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InputEventMouse.xml 1.2 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventMouse" inherits="InputEventWithModifiers" version="4.0">
  3. <brief_description>
  4. Base input event type for mouse events.
  5. </brief_description>
  6. <description>
  7. Stores general mouse events information.
  8. </description>
  9. <tutorials>
  10. <link title="InputEvent">https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
  11. </tutorials>
  12. <members>
  13. <member name="button_mask" type="int" setter="set_button_mask" getter="get_button_mask" default="0">
  14. The mouse button mask identifier, one of or a bitwise combination of the [enum MouseButton] button masks.
  15. </member>
  16. <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2(0, 0)">
  17. The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
  18. </member>
  19. <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
  20. The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse.
  21. </member>
  22. </members>
  23. </class>