method>
- <method name="get_error_text" qualifiers="const">
- <return type="String" />
- <description>
- Returns the error text if [method parse] has failed.
- </description>
- </method>
- <method name="has_execute_failed" qualifiers="const">
- <return type="bool" />
- <description>
- Returns [code]true[/code] if [method execute] has failed.
- </description>
- </method>
- <method name="parse">
- <return type="int" enum="Error" />
- <argument index="0" name="expression" type="String" />
- <argument index="1" name="input_names" type="PackedStringArray" default="PackedStringArray()" />
- <description>
- Parses the expression and returns an [enum Error] code.
- You can optionally specify names of variables that may appear in the expression with [code]input_names[/code], so that you can bind them when it gets executed.
- </description>
- </method>
- </methods>
- </class>
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