MeshTexture.xml 917 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="MeshTexture" inherits="Texture2D" version="4.0">
  3. <brief_description>
  4. Simple texture that uses a mesh to draw itself.
  5. </brief_description>
  6. <description>
  7. Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <members>
  12. <member name="base_texture" type="Texture2D" setter="set_base_texture" getter="get_base_texture">
  13. Sets the base texture that the Mesh will use to draw.
  14. </member>
  15. <member name="image_size" type="Vector2" setter="set_image_size" getter="get_image_size" default="Vector2(0, 0)">
  16. Sets the size of the image, needed for reference.
  17. </member>
  18. <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
  19. Sets the mesh used to draw. It must be a mesh using 2D vertices.
  20. </member>
  21. </members>
  22. </class>