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InputEventScreenDrag.xml 1.1 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventScreenDrag" inherits="InputEventFromWindow" version="4.0">
  3. <brief_description>
  4. Input event type for screen drag events. Only available on mobile devices.
  5. </brief_description>
  6. <description>
  7. Contains screen drag information. See [method Node._input].
  8. </description>
  9. <tutorials>
  10. <link title="InputEvent">https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
  11. </tutorials>
  12. <members>
  13. <member name="index" type="int" setter="set_index" getter="get_index" default="0">
  14. The drag event index in the case of a multi-drag event.
  15. </member>
  16. <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
  17. The drag position.
  18. </member>
  19. <member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2(0, 0)">
  20. The drag position relative to the previous position (position at the last frame).
  21. </member>
  22. <member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2(0, 0)">
  23. The drag speed.
  24. </member>
  25. </members>
  26. </class>